Not before the damage is done. Also, Trick Room is different because Trick Room teams are generally ripped apart by Tyranitar/Weavile.Because it stops itself.
Trick Room also lasts 5 turns and also makes slower pokes move before faster ones, but you aren't seeing anybody complaining about it, are you?
This is a vote/discussion.isn't this a vote not an argument
People, we are not voting on what it will have, we are voting on what it 100% will not have. This means all you "undecided" people might as well vote yes.Block/Spider Web - Yes/No
No, but I don't really care too much about this one.
Okay what? I thought this poll was on what it will get, not the other way around. So what does our Yes and No answer mean in regards to that?People, we are not voting on what it will have, we are voting on what it 100% will not have. This means all you "undecided" people might as well vote yes.
Nice. So already I get the impression that you think I'm dumber than you because I don't conform to your beliefs. Way to troll man.Look you dumbasses.
The reason we gave it Persistant was to boost the length of Gravity, Trick Room, Heal Block, Safeguard, and Tailwind. What everybody thought was that because it included Tailwind, it was automatically included in the movepool. That isn't the case, the ability can be changed, and WILL be changed if Tailwind loses. So while it may be a reason to use Persistant, it sure as hell isn't the only one. As for not seeing Trick Room or Tailwind in teams because we don't give it them, what proof do you have. Trick Room teams are quite effective already. There was also a Tailwind Suicune set posted in C&C so please, do your homework before you come to these threads and shoot your mouth off. Also, post a full vote.We gave this pokemon an ability to use Trickroom and Tailwind effectively.
If we don't, We won't ever see Tailwind or trick room team in Great use again.
It's one of the reasons to use Persistent.
Now Let's get that tailwind.
I don't have any strong opinions about any of the moves because I wasn't able to participate in the movepool discussion.People, we are not voting on what it will have, we are voting on what it 100% will not have. This means all you "undecided" people might as well vote yes.
Thats not a valid example, Blissey already got the crap beaten out of her by DLL. In all seriousness, it wouldn't hinder their capabilities against them, because Encore+Block does the same thing if it's locked into a non-healing move.I don't have any strong opinions about any of the moves because I wasn't able to participate in the movepool discussion.
I voted no because I had already voted yes for Heal Block.
That combination could completely hinder Blissey and other "walls" capabilities against this Pokemon.
The reason we gave it Persistant was to boost the length of Gravity, Trick Room, Heal Block, Safeguard, and Tailwind. What everybody thought was that because it included Tailwind, it was automatically included in the movepool. That isn't the case, the ability can be changed, and WILL be changed if Tailwind loses.
Yes to all of those.Will it have any chance of getting Trick Room, Taunt, Encore, Light Screen, Reflect, Safeguard, Spikes, Stealth Rock or Toxic Spikes?