Gravity Grabbers!

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Crobat @ Wide Lens
Timid
160hp/132 SpA / 216 Spe

Hypnosis
Taunt
U-turn
Air Slash

Fastest taunt in the game really shuts down a lot of leads and a lot of setups. Usually after taunting. I'll uturn to the counter of the Gravity Setup!

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Clefable @ Leftovers
Bold
252hp/152def/104SpA
~Magic Guard
Gravity
Softboiled
Blizzard
Thunder

Clefable is the main setup for Gravity and thanks to Magic Guard and Softboiled. It makes me switching in and casting gravity alot easier. Blizzard and Thunder are there, for when switching out isn't readily an option so I have the same coverage as boltbeam.

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Jirachi @ Leftovers
Bold
252 HP/80 Def/176 Spe
Gravity
U-turn
Thunder
Wish

Secondary Gravity Setup. I needed something more along the support side for when gravity runs out and I need to get another one up. She also abuses gravity with Thunder and Serene Grace and increased accuracy.

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Garchomp @ Life Orb
Naughty
16atk/252spa/240 spe
Earthquake
Draco Meter \ Dragon Rush
Fireblast
Swords Dance

Sigh, as much as I hate Garchomp there really isnt anyone else I can think of who would sweep better with Gravity in effect then chain chomp. Swords Dance on the switch. Someone suggested dragon rush ealier due to gravities lowered evasion, I havent tried it in testing but with my main sweeper I kinda want reliablity. Fireblast for obvious steels who will switch in (EQ for Bronzong under the effects of gravity)

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Slowking @ Leftovers
Calm
212hp/44spa/252
Slack Off
Grass Knot
Blizzard
Surf

What likes to ruin garchomps fun? Bulky waters! What likes to ruin their fun? Other Bulky waters. Kinda of a vicious cycle. My Primere bulky water counter, shrugs off ace attemps aimed out garchomp. Hopefully while still under the effects of Gravity can abuse Blizzard. If not, he's still there to wear stuff with the combination of surf and slack off.

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Dugtrio @ Choice Band
Adamant
252atk/4spd/252spE
Earthquake
Stone Edge
Sucker PUnch
Aerial Ace

Dugtrio while a great revenge killer, also benefits a little bit from Gravity with Stone Edge. Also allowing EQ to hit fliers means double trouble for a certain steel bird. This is the only member of the team I'm unsure about. He often lands me at least two kills on his own if I play smart.

So yeah, thats my gravity team. If anyone can point out any glaring weaknesses I have or things I may have missed I'd appreciate it. Team building isn't my strong suit so the more help the better.
 
i'd suggest dropping blizzard for nasty plot personally...it would help you counter bulky waters better, which blizzard doesn't really do...
 
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