At a glance:
Pokemon:
Metagross @ Life Orb
Ability: Clear Body
EVs: 152 HP/252 SpAtk/104 Spd
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Earthquake
- Zen Headbutt
- Agility
My starter. Agility, and then wreck as many opposing PKMN as I can. It has taken an entire team out before.
Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 HP/108 Def/150 SDef
Bold nature (+Def, -Atk)
- Ice Beam
- Moonlight
- Psychic
- Thunder Wave
EVs make Cresselia DEADLY, in a wall-ish sort of way. Psychic for STAB. Ice Beam is really there as a filler I guess, although with all the Dragons running around, it doesn't hurt.
Umbreon (F) @ Leftovers
Ability: Synchronize
EVs: 252 HP/129 Def/129 SDef
Relaxed nature (+Def, -Spd)
- Toxic
- Wish
- Baton Pass
- Confuse Ray
Another wall. Unlike Cresselia, this one doesn't attack at all though. It's slow w/ Baton Pass + Wish for a reason: It Wishes, takes the hit for the next turn, then safely Baton Passes to the next pkmn who will get half of its health back if it needs it, as well as getting in for free. Confuse Ray and Toxic are there if I want to have fun with my opponent... or if he's my last Pokemon left.
Donphan (M) @ Leftovers
Ability: Sturdy
EVs:
Impish nature (+Def, -SAtk)
- Earthquake
- Rapid Spin
- Ice Shard
- Knock Off
Rapid spinner, and Knock Off is REALLY annoying. I have him come in on Bronzong a lot to take away his Leftovers, and to remove the Rocks which he more-than-likely decided to put there.
Porygonz @ Leftovers
Ability: Adaptability
EVs: 6 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Agility
- Tri Attack
- Thunderbolt
- Ice Beam
Special sweeper. He normally does some pretty sick things to the opposing team, with not many things being much faster than him after an Agility. Might stick a Life Orb on him.
Garchomp (F) @ Yache Berry
Ability: Sand Veil
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Dragon Claw
- Fire Fang
- Earthquake
SDYacheChomp, or however you say that. A late-game physical sweeper... that sweeps.. a lot.
And: Team Weaknesses/Resistances by Type
Pokemon:
Metagross @ Life Orb
Ability: Clear Body
EVs: 152 HP/252 SpAtk/104 Spd
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Earthquake
- Zen Headbutt
- Agility
My starter. Agility, and then wreck as many opposing PKMN as I can. It has taken an entire team out before.
Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 HP/108 Def/150 SDef
Bold nature (+Def, -Atk)
- Ice Beam
- Moonlight
- Psychic
- Thunder Wave
EVs make Cresselia DEADLY, in a wall-ish sort of way. Psychic for STAB. Ice Beam is really there as a filler I guess, although with all the Dragons running around, it doesn't hurt.
Umbreon (F) @ Leftovers
Ability: Synchronize
EVs: 252 HP/129 Def/129 SDef
Relaxed nature (+Def, -Spd)
- Toxic
- Wish
- Baton Pass
- Confuse Ray
Another wall. Unlike Cresselia, this one doesn't attack at all though. It's slow w/ Baton Pass + Wish for a reason: It Wishes, takes the hit for the next turn, then safely Baton Passes to the next pkmn who will get half of its health back if it needs it, as well as getting in for free. Confuse Ray and Toxic are there if I want to have fun with my opponent... or if he's my last Pokemon left.
Donphan (M) @ Leftovers
Ability: Sturdy
EVs:
Impish nature (+Def, -SAtk)
- Earthquake
- Rapid Spin
- Ice Shard
- Knock Off
Rapid spinner, and Knock Off is REALLY annoying. I have him come in on Bronzong a lot to take away his Leftovers, and to remove the Rocks which he more-than-likely decided to put there.
Porygonz @ Leftovers
Ability: Adaptability
EVs: 6 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Agility
- Tri Attack
- Thunderbolt
- Ice Beam
Special sweeper. He normally does some pretty sick things to the opposing team, with not many things being much faster than him after an Agility. Might stick a Life Orb on him.
Garchomp (F) @ Yache Berry
Ability: Sand Veil
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Dragon Claw
- Fire Fang
- Earthquake
SDYacheChomp, or however you say that. A late-game physical sweeper... that sweeps.. a lot.
And: Team Weaknesses/Resistances by Type