I've been doing a lot of roulette recently. While fun, it's better in short bursts. So, Once again, I'm after advice for a set-team for use in between roulette. I just want a team which can hold its weight in the OU environment without having one which is the same as everyone else's. This is a Wi-Fi team, so please bear that in mind (As In I don't have access to shoddy's IV Changing and stuff).
The Lead
Crobat @ black sludge
Jolly (+Spe - Sp.Atk)
160 HP / 132 Atk / 216 Spe
Hypnosis
Taunt
U-Turn
Aerial Ace
My lead. Fastest sleep lead, has a quick taunt and is generally annoying. Can U-turn away from stuff quickly and AAce for general STAB. I prefer AAce to Air slash because the 90 Accuracy hates me and its Sp.Atk sucks. Plus the Atk goes into U-turn as well.
Defence Force 1
Gliscor @ Leftovers
Impish (+Def - Sp.Atk)
252 HP / 252 Def / 6 Atk
Earthquake
Knock off
Roost
Stealth Rock
Standard Gliscour, and my main physical wall. Keeps heracross at bay. He can switch in fairly easily and has good access to reliable recovery. I've never really seen use for ice fang, whereas knock off is really invaluable. EQ + SR are just standard. And yes, it is shiny =)
Defence force 2
Umbreon @ Leftovers
Sassy (+Sp.Def - Spe)
252 HP / 252 Sp.Def / 6 Def
Wish
Baton Pass
Payback
??????
Another fairly standard umbreon. He doesn't mind taking ice beams or surfs thrown at glicour, and has good wish support for the whole team. As well as this, he has a very slow baton pass, to keep stuff safe. Currently the ?????? is Curse, but there isn't really anything to pass curse to, except maybe blastoise. Mean Look is a bit pointless as well, and I don't want the speed needed for taunt. Suggestions welcome =)
Utility
Blastoise @ Leftovers
Relaxed (+Def - Spe)
252 HP / 200 Sp.Atk / 58 Def
Rapid Spin
Roar
Hidden Power Electric
Ice Beam
A good utility for the team. Rapid spin and Roar are other invaluable qualities which I try and impliment on every team [along with Wish passing and Knock Off]. Aqua jet is a surprise kill on some sashers after the opponant has seen I'm running a utility set. Ice beam is just for coverage really. There doesn't seem to be anything else, and it can still hit dragons pretty hard. the EV Spread tries to balance it's defences while still allowing him to take a few Gyara EQs.
Offence 1
Hitmonlee @ choice band
Jolly (+Spe - Sp.Atk)
252 Atk / 252 Spe / 6 HP
Limber
Mach punch
Close Combat
Stone Edge
Blaze Kick
One of the few blissey counters with STAB Fighting. Doesn't mind thunderwave and has base 110 Sp.Def to eat ice beams with. Moveset is fairly standard, and shouldn't need explaining. Fighting types are always useful, and hitmonlee doesn't have too much trouble with Skarmory either.
Offence 2
Azelf @ Life orb
Timid (+Spe - Atk)
252 Sp.Atk / 252 Spe / 6 HP
Nasty Plot
Psychic
Thunderbolt
Flamethrower
I've always used this azelf. It's always been in set-teams I make. His moveset is self-explanitory, nasty plot up and sweep, or just sweep without nasty plot. Thunderbolt will allow him to threaten gyarados and other flyers who wish to switch in and attempt to wall me. It also allows me to hit heatrans as I'm not good at SRing for hidden powers.
Threats
Gyarados: I always find gyaras annoying. My best method of dealing with them seems to be azelf. Blastoise can Roar away any DDs they rack up.
Weavile: The reason I fear weavile is my reliance on Azelf to sweep. A pursuit and he's pretty stuffed. He isn't too much of a threat to anything else really, except maybe gliscour. It's weavile that makes me consider Protect/Choice Scarf on Azelf.
Jolteon: My only sponge for him is umbreon thanks to HP Ice. Umbreon can't really do anything back, and Jolteon can set stuff up while I struggle. It doesn't help that my Haxer is weak to his STAB T-bolt either...
Salamence: Mixed sets can screw me over quite a bit. He's just so Damn powerful.
Cresselia: Probably my biggest problem. Hitmonlee isn't doing anything, azelf needs lotsa nasty plots and won't survive repeated ice beams. Umbreon isn't doing too much and blastoise/Gliscor are hit SE (charge beam+ ice beam). Crobat can taunt him away from healing, but that's just prolonging, and he is also hit SE. she makes me consider Toxic for Umbreon.
Status: I don't have a status absorber, or a cleric. It's really hard to fit everything into a team of 6 =/
So, that's the team. All comments are welcome. If I've missed a threat, made an error, or you have some advice, It's appreciated =) Thanks.
The Lead

Crobat @ black sludge
Jolly (+Spe - Sp.Atk)
160 HP / 132 Atk / 216 Spe
Hypnosis
Taunt
U-Turn
Aerial Ace
My lead. Fastest sleep lead, has a quick taunt and is generally annoying. Can U-turn away from stuff quickly and AAce for general STAB. I prefer AAce to Air slash because the 90 Accuracy hates me and its Sp.Atk sucks. Plus the Atk goes into U-turn as well.
Defence Force 1

Gliscor @ Leftovers
Impish (+Def - Sp.Atk)
252 HP / 252 Def / 6 Atk
Earthquake
Knock off
Roost
Stealth Rock
Standard Gliscour, and my main physical wall. Keeps heracross at bay. He can switch in fairly easily and has good access to reliable recovery. I've never really seen use for ice fang, whereas knock off is really invaluable. EQ + SR are just standard. And yes, it is shiny =)
Defence force 2

Umbreon @ Leftovers
Sassy (+Sp.Def - Spe)
252 HP / 252 Sp.Def / 6 Def
Wish
Baton Pass
Payback
??????
Another fairly standard umbreon. He doesn't mind taking ice beams or surfs thrown at glicour, and has good wish support for the whole team. As well as this, he has a very slow baton pass, to keep stuff safe. Currently the ?????? is Curse, but there isn't really anything to pass curse to, except maybe blastoise. Mean Look is a bit pointless as well, and I don't want the speed needed for taunt. Suggestions welcome =)
Utility

Blastoise @ Leftovers
Relaxed (+Def - Spe)
252 HP / 200 Sp.Atk / 58 Def
Rapid Spin
Roar
Hidden Power Electric
Ice Beam
A good utility for the team. Rapid spin and Roar are other invaluable qualities which I try and impliment on every team [along with Wish passing and Knock Off]. Aqua jet is a surprise kill on some sashers after the opponant has seen I'm running a utility set. Ice beam is just for coverage really. There doesn't seem to be anything else, and it can still hit dragons pretty hard. the EV Spread tries to balance it's defences while still allowing him to take a few Gyara EQs.
Offence 1

Hitmonlee @ choice band
Jolly (+Spe - Sp.Atk)
252 Atk / 252 Spe / 6 HP
Limber
Mach punch
Close Combat
Stone Edge
Blaze Kick
One of the few blissey counters with STAB Fighting. Doesn't mind thunderwave and has base 110 Sp.Def to eat ice beams with. Moveset is fairly standard, and shouldn't need explaining. Fighting types are always useful, and hitmonlee doesn't have too much trouble with Skarmory either.
Offence 2

Azelf @ Life orb
Timid (+Spe - Atk)
252 Sp.Atk / 252 Spe / 6 HP
Nasty Plot
Psychic
Thunderbolt
Flamethrower
I've always used this azelf. It's always been in set-teams I make. His moveset is self-explanitory, nasty plot up and sweep, or just sweep without nasty plot. Thunderbolt will allow him to threaten gyarados and other flyers who wish to switch in and attempt to wall me. It also allows me to hit heatrans as I'm not good at SRing for hidden powers.
Threats
Gyarados: I always find gyaras annoying. My best method of dealing with them seems to be azelf. Blastoise can Roar away any DDs they rack up.
Weavile: The reason I fear weavile is my reliance on Azelf to sweep. A pursuit and he's pretty stuffed. He isn't too much of a threat to anything else really, except maybe gliscour. It's weavile that makes me consider Protect/Choice Scarf on Azelf.
Jolteon: My only sponge for him is umbreon thanks to HP Ice. Umbreon can't really do anything back, and Jolteon can set stuff up while I struggle. It doesn't help that my Haxer is weak to his STAB T-bolt either...
Salamence: Mixed sets can screw me over quite a bit. He's just so Damn powerful.
Cresselia: Probably my biggest problem. Hitmonlee isn't doing anything, azelf needs lotsa nasty plots and won't survive repeated ice beams. Umbreon isn't doing too much and blastoise/Gliscor are hit SE (charge beam+ ice beam). Crobat can taunt him away from healing, but that's just prolonging, and he is also hit SE. she makes me consider Toxic for Umbreon.
Status: I don't have a status absorber, or a cleric. It's really hard to fit everything into a team of 6 =/
So, that's the team. All comments are welcome. If I've missed a threat, made an error, or you have some advice, It's appreciated =) Thanks.