Rate my shoddy team

I don't much about the new moves that were added and how good they are the pokemon so i'm seeking some help with this team i made on shoddy.
changes in bold
the team
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zapdos@choice scarf
pressure
spd:252 sp.atk:252 4atk
timid
thunderbolt
HP [ice]
u-turn
heat wave
Zapdos with choice scarf what could you want. It has high 492 speed so not much will out speed and if it can it kill it. Thunderbolt is one Zapdos's major attacks providing some power with this speed. HP [ice] is good choice agianst sallamence scince there becoming more popular with outrage. U-turn is a very useful scouting tool. Heat wave on the other hits steel types harder then thunderbolt can 2hko brozong leads ohkos yanmega which are out speed even after speed boost. this can be a good suprize to aero's that set up only to die have there rocks be blown away by rapid spin. thanks to scarf it come in later and revenge kill gyrados after dd hit and trick scarf pokemon that waste a turn trading scarfs.


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vaporeon@leftovers
water absorb
hp:188 def:252 sp.atk:68
bold
surf
toxic
wish
protect
Vaporeon provides a great backbone for this team with wish suport. Surf hits hard thanks to stab. Toxic stall hit any thing not poison or steel. toxic bulids up damage quickly and can be really nice when stalling help with blissey. Wish can heal up the team when it needs it. Protect give a good turn of healing to vaporeon and scout choice users. Great for taking fire blast or fire moves in genral for foretress.

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gangar@expert belt/life orb
levitate
atk:64 spd:252 sp.atk:192
hasty
substitute
focus punch
shadow ball
thunderbolt
Gangar is really helpful late game and cause many sweeps with a sub up. sub punch for the likes of snorlax and blissys that will be coming in to stop gangar. Shasow ball for stab. Destiny bond for when gangar is done his job. Also great for taking fighting attacks that come at snorlax and attacks things like infernape back. Thunderbolt can take care of water types and trick can hurt things that don't need expert belt or life orb.

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mamoswine@life orb
snow cloak
hp:64 atk:252 spd:192
adamant
ice shard
super power

stone edge
earthquake
High attack for massive pain thanks to life orb. Earthquake obliterates steel types. Stonedge for flying types. Ice shard for good priorty move. Super power for the easy ohko on blissey and a way touch brozong. Electric attack absorber for vaporeon. mammoswine is an amazing with life orb because it the power and freedom to lots of damage with an already high attack power.
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foretress@leftovers
sturdy
hp:252 atk:162 def:96
relaxed
stealth rock
rapid spin
earthquake
gyro ball
Stealth rocks gives everything damage upon entry getting rid of any focus sash helping gangar do btter late game. Earthquake for magnazone that try to kill foretress. Rapid spin gets rid of stealth rock so zapdos can get in safer to cause more damage. Gyro ball for a good stab attack. foretress and blissy make for a nice walling team with wish suporting it so it dosen't die so easy. all those nasty phycical attacks blissey hates can be taken by this guys massive defense. good at taking the new generation of outragers sallamense an kingdra. lucario is easy kill after deffence drop from close combat.

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blissey@leftovers
natural cure
hp:148 def:252 sp.atk:108
bold
ice beam
shadow ball
softbolied
toxic
Ice beam gives skymin trouble . Natural cure helps with status absorbing. toxic is great for stall based killing. wish can be passed around and heal wfat needs healing that turn. Shadow ball can help against gangar and the new rotom formes. shdow ball makes toxic stalling cressalia less painful and blissey can handle dusknoir much better.

threat list
Tyranitar:Vaporeon surf
Gyrados:Vaporeon toxic stall
Infernape:vaporeon surf
Azelf: zapdos stops leads/ gangar stops sweepers
Electivire:Foretress earthquake
Heracoss:Zapdos heat wave
Salamence:Mamosine revenge kill ice shard
Togekiss:Zapdos thunderbolt/ Mamoswine ice shard
Gangar:Blissey shadow ball
Lucario:Zapdos heat wave before SD/ foretress earthquake
Starmie:Zapdos thunderblot revenge kill
Weavile:Zapdos heatwave
Dugtrio:zapdos hp[ice]/foretress gyro ball
Porygon-z:Gangar sub punch
Machamp:Vaporeon toixc stall on no gaurd/gangar shadow ball on guts
Snorlax:Mamoswine superpower
Zapdos:Blissey ice beam
Suicune:Zapdos/Gangar thunderbolt
Breloom:Zapdos hp[ice] heat wave
Ninjask:Zapdos every attack except for u-turn
Metagross:Zapdos heat wave
Heatran:Vaporeon surf
Celebi:Blissey shadow ball/ice beam
Jirachi:Zapdos heat wave
Dragonite:Zapdos hp[ice]/Mamoswine ice shard revenge kill
Gallade:toxic stall combo with Vaporeon and Foretress
Yanmega:Zapdos everything but u-turn
Kingdra:Vaporeon toxic stall
Rosrade:Zapdos heat wave
Scizor:Zapdos heat wave
Deyoxys-e:Foretress Blissey stall combo
Skymin:Blissey ice beam
Tentacruel:Zapdos thunderbolt
Magnezone:Zapdos heat wave
Blissey:Mamoswine super power
Skarmory:Zapdos thunderbolt
Swampert:Vaporeon toxic stall

syenergy
Mamosine takes electric attacks for vaporeon also lures water attacks to vaporeon
Gangar can help spin block for foretress after it sets up stealth rocks
blissey and gangar cover each others major weakness
vaporeon takes fire attacks for foretress
zapdos takes ground moves for foretress
foretress
 
I don't much about the new moves that were added and how good they are the pokemon so i'm seeking some help with this team i made on shoddy.
dpmfa134.png

vaporeon@leftovers
water absorb
hp:188 def:252 sp.atk:68
bold
surf
TOXIC
wish
protect
Vaporeon provides a great backbone for this team with wish suport. Surf hits hard thanks to stab. HP [elc] can easily beat out other water types that aren't part ground. wish can heal up the team when it needs it. Protect give a good turn of healing to vaporeon and scout choice users.

Your team seems like you just threw 6 pokemon together, who have the roles down but dont really work together, but I decided to least comment on your Vaporeon Set. Toxic stalling w/ wish protect is the superior choice in my opinion; Leaves you only vulnerable to Steel who are all hit by surf for Nuetral and Tentacruel who is immune to 1 and resists the other.
 
you team doesnt really go together. it packs viable pokes, but they just seems to be a bit fragile around the edges.

i wouldnt suggest scarf on zapdos, in the long run, it may screw you.
maybe specs for the added boost, or LO/Expert belt for the freedom to switch your moves around.

i also notice that your team will hate staus conditions in the long run, and some focus sash pokes can and probably will screw you over. (infernape and to a lesser extent weavile).

if you really want a durable special wall, blissey is always the way to go. it can do quite a few things to mess up your opponents team.

and a bulky physical attacker wouldnt hurt you at all. run something along the likes of metagross or salamence.

make gengar alot more offensive. it lacks coverage and with that moveset, its not going to live up to its potential.

after that i think your team will fall into place on its own. (you dont have to do what i say. its all just suggestions.)

hope i helped.
 
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