Fair enough. Although in in terms of hazard removal, I'm assuming we are talking :galarian-weezing:![]()
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?. in a certain context maybe is true as
and
are the most common form of removal in the game and both lose to waterpon. in that case yea wogerpon is beating its removal options a lot of the time, but then again this is a game of 6 mons no? tusk and treads could find other opportunities in the games to remove hazards and common spin blockers like
and
wont exactly be taking hits from
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comfortably. again this is really dependent on game state though i'm not dismissing scenarios where hazards are really super stacked and tusk/treads wont have the longevity to remove them, but I think they will find a reasonable amount of opportunities to remove hazards. in terms of the other removal options though I don't really agree that wellspring beats most of them. gweezing despite its numerous flaws is often sited as a Woger check, and Woger isn't exactly keen on staying in on a gweezing and risking a will o wisp or a sludge bomb for example. Again depending on game state Woger can/can't muscle through Gweez but generally speaking Gweez is not a mon Woger wants to be taking on. About
again, sure SD ogerpon can definitely muscle through corviknight, but lets assume in the context of hazards(since this is what the post is talking about) Ogerpon doesn't really want to be risking clicking taunt on a corviknight that can potentially kill it with brave bird or heavyily chip it with U-turn.
can outspeed and kill Woger if chipped(again assuming non tera, but even then cinderace still clicks U-turn for free. Woger also isn't exactly keen on taking on physdef
packing nuzzle.
again I think some of the points are being missed here. the DnB in general isn't arguing that Woger has perfect checks that can handle it in the long term or that Woger can't muscle through its checks, I'm not arguing that. i'm argument that Woger has a fair amount of checks that can handle it and phase it out in the early/mid game and prevent it from rolling through teams immediately. in that case Woger checks are fairly reliable in doing that. and on the tera stuff again its situational. you're not going to be forced to burn tera everytime, but in situations where you need to it's there and games can still be winnable.
Okay so it seems we are going in circles on the Pecharunt argument. I'm saying physdef Pecharunt can switch in on Woger if you initially recover and hazards aren't stacked, your saying that it's vulnarable if hazards are up. both are reasonable situations but it's just going to keep going in circles if we going further. FWIW though from my experience playing OLT Pecharunt was still able to check Woger pretty decently despite being knocked and stealth rocks being up(not ideal, but still good enough)
On your statement that "you have no real way of knowing which woger you'll face" I disagree with.does not have the set anonymity as a dragon dance
or
that can run 4-5 different tera blast sets. Woger does not have the same set anonymity due to being item and tera locked, which removes a lot from the guessing game. yes Woger has a lot set diversity but you can figure out it's moveset on the first turn its in(assuming its not just spamming cudgel). for example if Woger clicks U-turn you can safely assume its not SD(I highly doubt anyone runs SD u-turn but I have seen it like one time). If Woger clicks a support move like encore/taunt/spikes or clicks trailblaze you can safely assume its lacking coverage and base your game plans on that information. knock off is probably the trickiest one but then again you can still assume stuff like no play rough, etc. I know people don't like the argument "YoU cAn TeLl BaSeD oN tHe TeAm PrIeViEw" but there is some truth to it as in you can make an educated guess based on team preview. for example if you see a team that looks like a voltTurn spam team you can assume that Woger is U-turn. if you see a team that looks like set up spam(I'm talking like a veil,webs or other sorta niche archetypes like grassy terrain structures) you can assume SD Woger is coming. if you see a team that looks like hazard stacking(which is probably easier to tell) you can assume Woger is knock off. Sure educated guesses aren't always going to be exactly right but they are more reliable than not.
Lastly I do want to point out that certain Woger sets do have its flaws and disadvantages. for example encore Pon and trailblaze Pon lack coverage moves and especially trailblaze Pon has a worst matchup into bulkier teams. Knock is probably the most reliable Woger move into everything but even then knock off Pon variants can lack the immediate breaking of a SD play rough woger and have a more annoying matchups into dragons for example(can definitely be beatable, but its a little harder)
bothand
have insanely broken abilities in prison heal and GAG. being entirely immune to support moves and in gliscors case, being immune to status conditions while getting free hp off being poisoned makes them cheap to use. and Gholdengo has one of the best typings in the game and has two spammable stab combos in shadow ball(ghost resist are fairly limited) and make it rain(120 move with barely any draw backs) I would argue they belong in the braindead category. I disagree on your assessment on
, outside of ting lu & iron treads(which don't like taking specs Draco's) raging bolt pretty much has nothing that wants to switch ins. imo its around the caliber of specs kyurem, although it's slower I argue its less predict reliant than Kyurem since it can just spam specs draco especially into teams where ting lu is the main check and most fairy types get severely chipped from volt switch/thunderbolt.
although isn't the mon its once was its still generally agreed upon as a braindead mon that can just come in the late game and claim wins, its also one of the more controversial tera abusers so it definitely belongs here. I could have put
or
but they are more controversial mons where there is a good amount of people that think these mons are broken as well and basing arguments around them when talking about Woger as well will probably end up in the debate going a different direction which I don't really want right now.
and again the general point of that section where I mentioned those braindead mons isn't about their literal level of brokenness. it's about the sentiment that you can think something is very braindead/cheap to use but also think they are not broken at the same just. someone originally quoted my post saying "I love how you think Woger is balanced but also admit its cheap and braindead to use" and my general response to it was that something can be braindead, and can also be thought to be balanced/not broken at the same.
If i'm being honest I don't think the replay you cited is a good example of Woger being broken. I didn't watch the replay myself but based on what other people commented about that replay it seems like that zama setting up all those iron defense wasn't necessary, it seems leng loi was being greedy with the iron defenses and ended up getting critted by Woger. it's tuff but based on what i'm reading I'm going to assume it was preventable. also I know that ivy cudgel has a high crit rate but its still rng at the end of the day. I find the claim that Woger is stupid because of a replay where Woger only won cuz of a cudgel crit(which was preventable) very similar to the guy that was complaining about kyurem being broken then citing a replay of kyurem only winning because of a freeze(and it was preventable the guy that lost could have easily won and beat the kyurem).
although I do understand your general sentiment that Woger is frustrating and annoying to deal and it does lack very long term checks outside of mostly shitmons(minus my goatobviously) and I feel like you're a good poster in general. I definitely don't want to go back and forth with you, I'm just hoping we can meet an eye for an eye and understand each others views.
Side note: does anyone know the actually command for the Gweezing sprite?? I have trouble finding that. And forums is really annoying. spent nearly half an hour typing this and I click away for one second and most of it was removed, so I had to type it again. hopefully it's coherent enough to get my point across(and hopefully not that much grammar mistakes).

I've been trying out encore dnite recently and this mon is awesome. I was always a big fan of Scale Shot Fire Punch Encore, but Tera Blast Encore lets you use Boots, too. I just had a game won by the skin of my teeth thanks to this tech: https://replay.pokemonshowdown.com/gen9ou-2448680064
Really cool mon. My favourite set is still Scale Shot or Dtail though. Also dont ask about the team I know it's bad lol
Another mon I've been LOVING recently is AV Sylveon. Yes, I know what you're thinking, now that Moon is banned, you can drop Quick Attack. I've been using a specific tech instead recently:
Sylveon (F) @ Assault Vest
Ability: Pixilate
Shiny: Yes
Tera Type: Ground
EVs: 248 HP / 252 SpA / 8 Spe
Modest Nature
IVs: 0 Atk
- Draining Kiss
- Hyper Voice/Moonblast
- Mud-Slap
- Psyshock
Yep. Mud-Slap. You read that right. Hear me out: hits Moth for decent damage on the switch, and drops accuracy which can be huge in some special brawls. This mon basically 1v1s every special attacker depending on tera. If you terastallize into a Ground type, Mud-Slap becomes 60BP (90 with STAB) and does actual good damage to stuff like Gholdengo. If you're lame and want a "real move" use Shadow Ball. And like, tera Steel I guess. Which helps vs Kyurem or whatever.
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