it's been a few months since my last post (sorry!), but I'd still like to wrap up and finish writing my thoughts on the Physically Defensive Pokemon in OU continuing on with the Ground-types in the tier. my original views have changed quite a bit especially after the recent ladder tournament, my two ORASPL games and now my work on the Checks and Counters thread but the crux remains the same.
A-
29.Landorus-Therian
I think Landorus-T is rated wayyy too low on the viability rankings. Landorus-T should be rated at least A tier alongside Rotom-W and Chansey. it is such an incredible pivot in how it slows down otherwise massively dangerous threats such as the almighty Mega Metagross. it's also easily a top 3 Stealth Rock user rivaling Garchomp and Mew (stop using Stealth Rock Excadrill).

Landorus-Therian (M) @ Rocky Helmet / Focus Sash
Ability: Intimidate
EVs: 248 HP / 8 Def / 252 Spe OR 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- U-turn
- Imprison / Rock Tomb
my personal favourite set is the fast Imprison set since it lets Landorus-T get up hazards while preventing opposing Stealth Rock vs. literally everything barring Mew and Jolly Garchomp.
Landorus-Therian (M) @ Rocky Helmet / Focus Sash
Ability: Intimidate
EVs: 248 HP / 8 Def / 252 Spe OR 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- U-turn
- Imprison / Rock Tomb
my personal favourite set is the fast Imprison set since it lets Landorus-T get up hazards while preventing opposing Stealth Rock vs. literally everything barring Mew and Jolly Garchomp.
while I personally prefer Imprison Landorus-T, I have to admit that it's no contest; nothing gets up Stealth Rock quite like Mew.
as you all know I am a sucker for offense/ hyper offense builds so having consistent Stealth Rock users like Landorus-T and Mew is absolutely massive. however this isn't all that Landorus-T can do...
Landorus-Therian (M) @ Rocky Helmet / Leftovers
Ability: Intimidate
EVs: 248 HP / 244 Def / 8 SpD / 8 Spe OR 248 HP / 164 Def / 96 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Stone Edge / Toxic
God forbid you face this with Mega Lopunny or Excadrill without Toxic or any contact attacker really. this Landorus-T set rivals Garchomp in its ability to get up the hazards and additionally, keep them up. none of the removal options in the tier really want to switch in to any of Landorus-T's moves. Excadrill gets smashed by Earthquake, Defog Zapdos takes an uncomfortably large chunk from Stone Edge while the Lati twins hate having to take a U-Turn into a potential Pursuit user.
all in all, Landorus-T is a great Physically Defensive piece with immense utility from Stealth Rock, Intimidate and U-Turn in addition to its powerful EdgeQuake combo letting it keep the hazards and thus pressure on the opposing team.
42.Hippowdon
if you peruse through the Checks and Counters thread you will notice that Hippowdon is listed as a check to a great many physical attackers. the only real physical attackers that truly threaten the hippo are Weavile with its super-effective Icicle Crash and Mega Gyarados with its super-effective Waterfall. that's it. everything else gets answered by the beast.
Hippowdon @ Rocky Helmet / LeftoversAbility: Sand Stream
EVs: 248 HP / 232 Def / 28 SpD OR 252 HP / 4 Def / 252 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Whirlwind / Toxic / Rock Slide
- Slack Off
Landorus-T with recovery. one of the biggest benefits of running Hippowdon is how it not only deals with the physical attackers in the tier, but also special attacking threats like Volcarona. there really isn't much more to say about this guy. get up Stealth Rock and click the other three moves accordingly.
this is one of those weirdo Pokemon that actually has a real niche thanks to one or two incredible interactions that make up for its otherwise mediocre showing. in this case, it's that Seismitoad completely absolutely ruins Rotom-W. there is absolutely nothing Rotom-W can do to make progress against a team that has a healthy Seismitoad. and that makes for a pretty good niche for an otherwise RU Pokemon.B
57.Seismitoad
Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 244 Def / 12 Spe
Bold Nature
- Stealth Rock
- Scald
- Earthquake / Toxic
- Refresh / Knock Off / Toxic
a third Stealth Rock user. the main draw here is the combination of Water Absorb and Refresh. Water Absorb makes Seismitoad completely immune and actually heal from Rotom-W's Hydro Pump while Refresh allows it to block potential progress from Will-O-Wisp. however this isn't all there is to Seismitoad's game. Knock Off makes for really good utility and progress making preventing Seismitoad from being a completely passive blob.
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while this is a little late, I do think that both Landorus-T and Hippowdon should be moved up just a bit. I believe Hippowdon should be ranked alongside Tyranitar since they're both staple pieces of arguably the strongest style in the tier. I also think Landorus should be ranked alongside Rotom-W as opposed to being lower than never used never seen Ferrothorn...





