Hi
Ive just had a new idea for a Manectric set, and have tested it on Shoddy and it works.
Manectric @ Leftovers/Wide Lens/Petaya Berry
Timid
Thunderbolt/Thunder
HP Ice
Substitute
Hyperbeam
The most common switch in to Manectric are Lanturn, Camerupt and Quagsire, as it has Volt Absorb, and resists the usual Electric/Ice/Fire Sets. HOWEVER, Hyper Beam can often do over 50% Damage to Lanturn, and around 90% to Camerupt and Quagsire.
Whilst Hyper Beam is often a "Suicide move", I have a strategy with it.
Either lead with Manectric, or switch into something that WILL switch out, and on the switch, Substitute.
Then, you can Hyper Beam, doing a large amount of Damage to the 3 most likely switch ins (Lanturn, Quagsire and Camerupt). The BEST method with this is if Lanturn switches in, as none of Lanturns moves are SE against Manectric, and have less chance of breaking the Substitute. Quagsire and Camerupt (Camerupt in particular) probrably WILL break the substitute, and catch you on the recharge, BUT you will have done a substantial amount of damage to them.
Therefore, in most cases, you survive the Recharge, as you have a Substitute to take the damage.
Thunder is there if you are worried about Grumpig/Hypno, and can 2HKO. Wide Lens is to compensate for Thunder's accuracy.
Without the BIG Threat (Lanturn, Grumpig, Hypno, Camerupt and Quagsire), you can, effectively, pull off a clean sweep.
Ive just had a new idea for a Manectric set, and have tested it on Shoddy and it works.
Manectric @ Leftovers/Wide Lens/Petaya Berry
Timid
Thunderbolt/Thunder
HP Ice
Substitute
Hyperbeam
The most common switch in to Manectric are Lanturn, Camerupt and Quagsire, as it has Volt Absorb, and resists the usual Electric/Ice/Fire Sets. HOWEVER, Hyper Beam can often do over 50% Damage to Lanturn, and around 90% to Camerupt and Quagsire.
Whilst Hyper Beam is often a "Suicide move", I have a strategy with it.
Either lead with Manectric, or switch into something that WILL switch out, and on the switch, Substitute.
Then, you can Hyper Beam, doing a large amount of Damage to the 3 most likely switch ins (Lanturn, Quagsire and Camerupt). The BEST method with this is if Lanturn switches in, as none of Lanturns moves are SE against Manectric, and have less chance of breaking the Substitute. Quagsire and Camerupt (Camerupt in particular) probrably WILL break the substitute, and catch you on the recharge, BUT you will have done a substantial amount of damage to them.
Therefore, in most cases, you survive the Recharge, as you have a Substitute to take the damage.
Thunder is there if you are worried about Grumpig/Hypno, and can 2HKO. Wide Lens is to compensate for Thunder's accuracy.
Without the BIG Threat (Lanturn, Grumpig, Hypno, Camerupt and Quagsire), you can, effectively, pull off a clean sweep.