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Unpopular opinions

I'll likely be reinstating it, but, Dynamax and Terastal should require specific held items.

Terastal either adding an additional type ala Trick or Treat, or outright removing the STAB of the old moves like every other type changing feature, would had been better.

Tera Blast should had worked more explicity like Hidden Power; 65 BP attack of your Tera type, either physical or special depending on your higher stat. Terastalizing should instead bring it up to something like 80-85 BP in addition to STAB.

Stellar type, Dynamax Cannon and the Behemoth moves. should be SE versus the entire gauntlet of gimmicks: Megas, Primals, Ultra Necrozma and Max.
 
Water/Ground type Pokemon are some of the best Pokemon ever designed. We got my boy Swampert, we got my silly boys Gastrodon and Quagsire, and we got my sinnoh hoenn boy Whiscash. There is only one outlier, and even then, it's pre evolutions are AMAZING. It's Seismitoad. That guy has WARTS. But Palpitoad and Tympole? S-Tier Pre Evolutions.

Vikavolt is perfectly fine in terms of stats. So, battle-wise, it needs to use Agility to get moving with that Special Attack stat. However, if we increased the Speed to be relevant, we would have to lower other stats. Example: 77/70/90/115/75/73 (we exchange 30 special attack for speed.) It's now weaker on the special side, and its speed RUINS it entirely, especially for trick room teams. You can change the stats however, but it's not gonna be worth it. The only reason Vikavolt is thought to be faster is due to its Pokedex, but if we went by that rule, you would give Skarmory MORE Speed due to its Pokedex as well. Gardevoir would get a signature move that killed EVERYTHING on the field, including itself, and ignoring protect/detect/protect clones. In short, take the Pokedex with a grain of salt.

lemme know what you think my guys
 
The only reason Vikavolt is thought to be faster is due to its Pokedex, but if we went by that rule, you would give Skarmory MORE Speed due to its Pokedex as well. Gardevoir would get a signature move that killed EVERYTHING on the field, including itself, and ignoring protect/detect/protect clones. In short, take the Pokedex with a grain of salt.


I can't really confirm this is true but i have heard that the folks who code in the data for the mon and the folks who write the pokedex entries rarely communticate with each other.

(I hope thats not true because good lord...)
 
I can't really confirm this is true but i have heard that the folks who code in the data for the mon and the folks who write the pokedex entries rarely communticate with each other.

(I hope thats not true because good lord...)

An alternate take would be that Speed the stat =/= speed the physical quality, and is more descriptive of reaction time/dexterity than how fast a Pokemon can run.
 
The backlash Legends Z-A got is proof "certain" Pokémon fans just love to complain.

We got new Megas after a decade of waiting, Eternal Floette is FINALLY obtainable, some of the best characters, the best final boss in the entire series, and a redemption ark for one of Pokémon's weakest villains, yet they hate the game because of THE FUCKING BALCONIES?!

Those balconies are a thing in real life, they are called Juliet Balconies, look it up.
 
Here's a few more hot takes:

-After replaying Base BW, I think the story is overrated. Team Plasma COULD have been a great twist evil team, but the game quickly hammers it in that they are the bad guys by showing them beating a Munna up and stealing Pokémon from people. Also Ghetsis almost says the quiet part out loud when you confront him in Castelia City.

-There's no such thing as a "last good game/Gen", it's mostly just nostalgia combined with the inability to accept that a fan isn't a part of the target audience anymore.

-The QoL the newer games have made Gens 1-4 feel nearly unplayable. The only reason I would be playing something like Emerald or Platinum is for the Battle Frontier. Excluding that, I would take ORAS or BDSP over them any day of the week.

-Most Pokémon look better in 3D than 2D. Most of the "proof" that 3D is "lifeless" is either using a still image of the model, or just the idle animation, which is only like 10-25% of the whole picture. They have their own animations for each category of attack, there's animations for getting attacked and fainting, there's animations for stuff like being pet, showing affection, eating, which shows a lot more about a Pokémon compared to a sprite that only MAYBE has 1 looped animation. Again, I think nostalgia plays a role in that mindset.
 
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The backlash Legends Z-A got is proof "certain" Pokémon fans just love to complain.

We got new Megas after a decade of waiting, Eternal Floette is FINALLY obtainable, some of the best characters, the best final boss in the entire series, and a redemption ark for one of Pokémon's weakest villains, yet they hate the game because of THE FUCKING BALCONIES?!

Those balconies are a thing in real life, they are called Juliet Balconies, look it up.

I think it's valid to complain about what it's supposed to be one of the most beautiful looking and alive cities in the Pokemon world, and the next gen console graphics are not doing a good job conveying that. Worse is that it's not like there's a variety of areas in a wide region like other games which would've been a bigger challenge, Lumiose is the only place in the whole game they had to get right, and they didn't

I'm saying this despite me (kinda) liking the game
 
"no longer the target audience" always seems to be taken as "the target audience hasn't changed, the people have," but the reverse could also be true. It feels pretty obvious that a feature like the Battle Frontier was originally included because Pokemon's target audience was thought to appreciate it. So isn't the fact that continuing to want those features puts someone outside the current target audience an indication that there has been a significant change in the series' priorities and that it isn't solely nostalgia?
 
Here's a few more hot takes:

-After replaying Base BW, I think the story is overrated. Team Plasma COULD have been a great twist evil team, but the game quickly hammers it in that they are the bad guys by showing them beating a Munna up and stealing Pokémon from people. Also Ghetsis almost says the quiet part out loud when you confront him in Castelia City.

-There's no such thing as a "last good game/Gen", it's mostly just nostalgia combined with the inability to accept that a fan isn't a part of the target audience anymore.

-The QoL the newer games have made Gens 1-4 feel nearly unplayable. The only reason I would be playing something like Emerald or Platinum is for the Battle Frontier. Excluding that, I would take ORAS or BDSP over them any day of the week.

-Most Pokémon look better in 3D than 2D. Most of the "proof" that 3D is "lifeless" is either using a still image of the model, or just the idle animation, which is only like 10-25% of the whole picture. They have their own animations for each category of attack, there's animations for getting attacked and fainting, there's animations for stuff like being pet, showing affection, eating, which shows a lot more about a Pokémon compared to a sprite that only MAYBE has 1 looped animation. Again, I think nostalgia plays a role in that mindset.

I agree with all but the first point, though I’d say that one really just comes down to a matter of preference in how the story is approached.

I think it's valid to complain about what it's supposed to be one of the most beautiful looking and alive cities in the Pokemon world, and the next gen console graphics are not doing a good job conveying that. Worse is that it's not like there's a variety of areas in a wide region like other games which would've been a bigger challenge, Lumiose is the only place in the whole game they had to get right, and they didn't

I'm saying this despite me (kinda) liking the game

Your average player wouldn’t have any way of knowing this, but we’ve seen in the leaked beta builds that the buildings were originally more detailed, which makes it seem as though this is something they chose to simplify for performance reasons. And, well, Z-A does perform pretty nicely!

I suspect that after the backlash to Scarlet & Violet’s performance, they may have decided to focusing on making sure Z-A didn’t have the same problems. But every choice is going to come with a cost somewhere. One could still articulate the critique that they would like high-level graphics and performance, but if Game Freak were to make that a prriority, then time is going to be more of a factor, and the game was already delayed once. I’m sure some people wouldn’t mind the game being delayed even further, but delays also tend to mean higher production costs, and a lot of Pokémon fans go a bit feral if we don’t have news for a long period of time. I’m not saying there’s any right or wrong preference here, my point is just that there’s always a cost, and I think we can see what Z-A’s were.

So isn't the fact that continuing to want those features puts someone outside the current target audience an indication that there has been a significant change in the series' priorities and that it isn't solely nostalgia?

Well, they did say nostalgia combined with not being able to accept having drifted outside the target audience. They could both be contributing factors for why one considers a particular generation to be the “last good one.”

Personally, I don’t really have an issue with someone not liking the games anymore past a certain point; everyone’s got their tastes and all, and if the series isn’t aligning with those anymore, then it’s only natural to see that shift as a decline.

I do, however, bristle at the rhetoric around this stuff, as it’s so frequently in the tone of “The devs don’t care anymore / they just want to milk it for money.” Back when it was current, Gen 5 was my own favorite generation, and at that time, I was always annoyed by people who would trash it because the games “stopped being good” after Gen 1/2/3 because the discourse was always so hostile and incendiary, and these days I do see people who loved Gen 5 behaving in much the same way, and it really just gives me second-hand embarrassment as a fan of Gen 5. Even if I don’t like a subsequent entry to something as much as I liked a prior one, I make it a point to try to never be that kind of obnoxious about it. You can be critical, sure, but by and large I think people are just really bad at being reasonable critics. To some extent, I can’t fault them for that — humans often react with emotion first, and most people are laymen when it comes to understanding the production process of anything.

But I feel like it goes a bit past that when people so often seem to assume that the ones who are making the game are responsible for failing the consumer. That’s not simply being disappointed with something, that’s looking for someone to blame. We rarely seem to consider the possibility that maybe the developers have valid reasons for their choices and that our own priorities may actually just be the minority. It feels like it can never just be a practical thing; it always has to be framed as some kind of decay. Though, that’s a problem that goes way beyond just the Pokémon fandom.
 
Personally, I don’t really have an issue with someone not liking the games anymore past a certain point; everyone’s got their tastes and all, and if the series isn’t aligning with those anymore, then it’s only natural to see that shift as a decline.

I do, however, bristle at the rhetoric around this stuff, as it’s so frequently in the tone of “The devs don’t care anymore / they just want to milk it for money.” Back when it was current, Gen 5 was my own favorite generation, and at that time, I was always annoyed by people who would trash it because the games “stopped being good” after Gen 1/2/3 because the discourse was always so hostile and incendiary, and these days I do see people who loved Gen 5 behaving in much the same way, and it really just gives me second-hand embarrassment as a fan of Gen 5. Even if I don’t like a subsequent entry to something as much as I liked a prior one, I make it a point to try to never be that kind of obnoxious about it. You can be critical, sure, but by and large I think people are just really bad at being reasonable critics. To some extent, I can’t fault them for that — humans often react with emotion first, and most people are laymen when it comes to understanding the production process of anything.

But I feel like it goes a bit past that when people so often seem to assume that the ones who are making the game are responsible for failing the consumer. That’s not simply being disappointed with something, that’s looking for someone to blame. We rarely seem to consider the possibility that maybe the developers have valid reasons for their choices and that our own priorities may actually just be the minority. It feels like it can never just be a practical thing; it always has to be framed as some kind of decay. Though, that’s a problem that goes way beyond just the Pokémon fandom.
Welcome to modern fandom where reactionary backlashes are the norm and the commentary community lurks like sharks to strike and give their hot takes regardless on if they actually have anything worth saying.

And let's be real, only some of the backlash against ZA is for the game's quality. A good portion is also because of the atmosphere around Nintendo in the gaming community (at least on social media) has become more negative and the franchise has entered its "Sonic was never good" stage where its basically a punching bag. You can say that this isn't fair to dismiss criticism like this, but you can only be on the internet for so long before you realize most discourse on social media is in bad faith.
 
-After replaying Base BW, I think the story is overrated. Team Plasma COULD have been a great twist evil team, but the game quickly hammers it in that they are the bad guys by showing them beating a Munna up and stealing Pokémon from people. Also Ghetsis almost says the quiet part out loud when you confront him in Castelia City.
I mean the entire point is that Ghetsis is running a grift and trying to trick people so he can take over. The depth comes from the fact that multiple characters like N and Bianca get focus and character development and that the whole narrative is a commentary on propaganda.

Team Plasma being is wrong also kind of a necessary weasel so the player still engages with the gameplay.
 
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Your average player wouldn’t have any way of knowing this, but we’ve seen in the leaked beta builds that the buildings were originally more detailed, which makes it seem as though this is something they chose to simplify for performance reasons. And, well, Z-A does perform pretty nicely!

I suspect that after the backlash to Scarlet & Violet’s performance, they may have decided to focusing on making sure Z-A didn’t have the same problems. But every choice is going to come with a cost somewhere. One could still articulate the critique that they would like high-level graphics and performance, but if Game Freak were to make that a prriority, then time is going to be more of a factor, and the game was already delayed once. I’m sure some people wouldn’t mind the game being delayed even further, but delays also tend to mean higher production costs, and a lot of Pokémon fans go a bit feral if we don’t have news for a long period of time. I’m not saying there’s any right or wrong preference here, my point is just that there’s always a cost, and I think we can see what Z-A’s were.

While I dislike SV more, at least you could attribute the bad performance to the game having a large scope with Paldea: a fully connected open world region. It came at the cost of visuals and performance, and the latter one was alleviated for Switch 2 players.

Z-A in the other hand is just one big city to explore, most of the focus goes instead to the new battle system, but the world itself is one of the most compact in mainline games. That is already a huge cost for people who wanted to explore more than just Lumiose.

Welcome to modern fandom where reactionary backlashes are the norm and the commentary community lurks like sharks to strike and give their hot takes regardless on if they actually have anything worth saying.

And let's be real, only some of the backlash against ZA is for the game's quality. A good portion is also because of the atmosphere around Nintendo in the gaming community (at least on social media) has become more negative and the franchise has entered its "Sonic was never good" stage where its basically a punching bag. You can say that this isn't fair to dismiss criticism like this, but you can only be on the internet for so long before you realize most discourse on social media is in bad faith.

I won't deny either that plenty of criticism towards Pokemon is performative, as it tends to be on the Internet lately. Just look at the TCG where there's investors pretending to be fans of the series and they don't care about the actual game or even the cards themselves at all.
 
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