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Resource ORAS OU Teambuilding Competition 2025

Congratulations to Seasons for winning this week of TBC!
I'm also compiling every winning team so far into the Hall of Fame, expect more tags soon!
As for the next week of teambuilding competition, it's time to present.............................

:xy/Hawlucha:

While Tangrowth was appealing to some but not others last week, we can agree that Hawlucha is far from great. We commonly know Hawlucha for its performances in SM onwards, where it has access to terrain and the apropriate seeds to proc unburden from the get go. However, I believe there is room to improve Hawlucha in oras. While its movepool isn't anything special, it has enough variety to be annoying and dangerous in many situations. For the longest time, Hawlucha has only been viewed as the Substitute + Swords Dance sweeper that doesn't do enough damage after it has set up. But there are other sets this pokémon can take advantage of. Experimenting with bulk, semi-reliable recovery in drain punch, etc can be a really good starting point.
Let's see what the cooks have in the menu this week!
 
Hi, this is my first ever TBC. i dont know how to implement the images. ( thanks to mmtaccos i do know it now )

:Metagross: , :Cresselia: , :Garchomp: , :Breloom: , :Hawlucha: , :Manaphy:

Team paste: https://pokepast.es/0b1f5986fe58a610

Team Summary: This team works by combining strong early-game pressure with multiple mid- and late-game sweepers that naturally support each other’s matchups. Mega Metagross opens the game by forcing switches, setting Stealth Rock, and directly threatening many of Gen 6’s common defensive pivots, giving the rest of the team room to operate. Cresselia anchors the team defensively, soaking hits from top-tier physical threats like Garchomp, Landorus-T, and Mega Lopunny, spreading paralysis to slow down opposing offense, and using Lunar Dance to fully restore whichever sweeper is best positioned to win. Choice Scarf Garchomp provides essential speed control in a metagame filled with fast megas and setup sweepers, letting you revenge kill boosted threats and keep offensive teams from snowballing. Breloom breaks open defensive cores by abusing Spore to remove key walls from the game and pressuring bulky Water-, Rock-, and Ground-types, making it easier for the team’s sweepers to clean later. Hawlucha serves as a deadly cleaner once Unburden activates, easily sweeping offense that has been paralyzed or chipped by Metagross and Breloom. Manaphy rounds out the offense as a stallbreaker and win condition that punishes passive teams with Tail Glow + Rain Dance and forces out typical defensive answers, creating even more openings for Hawlucha or Garchomp to finish games. Altogether, the team functions as a layered hyper-offense that uses Metagross’s early pressure, Cresselia’s stabilizing support, and a trio of synergistic sweepers to overwhelm opponents from multiple angles.
 
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Hi, this is my first ever TBC. i dont know how to implement the images.

Metagross , Cresselia , Garchomp , Breloom , Hawlucha , Manaphy.
hi, to implement pokemon icons, simply type the names of them with colons surrounding them
here are some examples
1764194643049.png

:metagross: :cresselia: :garchomp: :breloom: :hawlucha: :manaphy:
 
:pmd/hawlucha: :pmd/gengar: :pmd/latias-mega: :pmd/landorus-therian: :pmd/clefable: :pmd/keldeo:
After taking a break from TBC (I dislike tangrowth), I have decided to be stupid again and "innovate", especially with the hawlucha set.
:pmd/hawlucha: : I was having a peaceful sleep when suddenly, red card hawlucha passed through my mind, idk why or how, but it happened.
Decided to make this hawlucha very bulky, enough to survive moonblast from clef at max HP and a 25% chance to survive after rocks, allowing you to get clef out of the field and get a swords dance and pick up a kill or heavily damage the chip if they don't have a contact punisher. Protect is there for the annoying mega medi/lop that can stop it with fake out (if lop has quick attack or medi bp, they got it).
:pmd/gengar: : I have never used gengar in ORAS, tested specs but felt like I had 0 speed control, so I decided to go with scarf. Still does a lot of damage and is able to revenge kill a lot of mons, and also doesn't risk a speed tie with mons that are in the 110 speed tier.
:pmd/latias-mega: : This latias went through gens. I have used the Defog set from SM, and added twave for the ORAS touch, since it's way more annoying here. Ice beam is there to hit excadrill and lando, but we are not able to hit volc that hard.
:pmd/landorus-therian: : Needed rocks, didn't want ot to be clef and needed a real ground immunity and an electric immunity, so lando.
:pmd/clefable: : First time using lorb clef and it puts in numbers, and ppl dont usually expect it much, it just destroys ferro/msciz/gliscor with ease.
:pmd/keldeo: : Wanted a literal nuke so I added the nuke itself, not much to say here as this is a pretty standard set.

Overall, this was one of the hardest teams for me to build for TBC (specially because of this pesky red card hawlucha), but I had a lot of fun with the process.

Thank you for reading and happy building!
 
:xy/volcanion: :xy/cloyster: :xy/serperior: :xy/garchomp: :xy/diancie-mega: :xy/hawlucha:

schizo feathers

I've had this team in the burner for over a year now that I constantly forget to share. those of you who know me well have encountered this team at least once in our battles and I am truly sorry for the terrorism I exposed you to. I remember I got the idea from this team from NoName6293 at some point in August or September last year when we were battling a lot. while I can't quite remember the original sets, I do remember that I changed the team quite a bit until I ended up on this 'final' version. however you will be fine should you stick to the original. you can tell it's dated because Cloyster still has King's Rock LOL

:volcanion:
Choice Scarf was built for these kinds of offenses. I can't count how many times this guy has bailed me out vs. a Weavile or Metagross threatening to kill everyone. I have Overheat and Sludge Bomb here instead of the usual Earth Power + Hidden Power Grass/ Toxic because I really value the sheer power of Fire-type Draco Meteor as well as having a super-effective hit vs. Clefable and a neutral move to use against a weakened Dragonite for example

:cloyster:
Cloyster is my spinner of choice and progress maker through its kamikaze Shell Smash.

:serperior:
screems

:garchomp:
I'm actually quite fond of this Swords Dance + Protect Garchomp set. the main purpose was for Garchomp to still be able to check certain contact attackers like Lopunny while still posing a threat with Swords Dance. Leftovers is likely a better item of choice however Rocky Helmet is still perfectly fine

:diancie-mega:
I remember copying this set from the SM analysis and it performing exceedingly well considering it's obvious handicaps. Enedeavor Diancie is a suprisingly adept Stealth Rock setter that I can guarantee will force progress from turn 1. it really fits in well to the main idea of the team by maintaing consistent pressure with its low HP Endeavors that it can strengthen with Substitute. the EV spread allows it to live Landorus-T Earthquake from full before mega evolving

:hawlucha:
the star of the show with one of my more innovative sets. while I don't remember the calcs, I do remember their purpose. essentially, when I was testing the team I came to find that Serperior really bullies this six (hence the presence of Scarf Volcanion). my remedy to this problem is giving Hawlucha some Special Defense investment and a Lum Berry. this lets you very easily set up on Serperior who gets totally owned and clipped trying to greed a paralysis. Stone Edge lets you deal with Zapdos (evil)

have fun!

edit: i fixed the cloyster...​
 
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