Haha!, you looked, now you have to rate my team(and i could use the help...):
Crobat
Item: Wide Lens
Nature: Timid
Ability: Inner Focus
Evs: 160 hp, 132 sp att, 216 speed
Attacks: Hypnosis, Taunt, Air Slash, U-Turn
Stratagy: Crobat is my lead, my stratagy for him is for him 2 come out first, and put my oponent 2 sleep before they get a chance to attack., so i can switch to ninjask and start baton passing, it has wide lens to improve hypnosis' accuracy, taunt mostly for baton passers, U-Turn so it can leave after its job of hypnotising is done, and air slash, just incase he needs to go on the offencive. I'm focusing mostly on his speed, in hopes that he can out speed most oposing leads.
Ninjask
Item: Leftovers
Nature: Jolly
Ability: Speed Boost
Evs: 252 att, 252 speed, 6 def
Attacks: Baton Pass, Swords Dance, Substitute, X-Scissor
Stratagy: Ninjask comes in right after Crobat puts my oponent to sleep, then i substitute to survive, and swords dance when i get the chance, then when i get a decent speed boost and att boost, i baton pass it it one of my sweepers(Vire or sal). It also has X-Scissor for occasional offencive stands(if i get a chance to hit azelf or cresselia or something after a swords dance or two).
Electivire
Item: Expert Belt
Nature: Naughty
Ability: Motor Drive
Evs: 252 att, 80 sp att, 176 speed
Attacks: Earthquake, Thunderbolt, Cross chop, Ice Punch
Stratagy: My main sweeper, my mixvire. He has mostly physical moves, but also thunderbolt for its extra power, and so it cant be walled as eazyily. He has expert belt, and a decent variety of moves to help him sweep better.
Starmie
Item: Wise Glasses
Nature: Timid
Ability: Natural Cure
Evs: 172 hp, 120 sp att, 216 speed
Attacks: Thuderbolt, Rapid Spin, Surf, Recover
Stratagy: Starmie is my special sweeper, it has thunderbolt and surf for sweeping, rapid spin for...well, rapid spinning, and recover for healing(obviously), it has wise glasses to help it sweep, and speed boosting nat to giv it alittle of an upper hand on the opposition.
Salamence
Item: Life Orb
Nature: Jolly
Ability: Intimidate
Evs: 252 att, 252 speed, 6 hp
Attacks: Dragon Dance, Dragon Claw, Earthquake, Fire Blast
Stratagy: Salamence is another physical sweeper, it has DDance for if i dont BP to it, dragon claw, for STAB, earthquake, for power and some coverage, and fire blast, for thos steel types that EQ wont hit(skarmory, bronzong, ect). It has life orb, for added power, jolly nat, to boost his speed, and its evs r solely for making him a better physical sweeper.
Cresselia
Item: Leftovers
Nature: Calm
Ability: Levitate
Evs: 172 hp, 240 def, 96 sp def
Attacks: Psychic, Moonlight, Reflect, Toxic
Stratagy: Cresselia is my mixed wall, i hav calm nat to boost sp def, but hav most of my evs going toward def to balance it out, i hav psychic, cuz my pokes already hav ice and electric attacks, moonlight to heal, reflect to protect me from pursuit, and to even up the def-sp def relationship, and toxic for damage/oposing walls.
So thats my team, im focusing on crobat-ninjask to set up my sweepers, and electivire, starmie and sal can counter for each other(EQ on vire is countered by sal, ice beam on sal is countered by starmie, thunderbolt on starmie is countered by vire). And i also hav cresselia bringing up the rear to serve as my mix wall, and with reflect/toxic, it can help my sweepers tak out thos tough, ground-in pokes.

Crobat
Item: Wide Lens
Nature: Timid
Ability: Inner Focus
Evs: 160 hp, 132 sp att, 216 speed
Attacks: Hypnosis, Taunt, Air Slash, U-Turn
Stratagy: Crobat is my lead, my stratagy for him is for him 2 come out first, and put my oponent 2 sleep before they get a chance to attack., so i can switch to ninjask and start baton passing, it has wide lens to improve hypnosis' accuracy, taunt mostly for baton passers, U-Turn so it can leave after its job of hypnotising is done, and air slash, just incase he needs to go on the offencive. I'm focusing mostly on his speed, in hopes that he can out speed most oposing leads.

Ninjask
Item: Leftovers
Nature: Jolly
Ability: Speed Boost
Evs: 252 att, 252 speed, 6 def
Attacks: Baton Pass, Swords Dance, Substitute, X-Scissor
Stratagy: Ninjask comes in right after Crobat puts my oponent to sleep, then i substitute to survive, and swords dance when i get the chance, then when i get a decent speed boost and att boost, i baton pass it it one of my sweepers(Vire or sal). It also has X-Scissor for occasional offencive stands(if i get a chance to hit azelf or cresselia or something after a swords dance or two).

Electivire
Item: Expert Belt
Nature: Naughty
Ability: Motor Drive
Evs: 252 att, 80 sp att, 176 speed
Attacks: Earthquake, Thunderbolt, Cross chop, Ice Punch
Stratagy: My main sweeper, my mixvire. He has mostly physical moves, but also thunderbolt for its extra power, and so it cant be walled as eazyily. He has expert belt, and a decent variety of moves to help him sweep better.

Starmie
Item: Wise Glasses
Nature: Timid
Ability: Natural Cure
Evs: 172 hp, 120 sp att, 216 speed
Attacks: Thuderbolt, Rapid Spin, Surf, Recover
Stratagy: Starmie is my special sweeper, it has thunderbolt and surf for sweeping, rapid spin for...well, rapid spinning, and recover for healing(obviously), it has wise glasses to help it sweep, and speed boosting nat to giv it alittle of an upper hand on the opposition.

Salamence
Item: Life Orb
Nature: Jolly
Ability: Intimidate
Evs: 252 att, 252 speed, 6 hp
Attacks: Dragon Dance, Dragon Claw, Earthquake, Fire Blast
Stratagy: Salamence is another physical sweeper, it has DDance for if i dont BP to it, dragon claw, for STAB, earthquake, for power and some coverage, and fire blast, for thos steel types that EQ wont hit(skarmory, bronzong, ect). It has life orb, for added power, jolly nat, to boost his speed, and its evs r solely for making him a better physical sweeper.

Cresselia
Item: Leftovers
Nature: Calm
Ability: Levitate
Evs: 172 hp, 240 def, 96 sp def
Attacks: Psychic, Moonlight, Reflect, Toxic
Stratagy: Cresselia is my mixed wall, i hav calm nat to boost sp def, but hav most of my evs going toward def to balance it out, i hav psychic, cuz my pokes already hav ice and electric attacks, moonlight to heal, reflect to protect me from pursuit, and to even up the def-sp def relationship, and toxic for damage/oposing walls.
So thats my team, im focusing on crobat-ninjask to set up my sweepers, and electivire, starmie and sal can counter for each other(EQ on vire is countered by sal, ice beam on sal is countered by starmie, thunderbolt on starmie is countered by vire). And i also hav cresselia bringing up the rear to serve as my mix wall, and with reflect/toxic, it can help my sweepers tak out thos tough, ground-in pokes.