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OU Choice Band Meowscarada

[SET]
name: Choice Band
move 1: Flower Trick
move 2: Knock Off
move 3: U-turn
move 4: Triple Axel
item: Choice Band
tera type: Grass / Dark / Ghost
ability: Protean
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Thanks to an excellent Speed tier, Protean, and a great offensive movepool, Choice Band Meowscarada is a solid wallbreaker and pivot that can also act as a decent revenge killer. Meowscarada's STAB moves help in emphasizing its wallbreaking role; the critical hits provided by Flower Trick can break through Defense-boosting threats like Great Tusk, Dondozo, and Garganacl, and Knock Off removing held items like Heavy-Duty Boots and Rocky Helmet from checks like Moltres, Galarian Weezing, and Corviknight makes it easier for Meowscarada to overwhelm them long-term. On top of threatening OHKOs on foes like Ogerpon-W and Rillaboom, Meowscarada's fast U-turn is a great utility move that can get it out of bad matchups as well as do solid chip damage throughout a battle to bulkier checks and foes that it can't immediately knock out like Kingambit, Kyurem, and bulky Cinderace while preserving momentum and bringing its teammates in safely. Triple Axel is important to handle Pokemon like Dragonite, Gliscor, Zapdos, and Raging Bolt while being a strong neutral attack against Corviknight and Galarian Weezing. Tera Grass adds an additional boost to Flower Trick, such as 2HKOing a would-be check in Tinkaton, as well as allowing Meowscarada to survive a Moonblast from Enamorus and a Close Combat from Zamazenta if necessary. Tera Dark gives Knock Off some extra power, such as having good odds to 2HKO Moltres and bulky Cinderace, and it gives Meowscarada a stronger defensive profile against threats like Dragonite and Great Tusk's Ice Spinner in a pinch. Tera Ghost allows Meowscarada to dodge Dragonite's Extreme Speed and Zamazenta's Fighting-type moves. It's important to remember that Terastallizing Meowscarada has a big trade-off, as disabling Protean can make it a less effective wallbreaker throughout the game.

Meowscarada fits well on balanced and bulky offense teams. Galarian Slowking is an example of a solid teammate that can tank hits from Zamazenta and Iron Valiant, spread paralysis as a form of speed control, and pivot to Meowscarada safely with Chilly Reception on switch-ins like Ting-Lu, Gholdengo, and opposing Galarian Slowking while also providing it a defensive boost via Protean Triple Axel. Cinderace is a fast offensive pivot with U-turn that can form a solid core with Meowscarada to chip foes down throughout a game. Meowscarada can take advantage of foes like Alomomola, Primarina, and Gliscor that Cinderace invites in, while Cinderace can handle Steel-types like Corviknight and Kingambit that Meowscarada has a hard time dealing with. Meowscarada's early-game pressure is extremely helpful in setting up late-game cleaners like Kingambit, Dragonite, and Zamazenta to overwhelm weakened teams, especially as it puts pressure on foes that check them like Landorus-T, Alomomola, and Great Tusk. Great Tusk, Iron Treads, Hatterene, and the aforementioned Cinderace can deal with entry hazards that Meowscarada is vulnerable to; the former two can also set their own hazards to build up more chip damage for Meowscarada to capitalize on, especially since it can use Knock Off to remove Heavy-Duty Boots from foes like Dragonite, Moltres, and Kyurem. Defensive Pokemon, such as Zapdos, Moltres, and Corviknight, are difficult checks for Meowscarada to get past; having solid specially-offensive teammates to pivot to safely with U-turn, like Kyurem and Raging Bolt, to deal with these checks allows Meowscarada more freedom to keep wallbreaking. Gholdengo can help switch in on faster Pokemon that threaten Meowscarada like Iron Valiant and Zamazenta; Meowscarda can help Gholdengo in turn by threatening foes it struggles with like Ting-Lu and Blissey. The aforementioned Zapdos, Moltres, and Corviknight are great partners as well, as they can check Pokemon like Zamazenta, Kingambit, Lokix, and Choice Scarf Enamorus and bring Meowscarada in safely with their pivot moves; additionally, Corviknight provides hazard removal with Defog, while Moltres and Zapdos threaten Skarmory and opposing Corviknight.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/heatranator.647728/
https://www.smogon.com/forums/members/marnie.493260/
Grammar checked by:
https://www.smogon.com/forums/members/igiveuponaname.593115/
 
Last edited:
add comment remove
[SET]
name: Choice Band
move 1: Flower Trick
move 2: Knock Off
move 3: U-turn
move 4: Triple Axel
item: Choice Band
tera type: Grass / Dark / Ghost
ability: Protean
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Thanks to an excellent Speed tier, STAB boosts from Protean, and Choice Band, Meowscarada is a powerful wallbreaker and revenge killer. Meowscarada's fast U-turn is a great utility move that can get it out of bad matchups as well as do solid chip damage throughout a battle to bulkier opponents like Ting-lu. Triple Axel is important to handle Pokemon like Dragonite, Gliscor and Landorus-T. I would remove Landorus-T and add both Zapdos and Corviknight, as they are much more important targets and Lando doesn't like taking CB Flower Trick. Tera Grass adds an additional boost to Flower Trick to allow it to secure a KO on Garganacl and defensive Great Tusk and give it a chance to KO Ting-lu, as well as allow it to survive a Moonblast from Enamorus and a Body Press Close Combat from Zamazenta. Tera Dark gives Knock Off some extra power any calcs? One I found is OHKO'ing Wake after Rocks but there is perhaps something better and gives Meowscarada a stronger defensive profile against threats like Dragonite and Great Tusk's Ice Spinner. Tera Ghost is a surprising option that allows Meowscarada to block Rapid Spin as well as dodge Dragonite's Extremespeed and Zamazenta's Body Press and knock it out with Triple Axel. I would mention how Terrastalizing means that Meowscarada can't get Protean boosts on U-turn and Triple Axel, which is a big thing. Meowscarada runs Jolly to maximize its Speed, ensuring that it can outspeed threats like Zamazenta, Cinderace, and Iron Valiant, doing some damage and escaping danger with U-turn. Don't think Jolly is needed to be explained since its self explanatory.

Meowscarada fits well on balanced teams that can provide it with support to assist in wallbreaking. Galarian Slowking is an example of a solid teammate that can tank hits from Zamazenta, spread paralysis as a form of speed control, and can pivot to Meowscarada safely with Chilly Reception, also providing it a defensive boost if it locks into Triple Axel. Meoscarada in turn can use that momentum to put pressure on Gholdengo and Gliscor that could take advantage of Galarian Slowking. Cinderace is a similarly fast Pokemon with U-turn that can form a solid core with Meowscarda to chip opponents down throughout a game. This chip is extremely helpful in setting up late game cleaners like Kingambit to overwhelm weakened teams. Meowscarada is vulnerable to entry hazards, especially Stealth Rock. Great Tusk can Rapid Spin to remove these hazards, as well as set its own hazards to build up more chip damage for Meowscarda to capitalize on. Defensive walls, especially wielding Rocky Helmet, such as Landorus-T and Corviknight, are difficult checks for Meowscarada to get past. Having solid Specially offensive teammates to pivot to, like Kyurem and Raging Bolt, to deal with these checks allows Meowscarada more freedom to keep breaking. Having teammates that can safely absorb status moves is also helpful to prevent Meowscarada from being targeted by paralysis or burns. The aforementioned Galarian Slowking as well as Gholdengo can help switch in on these moves; Meowscarda can help Gholdengo in turn by checking opponents it struggles with like Great Tusk and Blissey.
I would add teammates that can help against Zapdos, Moltres and Corviknight, as those are big annoyances for it, particularly the first two due to Static and Flame Body.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Would like a recheck after this is implemented
 
add comment remove
[SET]
name: Choice Band
move 1: Flower Trick
move 2: Knock Off
move 3: U-turn
move 4: Triple Axel
item: Choice Band
tera type: Grass / Dark / Ghost
ability: Protean
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Thanks to an excellent Speed tier, STAB boosts from Protean, and Choice Band, Meowscarada is a powerful wallbreaker and revenge killer. Meowscarada's fast U-turn is a great utility move that can get it out of bad matchups as well as do solid chip damage throughout a battle to bulkier opponents like Ting-lu. Triple Axel is important to handle Pokemon like Dragonite, Gliscor and Landorus-T. I would remove Landorus-T and add both Zapdos and Corviknight, as they are much more important targets and Lando doesn't like taking CB Flower Trick. Tera Grass adds an additional boost to Flower Trick to allow it to secure a KO on Garganacl and defensive Great Tusk and give it a chance to KO Ting-lu, as well as allow it to survive a Moonblast from Enamorus and a Body Press Close Combat from Zamazenta. Tera Dark gives Knock Off some extra power any calcs? One I found is OHKO'ing Wake after Rocks but there is perhaps something better and gives Meowscarada a stronger defensive profile against threats like Dragonite and Great Tusk's Ice Spinner. Tera Ghost is a surprising option that allows Meowscarada to block Rapid Spin as well as dodge Dragonite's Extremespeed and Zamazenta's Body Press and knock it out with Triple Axel. I would mention how Terrastalizing means that Meowscarada can't get Protean boosts on U-turn and Triple Axel, which is a big thing. Meowscarada runs Jolly to maximize its Speed, ensuring that it can outspeed threats like Zamazenta, Cinderace, and Iron Valiant, doing some damage and escaping danger with U-turn. Don't think Jolly is needed to be explained since its self explanatory.

Meowscarada fits well on balanced teams that can provide it with support to assist in wallbreaking. Galarian Slowking is an example of a solid teammate that can tank hits from Zamazenta, spread paralysis as a form of speed control, and can pivot to Meowscarada safely with Chilly Reception, also providing it a defensive boost if it locks into Triple Axel. Meoscarada in turn can use that momentum to put pressure on Gholdengo and Gliscor that could take advantage of Galarian Slowking. Cinderace is a similarly fast Pokemon with U-turn that can form a solid core with Meowscarda to chip opponents down throughout a game. This chip is extremely helpful in setting up late game cleaners like Kingambit to overwhelm weakened teams. Meowscarada is vulnerable to entry hazards, especially Stealth Rock. Great Tusk can Rapid Spin to remove these hazards, as well as set its own hazards to build up more chip damage for Meowscarda to capitalize on. Defensive walls, especially wielding Rocky Helmet, such as Landorus-T and Corviknight, are difficult checks for Meowscarada to get past. Having solid Specially offensive teammates to pivot to, like Kyurem and Raging Bolt, to deal with these checks allows Meowscarada more freedom to keep breaking. Having teammates that can safely absorb status moves is also helpful to prevent Meowscarada from being targeted by paralysis or burns. The aforementioned Galarian Slowking as well as Gholdengo can help switch in on these moves; Meowscarda can help Gholdengo in turn by checking opponents it struggles with like Great Tusk and Blissey.
I would add teammates that can help against Zapdos, Moltres and Corviknight, as those are big annoyances for it, particularly the first two due to Static and Flame Body.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Would like a recheck after this is implemented
Implemented
 
Only thing is adding a space between Extreme Speed in the tera ghost sentence, but you should be ready for QC2 after that
 
Last edited:
I'd like to take a look at this again before stamping. Lots of comments so please implement this carefully, and feel free to reach out if you need any clarifications.

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[SET]
name: Choice Band
move 1: Flower Trick
move 2: Knock Off
move 3: U-turn
move 4: Triple Axel
item: Choice Band
tera type: Grass / Dark / Ghost
ability: Protean
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Thanks to an excellent Speed tier, STAB boosts from Protean, (mention its solid offensive movepool too) and Choice Band, Choice Band Meowscarada is a powerful (it's just a B tier mon running its lesser used set; use a different adjective here as to not oversell it) wallbreaker and pivot that can also act as a decent revenge killer. (it can be a revenge killer but not the selling point of the set, especially cause you'd rather run scarf meow if you're looking for a proper speed control) (I know we generally dont have to explain stabs but meow's flower trick & knock off has further utility in making it the wallbreaker that it is. in particular, flower trick bypassing defense boosts of mons like garg, dozo, and tusk & knock crippling & removing helmets from checks like xxxxx are all worth talking about imo. very different than just saying "this move hits these targets super effectively" like one do with coverage moves) Meowscarada's fast U-turn is a great utility move that can get it out of bad matchups as well as do solid chip damage throughout a battle to bulkier opponents like Ting-lu. (tinglu is not a bad matchup for meow--replace it with mons that want to switch into meow. also mention how its fast uturn is good to chip mons in front of it that it cant immediately ohko, like kyurem or bulky ace, even though they're not necessarily checks to meow). Triple Axel is important to handle Pokemon like Dragonite, Gliscor, Zapdos, and Raging Bolt while being a strong neutral attack against Corviknight and Galarian Weezing. Tera Grass adds an additional boost to Flower Trick to allow it to secure a KO on Garganacl and defensive Great Tusk and give it a chance to KO Ting-lu, (not really the most relevant targets since they never want to take a flower trick in the first place anyways & you can also just triple axel tusk and tinglu for the higher damage if needed without expending tera & wasting protean. in general, if there's no relevant examples of benchmarks, it's ok to just mention "tera boosts X move" without having to fill it in with something just for the sake of it. either way, the benchmark of
252 Atk Choice Band Tera Grass Meowscarada Flower Trick vs. 252 HP / 0 Def Tinkaton on a critical hit: 189-223 (50.5 - 59.6%) -- guaranteed 2HKO
is prob more noteworthy since tink is no longer a safe switchin, esp cause flower trick doesnt make contact so it cant steal your cb with pickpocket)
as well as allow it to survive a Moonblast from Enamorus and a Close Combat from Zamazenta if necessary. Tera Dark gives Knock Off some extra power, such as guaranteeing it knocks out Walking Wake (tera grass flower trick deals more damage to this. also
252 Atk Choice Band Tera Dark Meowscarada Knock Off (97.5 BP) over 2 turns vs. 248 HP / 248+ Def Moltres: 364-432 (95 - 112.7%) -- 82.4% chance to 2HKO
252 Atk Choice Band Tera Dark Meowscarada Knock Off (97.5 BP) vs. 252 HP / 0 Def Cinderace: 358-422 (98.3 - 115.9%) -- 87.5% chance to OHKO
are more relevant examples imo)
and Kyurem after Stealth Rock, and gives Meowscarada a stronger defensive profile against threats like Dragonite and Great Tusk's Ice Spinner in a pinch. Tera Ghost is a surprising option that allows Meowscarada to block Rapid Spin as well as (the dnite and zama matchup for meow is infinitely more relevant than spinblocking. if you still want to talk about it, you can just move it in the back and mention it as the added benefit of tera ghost as opposed to being the main reason) dodge Dragonite's Extreme Speed and Zamazenta's Fighting-type moves Body Press. (also good against aoa zamas, not just ironpress sets) It's important to remember that Terrastalizing Meowscarada has a big trade off, as it prevents Protean from activating and giving a boost to U-turn and Triple Axel. disabling Protean can make Meowscarada a less effective wallbreaker throughout the game. (trying to make this less dex info-y. if you have another and better way to reword it feel free)

Meowscarada fits well on balanced teams that can provide it with support to assist in wallbreaking. Galarian Slowking is an example of a solid teammate that can tank hits from Zamazenta, spread paralysis as a form of speed control, and can pivot to Meowscarada safely with Chilly Reception, also providing it a defensive boost if it locks into Triple Axel. Meoscarada in turn can use that momentum to put pressure on Gholdengo and Gliscor that could take advantage of Galarian Slowking. Cinderace is a similarly fast Pokemon with U-turn that can form a solid core with Meowscarda to chip opponents down throughout a game. (mention how ace invites in mons like mola and gliscor that meow takes advantage of while ace threatens corv and other steels that check meow) This chip is extremely helpful in setting up late game cleaners like Kingambit to overwhelm weakened teams. (expand on this point further, cause it's one of the biggest partners you want with cb meow when you're building with it. are there any other cleaners that pair well with meow aside from just gambit? what makes meow particularly good in enabling their sweep? does it put pressure on their checks? does it overwhelm shared checks?) Meowscarada is vulnerable to entry hazards, especially Stealth Rock. Great Tusk, Iron Treads, and the aforementioned Cinderace can Rapid Spin to remove these hazards, as well as set its own hazards to build up more chip damage for Meowscarda to capitalize on. (especially cause meow is very good at knocking boots on mons like xxxx) Defensive walls, especially wielding Rocky Helmet, such as Landorus-T and Corviknight, (zapdos and moltres are worse matchups for meow, esp cause it doesnt really want to click axel on zapdos if it can. landot is pretty whatever cause once you knock it you can just spam axel on it so not really difficult) are difficult checks for Meowscarada to get past. Having solid Specially offensive teammates to pivot to, like Kyurem and Raging Bolt, to deal with these checks allows Meowscarada more freedom to keep breaking (especially if meow brings them in safely with uturn). Having teammates that can safely absorb status moves is also helpful to prevent Meowscarada from being targeted by paralysis or burns, especially from checks like Zapdos' Static and Moltres' Flame Body. The aforementioned Galarian Slowking as well as Gholdengo can help switch in on these moves; Meowscarda can help Gholdengo in turn by checking opponents it struggles with like Great Tusk and Blissey. (this sounds like glowking and dengo help meow from getting statused from their contact abilities, when in reality they'd just switch into meow as it attacks them and then you get status. Would just make this point more general: how they switch into stuff that forces meow out, which can include the moltres and zapdos, but also faster mons like valiant, darkrai, and pult. this means you can also include more examples of mons that helps provide meow with a defensive backbone, which i noted down below some more examples:

pecha, crown, primarina - similar to glowking, they're pivots that can deal with some of meow's revenge killers like zama & valiant
moltres - checks gambit, zama, and fires which otherwise threaten meow out or use meow as fodder, can pivot meow in safely on bulky waters if running uturn, and threatens steels
zapdos - checks zama, can pivot meow in safely on mons like tinglu, threatens metal birds)


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/heatranator.647728/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
I'd like to take a look at this again before stamping. Lots of comments so please implement this carefully, and feel free to reach out if you need any clarifications.

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Remove
Comment
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[SET]
name: Choice Band
move 1: Flower Trick
move 2: Knock Off
move 3: U-turn
move 4: Triple Axel
item: Choice Band
tera type: Grass / Dark / Ghost
ability: Protean
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Thanks to an excellent Speed tier, STAB boosts from Protean, (mention its solid offensive movepool too) and Choice Band, Choice Band Meowscarada is a powerful (it's just a B tier mon running its lesser used set; use a different adjective here as to not oversell it) wallbreaker and pivot that can also act as a decent revenge killer. (it can be a revenge killer but not the selling point of the set, especially cause you'd rather run scarf meow if you're looking for a proper speed control) (I know we generally dont have to explain stabs but meow's flower trick & knock off has further utility in making it the wallbreaker that it is. in particular, flower trick bypassing defense boosts of mons like garg, dozo, and tusk & knock crippling & removing helmets from checks like xxxxx are all worth talking about imo. very different than just saying "this move hits these targets super effectively" like one do with coverage moves) Meowscarada's fast U-turn is a great utility move that can get it out of bad matchups as well as do solid chip damage throughout a battle to bulkier opponents like Ting-lu. (tinglu is not a bad matchup for meow--replace it with mons that want to switch into meow. also mention how its fast uturn is good to chip mons in front of it that it cant immediately ohko, like kyurem or bulky ace, even though they're not necessarily checks to meow). Triple Axel is important to handle Pokemon like Dragonite, Gliscor, Zapdos, and Raging Bolt while being a strong neutral attack against Corviknight and Galarian Weezing. Tera Grass adds an additional boost to Flower Trick to allow it to secure a KO on Garganacl and defensive Great Tusk and give it a chance to KO Ting-lu, (not really the most relevant targets since they never want to take a flower trick in the first place anyways & you can also just triple axel tusk and tinglu for the higher damage if needed without expending tera & wasting protean. in general, if there's no relevant examples of benchmarks, it's ok to just mention "tera boosts X move" without having to fill it in with something just for the sake of it. either way, the benchmark of
252 Atk Choice Band Tera Grass Meowscarada Flower Trick vs. 252 HP / 0 Def Tinkaton on a critical hit: 189-223 (50.5 - 59.6%) -- guaranteed 2HKO
is prob more noteworthy since tink is no longer a safe switchin, esp cause flower trick doesnt make contact so it cant steal your cb with pickpocket)
as well as allow it to survive a Moonblast from Enamorus and a Close Combat from Zamazenta if necessary. Tera Dark gives Knock Off some extra power, such as guaranteeing it knocks out Walking Wake (tera grass flower trick deals more damage to this. also
252 Atk Choice Band Tera Dark Meowscarada Knock Off (97.5 BP) over 2 turns vs. 248 HP / 248+ Def Moltres: 364-432 (95 - 112.7%) -- 82.4% chance to 2HKO
252 Atk Choice Band Tera Dark Meowscarada Knock Off (97.5 BP) vs. 252 HP / 0 Def Cinderace: 358-422 (98.3 - 115.9%) -- 87.5% chance to OHKO
are more relevant examples imo)
and Kyurem after Stealth Rock, and gives Meowscarada a stronger defensive profile against threats like Dragonite and Great Tusk's Ice Spinner in a pinch. Tera Ghost is a surprising option that allows Meowscarada to block Rapid Spin as well as (the dnite and zama matchup for meow is infinitely more relevant than spinblocking. if you still want to talk about it, you can just move it in the back and mention it as the added benefit of tera ghost as opposed to being the main reason) dodge Dragonite's Extreme Speed and Zamazenta's Fighting-type moves Body Press. (also good against aoa zamas, not just ironpress sets) It's important to remember that Terrastalizing Meowscarada has a big trade off, as it prevents Protean from activating and giving a boost to U-turn and Triple Axel. disabling Protean can make Meowscarada a less effective wallbreaker throughout the game. (trying to make this less dex info-y. if you have another and better way to reword it feel free)

Meowscarada fits well on balanced teams that can provide it with support to assist in wallbreaking. Galarian Slowking is an example of a solid teammate that can tank hits from Zamazenta, spread paralysis as a form of speed control, and can pivot to Meowscarada safely with Chilly Reception, also providing it a defensive boost if it locks into Triple Axel. Meoscarada in turn can use that momentum to put pressure on Gholdengo and Gliscor that could take advantage of Galarian Slowking. Cinderace is a similarly fast Pokemon with U-turn that can form a solid core with Meowscarda to chip opponents down throughout a game. (mention how ace invites in mons like mola and gliscor that meow takes advantage of while ace threatens corv and other steels that check meow) This chip is extremely helpful in setting up late game cleaners like Kingambit to overwhelm weakened teams. (expand on this point further, cause it's one of the biggest partners you want with cb meow when you're building with it. are there any other cleaners that pair well with meow aside from just gambit? what makes meow particularly good in enabling their sweep? does it put pressure on their checks? does it overwhelm shared checks?) Meowscarada is vulnerable to entry hazards, especially Stealth Rock. Great Tusk, Iron Treads, and the aforementioned Cinderace can Rapid Spin to remove these hazards, as well as set its own hazards to build up more chip damage for Meowscarda to capitalize on. (especially cause meow is very good at knocking boots on mons like xxxx) Defensive walls, especially wielding Rocky Helmet, such as Landorus-T and Corviknight, (zapdos and moltres are worse matchups for meow, esp cause it doesnt really want to click axel on zapdos if it can. landot is pretty whatever cause once you knock it you can just spam axel on it so not really difficult) are difficult checks for Meowscarada to get past. Having solid Specially offensive teammates to pivot to, like Kyurem and Raging Bolt, to deal with these checks allows Meowscarada more freedom to keep breaking (especially if meow brings them in safely with uturn). Having teammates that can safely absorb status moves is also helpful to prevent Meowscarada from being targeted by paralysis or burns, especially from checks like Zapdos' Static and Moltres' Flame Body. The aforementioned Galarian Slowking as well as Gholdengo can help switch in on these moves; Meowscarda can help Gholdengo in turn by checking opponents it struggles with like Great Tusk and Blissey. (this sounds like glowking and dengo help meow from getting statused from their contact abilities, when in reality they'd just switch into meow as it attacks them and then you get status. Would just make this point more general: how they switch into stuff that forces meow out, which can include the moltres and zapdos, but also faster mons like valiant, darkrai, and pult. this means you can also include more examples of mons that helps provide meow with a defensive backbone, which i noted down below some more examples:

pecha, crown, primarina - similar to glowking, they're pivots that can deal with some of meow's revenge killers like zama & valiant
moltres - checks gambit, zama, and fires which otherwise threaten meow out or use meow as fodder, can pivot meow in safely on bulky waters if running uturn, and threatens steels
zapdos - checks zama, can pivot meow in safely on mons like tinglu, threatens metal birds)


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/heatranator.647728/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Implemented!
 
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[SET]
name: Choice Band
move 1: Flower Trick
move 2: Knock Off
move 3: U-turn
move 4: Triple Axel
item: Choice Band
tera type: Grass / Dark / Ghost
ability: Protean
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Thanks to an excellent Speed tier, STAB boosts from Protean, and great offensive movepool, Choice Band Meowscarada is a solid wallbreaker and pivot that can also act as a decent revenge killer. Meowscarada's STAB moves also help in emphasizing its wallbreaking role; are not only quite powerful on their own, but also provide solid utility for its role; the critical hits provided by Flower Trick can break through threats that can boost their Defense Defense-boosting threats like Great Tusk, Dondozo, and Garganacl, and Knock Off can clear away dangerous opposing removing held items like Heavy-Duty Boots and Rocky Helmet Landorus-T from checks like Moltres, Galarian Weezing, and Corviknight. (rp) makes it easier for Meowscarada to ovewhelm them long-term. On top of threatening OHKOs on foes like Ogerpon-W and Rillaboom, Meowscarada's fast U-turn is a great utility move that can get it out of bad matchups as well as do solid chip damage throughout a battle to bulkier opponents, (ac) and chipping down checks and opponents that it can't immediately knock out like Kingambit, Kyurem, (ac) and bulky Cinderace, while preserving momentum and bringing its teammates in safely. Triple Axel is important to handle Pokemon like Dragonite, Gliscor, Zapdos, and Raging Bolt while being a strong neutral attack against Corviknight and Galarian Weezing. Tera Grass adds an additional boost to Flower Trick, (ac) such as 2HKOing a would-be check in Tinkaton which can make targets like Tinkaton less safe to switch in, as well as allow it to survive a Moonblast from Enamorus and a Close Combat from Zamazenta if necessary. Tera Dark gives Knock Off some extra power, such as guaranteeing it having good odds to 2HKO's Moltres and bulky Cinderace, and gives Meowscarada a stronger defensive profile against threats like Dragonite and Great Tusk's Ice Spinner in a pinch. Tera Ghost allows Meowscarada to dodge Dragonite's Extreme Speed and Zamazenta's Fighting-type moves. It's important to remember that Terrastalizing Meowscarada has a big trade off, as disabling Protean can make Meowscarada a less effective wallbreaker throughout the game.

Meowscarada fits well on balanced and bulky offense teams that can provide it with support to assist in wallbreaking. Galarian Slowking is an example of a solid teammate that can tank hits from Zamazenta and Iron Valiant, spread paralysis as a form of speed control, and can pivot to Meowscarada safely with Chilly Reception on switchins like Ting-Lu, Gholdengo, and opposing Galarian Slowking, also providing it a defensive boost if it locks into via Protean Triple Axel. Meoscarada in turn can use that momentum to put pressure on Gholdengo and Gliscor that could take advantage of Galarian Slowking. (merged this to the previous point) Cinderace is a similarly fast offensive pivot Pokemon with U-turn that can form a solid core with Meowscarda to chip opponents down throughout a game. Cinderace invites in opponents like Alomomola, Primarina, and Gliscor that Meowscarada can take advantage of, while Cinderace can handle Steel-types like Corviknight and Kingambit that Meowscarada has a hard time dealing with. The chip provided by this duo Meowscarada's early-game pressure is extremely helpful in setting up late game cleaners like Kingambit, Dragonite, and Zamazenta to overwhelm weakened teams, especially as it puts putting pressure on opponents that threaten checks them like Landorus-T, Alomomola, and Great Tusk. Meowscarada is vulnerable to entry hazards, especially Stealth Rock. Great Tusk, Iron Treads, Hatterene, and the aforementioned Cinderace can remove (prob good to use a different verb here since hatt is now included--maybe 'combat against') entry hazards that Meowscarada is vulnerable to, these hazards, as well as set its with the former two setting their own hazards to build up more chip damage for Meowscarda to capitalize on, especially since Meoscarada can use Knock Off to remove opposing Heavy-Duty Boots from opponents like Dragonite, Moltres, and Kyurem. (moltres is like the biggest target that gets severely hindered by knock) Defensive walls, such as Zapdos, Moltres, and Corviknight, are difficult checks for Meowscarada to get past. Having solid Specially offensive teammates to pivot to safely with U-turn, like Kyurem and Raging Bolt, to deal with these checks allows Meowscarada more freedom to keep breaking. Gholdengo can help switch in on faster Pokemon that threaten Meowscarada like Iron Valiant and Zamazenta , Darkrai, and Dragapult; (using dengo to check darkrai and pult? my comment from the first check was referring to adding other examples of defensive teammates that can check them, like for instance the primarina example, or even other ones like tinglu) Meowscarda can help Gholdengo in turn by checking threatening opponents it struggles with like Ting-Lu Great Tusk and Blissey. Other defensive teammates that can watch Meowscarada's back include: the aforementioned Galarian Slowking, Pecharunt, Iron Crown, Moltres, Zapdos, and Primarina which can pivot and handle opponents who could revenge kill Meoscarada like Zamazenta. Its own Zapdos, Moltres, and Corviknight are great partners as well, as they can check either of Zamazenta, Kingambit, Lokix, or Choice Scarf Enamorus and bring Meowscarada in safely with their pivot moves; additionally, Corviknight provides hazard removal with Defog, while Moltres and Zapdos threatens Skarmory and opposing Corviknight.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/heatranator.647728/
https://www.smogon.com/forums/members/marnie.493260/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
make sure to implement this carefully. QC 2/2
 
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[SET]
name: Choice Band
move 1: Flower Trick
move 2: Knock Off
move 3: U-turn
move 4: Triple Axel
item: Choice Band
tera type: Grass / Dark / Ghost
ability: Protean
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Thanks to an excellent Speed tier, STAB boosts from Protean, and great offensive movepool, Choice Band Meowscarada is a solid wallbreaker and pivot that can also act as a decent revenge killer. Meowscarada's STAB moves also help in emphasizing its wallbreaking role; are not only quite powerful on their own, but also provide solid utility for its role; the critical hits provided by Flower Trick can break through threats that can boost their Defense Defense-boosting threats like Great Tusk, Dondozo, and Garganacl, and Knock Off can clear away dangerous opposing removing held items like Heavy-Duty Boots and Rocky Helmet Landorus-T from checks like Moltres, Galarian Weezing, and Corviknight. (rp) makes it easier for Meowscarada to ovewhelm them long-term. On top of threatening OHKOs on foes like Ogerpon-W and Rillaboom, Meowscarada's fast U-turn is a great utility move that can get it out of bad matchups as well as do solid chip damage throughout a battle to bulkier opponents, (ac) and chipping down checks and opponents that it can't immediately knock out like Kingambit, Kyurem, (ac) and bulky Cinderace, while preserving momentum and bringing its teammates in safely. Triple Axel is important to handle Pokemon like Dragonite, Gliscor, Zapdos, and Raging Bolt while being a strong neutral attack against Corviknight and Galarian Weezing. Tera Grass adds an additional boost to Flower Trick, (ac) such as 2HKOing a would-be check in Tinkaton which can make targets like Tinkaton less safe to switch in, as well as allow it to survive a Moonblast from Enamorus and a Close Combat from Zamazenta if necessary. Tera Dark gives Knock Off some extra power, such as guaranteeing it having good odds to 2HKO's Moltres and bulky Cinderace, and gives Meowscarada a stronger defensive profile against threats like Dragonite and Great Tusk's Ice Spinner in a pinch. Tera Ghost allows Meowscarada to dodge Dragonite's Extreme Speed and Zamazenta's Fighting-type moves. It's important to remember that Terrastalizing Meowscarada has a big trade off, as disabling Protean can make Meowscarada a less effective wallbreaker throughout the game.

Meowscarada fits well on balanced and bulky offense teams that can provide it with support to assist in wallbreaking. Galarian Slowking is an example of a solid teammate that can tank hits from Zamazenta and Iron Valiant, spread paralysis as a form of speed control, and can pivot to Meowscarada safely with Chilly Reception on switchins like Ting-Lu, Gholdengo, and opposing Galarian Slowking, also providing it a defensive boost if it locks into via Protean Triple Axel. Meoscarada in turn can use that momentum to put pressure on Gholdengo and Gliscor that could take advantage of Galarian Slowking. (merged this to the previous point) Cinderace is a similarly fast offensive pivot Pokemon with U-turn that can form a solid core with Meowscarda to chip opponents down throughout a game. Cinderace invites in opponents like Alomomola, Primarina, and Gliscor that Meowscarada can take advantage of, while Cinderace can handle Steel-types like Corviknight and Kingambit that Meowscarada has a hard time dealing with. The chip provided by this duo Meowscarada's early-game pressure is extremely helpful in setting up late game cleaners like Kingambit, Dragonite, and Zamazenta to overwhelm weakened teams, especially as it puts putting pressure on opponents that threaten checks them like Landorus-T, Alomomola, and Great Tusk. Meowscarada is vulnerable to entry hazards, especially Stealth Rock. Great Tusk, Iron Treads, Hatterene, and the aforementioned Cinderace can remove (prob good to use a different verb here since hatt is now included--maybe 'combat against') entry hazards that Meowscarada is vulnerable to, these hazards, as well as set its with the former two setting their own hazards to build up more chip damage for Meowscarda to capitalize on, especially since Meoscarada can use Knock Off to remove opposing Heavy-Duty Boots from opponents like Dragonite, Moltres, and Kyurem. (moltres is like the biggest target that gets severely hindered by knock) Defensive walls, such as Zapdos, Moltres, and Corviknight, are difficult checks for Meowscarada to get past. Having solid Specially offensive teammates to pivot to safely with U-turn, like Kyurem and Raging Bolt, to deal with these checks allows Meowscarada more freedom to keep breaking. Gholdengo can help switch in on faster Pokemon that threaten Meowscarada like Iron Valiant and Zamazenta , Darkrai, and Dragapult; (using dengo to check darkrai and pult? my comment from the first check was referring to adding other examples of defensive teammates that can check them, like for instance the primarina example, or even other ones like tinglu) Meowscarda can help Gholdengo in turn by checking threatening opponents it struggles with like Ting-Lu Great Tusk and Blissey. Other defensive teammates that can watch Meowscarada's back include: the aforementioned Galarian Slowking, Pecharunt, Iron Crown, Moltres, Zapdos, and Primarina which can pivot and handle opponents who could revenge kill Meoscarada like Zamazenta. Its own Zapdos, Moltres, and Corviknight are great partners as well, as they can check either of Zamazenta, Kingambit, Lokix, or Choice Scarf Enamorus and bring Meowscarada in safely with their pivot moves; additionally, Corviknight provides hazard removal with Defog, while Moltres and Zapdos threatens Skarmory and opposing Corviknight.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/heatranator.647728/
https://www.smogon.com/forums/members/marnie.493260/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
make sure to implement this carefully. QC 2/2
Implemented and QC 2 reached. Thank you! GP Team
 
add remove comment highlight

got one thing i'd like clarified then I'll recheck this after its implemented to give 1/1

[SET]
name: Choice Band
move 1: Flower Trick
move 2: Knock Off
move 3: U-turn
move 4: Triple Axel
item: Choice Band
tera type: Grass / Dark / Ghost
ability: Protean
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Thanks to an excellent Speed tier, Protean, and great offensive movepool, Choice Band Meowscarada is a solid wallbreaker and pivot that can also act as a decent revenge killer. Meowscarada's STAB moves also help in emphasizing its wallbreaking role; the critical hits provided by Flower Trick can break through Defense-boosting threats like Great Tusk, Dondozo, and Garganacl, and Knock Off removing held items like Heavy-Duty Boots and Rocky Helmet from checks like Moltres, Galarian Weezing, and Corviknight makes it easier for Meowscarada to ovewhelm overwhelm them long-term. On top of threatening OHKOs on foes like Ogerpon-W and Rillaboom, Meowscarada's fast U-turn is a great utility move that can get it out of bad matchups as well as do solid chip damage throughout a battle to bulkier opponents, chipping down checks and opponents foes that it can't immediately knock out like Kingambit, Kyurem, and bulky Cinderace, (RC) while preserving momentum and bringing its teammates in safely. Triple Axel is important to handle Pokemon like Dragonite, Gliscor, Zapdos, and Raging Bolt while being a strong neutral attack against Corviknight and Galarian Weezing. Tera Grass adds an additional boost to Flower Trick, such as 2HKOing a would-be check in Tinkaton, as well as allow it allowing Meowscarada to survive a Moonblast from Enamorus and a Close Combat from Zamazenta if necessary. Tera Dark gives Knock Off some extra power, such as having good odds to 2HKO Moltres and bulky Cinderace, and gives Meowscarada a stronger defensive profile against threats like Dragonite and Great Tusk's Ice Spinner in a pinch. Tera Ghost allows Meowscarada to dodge Dragonite's Extreme Speed and Zamazenta's Fighting-type moves. It's important to remember that Terrastalizing Meowscarada has a big trade-off (added hyphen), as disabling Protean can make Meowscarada a less effective wallbreaker throughout the game.

Meowscarada fits well on balanced and bulky offense teams. Galarian Slowking is an example of a solid teammate that can tank hits from Zamazenta and Iron Valiant, spread paralysis as a form of speed control, and can pivot to Meowscarada safely with Chilly Reception on switch-ins (added hyphen) like Ting-Lu, Gholdengo, and opposing Galarian Slowking, (RC) while also providing it a defensive boost via Protean Triple Axel. Cinderace is a similarly fast offensive pivot with U-turn that can form a solid core with Meowscarda to chip opponents down throughout a game. Cinderace invites in opponents like Alomomola, Primarina, and Gliscor that Meowscarada can take advantage of, while Cinderace can handle Steel-types like Corviknight and Kingambit that Meowscarada has a hard time dealing with. Meowscarada's early-game pressure is extremely helpful in setting up late-game (added hyphen) cleaners like Kingambit, Dragonite, and Zamazenta to overwhelm weakened teams, especially as it puts pressure on opponents foes that checks them like Landorus-T, Alomomola, and Great Tusk. Great Tusk, Iron Treads, Hatterene, and the aforementioned Cinderace can deal with entry hazards that Meowscarada is vulnerable to, with the former two setting their own hazards to build up more chip damage for Meowscarda to capitalize on, especially since Meoscarada can use Knock Off to remove opposing Heavy-Duty Boots from opponents like Dragonite, Moltres, and Kyurem. Defensive walls (this is considered redundant, as all walls are defensive) Pokemon, such as Zapdos, Moltres, and Corviknight, are difficult checks for Meowscarada to get past. Having solid Specially offensive teammates to pivot to safely with U-turn, like Kyurem and Raging Bolt, to deal with these checks allows Meowscarada more freedom to keep breaking wallbreaking. Gholdengo can help switch in on faster Pokemon that threaten Meowscarada like Iron Valiant and Zamazenta; Meowscarda can help Gholdengo in turn by threatening opponents it struggles with like Ting-Lu and Blissey. Its own The aforementioned Zapdos, Moltres, and Corviknight are great partners as well, as they can check either of Zamazenta, Kingambit, Lokix, or Choice Scarf Enamorus are they able to only check one of these mons in any given game or are they able to help check all of them? and bring Meowscarada in safely with their pivot moves; additionally, Corviknight provides hazard removal with Defog, while Moltres and Zapdos threatens Skarmory and opposing Corviknight.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/heatranator.647728/
https://www.smogon.com/forums/members/marnie.493260/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
add remove comment highlight

got one thing i'd like clarified then I'll recheck this after its implemented to give 1/1

[SET]
name: Choice Band
move 1: Flower Trick
move 2: Knock Off
move 3: U-turn
move 4: Triple Axel
item: Choice Band
tera type: Grass / Dark / Ghost
ability: Protean
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Thanks to an excellent Speed tier, Protean, and great offensive movepool, Choice Band Meowscarada is a solid wallbreaker and pivot that can also act as a decent revenge killer. Meowscarada's STAB moves also help in emphasizing its wallbreaking role; the critical hits provided by Flower Trick can break through Defense-boosting threats like Great Tusk, Dondozo, and Garganacl, and Knock Off removing held items like Heavy-Duty Boots and Rocky Helmet from checks like Moltres, Galarian Weezing, and Corviknight makes it easier for Meowscarada to ovewhelm overwhelm them long-term. On top of threatening OHKOs on foes like Ogerpon-W and Rillaboom, Meowscarada's fast U-turn is a great utility move that can get it out of bad matchups as well as do solid chip damage throughout a battle to bulkier opponents, chipping down checks and opponents foes that it can't immediately knock out like Kingambit, Kyurem, and bulky Cinderace, (RC) while preserving momentum and bringing its teammates in safely. Triple Axel is important to handle Pokemon like Dragonite, Gliscor, Zapdos, and Raging Bolt while being a strong neutral attack against Corviknight and Galarian Weezing. Tera Grass adds an additional boost to Flower Trick, such as 2HKOing a would-be check in Tinkaton, as well as allow it allowing Meowscarada to survive a Moonblast from Enamorus and a Close Combat from Zamazenta if necessary. Tera Dark gives Knock Off some extra power, such as having good odds to 2HKO Moltres and bulky Cinderace, and gives Meowscarada a stronger defensive profile against threats like Dragonite and Great Tusk's Ice Spinner in a pinch. Tera Ghost allows Meowscarada to dodge Dragonite's Extreme Speed and Zamazenta's Fighting-type moves. It's important to remember that Terrastalizing Meowscarada has a big trade-off (added hyphen), as disabling Protean can make Meowscarada a less effective wallbreaker throughout the game.

Meowscarada fits well on balanced and bulky offense teams. Galarian Slowking is an example of a solid teammate that can tank hits from Zamazenta and Iron Valiant, spread paralysis as a form of speed control, and can pivot to Meowscarada safely with Chilly Reception on switch-ins (added hyphen) like Ting-Lu, Gholdengo, and opposing Galarian Slowking, (RC) while also providing it a defensive boost via Protean Triple Axel. Cinderace is a similarly fast offensive pivot with U-turn that can form a solid core with Meowscarda to chip opponents down throughout a game. Cinderace invites in opponents like Alomomola, Primarina, and Gliscor that Meowscarada can take advantage of, while Cinderace can handle Steel-types like Corviknight and Kingambit that Meowscarada has a hard time dealing with. Meowscarada's early-game pressure is extremely helpful in setting up late-game (added hyphen) cleaners like Kingambit, Dragonite, and Zamazenta to overwhelm weakened teams, especially as it puts pressure on opponents foes that checks them like Landorus-T, Alomomola, and Great Tusk. Great Tusk, Iron Treads, Hatterene, and the aforementioned Cinderace can deal with entry hazards that Meowscarada is vulnerable to, with the former two setting their own hazards to build up more chip damage for Meowscarda to capitalize on, especially since Meoscarada can use Knock Off to remove opposing Heavy-Duty Boots from opponents like Dragonite, Moltres, and Kyurem. Defensive walls (this is considered redundant, as all walls are defensive) Pokemon, such as Zapdos, Moltres, and Corviknight, are difficult checks for Meowscarada to get past. Having solid Specially offensive teammates to pivot to safely with U-turn, like Kyurem and Raging Bolt, to deal with these checks allows Meowscarada more freedom to keep breaking wallbreaking. Gholdengo can help switch in on faster Pokemon that threaten Meowscarada like Iron Valiant and Zamazenta; Meowscarda can help Gholdengo in turn by threatening opponents it struggles with like Ting-Lu and Blissey. Its own The aforementioned Zapdos, Moltres, and Corviknight are great partners as well, as they can check either of Zamazenta, Kingambit, Lokix, or Choice Scarf Enamorus are they able to only check one of these mons in any given game or are they able to help check all of them? and bring Meowscarada in safely with their pivot moves; additionally, Corviknight provides hazard removal with Defog, while Moltres and Zapdos threatens Skarmory and opposing Corviknight.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/heatranator.647728/
https://www.smogon.com/forums/members/marnie.493260/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Implemented
 
add remove comment

1/1 good to go

GP Team done

[SET]
name: Choice Band
move 1: Flower Trick
move 2: Knock Off
move 3: U-turn
move 4: Triple Axel
item: Choice Band
tera type: Grass / Dark / Ghost
ability: Protean
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Thanks to an excellent Speed tier, Protean, and a great offensive movepool, Choice Band Meowscarada is a solid wallbreaker and pivot that can also act as a decent revenge killer. Meowscarada's STAB moves help in emphasizing its wallbreaking role; the critical hits provided by Flower Trick can break through Defense-boosting threats like Great Tusk, Dondozo, and Garganacl, and Knock Off removing held items like Heavy-Duty Boots and Rocky Helmet from checks like Moltres, Galarian Weezing, and Corviknight makes it easier for Meowscarada to overwhelm them long-term. On top of threatening OHKOs on foes like Ogerpon-W and Rillaboom, Meowscarada's fast U-turn is a great utility move that can get it out of bad matchups as well as do solid chip damage throughout a battle to bulkier checks and foes that it can't immediately knock out like Kingambit, Kyurem, and bulky Cinderace while preserving momentum and bringing its teammates in safely. Triple Axel is important to handle Pokemon like Dragonite, Gliscor, Zapdos, and Raging Bolt while being a strong neutral attack against Corviknight and Galarian Weezing. Tera Grass adds an additional boost to Flower Trick, such as 2HKOing a would-be check in Tinkaton, as well as allowing Meowscarada to survive a Moonblast from Enamorus and a Close Combat from Zamazenta if necessary. Tera Dark gives Knock Off some extra power, such as having good odds to 2HKO Moltres and bulky Cinderace, and it gives Meowscarada a stronger defensive profile against threats like Dragonite and Great Tusk's Ice Spinner in a pinch. Tera Ghost allows Meowscarada to dodge Dragonite's Extreme Speed and Zamazenta's Fighting-type moves. It's important to remember that Terrastalizing Terastallizing Meowscarada has a big trade-off, as disabling Protean can make Meowscarada it a less effective wallbreaker throughout the game.

Meowscarada fits well on balanced and bulky offense teams. Galarian Slowking is an example of a solid teammate that can tank hits from Zamazenta and Iron Valiant, spread paralysis as a form of speed control, and can pivot to Meowscarada safely with Chilly Reception on switch-ins like Ting-Lu, Gholdengo, and opposing Galarian Slowking while also providing it a defensive boost via Protean Triple Axel. Cinderace is a similarly (following the previous sentence this somewhat implies glowking is a fast offensive pivot) fast offensive pivot with U-turn that can form a solid core with Meowscarda Meowscarada to chip opponents foes down throughout a game. Cinderace invites in opponents Meowscarada can take advantage of foes like Alomomola, Primarina, and Gliscor that Meowscarada can take advantage of Cinderace invites in (slight rewrite to match it with the following clause (x mon handles foes that y invites in)), while Cinderace can handle Steel-types like Corviknight and Kingambit that Meowscarada has a hard time dealing with. Meowscarada's early-game pressure is extremely helpful in setting up late-game cleaners like Kingambit, Dragonite, and Zamazenta to overwhelm weakened teams, especially as it puts pressure on foes that checks check them like Landorus-T, Alomomola, and Great Tusk. Great Tusk, Iron Treads, Hatterene, and the aforementioned Cinderace can deal with entry hazards that Meowscarada is vulnerable to;, (removed comma, added semicolon) with the former two setting can also set their own hazards to build up more chip damage for Meowscarda Meowscarada to capitalize on, especially since Meoscarada it can use Knock Off to remove opposing Heavy-Duty Boots from opponents foes like Dragonite, Moltres, and Kyurem. Defensive Pokemon, such as Zapdos, Moltres, and Corviknight, are difficult checks for Meowscarada to get past;. (removed period, added semicolon) Having having solid Specially offensive specially-offensive teammates to pivot to safely with U-turn, like Kyurem and Raging Bolt, to deal with these checks allows Meowscarada more freedom to keep wallbreaking. Gholdengo can help switch in on faster Pokemon that threaten Meowscarada like Iron Valiant and Zamazenta; Meowscarda can help Gholdengo in turn by threatening opponents foes it struggles with like Ting-Lu and Blissey. The aforementioned Zapdos, Moltres, and Corviknight are great partners as well, as they can check Pokemon like Zamazenta, Kingambit, Lokix, and Choice Scarf Enamorus and bring Meowscarada in safely with their pivot moves; additionally, Corviknight provides hazard removal with Defog, while Moltres and Zapdos threatens threaten Skarmory and opposing Corviknight.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/heatranator.647728/
https://www.smogon.com/forums/members/marnie.493260/
Grammar checked by:
https://www.smogon.com/forums/members/igiveuponaname.593115/

igiveuponaname2_gp-gif.772000
 
add remove comment

1/1 good to go

GP Team done

[SET]
name: Choice Band
move 1: Flower Trick
move 2: Knock Off
move 3: U-turn
move 4: Triple Axel
item: Choice Band
tera type: Grass / Dark / Ghost
ability: Protean
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Thanks to an excellent Speed tier, Protean, and a great offensive movepool, Choice Band Meowscarada is a solid wallbreaker and pivot that can also act as a decent revenge killer. Meowscarada's STAB moves help in emphasizing its wallbreaking role; the critical hits provided by Flower Trick can break through Defense-boosting threats like Great Tusk, Dondozo, and Garganacl, and Knock Off removing held items like Heavy-Duty Boots and Rocky Helmet from checks like Moltres, Galarian Weezing, and Corviknight makes it easier for Meowscarada to overwhelm them long-term. On top of threatening OHKOs on foes like Ogerpon-W and Rillaboom, Meowscarada's fast U-turn is a great utility move that can get it out of bad matchups as well as do solid chip damage throughout a battle to bulkier checks and foes that it can't immediately knock out like Kingambit, Kyurem, and bulky Cinderace while preserving momentum and bringing its teammates in safely. Triple Axel is important to handle Pokemon like Dragonite, Gliscor, Zapdos, and Raging Bolt while being a strong neutral attack against Corviknight and Galarian Weezing. Tera Grass adds an additional boost to Flower Trick, such as 2HKOing a would-be check in Tinkaton, as well as allowing Meowscarada to survive a Moonblast from Enamorus and a Close Combat from Zamazenta if necessary. Tera Dark gives Knock Off some extra power, such as having good odds to 2HKO Moltres and bulky Cinderace, and it gives Meowscarada a stronger defensive profile against threats like Dragonite and Great Tusk's Ice Spinner in a pinch. Tera Ghost allows Meowscarada to dodge Dragonite's Extreme Speed and Zamazenta's Fighting-type moves. It's important to remember that Terrastalizing Terastallizing Meowscarada has a big trade-off, as disabling Protean can make Meowscarada it a less effective wallbreaker throughout the game.

Meowscarada fits well on balanced and bulky offense teams. Galarian Slowking is an example of a solid teammate that can tank hits from Zamazenta and Iron Valiant, spread paralysis as a form of speed control, and can pivot to Meowscarada safely with Chilly Reception on switch-ins like Ting-Lu, Gholdengo, and opposing Galarian Slowking while also providing it a defensive boost via Protean Triple Axel. Cinderace is a similarly (following the previous sentence this somewhat implies glowking is a fast offensive pivot) fast offensive pivot with U-turn that can form a solid core with Meowscarda Meowscarada to chip opponents foes down throughout a game. Cinderace invites in opponents Meowscarada can take advantage of foes like Alomomola, Primarina, and Gliscor that Meowscarada can take advantage of Cinderace invites in (slight rewrite to match it with the following clause (x mon handles foes that y invites in)), while Cinderace can handle Steel-types like Corviknight and Kingambit that Meowscarada has a hard time dealing with. Meowscarada's early-game pressure is extremely helpful in setting up late-game cleaners like Kingambit, Dragonite, and Zamazenta to overwhelm weakened teams, especially as it puts pressure on foes that checks check them like Landorus-T, Alomomola, and Great Tusk. Great Tusk, Iron Treads, Hatterene, and the aforementioned Cinderace can deal with entry hazards that Meowscarada is vulnerable to;, (removed comma, added semicolon) with the former two setting can also set their own hazards to build up more chip damage for Meowscarda Meowscarada to capitalize on, especially since Meoscarada it can use Knock Off to remove opposing Heavy-Duty Boots from opponents foes like Dragonite, Moltres, and Kyurem. Defensive Pokemon, such as Zapdos, Moltres, and Corviknight, are difficult checks for Meowscarada to get past;. (removed period, added semicolon) Having having solid Specially offensive specially-offensive teammates to pivot to safely with U-turn, like Kyurem and Raging Bolt, to deal with these checks allows Meowscarada more freedom to keep wallbreaking. Gholdengo can help switch in on faster Pokemon that threaten Meowscarada like Iron Valiant and Zamazenta; Meowscarda can help Gholdengo in turn by threatening opponents foes it struggles with like Ting-Lu and Blissey. The aforementioned Zapdos, Moltres, and Corviknight are great partners as well, as they can check Pokemon like Zamazenta, Kingambit, Lokix, and Choice Scarf Enamorus and bring Meowscarada in safely with their pivot moves; additionally, Corviknight provides hazard removal with Defog, while Moltres and Zapdos threatens threaten Skarmory and opposing Corviknight.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/nichalho.359575/
Quality checked by:
https://www.smogon.com/forums/members/heatranator.647728/
https://www.smogon.com/forums/members/marnie.493260/
Grammar checked by:
https://www.smogon.com/forums/members/igiveuponaname.593115/

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Implemented and analysis complete. Thank you!
 
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