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OU Swords Dance Kingler [DONE]

Slowpoke Fan

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[OVERVIEW]

Kingler has shuffled its way onto Galarian shores as a dangerous Swords Dance user that can cleave through unsuspecting teams. Its coverage options in Knock Off, High Horsepower, and Superpower allow it to muscle past checks like Slowbro, Toxapex, and Ferrothorn, while its Speed tier enables it to outspeed a number of Pokemon that its main competitor Crawdaunt hopelessly lags behind, such as Volcanion, defensive Zapdos, and tank Buzzwole. While its nonexistent special bulk, inability to fit all of its coverage moves, and lack of priority moves like Aqua Jet can limit it significantly in some situations, the Kantonian crab will liquidate teams that attempt to dismiss its royal claim as an OverUsed threat at their own peril.

[SET]
Swords Dance (Kingler) @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Liquidation
- Knock Off / High Horsepower
- High Horsepower / Superpower

[SET COMMENTS]
Set Description
=========

The combination of Swords Dance and Sheer Force + Life Orb makes Kingler a deadly wallbreaker that can liquidate defensive cores after setting up. Liquidation synergizes with Sheer Force and Life Orb to exceed the power of Crabhammer while not forcing Kingler to take any recoil damage. Kingler's coverage moves depend on what its team requires it to break past. Knock Off destroys Slowbro and Slowking while removing items from checks, and High Horsepower enables Kingler to OHKO Toxapex after a Swords Dance boost. Superpower is an alternative that allows Kingler to muscle through Ferrothorn and Rotom-W. X-Scissor can be considered if Kingler desires to hit Tangrowth and still retain the ability to break through the aforementioned Slowbro and Slowking at the cost of being fairly hapless against the ubiquitous Ferrothorn. An Adamant nature guarantees the OHKO on Slowbro with Knock Off and Toxapex with High Horsepower after a Swords Dance boost, but a Jolly nature allows Kingler to outspeed threats like Timid Volcanion, Adamant Buzzwole, and Modest Heatran at the cost of missing out on the aforementioned KOs.

Team Options
========

Kingler fits best on bulky offense teams that appreciate its wallbreaking capabilities while possessing the defensive backbone to get it in safely on the field and speed control to handle faster threats. Zapdos and Tornadus-T are near mandatory partners, as they can check Grass-types that can threaten to OHKO Kingler like Rillaboom and Kartana while bringing it on the field safely with Volt Switch and U-turn, respectively. Specially defensive Pokemon such as Landorus-T, Assault Vest Galarian Slowking, and Blissey make for fantastic teammates, since they can help sponge special attacks from the likes of Tapu Koko, Zapdos, Rotom-W, and Tornadus-T, which can threaten to OHKO Kingler. Landorus-T and Blissey hold the distinction of being able to switch into the dangerous Dragapult while providing pivoting support via U-turn and Teleport, respectively, and Galarian Slowking can help Kingler break through checks like Rotom-W, Dragonite, and Tangrowth with Future Sight while reducing Kingler's reliance on Swords Dance to muscle past the likes of Toxapex and Buzzwole. Galarian Slowking also lures in checks like Hippowdon and Heatran that Kingler can take advantage of. Ground-types that can reliably block Volt Switch from the likes of Zapdos, Rotom-W, and Tapu Koko are appreciated, making Garchomp and Landorus-T good teammates. Weavile is a fantastic offensive partner for Kingler due to its ability to threaten checks to the latter like Zapdos, Tornadus-T, Dragonite, and Tangrowth while providing reliable speed control with its fantastic Speed tier and access to Ice Shard. It can also wear down common checks such as Ferrothorn, Tapu Fini, and Choice Band Buzzwole, forming a potent offensive core.

[STRATEGY COMMENTS]
Other Options
=============

Agility can be considered if Kingler wants to possess sweeping potential in certain game states, but it is generally a suboptimal choice due to Kingler already struggling to fit coverage moves and requiring the power boost of Swords Dance to wallbreak properly. Moreover, even after an Agility boost, Kingler is outsped by Choice Scarf users such as Kartana and Blacephalon if it opts to run an Adamant nature, and it would still be vulnerable to Rillaboom's Grassy Glide regardless of what nature it chooses. Due to a number of Grass-types in the tier being rather specially frail, Kingler can run Ice Beam or Blizzard to surprise the likes of Kartana and Tangrowth despite having an abysmal Special Attack stat. However, this is very niche, as Kingler is strapped for moveslots to begin with, and it does not benefit from running such a move outside of being able to nail the aforementioned Grass-types. Moreover, coverage moves like Superpower and X-Scissor are already capable of removing them.

Checks and Counters
===================

**Water-types**: Bulky Water-types such as Slowbro, Toxapex, Tapu Fini, and Rotom-W can survive even a boosted Liquidation from Kingler. Slowbro can use Teleport to bring in a faster teammate that threatens Kingler after taking a hit, Toxapex can put Kingler on a timer with Toxic while using Haze to remove Swords Dance boosts, Tapu Fini can deal significant damage to Kingler with its Fairy-type STAB moves, and Rotom-W OHKOes Kingler outright with Volt Switch or Discharge. However, Slowbro fears Knock Off, Toxapex gets flattened by +2 High Horsepower, Calm Mind + Draining Kiss variants of Tapu Fini are unable to deal enough damage to Kingler to beat it after a Swords Dance boost, and Rotom-W can be surprised by Superpower. Tapu Fini and Rotom-W also lack reliable recovery, which makes them unable to check Kingler in the long run.

**Grass-types**: Grass-types such as Rillaboom, Ferrothorn, Kartana, Tapu Bulu, and Tangrowth can comfortably take Liquidation while threatening Kingler with their Grass-type STAB moves. However, it should be noted that Kingler can make progress against these Pokemon with Knock Off and threaten KOs on Ferrothorn and Kartana with Superpower. Rillaboom can also get worn down from switching in repeatedly due to its lack of reliable recovery and average physical bulk.

**Electric-types**: Zapdos, Tapu Koko, and Zeraora can all OHKO Kingler with their Electric-type STAB moves. However, Tapu Koko and Zeraora do not possess the bulk to switch into Kingler, and defensive variants of Zapdos are susceptible to getting outsped and KOed by a boosted Liquidation.

**Dragon-types**: Dragapult, Dragonite, and Hydreigon can all survive Liquidation, with Dragapult and Hydreigon being able to immediately force out Kingler with their STAB moves due to its atrocious Special Defense. That said, Dragapult and Hydreigon have to be wary of switching into Knock Off and Superpower respectively, while Dragonite can be overpowered by boosted Liquidations as it tries to set up or recover on Kingler.

**Faster Threats**: Tornadus-T can stomach an unboosted Liquidation from Kingler and OHKO it with Hurricane. More offensive variants of Buzzwole with significant Speed investment can outspeed and deal significant damage to Kingler, with Choice Band sets threatening an OHKO. Special attackers such as Tapu Lele, Blacephalon, and Nidoking can outspeed and OHKO Kingler due to its abysmal special bulk. Faster-paced teams are also problematic for Kingler, as they can take advantage of Kingler's mediocre Speed tier and either force it out or dissuade it from setting up in the first place.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/slowpoke-fan.617219/
Quality checked by:
https://www.smogon.com/forums/members/tysonslayer.349443/
https://www.smogon.com/forums/members/yorunoxx.522758/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
 
[OVERVIEW]

After two and a half decades, Kingler has returned to its OverUsed roots on Galarian shores as a dangerous Swords Dance user that can cleave through unsuspecting teams. Its coverage options in Knock Off, High Horsepower and Superpower allow it to muscle past checks like Slowbro, Toxapex, and Ferrothorn, while its Speed tier enables it to outspeed a number of Pokemon that its main competitor Crawdaunt hopelessly lags behind, such as Volcanion, defensive Zapdos, and Tank Buzzwole. While its nonexistent special bulk, inability to fit all of its coverage moves, and lack of priority moves like Aqua Jet can limit it significantly in some situations, the Kantonian crab will liquidate teams that attempt to dismiss its royal claim as an OverUsed threat at their own peril.

[SET]
Kingler @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Liquidation
- Knock Off / High Horsepower
- High Horsepower / Superpower

[SET COMMENTS]
Set Description
=========

The combination of Swords Dance and Sheer Force + Life Orb makes Kingler a deadly wallbreaker that can liquidate defensive cores after setting up. Liquidation is its STAB move of choice, synergizing with Sheer Force and Life Orb to exceed to power of Crabhammer while not taking any recoil. Kingler's coverage moves depend on what its team requires it to break past. Knock Off destroys Slowbro and Slowking while providing good utility by removing items from checks, and High Horsepower enables Kingler to OHKO Toxapex after a Swords Dance boost. Superpower is an alternative that allows Kingler to muscle through Ferrothorn and Rotom-W, while X-Scissor can be considered if Kingler desires to hit Tangrowth while still retaining the ability to break through the aforementioned Slowbro and Slowking (what are the drawbacks this sounds better for hitting an extra mon). An adamant nature guarantees the OHKO on Slowbro with Knock Off and Toxapex with High Horsepower after a Swords Dance boost, but a Jolly nature allows Kingler to outspeed threats like Timid Volcanion, Adamant Buzzwole, and Modest Heatran (mention briefly how you miss out on KOs).

Team Options
========

Kingler fits best on bulky offense teams that appreciate its wallbreaking capabilities while possessing the defensive backbone to get it in safely on the field and speed control to handle faster threats. Zapdos and Tornadus-T are near-mandatory partners as they can check Grass-types like Rillaboom and Kartana that can threaten to OHKO Kingler while bringing it on the field safely with Volt Switch and U-turn respectively. Specially defensive Pokemon such as Landorus-T, Assault Vest Galarian Slowking, and Blissey can help sponge special attacks such as Moonblast from Tapu Lele, Volt Switch from Rotom-Wash and Zapdos, and Hurricane from Tornadus-T that Kingler folds to (this section needs reworked, i understand the structure, but it also makes it drag on would just focus on somehting like special defensively mons such as ... that help check examples..... mentionign the moves is unnecesarry or name different mons to make it consistent). Landorus-T and Blissey hold the distinction of being able to switch into the dangerous Dragapult while providing pivoting support via U-turn and Teleport respectively, and Galarian Slowking can help Kingler break through checks like Rotom-W, Dragonite, and Tangrowth with Future Sight. Ground-types that can reliably block Volt Switch from the likes of Zapdos, Rotom-W, and Tapu Koko are appreciated, making Garchomp and Landorus-T good teammates. Weavile is a fantastic offensive partner for Kingler due to its ability to threaten checks to the former like Zapdos, Tornadus-T, Dragonite, and Tangrowth while providing reliable speed control with its fantastic speed tier and access to Ice Shard. It can also wear down common checks such as Ferrothorn, Tapu Fini, and Choice Band Buzzwole, forming a potent offensive core.

[STRATEGY COMMENTS]
Other Options
=============

Agility can be considered if Kingler wants to possess sweeping potential in certain gamestates, but it is generally a suboptimal choice due to Kingler already struggling to fit coverage moves and requiring the power boost of Swords Dance to wallbreak properly. Due to a number of Grass-types in the tier being rather frail on the special side, Kingler can run Ice Beam or Blizzard to surprise the likes of Kartana and Tangrowth despite having an abysmal Special Attack stat. However, this is very niche as Kingler is strapped for moveslots to begin with, and it does not benefit from running such moves outside of being able to nail the aforementioned Grass-types. (you can mention how those mons drop or take a load from sd boosted knock)

Checks and Counters
===================

**Water-types**: Bulky Water-types such as Slowbro, Toxapex, Tapu Fini, and Rotom-W can survive even boosted Liquidations from Kingler. Slowbro can use Teleport to bring in a faster teammate that threatens Kingler after taking a hit, Toxapex can put Kingler on a timer with Toxic while using Haze to remove Swords Dance boosts, Tapu Fini can deal significant damage to Kingler with its Fairy STAB while Rotom-W OHKOes Kingler outright with Volt Switch or Discharge. However, Slowbro fears Knock Off, Toxapex gets flattened by +2 High Horsepower, Tapu Fini struggles to stave off boosted Liquidations, and Rotom-W can be surprised by Superpower. (mention the latter 2 lack of reliable recovery hurts to consecutively check it)

**Grass-types**: Grass-types such as Rillaboom, Ferrothorn, Kartana, Tapu Bulu, and Tangrowth can comfortably take Liquidation while threatening Kingler with their Grass-type STAB moves. But it should be noted that Kingler can make progress against these Pokemon with Knock Off and threaten KOs on Ferrothorn and Kartana with Superpower. Rillaboom can also get worn down from switching in repeatedly due to its lack of reliable recovery and average physical bulk.

**Electric-types**: Zapdos, Tapu Koko, and Zeraora can all OHKO Kingler with their Electric-type STAB moves. But Tapu Koko and Zeraora do not possess the bulk to switch into Kingler, and defensive variants of Zapdos are susceptible to getting outsped and KOed by a boosted Liquidation.

**Dragon-types**: Dragapult, Dragonite, and Hydreigon can all survive Liquidation, with Dragapult and Hydreigon being able to immediately force out Kingler with their STAB moves due to latter's atrocious Special Defense. But Dragapult and Hydreigon have to be wary of switching into Knock Off and Superpower respectively, while Dragonite can be overpowered by boosted Liquidations as it tries to set up or recover on Kingler.

**Faster threats**: Tornadus-T can stomach an unboosted Liquidation from Kingler and OHKO it with Hurricane. More offensive variants of Buzzwole with significant Speed investment can outspeed and deal significant damage to Kingler, with Choice Band sets threatening a OHKO. Special attackers such as Tapu Lele, Blacephalon, and Nidoking can outspeed and OHKO Kingler due to the latter's abysmal special bulk.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/slowpoke-fan.617219/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/

wanna review this after implementations before stamping
 
[OVERVIEW]

After two and a half decades, Kingler has returned to its OverUsed roots on Galarian shores as a dangerous Swords Dance user that can cleave through unsuspecting teams. Its coverage options in Knock Off, High Horsepower and Superpower allow it to muscle past checks like Slowbro, Toxapex, and Ferrothorn, while its Speed tier enables it to outspeed a number of Pokemon that its main competitor Crawdaunt hopelessly lags behind, such as Volcanion, defensive Zapdos, and Tank Buzzwole. While its nonexistent special bulk, inability to fit all of its coverage moves, and lack of priority moves like Aqua Jet can limit it significantly in some situations, the Kantonian crab will liquidate teams that attempt to dismiss its royal claim as an OverUsed threat at their own peril.

[SET]
Kingler @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Liquidation
- Knock Off / High Horsepower
- High Horsepower / Superpower

[SET COMMENTS]
Set Description
=========

The combination of Swords Dance and Sheer Force + Life Orb makes Kingler a deadly wallbreaker that can liquidate defensive cores after setting up. Liquidation is its STAB move of choice, synergizing with Sheer Force and Life Orb to exceed to power of Crabhammer while not taking any recoil. Kingler's coverage moves depend on what its team requires it to break past. Knock Off destroys Slowbro and Slowking while providing good utility by removing items from checks, and High Horsepower enables Kingler to OHKO Toxapex after a Swords Dance boost. Superpower is an alternative that allows Kingler to muscle through Ferrothorn and Rotom-W, while X-Scissor can be considered if Kingler desires to hit Tangrowth while still retaining the ability to break through the aforementioned Slowbro and Slowking at the cost of being fairly hapless against the ubiquitous Ferrothorn. An adamant nature guarantees the OHKO on Slowbro with Knock Off and Toxapex with High Horsepower after a Swords Dance boost, but a Jolly nature allows Kingler to outspeed threats like Timid Volcanion, Adamant Buzzwole, and Modest Heatran at the cost of missing out on the aforementioned KOs.

Team Options
========

Kingler fits best on bulky offense teams that appreciate its wallbreaking capabilities while possessing the defensive backbone to get it in safely on the field and speed control to handle faster threats. Zapdos and Tornadus-T are near-mandatory partners as they can check Grass-types like Rillaboom and Kartana that can threaten to OHKO Kingler while bringing it on the field safely with Volt Switch and U-turn respectively. Specially defensive Pokemon such as Landorus-T, Assault Vest Galarian Slowking, and Blissey (which) can help sponge special attacks from the likes of Tapu Koko, Zapdos, Rotom-W, and Tornadus-T that can threaten to OHKO Kingler make for fantastic teammates. Landorus-T and Blissey hold the distinction of being able to switch into the dangerous Dragapult while providing pivoting support via U-turn and Teleport respectively, and Galarian Slowking can help Kingler break through checks like Rotom-W, Dragonite, and Tangrowth with Future Sight (Gking can also lure stuff like heatran/hippo which kingler can threaten and/or setup against. You can maybe mention how common checks like pex and buzzwole get rolled by future sight too ? Or at least that it reduces the reliance on clicking swords dance to make progress) . Ground-types that can reliably block Volt Switch from the likes of Zapdos, Rotom-W, and Tapu Koko are appreciated, making Garchomp and Landorus-T good teammates (I would insist on why its a matter of regaining momentum more than simply tanking an attack, allowing you to potentially bring the crab back in later on). Weavile is a fantastic offensive partner for Kingler due to its ability to threaten checks to the former like Zapdos, Tornadus-T, Dragonite, and Tangrowth while providing reliable speed control with its fantastic speed tier and access to Ice Shard. It can also wear down common checks such as Ferrothorn, Tapu Fini, and Choice Band Buzzwole, forming a potent offensive core.

[STRATEGY COMMENTS]
Other Options
=============

Agility can be considered if Kingler wants to possess sweeping potential in certain gamestates, but it is generally a suboptimal choice due to Kingler already struggling to fit coverage moves and requiring the power boost of Swords Dance to wallbreak properly (Not to mention a good amount of faster mons won't be bothered by agility, kingler still dies from rillaboom's priority, adamant is still slower than the likes of scarf kartana and blacephalon at +2 and jolly lacks the power to ohko kart at +2 unless it runs superpower, idk how relevant that is but considering how difficult agility can be to fit, insisting on the drawbacks feels logical imo). Due to a number of Grass-types in the tier being rather frail on the special side, Kingler can run Ice Beam or Blizzard to surprise the likes of Kartana and Tangrowth despite having an abysmal Special Attack stat. However, this is very niche as Kingler is strapped for moveslots to begin with, and it does not benefit from running such moves outside of being able to nail the aforementioned Grass-types. Moreover, coverage moves like Superpower and X-Scissor are already capable of removing the aforementioned Grass-types.

Checks and Counters
===================

**Water-types**: Bulky Water-types such as Slowbro, Toxapex, Tapu Fini, and Rotom-W can survive even boosted Liquidations from Kingler. Slowbro can use Teleport to bring in a faster teammate that threatens Kingler after taking a hit, Toxapex can put Kingler on a timer with Toxic while using Haze to remove Swords Dance boosts, Tapu Fini can deal significant damage to Kingler with its Fairy STAB while Rotom-W OHKOes Kingler outright with Volt Switch or Discharge. However, Slowbro fears Knock Off, Toxapex gets flattened by +2 High Horsepower, Tapu Fini struggles to stave off boosted Liquidations, and Rotom-W can be surprised by Superpower. Tapu Fini and Rotom-W also lack reliable recovery, which makes them unable to check Kingler (or his teammates) in the long run.

**Grass-types**: Grass-types such as Rillaboom, Ferrothorn, Kartana, Tapu Bulu, and Tangrowth can comfortably take Liquidation while threatening Kingler with their Grass-type STAB moves. But it should be noted that Kingler can make progress against these Pokemon with Knock Off and threaten KOs on Ferrothorn and Kartana with Superpower. Rillaboom can also get worn down from switching in repeatedly due to its lack of reliable recovery and average physical bulk.

**Electric-types**: Zapdos, Tapu Koko, and Zeraora can all OHKO Kingler with their Electric-type STAB moves. But Tapu Koko and Zeraora do not possess the bulk to switch into Kingler, and defensive variants of Zapdos are susceptible to getting outsped and KOed by a boosted Liquidation.

**Dragon-types**: Dragapult, Dragonite, and Hydreigon can all survive Liquidation, with Dragapult and Hydreigon being able to immediately force out Kingler with their STAB moves due to latter's atrocious Special Defense. But Dragapult and Hydreigon have to be wary of switching into Knock Off and Superpower respectively, while Dragonite can be overpowered by boosted Liquidations as it tries to set up or recover on Kingler.

**Faster threats**: Tornadus-T can stomach an unboosted Liquidation from Kingler and OHKO it with Hurricane. More offensive variants of Buzzwole with significant Speed investment can outspeed and deal significant damage to Kingler, with Choice Band sets threatening a OHKO. Special attackers such as Tapu Lele, Blacephalon, and Nidoking can outspeed and OHKO Kingler due to the latter's abysmal special bulk.

(It could maybe be interesting to note than in general quicker paced teams won't fear Kingler due to its below average speed and their ability to dissuade him from setting up in the first place)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/slowpoke-fan.617219/
Quality checked by:
https://www.smogon.com/forums/members/tysonslayer.349443/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
 
GP Team done

add remove highlight comment

[OVERVIEW]

After two and a half decades, Kingler has returned to its OverUsed roots on Galarian shores as (I highly suggest condensing this down to just "Kingler is" because the phrasing is too casual. I also don't know if Kingler's position as a D-rank threat in RBY OU really warrants this writing.) a dangerous Swords Dance user that can cleave through unsuspecting teams. Its coverage options in Knock Off, High Horsepower, (AC) and Superpower allow it to muscle past checks like Slowbro, Toxapex, and Ferrothorn, while its Speed tier enables it to outspeed a number of Pokemon that its main competitor Crawdaunt hopelessly lags behind, such as Volcanion, defensive Zapdos, and tank Buzzwole. While its nonexistent special bulk, inability to fit all of its coverage moves, and lack of priority moves like Aqua Jet can limit it significantly in some situations, the Kantonian crab will liquidate teams that attempt to dismiss its royal claim as an OverUsed threat at their own peril.

[SET]
Kingler @ Life Orb (add a set name and put "Kingler" in parentheses)
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Liquidation
- Knock Off / High Horsepower
- High Horsepower / Superpower

[SET COMMENTS]
Set Description
=========

The combination of Swords Dance and Sheer Force + Life Orb makes Kingler a deadly wallbreaker that can liquidate defensive cores after setting up. Liquidation is its STAB move of choice, (fluff) synergizing synergizes with Sheer Force and Life Orb to exceed to the power of Crabhammer while not taking forcing Kingler to take any recoil damage. Kingler's coverage moves depend on what its team requires it to break past. Knock Off destroys Slowbro and Slowking while providing good utility (fluff) by removing items from checks, and High Horsepower enables Kingler to OHKO Toxapex after a Swords Dance boost. Superpower is an alternative that allows Kingler to muscle through Ferrothorn and Rotom-W. (RC, AP) while (Breaking sentence into two due to length of X-Scissor part, in addition to that move being a lesser option from the looks of it) X-Scissor can be considered if Kingler desires to hit Tangrowth while and still retaining retain the ability to break through the aforementioned Slowbro and Slowking at the cost of being fairly hapless against the ubiquitous Ferrothorn. An Adamant nature guarantees the OHKO on Slowbro with Knock Off and Toxapex with High Horsepower after a Swords Dance boost, but a Jolly nature allows Kingler to outspeed threats like Timid Volcanion, Adamant Buzzwole, and Modest Heatran at the cost of missing out on the aforementioned KOs.

Team Options
========

Kingler fits best on bulky offense teams that appreciate its wallbreaking capabilities while possessing the defensive backbone to get it in safely on the field and speed control to handle faster threats. Zapdos and Tornadus-T are near-mandatory near mandatory partners, (AC) as they can check Grass-types like Rillaboom and Kartana that can threaten to OHKO Kingler like Rillaboom and Kartana while bringing it on the field safely with Volt Switch and U-turn, (AC) respectively. Specially defensive Pokemon such as Landorus-T, Assault Vest Galarian Slowking, and Blissey which make for fantastic teammates, since they can help sponge special attacks from the likes of Tapu Koko, Zapdos, Rotom-W, and Tornadus-T, (AC) which that can threaten to OHKO Kingler make for fantastic teammates. Landorus-T and Blissey hold the distinction of being able to switch into the dangerous Dragapult while providing pivoting support via U-turn and Teleport, (AC) respectively, and Galarian Slowking can help Kingler break through checks like Rotom-W, Dragonite, and Tangrowth with Future Sight while reducing Kingler's reliance on Swords Dance to muscle past the likes of Toxapex and Buzzwole. Galarian Slowking also lures in checks like Hippowdon and Heatran that Kingler can take advantage of. Ground-types that can reliably block Volt Switch from the likes of Zapdos, Rotom-W, and Tapu Koko are appreciated, making Garchomp and Landorus-T good teammates. Weavile is a fantastic offensive partner for Kingler due to its ability to threaten checks to the former (what Pokemon is "the former" here?) like Zapdos, Tornadus-T, Dragonite, and Tangrowth while providing reliable speed control with its fantastic Speed tier and access to Ice Shard. It can also wear down common checks such as Ferrothorn, Tapu Fini, and Choice Band Buzzwole, forming a potent offensive core.

[STRATEGY COMMENTS]
Other Options
=============

Agility can be considered if Kingler wants to possess sweeping potential in certain gamestates game states, but it is generally a suboptimal choice due to Kingler already struggling to fit coverage moves and requiring the power boost of Swords Dance to wallbreak properly. Moreover, Kingler is outsped even after an Agility boost, (AC) Kingler is outsped by Choice Scarf users such as Kartana and Blacephalon if it opts to run an Adamant nature, (AC) and it would still be vulnerable to Rillaboom's Grassy Glide regardless of what nature it chooses. Due to a number of Grass-types in the tier being rather specially frail on the special side, Kingler can run Ice Beam or Blizzard to surprise the likes of Kartana and Tangrowth despite having an abysmal Special Attack stat. However, this is very niche, (AC) as Kingler is strapped for moveslots to begin with, and it does not benefit from running such moves a move outside of being able to nail the aforementioned Grass-types. Moreover, coverage moves like Superpower and X-Scissor are already capable of removing the aforementioned Grass-types them. (avoids repetition of phrase)

Checks and Counters
===================

**Water-types**: Bulky Water-types such as Slowbro, Toxapex, Tapu Fini, and Rotom-W can survive even a boosted Liquidations Liquidation from Kingler. Slowbro can use Teleport to bring in a faster teammate that threatens Kingler after taking a hit, Toxapex can put Kingler on a timer with Toxic while using Haze to remove Swords Dance boosts, Tapu Fini can deal significant damage to Kingler with its Fairy Fairy-type STAB while moves, and Rotom-W OHKOes Kingler outright with Volt Switch or Discharge. However, Slowbro fears Knock Off, Toxapex gets flattened by +2 High Horsepower, Tapu Fini struggles to stave off boosted Liquidations, (This somewhat goes against the first sentence. Are you saying that Fini can't constantly take boosted Liquidation?) and Rotom-W can be surprised by Superpower. Tapu Fini and Rotom-W also lack reliable recovery, which makes them unable to check Kingler in the long run.

**Grass-types**: Grass-types such as Rillaboom, Ferrothorn, Kartana, Tapu Bulu, and Tangrowth can comfortably take Liquidation while threatening Kingler with their Grass-type STAB moves. But However, (AC) it should be noted that Kingler can make progress against these Pokemon with Knock Off and threaten KOs on Ferrothorn and Kartana with Superpower. Rillaboom can also get worn down from switching in repeatedly due to its lack of reliable recovery and average physical bulk.

**Electric-types**: Zapdos, Tapu Koko, and Zeraora can all OHKO Kingler with their Electric-type STAB moves. But However, (AC) Tapu Koko and Zeraora do not possess the bulk to switch into Kingler, and defensive variants of Zapdos are susceptible to getting outsped and KOed by a boosted Liquidation.

**Dragon-types**: Dragapult, Dragonite, and Hydreigon can all survive Liquidation, with Dragapult and Hydreigon being able to immediately force out Kingler with their STAB moves due to latter's its atrocious Special Defense. But That said, (AC) Dragapult and Hydreigon have to be wary of switching into Knock Off and Superpower respectively, while Dragonite can be overpowered by boosted Liquidations as it tries to set up or recover on Kingler.

**Faster Threats**: Tornadus-T can stomach an unboosted Liquidation from Kingler and OHKO it with Hurricane. More offensive variants of Buzzwole with significant Speed investment can outspeed and deal significant damage to Kingler, with Choice Band sets threatening a an OHKO. Special attackers such as Tapu Lele, Blacephalon, and Nidoking can outspeed and OHKO Kingler due to the latter's its abysmal special bulk. Faster paced Faster-paced teams are also problematic for Kingler, as they can take advantage of Kingler's mediocre Speed tier and either force it out or dissuade it from setting up in the first place.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/slowpoke-fan.617219/
Quality checked by:
https://www.smogon.com/forums/members/tysonslayer.349443/
https://www.smogon.com/forums/members/yorunoxx.522758/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/

I'd like to take another look at this after this has been implemented.

GP Check 1/1

a-blue-banana-gif.645975
 
Last edited:
GP Team done

add remove highlight comment

[OVERVIEW]

After two and a half decades, Kingler has returned to its OverUsed roots on Galarian shores as (I highly suggest condensing this down to just "Kingler is" because the phrasing is too casual. I also don't know if Kingler's position as a D-rank threat in RBY OU really warrants this writing.) a dangerous Swords Dance user that can cleave through unsuspecting teams. Its coverage options in Knock Off, High Horsepower, (AC) and Superpower allow it to muscle past checks like Slowbro, Toxapex, and Ferrothorn, while its Speed tier enables it to outspeed a number of Pokemon that its main competitor Crawdaunt hopelessly lags behind, such as Volcanion, defensive Zapdos, and tank Buzzwole. While its nonexistent special bulk, inability to fit all of its coverage moves, and lack of priority moves like Aqua Jet can limit it significantly in some situations, the Kantonian crab will liquidate teams that attempt to dismiss its royal claim as an OverUsed threat at their own peril.

[SET]
Kingler @ Life Orb (add a set name and put "Kingler" in parentheses)
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Liquidation
- Knock Off / High Horsepower
- High Horsepower / Superpower

[SET COMMENTS]
Set Description
=========

The combination of Swords Dance and Sheer Force + Life Orb makes Kingler a deadly wallbreaker that can liquidate defensive cores after setting up. Liquidation is its STAB move of choice, (fluff) synergizing synergizes with Sheer Force and Life Orb to exceed to the power of Crabhammer while not taking forcing Kingler to take any recoil damage. Kingler's coverage moves depend on what its team requires it to break past. Knock Off destroys Slowbro and Slowking while providing good utility (fluff) by removing items from checks, and High Horsepower enables Kingler to OHKO Toxapex after a Swords Dance boost. Superpower is an alternative that allows Kingler to muscle through Ferrothorn and Rotom-W. (RC, AP) while (Breaking sentence into two due to length of X-Scissor part, in addition to that move being a lesser option from the looks of it) X-Scissor can be considered if Kingler desires to hit Tangrowth while and still retaining retain the ability to break through the aforementioned Slowbro and Slowking at the cost of being fairly hapless against the ubiquitous Ferrothorn. An Adamant nature guarantees the OHKO on Slowbro with Knock Off and Toxapex with High Horsepower after a Swords Dance boost, but a Jolly nature allows Kingler to outspeed threats like Timid Volcanion, Adamant Buzzwole, and Modest Heatran at the cost of missing out on the aforementioned KOs.

Team Options
========

Kingler fits best on bulky offense teams that appreciate its wallbreaking capabilities while possessing the defensive backbone to get it in safely on the field and speed control to handle faster threats. Zapdos and Tornadus-T are near-mandatory near mandatory partners, (AC) as they can check Grass-types like Rillaboom and Kartana that can threaten to OHKO Kingler like Rillaboom and Kartana while bringing it on the field safely with Volt Switch and U-turn, (AC) respectively. Specially defensive Pokemon such as Landorus-T, Assault Vest Galarian Slowking, and Blissey which make for fantastic teammates, since they can help sponge special attacks from the likes of Tapu Koko, Zapdos, Rotom-W, and Tornadus-T, (AC) which that can threaten to OHKO Kingler make for fantastic teammates. Landorus-T and Blissey hold the distinction of being able to switch into the dangerous Dragapult while providing pivoting support via U-turn and Teleport, (AC) respectively, and Galarian Slowking can help Kingler break through checks like Rotom-W, Dragonite, and Tangrowth with Future Sight while reducing Kingler's reliance on Swords Dance to muscle past the likes of Toxapex and Buzzwole. Galarian Slowking also lures in checks like Hippowdon and Heatran that Kingler can take advantage of. Ground-types that can reliably block Volt Switch from the likes of Zapdos, Rotom-W, and Tapu Koko are appreciated, making Garchomp and Landorus-T good teammates. Weavile is a fantastic offensive partner for Kingler due to its ability to threaten checks to the former (what Pokemon is "the former" here?) like Zapdos, Tornadus-T, Dragonite, and Tangrowth while providing reliable speed control with its fantastic Speed tier and access to Ice Shard. It can also wear down common checks such as Ferrothorn, Tapu Fini, and Choice Band Buzzwole, forming a potent offensive core.

[STRATEGY COMMENTS]
Other Options
=============

Agility can be considered if Kingler wants to possess sweeping potential in certain gamestates game states, but it is generally a suboptimal choice due to Kingler already struggling to fit coverage moves and requiring the power boost of Swords Dance to wallbreak properly. Moreover, Kingler is outsped even after an Agility boost, (AC) Kingler is outsped by Choice Scarf users such as Kartana and Blacephalon if it opts to run an Adamant nature, (AC) and it would still be vulnerable to Rillaboom's Grassy Glide regardless of what nature it chooses. Due to a number of Grass-types in the tier being rather specially frail on the special side, Kingler can run Ice Beam or Blizzard to surprise the likes of Kartana and Tangrowth despite having an abysmal Special Attack stat. However, this is very niche, (AC) as Kingler is strapped for moveslots to begin with, and it does not benefit from running such moves a move outside of being able to nail the aforementioned Grass-types. Moreover, coverage moves like Superpower and X-Scissor are already capable of removing the aforementioned Grass-types them. (avoids repetition of phrase)

Checks and Counters
===================

**Water-types**: Bulky Water-types such as Slowbro, Toxapex, Tapu Fini, and Rotom-W can survive even a boosted Liquidations Liquidation from Kingler. Slowbro can use Teleport to bring in a faster teammate that threatens Kingler after taking a hit, Toxapex can put Kingler on a timer with Toxic while using Haze to remove Swords Dance boosts, Tapu Fini can deal significant damage to Kingler with its Fairy Fairy-type STAB while moves, and Rotom-W OHKOes Kingler outright with Volt Switch or Discharge. However, Slowbro fears Knock Off, Toxapex gets flattened by +2 High Horsepower, Tapu Fini struggles to stave off boosted Liquidations, (This somewhat goes against the first sentence. Are you saying that Fini can't constantly take boosted Liquidation?) and Rotom-W can be surprised by Superpower. Tapu Fini and Rotom-W also lack reliable recovery, which makes them unable to check Kingler in the long run.

**Grass-types**: Grass-types such as Rillaboom, Ferrothorn, Kartana, Tapu Bulu, and Tangrowth can comfortably take Liquidation while threatening Kingler with their Grass-type STAB moves. But However, (AC) it should be noted that Kingler can make progress against these Pokemon with Knock Off and threaten KOs on Ferrothorn and Kartana with Superpower. Rillaboom can also get worn down from switching in repeatedly due to its lack of reliable recovery and average physical bulk.

**Electric-types**: Zapdos, Tapu Koko, and Zeraora can all OHKO Kingler with their Electric-type STAB moves. But However, (AC) Tapu Koko and Zeraora do not possess the bulk to switch into Kingler, and defensive variants of Zapdos are susceptible to getting outsped and KOed by a boosted Liquidation.

**Dragon-types**: Dragapult, Dragonite, and Hydreigon can all survive Liquidation, with Dragapult and Hydreigon being able to immediately force out Kingler with their STAB moves due to latter's its atrocious Special Defense. But That said, (AC) Dragapult and Hydreigon have to be wary of switching into Knock Off and Superpower respectively, while Dragonite can be overpowered by boosted Liquidations as it tries to set up or recover on Kingler.

**Faster Threats**: Tornadus-T can stomach an unboosted Liquidation from Kingler and OHKO it with Hurricane. More offensive variants of Buzzwole with significant Speed investment can outspeed and deal significant damage to Kingler, with Choice Band sets threatening a an OHKO. Special attackers such as Tapu Lele, Blacephalon, and Nidoking can outspeed and OHKO Kingler due to the latter's its abysmal special bulk. Faster paced Faster-paced teams are also problematic for Kingler, as they can take advantage of Kingler's mediocre Speed tier and either force it out or dissuade it from setting up in the first place.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/slowpoke-fan.617219/
Quality checked by:
https://www.smogon.com/forums/members/tysonslayer.349443/
https://www.smogon.com/forums/members/yorunoxx.522758/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/

I'd like to take another look at this after this has been implemented.

GP Check 1/1

a-blue-banana-gif.645975
Implemented!
 
Calm Mind + Draining Kiss variants of Tapu Fini are unable to deal enough damage to Kingler to beat it after a Swords Dance boost,

Specially defensive Pokemon such as Landorus-T, Assault Vest Galarian Slowking, and Blissey make for fantastic teammates, since they can help sponge special attacks from the likes of Tapu Koko, Zapdos, Rotom-W, and Tornadus-T, which can threaten to OHKO Kingler.

Kingler has shuffled its way into being onto Galarian shores as a dangerous Swords Dance user that can cleave through unsuspecting teams on Galarian shores. (placement of prepositional phrase seems a bit awkward, reworded to make the sentence better match the prose of the previous iteration)

make these changes and you're done
 
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