[SET]
Iron Hands @ Shuca Berry
Name: Catch These Hands! [Swords Dance] (Electric)
Ability: Quark Drive
EVs: 88 HP / 4 Atk / 252 SpD / 164 Spe
Adamant Nature
- Swords Dance
- Thunder Punch
- Drain Punch
- Ice Punch
[SET COMMENTS]
Iron Hands's unique combination of a solid offensive typing, phenomenal power and bulk, and all-around excellent coverage turns it into the premier physical attacker on Electric teams. By holding a Shuca Berry, it's also able to take a hit from and remove some of the most dangerous Ground-types like Landorus, Ursaluna, and Garchomp. Swords Dance scales up Iron Hands's power to superb levels, letting it muscle through otherwise tough-to-break walls like Porygon2, Ting-Lu and Gholdengo with its boosted STAB attacks. Ice Punch rounds off the set incredibly well by allowing Iron Hands to beat the aforementioned Ground-types one-on-one, turning it into a potent win condition in the Flying and Dragon matchups in tandem with its other moves. The given EV spread makes sure Iron Hands outspeeds Skarmory, beating it before getting forced out by its Iron Defense variants, and maximizes Iron Hands's special bulk so it can survive a hit from threats like Tapu Lele and Mega Diancie. Tapu Koko disposes of Pokemon such as Mega Gallade and Mega Latios that Iron Hands hates, and its Electric Terrain support lets Iron Hands OHKO Gholdengo and Archaludon at +2. In return, Iron Hands pummels the special walls that Tapu Koko can't answer, such as Clodsire and Hisuian Goodra. Regieleki, Alolan Raichu, and Zeraora greatly appreciate Iron Hands's Ground-removing capabilities so they can spam their powerful Electric-type moves late-game. Sandy Shocks lays down entry hazards for more KOs to be scored by Iron Hands, notably making it two-shot Celesteela and Skarmory while unboosted. Both Zapdos and Rotom-W are great defensive pivots that can Defog entry hazards and bring Iron Hands safely into the field with Volt Switch.
[SET]
Iron Hands @ Assault Vest
Name: Mr. Worldwide [Assault Vest] (Electric)
Ability: Quark Drive
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Drain Punch
- Ice Punch
- Volt Switch
- Heavy Slam / Thunder Punch / Rock Slide
[SET COMMENTS]
By holding an Assault Vest, Iron Hands trades its wallbreaking potential for unparalleled defensive utility, letting it blanket check a variety of threats Electric teams struggle against. Ice Punch deals sizable damage to most Ground- and Dragon-types, taking advantage of Iron Hands's massive bulk to beat Landorus and Gliscor one-on-one, as well as stop weakened Dragon Dance Dragonite on its tracks. Volt Switch takes advantage of Iron Hands's low Speed stat and ability to force switches as a way of generating momentum. On the last slot, Heavy Slam is preferred as it smashes otherwise dangerous Fairy-types like Mega Diancie, Tapu Lele, and Iron Valiant. However, Thunder Punch broadens Iron Hands's neutral coverage the most and has increased power under Electric Terrain; and Rock Slide lets Iron Hands OHKO a huge nuisance in Volcarona, as well as Mega Charizard Y. Maximum HP and Special Defense investment allows Iron Hands to take as little damage from special attackers as it possibly can, optimizing its blanket-checking capabilities. Tapu Koko's Electric Terrain support is once again essential for Iron Hands, as the Attack boost from Quark Drive makes it dish enough damage back to not be taken advantage of by setup sweepers like Mega Latias and Ogerpon-W. Zapdos and Rotom-W serve as bulky Ground-immune pivots that blow away entry hazards and also beat some of the aforementioned Pokemon, relieving pressure off of Iron Hands. Zapdos's offensive sets are able to blow walls that Iron Hands struggles against as well, such as Mega Venusaur and Gastrodon. Offensive Pokemon like Raging Bolt, Alolan Raichu, and Zeraora appreciate Iron Hands's pivoting bringing them into the field safely.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/mateeus.321991/
Set(s) by:
https://www.smogon.com/forums/members/mateeus.321991/
Quality checked by: https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
GP1 URL
Iron Hands @ Shuca Berry
Name: Catch These Hands! [Swords Dance] (Electric)
Ability: Quark Drive
EVs: 88 HP / 4 Atk / 252 SpD / 164 Spe
Adamant Nature
- Swords Dance
- Thunder Punch
- Drain Punch
- Ice Punch
[SET COMMENTS]
Iron Hands's unique combination of a solid offensive typing, phenomenal power and bulk, and all-around excellent coverage turns it into the premier physical attacker on Electric teams. By holding a Shuca Berry, it's also able to take a hit from and remove some of the most dangerous Ground-types like Landorus, Ursaluna, and Garchomp. Swords Dance scales up Iron Hands's power to superb levels, letting it muscle through otherwise tough-to-break walls like Porygon2, Ting-Lu and Gholdengo with its boosted STAB attacks. Ice Punch rounds off the set incredibly well by allowing Iron Hands to beat the aforementioned Ground-types one-on-one, turning it into a potent win condition in the Flying and Dragon matchups in tandem with its other moves. The given EV spread makes sure Iron Hands outspeeds Skarmory, beating it before getting forced out by its Iron Defense variants, and maximizes Iron Hands's special bulk so it can survive a hit from threats like Tapu Lele and Mega Diancie. Tapu Koko disposes of Pokemon such as Mega Gallade and Mega Latios that Iron Hands hates, and its Electric Terrain support lets Iron Hands OHKO Gholdengo and Archaludon at +2. In return, Iron Hands pummels the special walls that Tapu Koko can't answer, such as Clodsire and Hisuian Goodra. Regieleki, Alolan Raichu, and Zeraora greatly appreciate Iron Hands's Ground-removing capabilities so they can spam their powerful Electric-type moves late-game. Sandy Shocks lays down entry hazards for more KOs to be scored by Iron Hands, notably making it two-shot Celesteela and Skarmory while unboosted. Both Zapdos and Rotom-W are great defensive pivots that can Defog entry hazards and bring Iron Hands safely into the field with Volt Switch.
[SET]
Iron Hands @ Assault Vest
Name: Mr. Worldwide [Assault Vest] (Electric)
Ability: Quark Drive
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Drain Punch
- Ice Punch
- Volt Switch
- Heavy Slam / Thunder Punch / Rock Slide
[SET COMMENTS]
By holding an Assault Vest, Iron Hands trades its wallbreaking potential for unparalleled defensive utility, letting it blanket check a variety of threats Electric teams struggle against. Ice Punch deals sizable damage to most Ground- and Dragon-types, taking advantage of Iron Hands's massive bulk to beat Landorus and Gliscor one-on-one, as well as stop weakened Dragon Dance Dragonite on its tracks. Volt Switch takes advantage of Iron Hands's low Speed stat and ability to force switches as a way of generating momentum. On the last slot, Heavy Slam is preferred as it smashes otherwise dangerous Fairy-types like Mega Diancie, Tapu Lele, and Iron Valiant. However, Thunder Punch broadens Iron Hands's neutral coverage the most and has increased power under Electric Terrain; and Rock Slide lets Iron Hands OHKO a huge nuisance in Volcarona, as well as Mega Charizard Y. Maximum HP and Special Defense investment allows Iron Hands to take as little damage from special attackers as it possibly can, optimizing its blanket-checking capabilities. Tapu Koko's Electric Terrain support is once again essential for Iron Hands, as the Attack boost from Quark Drive makes it dish enough damage back to not be taken advantage of by setup sweepers like Mega Latias and Ogerpon-W. Zapdos and Rotom-W serve as bulky Ground-immune pivots that blow away entry hazards and also beat some of the aforementioned Pokemon, relieving pressure off of Iron Hands. Zapdos's offensive sets are able to blow walls that Iron Hands struggles against as well, such as Mega Venusaur and Gastrodon. Offensive Pokemon like Raging Bolt, Alolan Raichu, and Zeraora appreciate Iron Hands's pivoting bringing them into the field safely.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/mateeus.321991/
Set(s) by:
https://www.smogon.com/forums/members/mateeus.321991/
Quality checked by: https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
GP1 URL
Last edited: