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WCOR World Cup of Randbats 2025 - Semifinals

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I am formally protesting the decision to enforce a replay of game 3 of me vs ksicide, a game which was lost when Showdown staff restarted the server without warning.

The facts are as follows:
My team was a
~65% Leftovers Tangrowth with Swords Dance, Power Whip (revealed), Rock Slide, Earthquake,
a ~49% Choice Band Slaking with Double-Edge (revealed), Giga Impact, Earthquake, Night Slash,
A 90% Life Orb Dodrio with Brave Bird, Return (revealed), Quick Attack, and Roost
And an unrevealed Soul Dew Calm Mind Roost Psychic Draco Meteor Latios

The opponents team was:
Soul Dew CM Psy Draco Roost Latias (revealed)
And CM judgement ice beam Recover Arceus Electric (revealed), both at full health.

At the time of the server crash, Dodrio was in play awaiting the opponents switch in after a KO. The relevant calculations are as follows:

Lvl 82 84 Atk Choice Band Slaking Double-Edge vs. Lvl 70 84 HP / 84 Def Latias: 291-343 (127.6 - 150.4%) -- guaranteed OHKO
Lvl 82 84 Atk Choice Band Slaking Giga Impact vs. Lvl 69 84 HP / 84 Def Arceus-Electric: 295-348 (105.3 - 124.2%) -- guaranteed OHKO
Lvl 82 84 Atk Choice Band Slaking Double-Edge vs. Lvl 69 84 HP / 84 Def Arceus-Electric: 237-279 (84.6 - 99.6%) -- guaranteed 2HKO
Lvl 82 84 Atk Choice Band Slaking Earthquake vs. Lvl 69 84 HP / 84 Def Arceus-Electric: 262-310 (93.5 - 110.7%) -- 62.5% chance to OHKO

Lvl 86 84 Atk Life Orb Dodrio Brave Bird vs. Lvl 70 84 HP / 84 Def Latias: 205-243 (89.9 - 106.5%) -- 43.8% chance to OHKO
Lvl 70 84 SpA Soul Dew Latias Psychic vs. Lvl 86 84 HP / 84 SpD Dodrio: 133-157 (54.7 - 64.6%) -- guaranteed 2HKO
-2 Lvl 70 84 SpA Soul Dew Latias Draco Meteor vs. Lvl 86 84 HP / 84 SpD Dodrio: 103-123 (42.3 - 50.6%) -- 2% chance to 2HKO


I am claiming that the game was an all but guaranteed mathematical win for me, with the only out for my opponent requiring statistically improbable luck and perfect play with imperfect knowledge, as I will demonstrate below:

First, ksicide must choose the switch in to Dodrio. If he chooses Arceus-Electric, I win immediately. Dodrio outspeeds clicks Return for 50.3 - 59.2%, at which point Slaking has guaranteed OHKOs with Double-Edge into both Arceus and Latias - and more than sufficient health to take the recoil. This establishes the baseline - if at any point Arceus has 15% damage on it I immediately win the game no questions asked due to Slaking outspeeding and OHKOing both enemies.

If ksicide chooses Latias as the switch in vs Dodrio, we first recognize that Brave Bird has a 44% OHKO roll at baseline. If at any point Dodrio clicks Brave Bird and OHKOs, I win the game - if at any point Arceus attempts to switch in on Dodrio I win the game as per scenario 1.

The third baseline to establish is that the unrevealed Latios is not required for any end game path except as a sacrifice on a Slaking Truant turn - setting aside its own capabilities to 1v1 both Latias and Arceus.

On the Latias entry I can further increase the KO range by switching to Tangrowth. As established above, any damage exceeding 10% results in a guaranteed win condition via the Dodrio line. Tangrowth can switch in on the Latias taking Draco for 69.6 - 82%, or Psychic for 44.5 - 52.9% and click Rock Slide into Latias for 28.9 - 34.2%. If Latias chooses not to KO the Tangrowth and attempts to boost after a Draco or Roost stall, Tang can force the required 10% damage via attacks and Swords Dance to secure the 100% win condition scenario. If Latias KOes Tangrowth with Draco on the switch - as Psychic does not kill Dodrio - we refer to the following roll:

-2 Lvl 70 84 SpA Soul Dew Latias Draco Meteor vs. Lvl 86 84 HP / 84 SpD Dodrio: 103-123 (42.3 - 50.6%) -- 2% chance to 2HKO

Dodrio's health is 243 - 10% = 219, following a Brave Bird attack it takes an additional 24 from Life Orb and 68-76 from recoil, with 76 representing OHKO rolls, ergo a maximum of 75 if Brave Bird misses the roll. Accordingly, the chance for Latias to kill Dodrio in this scenario - assuming no lingering damage from Tangrowth, is 243 - 24 - 24 - (68-75) - (103-123) = 24 - (-3) = 15% damage roll in scenarios where I don't hit the 44% OHKO range, net percentage chance of 56%*15%=~8%

As such, all of the following must be true for ksicide to make the final Pokemon necessary to face:
- He must recognize that Latias is a forced switch in, or I win the game.
- He must escape the Latias vs Tangrowth scenario without any damage, or I win the game.
- He must further recognize that Arc-Elec can never enter and take damage, or I win the game.
- If he does, he must do so without being at -2 or less, or else Dodrio enters and clicks Brave Bird with a 92% chance of ending the game.
- If he does this, he must subsequently dodge a Giga Impact at 10% on the Latias - if he does this his highest damage is Draco 26.8 - 31.8%, meaning my Latios at this point can enter on the Latias as -1 Draco does not KO Slaking either.
- If Giga Impact hits and KOs Latias he must immediately attempt to freeze Slaking or I win via Latios forcing sufficient damage for Slaking Earthquake to guaranteed KO Arceus, minimum damage is 10% from Psychic given +0 Latios into +6 Arceus.


Accordingly, the circumstances for ksicide to have a chance for Arc-Electric to play in the end game require a correct assessment of which Pokemon to bring in, perfect play to avoid guaranteed win lines where the worst case scenario for me is 44% to auto-win on the spot with any additional damage guranteeing my win, subsequently hit a 10% miss, or roll a 10% freeze - all of this required simply to reach an Arc-Elec vs Latios 1v1.

In short, with perfect play while facing imperfect knowledge, my opponent required implausible perfect RNG and damage rolls across multiple trials far in excess of reasonable justification simply to survive, with any instance of unfavorable RNG or damage rolls immediately ending the game. I believe this sufficiently demonstrates that my win probability was in excess of 99% at the time of the server crash and I should be awarded the victory accordingly, considering the circumstances of the game's ending were well beyond my control.
 
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I am formally protesting the decision to enforce a replay of game 3 of me vs ksicide, a game which was lost when Showdown staff restarted the server without warning.

The facts are as follows:
My team was a
~65% Leftovers Tangrowth with Swords Dance, Power Whip (revealed), Rock Slide, Earthquake,
a ~49% Choice Band Slaking with Double-Edge (revealed), Giga Impact, Earthquake, Night Slash,
A 90% Life Orb Dodrio with Brave Bird, Return (revealed), Quick Attack, and Roost
And an unrevealed Soul Dew Calm Mind Roost Psychic Draco Meteor Latios

The opponents team was:
Soul Dew CM Psy Draco Roost Latias (revealed)
And CM judgement ice beam Recover Arceus Electric (revealed), both at full health.

At the time of the server crash, Dodrio was in play awaiting the opponents switch in after a KO. The relevant calculations are as follows:

Lvl 82 84 Atk Choice Band Slaking Double-Edge vs. Lvl 70 84 HP / 84 Def Latias: 291-343 (127.6 - 150.4%) -- guaranteed OHKO
Lvl 82 84 Atk Choice Band Slaking Giga Impact vs. Lvl 69 84 HP / 84 Def Arceus-Electric: 295-348 (105.3 - 124.2%) -- guaranteed OHKO
Lvl 82 84 Atk Choice Band Slaking Double-Edge vs. Lvl 69 84 HP / 84 Def Arceus-Electric: 237-279 (84.6 - 99.6%) -- guaranteed 2HKO
Lvl 82 84 Atk Choice Band Slaking Earthquake vs. Lvl 69 84 HP / 84 Def Arceus-Electric: 262-310 (93.5 - 110.7%) -- 62.5% chance to OHKO

Lvl 86 84 Atk Life Orb Dodrio Brave Bird vs. Lvl 70 84 HP / 84 Def Latias: 205-243 (89.9 - 106.5%) -- 43.8% chance to OHKO
Lvl 70 84 SpA Soul Dew Latias Psychic vs. Lvl 86 84 HP / 84 SpD Dodrio: 133-157 (54.7 - 64.6%) -- guaranteed 2HKO
-2 Lvl 70 84 SpA Soul Dew Latias Draco Meteor vs. Lvl 86 84 HP / 84 SpD Dodrio: 103-123 (42.3 - 50.6%) -- 2% chance to 2HKO


I am claiming that the game was an all but guaranteed mathematical win for me, with the only out for my opponent requiring statistically improbable luck and perfect play with imperfect knowledge, as I will demonstrate below:

First, ksicide must choose the switch in to Dodrio. If he chooses Arceus-Electric, I win immediately. Dodrio outspeeds clicks Return for 50.3 - 59.2%, at which point Slaking has guaranteed OHKOs with Double-Edge into both Arceus and Latias - and more than sufficient health to take the recoil. This establishes the baseline - if at any point Arceus has 15% damage on it I immediately win the game no questions asked due to Slaking outspeeding and OHKOing both enemies.

If ksicide chooses Latias as the switch in vs Dodrio, we first recognize that Brave Bird has a 44% OHKO roll at baseline. If at any point Dodrio clicks Brave Bird and OHKOs, I win the game - if at any point Arceus attempts to switch in on Dodrio I win the game as per scenario 1.

The third baseline to establish is that the unrevealed Latios is not required for any end game path except as a sacrifice on a Slaking Truant turn - setting aside its own capabilities to 1v1 both Latias and Arceus.

On the Latias entry I can further increase the KO range by switching to Tangrowth. As established above, any damage exceeding 10% results in a guaranteed win condition via the Dodrio line. Tangrowth can switch in on the Latias taking Draco for 69.6 - 82%, or Psychic for 44.5 - 52.9% and click Rock Slide into Latias for 28.9 - 34.2%. If Latias chooses not to KO the Tangrowth and attempts to boost after a Draco or Roost stall, Tang can force the required 10% damage via attacks and Swords Dance to secure the 100% win condition scenario. If Latias KOes Tangrowth with Draco on the switch - as Psychic does not kill Dodrio - we refer to the following roll:

-2 Lvl 70 84 SpA Soul Dew Latias Draco Meteor vs. Lvl 86 84 HP / 84 SpD Dodrio: 103-123 (42.3 - 50.6%) -- 2% chance to 2HKO

Dodrio's health is 243 - 10% = 219, following a Brave Bird attack it takes an additional 24 from Life Orb and 68-76 from recoil, with 76 representing OHKO rolls, ergo a maximum of 75 if Brave Bird misses the roll. Accordingly, the chance for Latias to kill Dodrio in this scenario - assuming no lingering damage from Tangrowth, is 243 - 24 - 24 - (68-75) - (103-123) = 24 - (-3) = 15% damage roll in scenarios where I don't hit the 44% OHKO range, net percentage chance of 56%*15%=~8%

As such, all of the following must be true for ksicide to make the final Pokemon necessary to face:
- He must recognize that Latias is a forced switch in, or I win the game.
- He must escape the Latias vs Tangrowth scenario without any damage, or I win the game.
- He must further recognize that Arc-Elec can never enter and take damage, or I win the game.
- If he does, he must do so without being at -2 or less, or else Dodrio enters and clicks Brave Bird with a 92% chance of ending the game.
- If he does this, he must subsequently dodge a Giga Impact at 10% on the Latias - if he does this his highest damage is Draco 26.8 - 31.8%, meaning my Latios at this point can enter on the Latias as -1 Draco does not KO Slaking either.
- If Giga Impact hits and KOs Latias he must immediately attempt to freeze Slaking or I win via Latios forcing sufficient damage for Slaking Earthquake to guaranteed KO Arceus, minimum damage is 10% from Psychic given +0 Latios into +6 Arceus.


Accordingly, the circumstances for ksicide to have a chance for Arc-Electric to play in the end game require a correct assessment of which Pokemon to bring in, perfect play to avoid guaranteed win lines where the worst case scenario for me is 44% to auto-win on the spot with any additional damage guranteeing my win, subsequently hit a 10% miss, or roll a 10% freeze - all of this required simply to reach an Arc-Elec vs Latios 1v1.

In short, with perfect play while facing imperfect knowledge, my opponent required implausible perfect RNG and damage rolls across multiple trials far in excess of reasonable justification simply to survive, with any instance of unfavorable RNG or damage rolls immediately ending the game. I believe this sufficiently demonstrates that my win probability was in excess of 99% at the time of the server crash and I should be awarded the victory accordingly, considering the circumstances of the game's ending were well beyond my control.
is it possible to just recreate this exact moment in the game using teambuilder? i know it'd be a bit of effort, but it might solve everything if it can happen.
 
I am formally protesting the decision to enforce a replay of game 3 of me vs ksicide, a game which was lost when Showdown staff restarted the server without warning.

The facts are as follows:
My team was a
~65% Leftovers Tangrowth with Swords Dance, Power Whip (revealed), Rock Slide, Earthquake,
a ~49% Choice Band Slaking with Double-Edge (revealed), Giga Impact, Earthquake, Night Slash,
A 90% Life Orb Dodrio with Brave Bird, Return (revealed), Quick Attack, and Roost
And an unrevealed Soul Dew Calm Mind Roost Psychic Draco Meteor Latios

The opponents team was:
Soul Dew CM Psy Draco Roost Latias (revealed)
And CM judgement ice beam Recover Arceus Electric (revealed), both at full health.

At the time of the server crash, Dodrio was in play awaiting the opponents switch in after a KO. The relevant calculations are as follows:

Lvl 82 84 Atk Choice Band Slaking Double-Edge vs. Lvl 70 84 HP / 84 Def Latias: 291-343 (127.6 - 150.4%) -- guaranteed OHKO
Lvl 82 84 Atk Choice Band Slaking Giga Impact vs. Lvl 69 84 HP / 84 Def Arceus-Electric: 295-348 (105.3 - 124.2%) -- guaranteed OHKO
Lvl 82 84 Atk Choice Band Slaking Double-Edge vs. Lvl 69 84 HP / 84 Def Arceus-Electric: 237-279 (84.6 - 99.6%) -- guaranteed 2HKO
Lvl 82 84 Atk Choice Band Slaking Earthquake vs. Lvl 69 84 HP / 84 Def Arceus-Electric: 262-310 (93.5 - 110.7%) -- 62.5% chance to OHKO

Lvl 86 84 Atk Life Orb Dodrio Brave Bird vs. Lvl 70 84 HP / 84 Def Latias: 205-243 (89.9 - 106.5%) -- 43.8% chance to OHKO
Lvl 70 84 SpA Soul Dew Latias Psychic vs. Lvl 86 84 HP / 84 SpD Dodrio: 133-157 (54.7 - 64.6%) -- guaranteed 2HKO
-2 Lvl 70 84 SpA Soul Dew Latias Draco Meteor vs. Lvl 86 84 HP / 84 SpD Dodrio: 103-123 (42.3 - 50.6%) -- 2% chance to 2HKO


I am claiming that the game was an all but guaranteed mathematical win for me, with the only out for my opponent requiring statistically improbable luck and perfect play with imperfect knowledge, as I will demonstrate below:

First, ksicide must choose the switch in to Dodrio. If he chooses Arceus-Electric, I win immediately. Dodrio outspeeds clicks Return for 50.3 - 59.2%, at which point Slaking has guaranteed OHKOs with Double-Edge into both Arceus and Latias - and more than sufficient health to take the recoil. This establishes the baseline - if at any point Arceus has 15% damage on it I immediately win the game no questions asked due to Slaking outspeeding and OHKOing both enemies.

If ksicide chooses Latias as the switch in vs Dodrio, we first recognize that Brave Bird has a 44% OHKO roll at baseline. If at any point Dodrio clicks Brave Bird and OHKOs, I win the game - if at any point Arceus attempts to switch in on Dodrio I win the game as per scenario 1.

The third baseline to establish is that the unrevealed Latios is not required for any end game path except as a sacrifice on a Slaking Truant turn - setting aside its own capabilities to 1v1 both Latias and Arceus.

On the Latias entry I can further increase the KO range by switching to Tangrowth. As established above, any damage exceeding 10% results in a guaranteed win condition via the Dodrio line. Tangrowth can switch in on the Latias taking Draco for 69.6 - 82%, or Psychic for 44.5 - 52.9% and click Rock Slide into Latias for 28.9 - 34.2%. If Latias chooses not to KO the Tangrowth and attempts to boost after a Draco or Roost stall, Tang can force the required 10% damage via attacks and Swords Dance to secure the 100% win condition scenario. If Latias KOes Tangrowth with Draco on the switch - as Psychic does not kill Dodrio - we refer to the following roll:

-2 Lvl 70 84 SpA Soul Dew Latias Draco Meteor vs. Lvl 86 84 HP / 84 SpD Dodrio: 103-123 (42.3 - 50.6%) -- 2% chance to 2HKO

Dodrio's health is 243 - 10% = 219, following a Brave Bird attack it takes an additional 24 from Life Orb and 68-76 from recoil, with 76 representing OHKO rolls, ergo a maximum of 75 if Brave Bird misses the roll. Accordingly, the chance for Latias to kill Dodrio in this scenario - assuming no lingering damage from Tangrowth, is 243 - 24 - 24 - (68-75) - (103-123) = 24 - (-3) = 15% damage roll in scenarios where I don't hit the 44% OHKO range, net percentage chance of 56%*15%=~8%

As such, all of the following must be true for ksicide to make the final Pokemon necessary to face:
- He must recognize that Latias is a forced switch in, or I win the game.
- He must escape the Latias vs Tangrowth scenario without any damage, or I win the game.
- He must further recognize that Arc-Elec can never enter and take damage, or I win the game.
- If he does, he must do so without being at -2 or less, or else Dodrio enters and clicks Brave Bird with a 92% chance of ending the game.
- If he does this, he must subsequently dodge a Giga Impact at 10% on the Latias - if he does this his highest damage is Draco 26.8 - 31.8%, meaning my Latios at this point can enter on the Latias as -1 Draco does not KO Slaking either.
- If Giga Impact hits and KOs Latias he must immediately attempt to freeze Slaking or I win via Latios forcing sufficient damage for Slaking Earthquake to guaranteed KO Arceus, minimum damage is 10% from Psychic given +0 Latios into +6 Arceus.


Accordingly, the circumstances for ksicide to have a chance for Arc-Electric to play in the end game require a correct assessment of which Pokemon to bring in, perfect play to avoid guaranteed win lines where the worst case scenario for me is 44% to auto-win on the spot with any additional damage guranteeing my win, subsequently hit a 10% miss, or roll a 10% freeze - all of this required simply to reach an Arc-Elec vs Latios 1v1.

In short, with perfect play while facing imperfect knowledge, my opponent required implausible perfect RNG and damage rolls across multiple trials far in excess of reasonable justification simply to survive, with any instance of unfavorable RNG or damage rolls immediately ending the game. I believe this sufficiently demonstrates that my win probability was in excess of 99% at the time of the server crash and I should be awarded the victory accordingly, considering the circumstances of the game's ending were well beyond my control.
The logic checks, free this man.
 
is it possible to just recreate this exact moment in the game using teambuilder? i know it'd be a bit of effort, but it might solve everything if it can happen.
that still wouldn't really be fair because now both sides know the exact situation and have had time to flowchart it. It's not really a fair way to handle it for either player because now both know the other can't misplay the position. Personally I think they should give him the win because I agree that TC has insufficient losing chances from that position but I don't think recreating it at this point would really mean much.
 
that still wouldn't really be fair because now both sides know the exact situation and have had time to flowchart it. It's not really a fair way to handle it for either player because now both know the other can't misplay the position. Personally I think they should give him the win because I agree that TC has insufficient losing chances from that position but I don't think recreating it at this point would really mean much.
as a member of USNE, i don't think i can weigh in on letting someone win the match without playing it out. i was really just thinking about how a full replay didn't make as much sense to me, so this would be a much fairer alternative even if both sides know the situation now.
 
I am claiming that the game was an all but guaranteed mathematical win for me, with the only out for my opponent requiring statistically improbable luck and perfect play with imperfect knowledge
This is really the only line in the whole post that matters. It may have been overwhelmingly favored toward one side, but if a game can still be won through literally any means then it cannot be considered a won game. I just lost a game last night on three <20% rolls + a crit. I have literally seen rng with less than 1% odds occur. As improbable as it is, it cannot be discounted that there is a reality in which it could happen. Every line that was proposed in this post could be influenced by hax, such as dodging a giga impact, freezing slacking, critting a draco, etc. Just as we cannot assume these things would happen, we must also not assume they wouldn't happen. I would share your frustration if I was in this spot but it really just is an unfortunate circumstance and a replay is the only reasonable path forward. All protests should instead be directed toward malamar showdown and I formally nominate eva to take the blame.
 
This is really the only line in the whole post that matters. It may have been overwhelmingly favored toward one side, but if a game can still be won through literally any means then it cannot be considered a won game. I just lost a game last night on three <20% rolls + a crit. I have literally seen rng with less than 1% odds occur. As improbable as it is, it cannot be discounted that there is a reality in which it could happen. Every line that was proposed in this post could be influenced by hax, such as dodging a giga impact, freezing slacking, critting a draco, etc. Just as we cannot assume these things would happen, we must also not assume they wouldn't happen. I would share your frustration if I was in this spot but it really just is an unfortunate circumstance and a replay is the only reasonable path forward. All protests should instead be directed toward malamar showdown and I formally nominate eva to take the blame.
What would you place those odds at? I think 99% for a TC win is probably about right, maybe higher. If they replay it, the odds are much closer to 50%, right? So if it wouldn't be fair to give TC the win because it steals <1% of win chance from the other side, why is it fair to force a replay that steals ~49% of win chance from TC?
 
What would you place those odds at? I think 99% for a TC win is probably about right, maybe higher. If they replay it, the odds are much closer to 50%, right? So if it wouldn't be fair to give TC the win because it steals <1% of win chance from the other side, why is it fair to force a replay that steals ~49% of win chance from TC?
Unless you did the actual math on this idt it's fair to pull a 99% outta nowhere especially since it's not just hax that's a factor but chokes and incorrect lines. Mons games are very dynamic you cannot accurately predict every possible line that could take place in a situation such as this, either player could do something the other one would not have expected. A standard mons game is also arguably never 50% because players and matchups aren't created equal. We're just throwing random numbers around now. The only relevant point here is that the game wasn't over and thus can't be treated as if it were over.
 
I am formally protesting the decision to enforce a replay of game 3 of me vs ksicide, a game which was lost when Showdown staff restarted the server without warning.

The facts are as follows:
My team was a
~65% Leftovers Tangrowth with Swords Dance, Power Whip (revealed), Rock Slide, Earthquake,
a ~49% Choice Band Slaking with Double-Edge (revealed), Giga Impact, Earthquake, Night Slash,
A 90% Life Orb Dodrio with Brave Bird, Return (revealed), Quick Attack, and Roost
And an unrevealed Soul Dew Calm Mind Roost Psychic Draco Meteor Latios

The opponents team was:
Soul Dew CM Psy Draco Roost Latias (revealed)
And CM judgement ice beam Recover Arceus Electric (revealed), both at full health.

At the time of the server crash, Dodrio was in play awaiting the opponents switch in after a KO. The relevant calculations are as follows:

Lvl 82 84 Atk Choice Band Slaking Double-Edge vs. Lvl 70 84 HP / 84 Def Latias: 291-343 (127.6 - 150.4%) -- guaranteed OHKO
Lvl 82 84 Atk Choice Band Slaking Giga Impact vs. Lvl 69 84 HP / 84 Def Arceus-Electric: 295-348 (105.3 - 124.2%) -- guaranteed OHKO
Lvl 82 84 Atk Choice Band Slaking Double-Edge vs. Lvl 69 84 HP / 84 Def Arceus-Electric: 237-279 (84.6 - 99.6%) -- guaranteed 2HKO
Lvl 82 84 Atk Choice Band Slaking Earthquake vs. Lvl 69 84 HP / 84 Def Arceus-Electric: 262-310 (93.5 - 110.7%) -- 62.5% chance to OHKO

Lvl 86 84 Atk Life Orb Dodrio Brave Bird vs. Lvl 70 84 HP / 84 Def Latias: 205-243 (89.9 - 106.5%) -- 43.8% chance to OHKO
Lvl 70 84 SpA Soul Dew Latias Psychic vs. Lvl 86 84 HP / 84 SpD Dodrio: 133-157 (54.7 - 64.6%) -- guaranteed 2HKO
-2 Lvl 70 84 SpA Soul Dew Latias Draco Meteor vs. Lvl 86 84 HP / 84 SpD Dodrio: 103-123 (42.3 - 50.6%) -- 2% chance to 2HKO


I am claiming that the game was an all but guaranteed mathematical win for me, with the only out for my opponent requiring statistically improbable luck and perfect play with imperfect knowledge, as I will demonstrate below:

First, ksicide must choose the switch in to Dodrio. If he chooses Arceus-Electric, I win immediately. Dodrio outspeeds clicks Return for 50.3 - 59.2%, at which point Slaking has guaranteed OHKOs with Double-Edge into both Arceus and Latias - and more than sufficient health to take the recoil. This establishes the baseline - if at any point Arceus has 15% damage on it I immediately win the game no questions asked due to Slaking outspeeding and OHKOing both enemies.

If ksicide chooses Latias as the switch in vs Dodrio, we first recognize that Brave Bird has a 44% OHKO roll at baseline. If at any point Dodrio clicks Brave Bird and OHKOs, I win the game - if at any point Arceus attempts to switch in on Dodrio I win the game as per scenario 1.

The third baseline to establish is that the unrevealed Latios is not required for any end game path except as a sacrifice on a Slaking Truant turn - setting aside its own capabilities to 1v1 both Latias and Arceus.

On the Latias entry I can further increase the KO range by switching to Tangrowth. As established above, any damage exceeding 10% results in a guaranteed win condition via the Dodrio line. Tangrowth can switch in on the Latias taking Draco for 69.6 - 82%, or Psychic for 44.5 - 52.9% and click Rock Slide into Latias for 28.9 - 34.2%. If Latias chooses not to KO the Tangrowth and attempts to boost after a Draco or Roost stall, Tang can force the required 10% damage via attacks and Swords Dance to secure the 100% win condition scenario. If Latias KOes Tangrowth with Draco on the switch - as Psychic does not kill Dodrio - we refer to the following roll:

-2 Lvl 70 84 SpA Soul Dew Latias Draco Meteor vs. Lvl 86 84 HP / 84 SpD Dodrio: 103-123 (42.3 - 50.6%) -- 2% chance to 2HKO

Dodrio's health is 243 - 10% = 219, following a Brave Bird attack it takes an additional 24 from Life Orb and 68-76 from recoil, with 76 representing OHKO rolls, ergo a maximum of 75 if Brave Bird misses the roll. Accordingly, the chance for Latias to kill Dodrio in this scenario - assuming no lingering damage from Tangrowth, is 243 - 24 - 24 - (68-75) - (103-123) = 24 - (-3) = 15% damage roll in scenarios where I don't hit the 44% OHKO range, net percentage chance of 56%*15%=~8%

As such, all of the following must be true for ksicide to make the final Pokemon necessary to face:
- He must recognize that Latias is a forced switch in, or I win the game.
- He must escape the Latias vs Tangrowth scenario without any damage, or I win the game.
- He must further recognize that Arc-Elec can never enter and take damage, or I win the game.
- If he does, he must do so without being at -2 or less, or else Dodrio enters and clicks Brave Bird with a 92% chance of ending the game.
- If he does this, he must subsequently dodge a Giga Impact at 10% on the Latias - if he does this his highest damage is Draco 26.8 - 31.8%, meaning my Latios at this point can enter on the Latias as -1 Draco does not KO Slaking either.
- If Giga Impact hits and KOs Latias he must immediately attempt to freeze Slaking or I win via Latios forcing sufficient damage for Slaking Earthquake to guaranteed KO Arceus, minimum damage is 10% from Psychic given +0 Latios into +6 Arceus.


Accordingly, the circumstances for ksicide to have a chance for Arc-Electric to play in the end game require a correct assessment of which Pokemon to bring in, perfect play to avoid guaranteed win lines where the worst case scenario for me is 44% to auto-win on the spot with any additional damage guranteeing my win, subsequently hit a 10% miss, or roll a 10% freeze - all of this required simply to reach an Arc-Elec vs Latios 1v1.

In short, with perfect play while facing imperfect knowledge, my opponent required implausible perfect RNG and damage rolls across multiple trials far in excess of reasonable justification simply to survive, with any instance of unfavorable RNG or damage rolls immediately ending the game. I believe this sufficiently demonstrates that my win probability was in excess of 99% at the time of the server crash and I should be awarded the victory accordingly, considering the circumstances of the game's ending were well beyond my control.

Staff should have advised of this server restart even some of them knew this battle was going on, you can't randomly go and interrupt battles at will more important this one being relevant to a Team Tour.
Besides that this seems 1 sided, even with luck there's a huge advantage from 1 side to the other
 
I didn’t think I’d find myself agreeing with a Randbats Tour Host decision of this magnitude, but if recreating the game wasn’t possible, then replay was the correct decision.

Back in the old days, there was a similar situation where a player disconnected in a what they claimed was a 100% won game. The assumptions used to verify that claim were much, much stricter than what TC used, and even that is controversial because people choke 100% wins all the time, especially here in rands. I only got a 5-0 in pools because my opponent choked one in the last 2 turns of the series.

In a situation where there’s not even a 100% win, giving the win sets a terrible precedent for what counts as winning. Say that my win path is hitting Focus Blast once out of 4 tries before my mon dies of poison. The chances that I win are above 99% (1-(0.3)^4), but you’d still be mad if I unplugged my router and claimed the win, denying you the chance to dodge Focus Miss 4 times, right?

There are extenuating circumstances here (involves a Malamar?) and it’s unfortunate that other solutions weren’t possible, but none of that is adequate to violate what it fundamentally means to win or lose in Pokemon.
 
Funny how an admin restarting the server in a won game doesn't count as "violating what it means to win or lose in Pokemon". The clear difference in your cited example is that I am not at fault for the server reset, and am being unjustly punished by the ruling.

This isn't a public debate regardless, the facts have been presented, the math is clear that my win was locked. Arguments of choking hold no merit given these lines were worked out in game.

As per my post I do not think this is a fair ruling and protest the decision accordingly. The Tour Hosts have ruled as they did and we are acting in accordance with the decision as it currently stands, the rescheduled game is in 1.5 hours.
 
why is it almost tuesday and still no FINAL round posted? way to kill hype, wtf kinda hosting is this?
heres the BB code courtesy of sapphire along with flavortext

Hosted by bobomania, Javi, and sharpclaw
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Logo by eva

Welcome to the fourth annual World Cup of Randbats! Last week saw both blowout victories and some thrilling drama and close matches, narrowing it down to our final two! Will Canada continue their march to the podium, or will the defending champions US Northeast secure another title? There's only one way to find out!

Standard Tournament Procedures
Like all other tournaments on Smogon, the World Cup of Randbats will follow the general rules and guidelines. Please read them carefully. Also note that replays are required.
On Ghosting
For a refresher on how substitutions and tiebreakers will function, see the Regular Season OP. Now, without further ado...

~Spreadsheet~

THE FINALS
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Canada (0) vs (0) US Northeast China
Gen 9 Random Battle (BO5) - Career Ended vs Buhrito
Gen 9 Random Battle - 3d vs peap
Gen 9 Random Battle - Batram vs Fragments
Gen 9 Random Double Battle - Sapphire vs Arcticblast
Gen 8 Random Battle - Zap vs BoRida
Gen 7 Random Battle - Click>Think vs betathunder
Gen 6 Random Battle - yerdunc vs c0mp
Gen 5 Random Battle - TheHorrorHare vs Monai
Gen 4 Random Battle - Texas Cloverleaf vs edgy king
Gen 3 Random Battle - blundergoth vs Jisoo
Gen 2 Random Battle - Rage vs Lady Writer
Gen 1 Random Battle - GirlsSeeGhosts vs Alpha Male Psyduck
The deadline for this round is September 14, 2025 at 11:59 PM. Good luck, have fun, and may the strongest region prevail!
 
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