My Offensive Team:
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So yeah, this is one of my first attempts at an offensive team, and it has been doing great. I've beaten 5 people so far with the score at least 3-0. Not bad considering I just put it together a couple hours ago. I try to use immunities and resistances to create switch ins, but I actually do not do that much switching, and I make a lot of sacrifices. As far as I can see, it looks good, but I am probably wrong. Changes are in bold and you can see the resistances and immunities of the team here.

Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 252 HP/42 Atk/216 SDef
Careful nature (+SDef, -SAtk)
~ Crunch
~ Earthquake
~ Stone Edge
~ Pursuit
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Even though this set it old, it still catches people off guard, maybe not so much as a Choice Scarf Tyranitar, but still quite a bit. It counters bolt beamers, Starmie and the like. Sets up Sandstorm to support Garchomp and negate leftovers. It may be walled more easily, but I was raped by a lot of stuff before.

Gyarados @ Choice Band
Ability: Intimidate
EVs: 72 HP/252 Atk/184 Spd
Adamant nature (+Atk, -SAtk)
~ Earthquake
~ Ice Fang
~ Stone Edge
~ Aqua Tail
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Choice Band Gyarados, EV's ripped directly from the Smogon analysis, and a severely underrated set. Not one of Gyarados's standard counters can switch in without prediction. Dealing near KO damage to Celebi, Starmie and Zapdos, this is pain. All the moves are basically in there just for coverage. Aqua Tail over Waterfall because it does more damage to stuff like Cresselia, which helps me keep the pressure on.

Garchomp @ Yache Berry
Ability: Sand Veil
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
~ Swords Dance
~ Earthquake
~ Fire Fang
~ Outrage
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The Garchomp you all know and hate. Yache Berry is hardly ever used on Garchomp, and one they figure out I have it, it is usually too late, as Swords Danced Earthquake, Outrage or Fire Fang either one or two hit KO's all of its counters. Thinking of making it a bulky Salac Berry Garchomp as it as an even better chance at sweeping the opponent.

Bronzong @ Shed Shell
Ability: Levitate
EVs: 252 HP/152 Atk/8 Def/96 SDef
Sassy nature (+SDef, -Spd)
~ Rest
~ Sleep Talk
~ Gyro Ball
~ Earthquake
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Blah least favourite pokemon on the team but I guess it is necessary for countering Garchomp, Gengar and Mammoswine. EV's are standard and the moves are obvious. This also takes care of Electivire.

Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 20 HP/236 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
~ Fire Blast
~ Hidden Power [Ice]
~ Earth Power
~ Explosion
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The speed behind the team and a great revenge killer. Mainly for revenge killing Chomps that get past Bronzong also Gengars and Lucarios.

Starmie @ Leftovers
Ability: Natural Cure
EVs: 160 HP/216 Spd/132 SAtk
Timid nature (+Spd, -Atk)
~ Thunderbolt
~ Surf
~ Recover
~ Rapid Spin
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A spinner!!! I knew I was adamant against it for a long time, but I finally realized that I needed one. Also counters Gyarados and Infernape yay.
So there is the team, I have quite a few weaknesses, but none of them can really switch in to anything. Rate.