Please note that this team was made relatively quickly and has not actually had much practice as of yet. It is just a work in progress that I would like some feedback on :)
1. Infernape @ Focus Sash
Jolly - Blaze
6 HP/252 Atk/252 Spe
~ Fake Out
~ Stealth Rock
~ Roar
~ U-turn
My take on the ever-popular Lead-Ape. Acts as a scouter for my team with U-turn and Roar, and is fast enough to get up stealth rock, survive a hit, and still be able to u-turn out or roar.
2. Miltank @ Leftovers
Impish - Thick Fat
252 HP/212 Def/40 Spe
~ Milk Drink
~ Heal Bell
~ Counter
~ Body Slam
This guy might be walled pretty easily by ghosts, but he packs quite a punch. Heal bell is phenominal for helping out my team, and Counter works extremely well with his high defenses and HP.
3. Flygon @ Choice Scarf
Mild - Levitate
152 Atk/220 SpAtk/136 Spe
~ Outrage
~ Earth Power
~ Draco Meteor
~ Fire Blast
Again, my attempt to be creative with a Scarfed Flygon. I tried to go for more of a special based Flygon, with Outrage as a backup in case I use one too many Draco Meteors. Works extremely well as my late game sweeper.
4. Lucario @ Choice Specs
Modest - Inner Focus
6 HP/252 SpAtk/252 Spe
~ Hidden Power Ice
~ Vaccuum Wave
~ Shadow Ball
~ Close Combat
IMO, SD Luke has become too popular for its own good, and there are too few Specs Luke's anymore. This guy can demolish pretty much anything that expects the normal SD Luke. I know what you're thinking, about close combat over Aura Sphere, but to be honest, it guarantees an easier 2HKO on Bliss than Aura Sphere, even with the -Atk Nature.
5. Dusknoir @ Leftovers
Careful - Pressure
252 HP/200 Def/56 SpDef
~ Will-O-Wisp
~ Pain Split
~ Shadow Sneak
~ Fire Punch/Thunder Punch
An evenly-oriented Dusknoir, designed to take hits from both Special and Physical attackers with ease. Fairly standard moveset apart from the careful nature.
6. Donphan @ Leftovers
Impish - Sturdy
252 HP/ 58 Atk/200 Def
~ Rapid Spin
~ Earthquake
~ Ice Shard
~ Stone Edge
My rapid spinner and strongest physical attacker. He serves as surprise sweeper at times when the opponent is led to believe that it is only to be used as a utility/defensive wall.
I can already tell that this team is lacking a bit on the physical side, so please take that into effect when rating. Also, I am most hesitant about Donphan on my team, so if you have anything that you think could replace it (or anything else really) feel free to say so. Any suggestions you have would be greatly appreciated. Just try not to flame it too much, it was just a kinda random team that I put together extremely quickly ;)

Jolly - Blaze
6 HP/252 Atk/252 Spe
~ Fake Out
~ Stealth Rock
~ Roar
~ U-turn
My take on the ever-popular Lead-Ape. Acts as a scouter for my team with U-turn and Roar, and is fast enough to get up stealth rock, survive a hit, and still be able to u-turn out or roar.
2. Miltank @ Leftovers

Impish - Thick Fat
252 HP/212 Def/40 Spe
~ Milk Drink
~ Heal Bell
~ Counter
~ Body Slam
This guy might be walled pretty easily by ghosts, but he packs quite a punch. Heal bell is phenominal for helping out my team, and Counter works extremely well with his high defenses and HP.
3. Flygon @ Choice Scarf

Mild - Levitate
152 Atk/220 SpAtk/136 Spe
~ Outrage
~ Earth Power
~ Draco Meteor
~ Fire Blast
Again, my attempt to be creative with a Scarfed Flygon. I tried to go for more of a special based Flygon, with Outrage as a backup in case I use one too many Draco Meteors. Works extremely well as my late game sweeper.
4. Lucario @ Choice Specs

Modest - Inner Focus
6 HP/252 SpAtk/252 Spe
~ Hidden Power Ice
~ Vaccuum Wave
~ Shadow Ball
~ Close Combat
IMO, SD Luke has become too popular for its own good, and there are too few Specs Luke's anymore. This guy can demolish pretty much anything that expects the normal SD Luke. I know what you're thinking, about close combat over Aura Sphere, but to be honest, it guarantees an easier 2HKO on Bliss than Aura Sphere, even with the -Atk Nature.
5. Dusknoir @ Leftovers

Careful - Pressure
252 HP/200 Def/56 SpDef
~ Will-O-Wisp
~ Pain Split
~ Shadow Sneak
~ Fire Punch/Thunder Punch
An evenly-oriented Dusknoir, designed to take hits from both Special and Physical attackers with ease. Fairly standard moveset apart from the careful nature.
6. Donphan @ Leftovers

Impish - Sturdy
252 HP/ 58 Atk/200 Def
~ Rapid Spin
~ Earthquake
~ Ice Shard
~ Stone Edge
My rapid spinner and strongest physical attacker. He serves as surprise sweeper at times when the opponent is led to believe that it is only to be used as a utility/defensive wall.
I can already tell that this team is lacking a bit on the physical side, so please take that into effect when rating. Also, I am most hesitant about Donphan on my team, so if you have anything that you think could replace it (or anything else really) feel free to say so. Any suggestions you have would be greatly appreciated. Just try not to flame it too much, it was just a kinda random team that I put together extremely quickly ;)