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Inheritance Inheritance (Survey Up and Sample Submissions open!)

Don Vascus is there a reason that you can't inherit raging bolt at all? No matter the mon, the set and IVs the teambuilder keeps saying that the set is illegal. Also is there anything on the council's watchlist? A full week into the month and I'm just curious.
 
Don Vascus is there a reason that you can't inherit raging bolt at all? No matter the mon, the set and IVs the teambuilder keeps saying that the set is illegal. Also is there anything on the council's watchlist? A full week into the month and I'm just curious.

The issue with the paradox Beasts is a known issue with the validator, and we're looking into it. As for the watchlist, there's nothing at the moment since the effect of the last bans are still unfolding
 
Hey so quick question, for Mega Launcher Keldeo, would it be better to run Specs or AV?
I have been using Water Pulse, Aura Sphere, Dark Pulse and Flip Turn on it, and am currently using AV but idk if damage or survivability is more important on the cannon horse

Also, here is a fun set I am using- Cinccino!OgreponRock
With Skill Link, Rock Blast and tidy up donated from Cinccino, 125 BP (after all hits) STAB Rock Blast and Bullet Seed do a LOT of damage
It also has knock off for pesky steel types, removing a defensive item and doing pretty good damage

I have also been playing around with Squawkabilly!Dodrio, with speedy STAB guts facade, roost for healing and parting shot to pivot out, it is surprisingly good (although it gets hard walled by rock and steel types). It also has dual wing beat to hit ghost types that would usually give it trouble
 
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The issue with the paradox Beasts is a known issue with the validator, and we're looking into it. As for the watchlist, there's nothing at the moment since the effect of the last bans are still unfolding
Speaking of the validator, I've just been playing around with an Electric Terrain team and noticed that the validator doesn't like me using Volt Tackle. I can inherit from Raichu-Alola just fine, but I have to use Wild Charge or some other move as it tells me my set is invalid with Volt Tackle.
 
Speaking of the validator, I've just been playing around with an Electric Terrain team and noticed that the validator doesn't like me using Volt Tackle. I can inherit from Raichu-Alola just fine, but I have to use Wild Charge or some other move as it tells me my set is invalid with Volt Tackle.
what is your set, and have you tried validating it on alolachu?
 
Hey so quick question, for Mega Launcher Keldeo, would it be better to run Specs or AV?
I have been using Water Pulse, Aura Sphere, Dark Pulse and Flip Turn on it, and am currently using AV but idk if damage or survivability is more important on the cannon horse

Also, here is a fun set I am using- Cinccino!OgreponRock
With Skill Link, Rock Blast and tidy up donated from Cinccino, 125 BP (after all hits) STAB Rock Blast and Bullet Seed do a LOT of damage
It also has knock off for pesky steel types, removing a defensive item and doing pretty good damage

I have also been playing around with Squawkabilly!Dodrio, with speedy STAB guts facade, roost for healing and parting shot to pivot out, it is surprisingly good (although it gets hard walled by rock and steel types). It also has dual wing beat to hit ghost types that would usually give it trouble

Definitely specs on the Clawitzer!Keldeo
 
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Shaymin-Sky @ Leftovers
Ability: Sharpness
Tera Type: Grass
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Substitute
- Sacred Sword
- Air Slash
- Will-O-Wisp

I didnt get to rlly test skymin cause the only time i used it it was 4am and my eyes were burning while sleep deprived but after actually looking into sets n stuff some more i thought of this set. sacred sword sharpness hits goodra and lax for a 2hko and all regenvesters cant hard switch anyways cause they risk u clicking sub and crippling them with wow. naive nature is bc

0 Atk burned Ting-Lu Knock Off (97.5 BP) vs. 0 HP / 0 Def Shaymin-Sky: 72-85 (21.1 - 24.9%) -- guaranteed 5HKO
0 Atk burned Goodra-Hisui Iron Head vs. 0 HP / 0 Def Shaymin-Sky: 54-65 (15.8 - 19%) -- possible 6HKO
4 Atk burned Snorlax Body Slam vs. 0 HP / 0 Def Shaymin-Sky: 63-75 (18.4 - 21.9%) -- possible 5HKO

im leaning more towards keeping skymin banned with how much new sets i can think off with no solid consentient answers to them all like yea this has a weaker mu into ghold or something but also like

252 SpA Choice Specs Tinted Lens Shaymin-Sky Hurricane vs. 252 HP / 252+ SpD Gholdengo: 194-228 (51.3 - 60.3%) -- guaranteed 2HKO

like u can fully mix and match skymin entirely and all of the sets cover each other so far i found like 6(cant reveal all the sauce ik Don found one too) substitute is a pretty cheap move in every meta i find theres always one team thats super annoying to play with sub spam like pair this with sub tripple arrows or something
 
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OU - Galarian Zapdos | Smogon Forums

Acrobatrick Mahomes (Zapdos-Galar) @ Mirror Herb
Ability: Unburden
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swagger
- Acrobatics
- Low Kick
- Knock Off

Really fun sweeper set utilizing the combo of Mirror Herb and Unburden to counter setup mons. There are two main ways of getting Zapdos into position: A. Use Swagger to raise the opponents attack, proc Mirror Herb and Unburden to double your attack and speed, or B. swap into an opposing pokemon's setup and proc the Herb and Unburden. Either way, with your speed doubled you outpace most mons even with scarf, and with an attack boost and a 110 BP Acrobatics you can cut through a team pretty easily. Low Kick is good against large bulky mons (OHKOs Goodra-H without any boosts) and Knock is good coverage.

Main threats are Unaware mons and Triage Primarina.

Here's the best game I've ever had with this mon, +2's on the switch and sweeps the entire team: https://replay.pokemonshowdown.com/gen9inheritance-2424148300
 
OU - Galarian Zapdos | Smogon Forums

Acrobatrick Mahomes (Zapdos-Galar) @ Mirror Herb
Ability: Unburden
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swagger
- Acrobatics
- Low Kick
- Knock Off

*snip*
Seems fun but I feel like Hawlucha sets are just better. More reliability and less risk, not relying on Low Kick, the ability to set up more than once with SD/Bulk Up... The only thing it really misses is Knock Off, and then only for item removal because Throat Chop exists.
 
Gamers, I come bearing news!

First off, you must've heard, but Shaymin-Sky had a suspect, and it stayed banned. It was tested in the last Inheritour and it didn't feel too broken there, but with ladder to test it on the opinion on it soured.

Secondly, we got a survey up!! Answer it here!!

Lastly, Samples have been updated, and sample submissions are open!
We decided to add mini primers to the ones we have to give newer players an idea of how to use them, as well as to give some insight into the building process. Post your teams here or send them to me, and if we end up choosing them for the samples, ill reach out and ask you to write a mini primer for them. Alternatively, you are free to write your RMT here, and ill link it to the sample
 
I've been laddering a bit throughout this month and my opinion hasn't changed that much since last time (around 2023 I guess).
I've tried many playstyles such as HO with or without Aurora Veil/terrain, bulky offense, Trick Room but I think there is one archetype in particular that is very, very good : hazard stacking semi-stall teams.

With things such as :iron hands: / :arcanine-hisui: - :ting-lu: / :clodsire:/ -:goodra-hisui: / :cyclizar:- :annihilape: / :garganacl: or :gholdengo: / :brambleghast: you can basically check most of offensive threats (:sneasler: / :perrserker:- :darkrai: / :clawitzer:/ - :urshifu-rapid-strike: / :crawdaunt:, etc.), put pressure with rocks/spikes/salt cure in return and find the good opportunity to set your wincon (:gholdengo: / :latias:- :primarina: / :comfey: etc.).

So what I've find out is :

1. Stop relying only on Rapid spin, or consider having both rapid spin + Defog/Tidy Up/Court Change (:baxcalibur: / :cinccino:- :enamorus: / :noctowl:- :gliscor: / :fletchinder:- :barraskewda: / :cinderace:- :staraptor: / :maushold:, etc.). Spin block is too easy in this meta so make sure to be prepared against hazard stacking.

2. Substitute /Taunt can really make a big difference in your offense strategy, don't only rely on strong and powerful moves. I've been trying :urshifu-rapid-strike: / :malamar: with Substitute and that can be annoying against passing walls. You may need Knock Off along Liquidation/Superpower to get rid of Rocky Helmets.

3. :thundurus: / :clefairy: is a good solution to weaken defensive cores : Knock Off and Drain Punch will creep most of Regenvesters with max Spd, while BoltBeam does good damage to physical walls. It can also absorbs status that would creep your team.

4. Should you have an issue with Triage, you can consider :zarude: / :tsareena: since it neutralises Triage and is immune to Stored Power. It can also support your team with Rapid Spin, Knock Off and pivot with U-Turn. I'd add this to the VR as a viable option.

4. :Ogerpon-Hearthflame: cannot inherit but it's already good in what he does : ignoring Unaware, Ivy Cudgel, recovery with boosted Horn Leech, access to lot of utility moves (Encore, Spikes, SD, Taunt...). I personnaly ran SD/Ivy Cudgel/Horn Leech/Trailblaze with Grassy Surge support.

See you!
 
Great write-up, whinging nitpick that Ogerpon can inherit any legal set with any of its masks. Pokemon cannot inherit the various masked sets, and Hearthflame often ran its native kit, but otherwise correct.
 
4. Should you have an issue with Triage, you can consider :zarude: / :tsareena: since it neutralises Triage and is immune to Stored Power. It can also support your team with Rapid Spin, Knock Off and pivot with U-Turn. I'd add this to the VR as a viable option.
As an extensive user of Tsareena!Zarude in this format, I have to sadly announce that I've seen Comfey inheritors use Pollen Puff specifically for it. Pollen Puff also covers Psychic types inheriting from Indeedee on the switch-in. No, Pollen Puff doesn't get affected by Triage for some reason.

Zarude also has to use Heavy-Duty Boots to be able to always switch into hazards, and Comfey still learns Knock Off to pressure that. As Zarude also deals little damage to most Triage users without an offensive item (Edit: I know the main one to watch out for is Primarina, but still...), this makes Zarude a shaky solution at best to Comfey.

Honestly, why is Triage even allowed? It is so unbearable to play against even with "proper" countermeasures and is the #1 reason I never touch this metagame anymore.
 
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good news everyone! i just got the hottest bans for inheritance!

View attachment 536693

Enamorus, Magearna, Dragapult, Samurott-Hisui and Poison Heal are banned from Inheritance!!

Enamorus
is a Pokemon with Contrary+Superpower. With that tool basically any fighting type could become a fierce attacker that snowballed very easily. Enamorus especially had a lot of synergy with Future Gallade, since it is a mixed fairy/fighting type, so it could use a lot of what it brought to the table. Enamorus' fantastic coverage made easy to fit options such as Gholdengo moot and would require an unaware pokemon that didn't have a bad type matchup or to hope they didnt bring Mystical Fire into your levitate Gholdie. Enamorus as an inheritor was no slouch either, but the main reason its banned its due to its access to the afromentioned combo + its great movepool to back it up.

The Mag(earna) is once again terrorizing yet another meta with its hard to beat setup sets (when will we ever learn). Its fantastic typing gives it a small amount of weaknesses and resistances to like half the type chart, including notably an immunity to dragon tail, which means that the common Cyclizar regenvesters cant phaze it out and generally are terrible stops to it. It can inherit levitate to check the ground types that would otherwise force it out, Frostmoth!Mag can snowball out of control very easily with its fat ass bulk and quiver dance, Hatterene!Magearna can beat unaware mons with its immunity to half the moves they press. The only consistent answers to it were otherwise somewhat mid mons Heatran and Moltres, making it quite restrictive in game and in the teambuilder.

Dragapult's main reason to get the boot it's it Sheer Force set. This mon is the fastest in the tier and its also one of the toughest breakers to answer. Of course we were gonna do something about it. I already made a post about Pult and what not, where i go on about how the only consistent answer to Tauros!Pult is a now also banned set, but at the end of the day, theres only empirical evidence for proving that pult is broken, not for sheer force as a whole, which is why we ended up voting on it.

This meta, like every gen 9 meta, has a poor hazard removal game. The last thing it needs is Hisuian Samurott donors running around clicking a 97 bp stab move that set spikes. On top of that, it has other moves that are good, like sacred sword, sucker punch, swords dance, Razor Shell and Knock off, making it a potent donor all around. In order to lessen the oppresiveness of hazard stack in the meta, Hisuott will no longer be allowed.

Poison Heal is like if Regen rewared you for staying in. I have a million billion replays where I lead my Pheal Metal Hariyama and just win from there. Posion Heal users just do too much work in game. They never die, have insane bulk and just enough tools to get past any counterplay that just isnt Gholdengo as itself. It should speak volumes that the most consistent answers to poison heal pokemon are your own phealers.



Now that these are out of the way, the current watchlist includes

Sheer Force: I still don't trust this ability. Pult might have been the only truly broken user right now, but with it out of the picture we might see more hard to answer mixed breakers boosted by it. Should it be banned, Pult will probably be freed, as its only broken set is the sheer force one

Iron Valiant: Its main inheritor might have been banned, but this thing just has such a cracked typing and stats that its completely possible that it can prove itself to be broken just running life orb and 4 coverage moves like a certain dragon with a dumb face but without the need of a boosting ability because it actually hits stuff supereffectively.

Iron Bundle: Ive heard the cries about how mecha santa is making the meta feel like its Xmas Futurama-Style and Im responding with a resounding "Im looking at it". Now that it is the fastest pokemon in the meta it may finally prove to be too much, or perhaps festive season will end and we'll find a way to play around it.

Gholdengo (and Good as Gold): As previously stated, the current state of hazard removal is dire. While defog isnt currently very popular as removal, for the few that do wish to try it Gholdengo inheritors might pose a problem for this. Even if it isnt as common as a donor, Gholdengo also has a fantastic typing and stats with many options to choose from. It is possible that with enough lab time it find a way to weasel a win out of every matchup it may find.



Lastly, one of our councilmembers, Clefable, is busy with IRL stuff until the end of the month and thus will be taking a leaver for now. Even more now than before, we are looking for potential councilmembers to add to the team. If youre interest in the position, I personally recommend forum posting a lot, making thorough analysis and the such.


tagging Kris to implement the changes, thank you for your work!
Was going through the thread looking at stuff and the bit about Pult being freed now that Sheer Force is gone caught my eye.

Look, I just want Golurk back since GameFreak smoked Rock Polish.
 
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