SV OU Chansey + RestTalk Ursaluna (2004 Elo Peak)

Super Awesome Chansey + Ursaluna Balance :]

https://pokepast.es/2de7d7d5ab80ff3a
https://pokepast.es/2de7d7d5ab80ff3a
https://pokepast.es/2de7d7d5ab80ff3a
https://pokepast.es/2de7d7d5ab80ff3a
https://pokepast.es/2de7d7d5ab80ff3a
https://pokepast.es/2de7d7d5ab80ff3a

Introduction:

Before I start this RMT I just want to make it clear that the SV OU meta sucks balls.
This team is around a month old. I was given the idea to build it while discussing Chansey Offense teams in the SM Meta and how potent Chansey in particular was in comparison to SV OU where it’s rarely ever seen. The point of the team was to utilize the double removal core of Cinderace + Corviknight to make full use of 4 other mons with greedy boots-less sets.


Here is the team importable: https://pokepast.es/2de7d7d5ab80ff3a

SETS:

Green Eggs and Ham (Chansey) @ Eviolite
Ability: Natural Cure
Shiny: Yes
Tera Type: Dark
EVs: 252 Def / 240 SpD / 16 Spe
Bold Nature
IVs: 0 Atk
- Seismic Toss
- Shadow Ball
- Soft-Boiled
- Calm Mind / Thunder Wave


This guy is the reason the team was built in the first place.
Chansey takes the role as a blanket check vs quite literally any special attacker. It fairs better in CM wars than Blissey and can make use of Thunder Wave if opted for to exchange a chunk of HP VS Kingambit or Ogerpon for a para, which in the long run helps Corviknight not become overloaded against physical attackers with the power to muscle through it via boosting or a crit.
Tera Dark is for Psyshock Gholdengo in particular but it also is generally a big help when facing stuff like Psyspam and Stored Power sweepers such as Iron Crown, Polteageist, Comfey, Cresselia, Latias and Manaphy.
Generally avoid taking risky CM/Boosting wars VS strong special attackers, usually 2-3 CMs is enough to beat any special attacker 1v1 and if you get crit your team will not have enough raw power to survive the onslaught of say a +6 Raging Bolt or Iron Moth. In terms of handling special threats the sooner you get them out the better.

Freddie Kane (Cinderace) @ Heavy-Duty Boots
Ability: Libero
Tera Type: Fire
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Pyro Ball
- Sucker Punch / U-Turn
- Will-O-Wisp
- Court Change


Cinderace is the most important component of this team. It will be your only form of removal VS teams containing Gholdengo and is a good way to spread burns so as to lighten the load of Corviknight as your sole physical wall.
Your options for tera are mostly up to preference, with Flying, Fire and Ghost all being viable but in my opinion Tera Fire is the best option. It allows Cinderace to become a solid breaker if need be and pick up clutch kills on mons that may try to use it as fodder to heal/set up.
You may choose between Sucker Punch and U-Turn as your 2nd slot but in my opinion Sucker Punch is better. It allows you to pick up kills on Pokemon such as Dragapult, Ceruledge, Scarf Gholdengo and to clean kills VS others that may have been weakened.

Hesi Tween (Dragapult) @ Leftovers
Ability: Clear Body
Shiny: Yes
Tera Type: Ghost
EVs: 96 Atk / 160 SpA / 252 Spe
Hasty Nature
- Dragon Darts
- Hex
- Will-O-Wisp
- Substitute


Dragapult's role on this team is sort of a hybrid between being a breaker, with Sub Wisp Hex shenanigans being generally good into stall and other slower teams and speed control, being the only Pokemon on this team able to out speed Iron Defense Zamazenta, who is a huge threat to the rest of this team and force it to either switch, Tera or eat a Will-o-Wisp to the face.
Substitute is good when outplaying conditional priority such as Kingambit's Sucker Punch and Raging Bolt's Thunderclap, both risking a devastating loss when staring at a Pult they can't punish behind the sub.
Tera Ghost is what I have personally been using as it allows Pult to break Pokemon such as Gliscor, Clefable and secure kills VS chipped Landorus-Therian, Great Tusk, and Gholdengo. This, however, does not mean that other Tera's such as a more physically offensive variant with Tera Dragon or a Defensive iteration with Tera Fairy are not possible, both are perfectly fine to use.


Hoe u trippin? (Corviknight) @ Rocky Helmet
Ability: Pressure
Shiny: Yes
Tera Type: Grass
EVs: 136 HP / 252 Def / 120 Spe
Impish Nature
IVs: 0 Atk
- Body Press
- Iron Defense
- Defog
- Roost

Corviknight is the defensive glue of this team, being the only reliable answer to Kingambit, Boots Zamazenta and Dragonite. As well as being a consistent to Semi-Consistent answer to Great Tusk, Iron Treads, Landorus-Therian and Ogerpon-Wellspring. Corviknight will be your primary defogging option against teams that do not have Gholdengo, being able to consistently click defog on rockers and spikers such a Great Tusk, Landorus-Therian, Ting Lu, Gliscor, Garchomp and Tyranitar.
I've opted for Tera Grass on this build due to the threatening nature of Swords Dance Ogerpon-Wellspring in particular but if you're confident in your ability to outplay it then you can opt for Dragon or even Fighting although I don't personally recommend it.
Never let Corviknight die if there is a Kingambit on the opposing side of the field, you will most likely be forced to trade 2 mons minimum and lose in the end game to it. Tera Ghost Kingambit in particular can be a little difficult but you can mind game with Dragapult via wisp and sub to ease the MU.

Ru Paul (Primarina) @ Leftovers
Ability: Liquid Voice
Shiny: Yes
Tera Type: Poison / Steel
EVs: 80 HP / 252 SpA / 176 Spe
Modest Nature
IVs: 0 Atk
- Psychic Noise
- Moonblast
- Whirlpool
- Encore

Primarina is your go-to mon for getting into favorable positions VS offenses as most don't resist its stabs and are forced to trade an important piece to stop Prim from outright winning. Whirlpool and Encore are your fat breaking tools as that + Psychic Noise allow you to basically choose what to remove at will. This set can kill Blissey, Hatterene, Toxapex, Clefable, Alomomola (If it clicks Wish on Whirlpool) and greedy Ting Lu. You can even choose to expend Tera to beat Slowking-Galar and Garganacl.
Tera Poison was chosen due to having a poison immunity but you can also opt for Tera Steel as well. The pros of Poison over Steel are reliably being able to Tera to 1v1 Garganacl, absorbing tspikes in a pinch without needing to spend turns on removal and still resisting Body Press from Zamazenta after expending Tera. The pros of Steel over Poison are being able to beat Slowking-Galar more reliably, taking less chip from Stealth Rocks and being able to resist Make it Rain in a pinch in case you have an opportunity to kill it.
When you are fighting Stall, I strongly recommend leading Primarina and using your Tera to remove a piece of the puzzle early.


WUSYANAME (Ursaluna) @ Leftovers
Ability: Guts
Shiny: Yes
Tera Type: Ghost
EVs: 200 HP / 248 Atk / 60 Spe
Adamant Nature
- Body Slam
- Earthquake
- Rest
- Sleep Talk

Ursaluna is awesome. He is strong, can spread paralysis with Body Slam, and is able to outlast Pokemon such as Gliscor and Garganacl while also being a nice status absorber due to guts and a generally fine Knock Off absorber. Ursaluna will always pull the right move from Sleep Talk as long as you believe in him, so please be supportive.
Tera Ghost is just a general choice as being Immune to Fighting moves from Zamazenta/General Coverage and catching Tera Normal Dragonite lacking is quite good.
The key to abusing this Ursaluna is using it as a means to spread para as much as possible and clicking rest + sleep talk as an offensive measure instead of a defensive one. Took 30% chip? That's okay, click rest and proceed to blow up whatever is in front of you.

Calcs:

I don't calc. Do it all in your head.

Threats to Watch Out For:

Ceruledge
Ceruledge is a really hard MU for this team. Sash variants tend to just be able to set up SD for free and damn near OHKO every mon on your team. The best counter play options are as follows.
1. Trade Ursaluna for Ceruledge 1 for 1
2. Chip it enough for Cinderace to revenge kill with Sucker Punch
3. Attempt to Court Change Stealth Rocks to the opposing side of the field to break sash
4. Run Tera Dragon Dragapult so you can live Shadow Sneak and OHKO with Dragon Darts
BoltBeam Kyurem
This mon is going to 6-0 u lol. Try to burn it with Cinderace and force Tera via Corviknight. After it turns into Tera Electric you can use your own Tera with Ursaluna and kill with EQ. Unfortunately you'll be down 2-3 mons after.

Replays:

2k elo game VS Izlymoney - https://replay.pokemonshowdown.com/gen9ou-2427764836-u4mivpo9vk1y5bqxxdpeukanpxp0j0opw?p2
VS LT124YH xebec - https://replay.pokemonshowdown.com/gen9ou-2427708926?p2
VS LT124YH showgirls - https://replay.pokemonshowdown.com/gen9ou-2427362692?p2
VS LT124YH Never More - https://replay.pokemonshowdown.com/gen9ou-2427295872
VS lt124yh dark64 - https://replay.pokemonshowdown.com/gen9ou-2426892988
78 turn Trick Room game vs pavijo28 - https://replay.pokemonshowdown.com/gen9ou-2427719925-11oc4q4hoy8qlqbh15x0nyjomrsc59ppw?p2
VS Eight Five - https://replay.pokemonshowdown.com/gen9ou-2427716308-vhgfc4s5iirn38lh59w2spy5htswh97pw?p2

VS girl math - https://replay.pokemonshowdown.com/gen9ou-2427508204-aiusskn0ayi58uktvm35tf6gi7sx7mnpw?p2
VS LT124YH Exhausted - https://replay.pokemonshowdown.com/gen9ou-2426890105-x22si8tj8kcwd981w21xe9cjrpue4yopw
VS LT124YH BMF#2 - https://replay.pokemonshowdown.com/gen9ou-2425824248-6pd6sxhb2pskdby9u5irmltvd0cfvs9pw?p2

Sorry for the long ass post. Thank you for taking the time to get here.​
 
Last edited:

Super Awesome Chansey + Ursaluna Balance :]

https://pokepast.es/2de7d7d5ab80ff3a
https://pokepast.es/2de7d7d5ab80ff3a
https://pokepast.es/2de7d7d5ab80ff3a
https://pokepast.es/2de7d7d5ab80ff3a
https://pokepast.es/2de7d7d5ab80ff3a
https://pokepast.es/2de7d7d5ab80ff3a

Introduction:

Before I start this RMT I just want to make it clear that the SV OU meta sucks balls.
This team is around a month old. I was given the idea to build it while discussing Chansey Offense teams in the SM and how potent Chansey in particular was in comparison to SV OU where its rarely ever seen. The point of the team was to utilize the double removal core of Cinderace + Corviknight to make full use of 4 other mons with greedy boots-less sets.


Here is the team importable: https://pokepast.es/2de7d7d5ab80ff3a

SETS:

Green Eggs and Ham (Chansey) @ Eviolite
Ability: Natural Cure
Shiny: Yes
Tera Type: Dark
EVs: 252 Def / 240 SpD / 16 Spe
Bold Nature
IVs: 0 Atk
- Seismic Toss
- Shadow Ball
- Soft-Boiled
- Calm Mind / Thunder Wave


This guy is the reason the team was built in the first place.
Chansey takes the role as a blanket check vs quite literally any special attacker. It fairs better in CM wars than Blissey and can make use of Thunder Wave if opted for to exchange a chunk of HP VS Kingambit or Ogerpon for a para, which in the long run helps Corviknight not become overloaded against physical attackers with the power to muscle through it via boosting or a crit.
Tera Dark is for Psyshock Gholdengo in particular but it also is generally a big help when facing stuff like Psyspam and Stored Power sweepers such as Iron Crown, Polteageist, Comfey, Cresselia, Latias and Manaphy.
Generally avoid taking risky CM/Boosting wars VS strong special attackers, usually 2-3 CMs is enough to beat any special attacker 1v1 and if you get crit your team will not have enough raw power to survive the onslaught of say a +6 Raging Bolt or Iron Moth. In terms of handling special threats the sooner you get them out the better.

Freddie Kane (Cinderace) @ Heavy-Duty Boots
Ability: Libero
Tera Type: Fire
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Pyro Ball
- Sucker Punch / U-Turn
- Will-O-Wisp
- Court Change


Cinderace is the most important component of this team. It will be your only form of removal VS teams containing Gholdengo and is a good way to spread burns so as to lighten the load of Corviknight as your sole physical wall.
Your options for tera are mostly up to preference, with Flying, Fire and Ghost all being viable but in my opinion Tera Fire is the best option. It allows Cinderace to become a solid breaker if need be and pick up clutch kills on mons that may try to use it as fodder to heal/set up.
You may choose between Sucker Punch and U-Turn as your 2nd slot but in my opinion Sucker Punch is better. It allows you to pick up kills on Pokemon such as Dragapult, Ceruledge, Scarf Gholdengo and to clean kills VS others that may have been weakened.

Hesi Tween (Dragapult) @ Leftovers
Ability: Clear Body
Shiny: Yes
Tera Type: Ghost
EVs: 96 Atk / 160 SpA / 252 Spe
Hasty Nature
- Dragon Darts
- Hex
- Will-O-Wisp
- Substitute


Dragapult's role on this team is sort of a hybrid between being a breaker, with Sub Wisp Hex shenanigans being generally good into stall and other slower teams and speed control, being the only Pokemon on this team able to out speed Iron Defense Zamazenta, who is a huge threat to the rest of this team and force it to either switch, Tera or eat a Will-o-Wisp to the face.
Substitute is good when outplaying conditional priority such as Kingambit's Sucker Punch and Raging Bolt's Thunderclap, both risking a devastating loss when staring at a Pult they can't punish behind the sub.
Tera Ghost is what I have personally been using as it allows Pult to break Pokemon such as Gliscor, Clefable and secure kills VS chipped Landorus-Therian, Great Tusk, and Gholdengo. This, however, does not mean that other Tera's such as a more physically offensive variant with Tera Dragon or a Defensive iteration with Tera Fairy are not possible, both are perfectly fine to use.


Hoe u trippin? (Corviknight) @ Rocky Helmet
Ability: Pressure
Shiny: Yes
Tera Type: Grass
EVs: 136 HP / 252 Def / 120 Spe
Impish Nature
IVs: 0 Atk
- Body Press
- Iron Defense
- Defog
- Roost

Corviknight is the defensive glue of this team, being the only reliable answer to Kingambit, Boots Zamazenta and Dragonite. As well as being a consistent to Semi-Consistent answer to Great Tusk, Iron Treads, Landorus-Therian and Ogerpon-Wellspring. Corviknight will be your primary defogging option against teams that do not have Gholdengo, being able to consistently click defog on rockers and spikers such a Great Tusk, Landorus-Therian, Ting Lu, Gliscor, Garchomp and Tyranitar.
I've opted for Tera Grass on this build due to the threatening nature of Swords Dance Ogerpon-Wellspring in particular but if you're confident in your ability to outplay it then you can opt for Dragon or even Fighting although I don't personally recommend it.
Never let Corviknight die if there is a Kingambit on the opposing side of the field, you will most likely be forced to trade 2 mons minimum and lose in the end game to it. Tera Ghost Kingambit in particular can be a little difficult but you can mind game with Dragapult via wisp and sub to ease the MU.

Ru Paul (Primarina) @ Leftovers
Ability: Liquid Voice
Shiny: Yes
Tera Type: Poison / Steel
EVs: 80 HP / 252 SpA / 176 Spe
Modest Nature
IVs: 0 Atk
- Psychic Noise
- Moonblast
- Whirlpool
- Encore

Primarina is your go-to mon for getting into favorable positions VS offenses as most don't resist its stabs and are forced to trade an important piece to stop Prim from outright winning. Whirlpool and Encore are your fat breaking tools as that + Psychic Noise allow you to basically choose what to remove at will. This set can kill Blissey, Hatterene, Toxapex, Clefable, Alomomola (If it clicks Wish on Whirlpool) and greedy Ting Lu. You can even choose to expend Tera to beat Slowking-Galar and Garganacl.
Tera Poison was chosen due to having a poison immunity but you can also opt for Tera Steel as well. The pros of Poison over Steel are reliably being able to Tera to 1v1 Garganacl, absorbing tspikes in a pinch without needing to spend turns on removal and still resisting Body Press from Zamazenta after expending Tera. The pros of Steel over Poison are being able to beat Slowking-Galar more reliably, taking less chip from Stealth Rocks and being able to resist Make it Rain in a pinch in case you have an opportunity to kill it.
When you are fighting Stall, I strongly recommend leading Primarina and using your Tera to remove a piece of the puzzle early.


WUSYANAME (Ursaluna) @ Leftovers
Ability: Guts
Shiny: Yes
Tera Type: Ghost
EVs: 200 HP / 248 Atk / 60 Spe
Adamant Nature
- Body Slam
- Earthquake
- Rest
- Sleep Talk

Ursaluna is awesome. He is strong, can spread paralysis with Body Slam, and is able to outlast Pokemon such as Gliscor and Garganacl while also being a nice status absorber due to guts and a generally fine Knock Off absorber. Ursaluna will always pull right right move from Sleep Talk as long as you believe in him, so please be supportive.
Tera Ghost is just a general choice as being Immune to Fighting moves from Zamazenta/General Coverage and catching Tera Normal Dragonite lacking is quite good.
The key to abusing this Ursaluna is using it as a means to spread para as much as possible and clicking rest + sleep talk as an offensive measure instead of a defensive one. Took 30% chip? That's okay, click rest and proceed to blow up whatever is in front of you.

Calcs:

I don't calc. Do it all in your head.

Threats to Watch Out For:

Ceruledge
Ceruledge is a really hard MU for this team. Sash variants tend to just be able to set up SD for free and damn near OHKO every mon on your team. The best counter play options are as follows.
1. Trade Ursaluna for Ceruledge 1 for 1
2. Chip it enough for Cinderace to revenge kill with Sucker Punch
3. Attempt to Court Change Stealth Rocks to the opposing side of the field to break sash
4. Run Tera Dragon Dragapult so you can live Shadow Sneak and OHKO with Dragon Darts
BoltBeam Kyurem
This mon is going to 6-0 u lol. Try to burn it with Cinderace and force Tera via Corviknight. After it turns into Tera Electric you can use your own Tera with Ursaluna and kill with EQ. Unfortunately you'll be down 2-3 mons after.

Replays:

2k elo game VS Izlymoney - https://replay.pokemonshowdown.com/gen9ou-2427764836-u4mivpo9vk1y5bqxxdpeukanpxp0j0opw?p2
VS LT124YH xebec - https://replay.pokemonshowdown.com/gen9ou-2427708926?p2
VS LT124YH showgirls - https://replay.pokemonshowdown.com/gen9ou-2427362692?p2
VS LT124YH Never More - https://replay.pokemonshowdown.com/gen9ou-2427295872
VS lt124yh dark64 - https://replay.pokemonshowdown.com/gen9ou-2426892988
78 turn Trick Room game vs pavijo28 - https://replay.pokemonshowdown.com/gen9ou-2427719925-11oc4q4hoy8qlqbh15x0nyjomrsc59ppw?p2
VS Eight Five - https://replay.pokemonshowdown.com/gen9ou-2427716308-vhgfc4s5iirn38lh59w2spy5htswh97pw?p2

VS girl math - https://replay.pokemonshowdown.com/gen9ou-2427508204-aiusskn0ayi58uktvm35tf6gi7sx7mnpw?p2
VS LT124YH Exhausted - https://replay.pokemonshowdown.com/gen9ou-2426890105-x22si8tj8kcwd981w21xe9cjrpue4yopw
VS LT124YH BMF#2 - https://replay.pokemonshowdown.com/gen9ou-2425824248-6pd6sxhb2pskdby9u5irmltvd0cfvs9pw?p2

Sorry for the long ass post. Thank you for taking the time to get here.​
Sublime genius
 
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