CAP 6 CAP 6 - Stat Spread Discussion / Submissions

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A few of you guys are posting some rather ridiculous spreads without using X-Act's Base Stat Ratings formula to back them up. From now on, it will be mandatory to include Base Stat Ratings with each of your stat spread submissions, otherwise they will be deleted on the spot.
 
Decided to revised my stat spread yet again. I finally found something I truly like.
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waterfight4hy9.png


105 / 110 / 95 / 70 / 100 / 75 = 555

Min-: 351/230/203/158/212/167
Min: 351/256/226/176/236/186
Max: 414/319/289/239/299/249
Max+:414/350/317/262/328/273

Borrowing inspiration from SBC and Billymills, I constructed this spread to have a good amount of defense on both side while having a decent attack score.

105/95/100: The HP allows this creature to make 101+ HP subs so Blissey can't break it in one go. It's also high so that you don't have to invest much onto it thus allow one to invest time on they're defenses. The 95/100 defenses make it a fairly study creature and can survive the strongest of hits from the Pokemon it's meant to check.

Defensively against the Top 10
-------------------------------------
Tyranitar
252 Atk Adamant CB Tyranitar’s Crunch vs 0 HP / 252 Def +Nature = 23.36% - 27.64%
252 Atk Adamant CB Tyranitar’s Earthquake vs 0 HP / 252 Def + Nature = 39.03% - 46.15%
252 Atk Adamant CB Tyranitar’s Earthquake vs 252 HP / 252 Def + Nature = 33.09% - 39.13%

Scizor
Adamant 252 Atk Scizor +2 LO Superpower vs 0 HP / 252 Def+ Nature = 78.92% - 93.16%
Adamant 252 Atk Scizor +2 LO Superpower vs 252 HP / 252 Def+ Nature = 66.91% - 78.99%
CB Scizor Superpower vs 0 HP / 252 Def +Nature = 45.58% - 53.85%

Heatran

Timid Heatran’s Earth Power vs 0 HP / 0 SpDef = 28.21% - 33.33%
Timid Heatran’s Earth Power vs 0 HP / 108 SpDef = 25.36% - 29.91%

Stratagem
Timid Stratagem’s Thunderbolt vs 0 HP / 0 SpD = 55.84% - 66.10%
Timid Technician Stratagem's Giga Drain vs 0 HP / 0 SpD = 52.99% - 62.68%
Modest Choice Specs Paleo Wave vs 0 HP / 0 SpD = 30.77% - 36.18%
LO Timid Stratagem Weather Ball in Sandstorm vs 0 HP / 0 SpD = 28.49% - 33.62%
LO Timid Stratagem Paleo Wave vs 0 HP / 0 SpD = 24.22% - 28.77%

Syclant
Timid Syclant +2 Ice Beam vs 0 HP / 0 SpD = 40.17% - 47.58%
Timid Syclant +2 Ice Beam vs 252 HP / 0 SpD = 34.06% - 40.34%

Zapdos
Timid LO Zapdos Thunderbolt vs 0 HP / 0 SpD = 112.82% - 133.33%
Timid LO Zapdos Thunderbolt vs 252 HP / 0 SpD = 95.65% - 113.04%
Bold/Calm Zapdos Thunderbolt vs 0 HP / 0 SpD = 70.66% - 83.76%
Bold/Calm Zapdos Thunderbolt vs 252 HP / 0 SpD = 59.90% - 71.01%

110 Atk
: People wanted a physically offensive Pokemon so I giving them what they want. 110 base stat is plenty when most of the thing this creature is attacking are weak to it's moves.

70 SpA: Just enough strength to fire off the occasional Hydro Pump or Ice Beam. Does have the potent for wall breaking It can if EV'd correctly.

75 Spe: With 144 Spe EVs, you outspeed max speed Jolly T-tar, Adamnt Scizor, and anyone within the 60 or below group. Now with a max speed of 273 and a Choice Scarf, this monster can outpace almost all form of Dragon Dancer known today.

Offensively against the Top 10 and a few others
-----------------------------------------------
Tyranitar
0 Atk Neutral Nature CAP6 Cross Chop vs 252 HP / 0 Def T-Tar: 107.92% - 127.72%
0 Atk CAP6 Waterfall vs 252 HP / 0 Def T-tar: 43.07% - 50.99%
108 Atk CAP Water vs 252/0 T-Tar: 47.52% - 56.44%

Heatran
0 Atk CAP6 Waterfall vs 0 HP / 0 Def Heatran: 54.38% - 64.05%
108 Atk CAP Waterfall vs 0 HP / 0 Def Heatran: 59.82% - 70.69%
0 Atk CAP6 Cross Chop vs 0 HP / 0 Def Heatran: 67.07% - 79.76%
108 Atk CAP6 Cross Chop vs 0 HP / 0 Def Heatran: 74.32% - 87.61%

Stratagem
0 Atk CAP Cross Chop vs 6 HP / 0 Def Gem: 110.28% - 129.60%
0 Atk CAP Waterfall vs 6/0 Gem: 88.47% - 104.67%
108 Waterfall vs 6/0 Gem: 97.20% - 114.64%

Skarmory
0 SpA Neutral CAP Hydro Pump vs 252/0 Skarm: 38.62% - 45.81% (It would required SpA+ Neutral and 176 SpA EVs to reliablely 2HKO Skarmory with Hydro Pump)

Salamence
0 SpA CAP Ice Beam vs 160/0 Mence: 66.85% - 78.71%
0 SpA CAP Blizzard vs 160/0 Mence: 84.10% - 99.19%
0 Atk CAP Ice Punch vs 160/0 Mence: 50.67% - 60.38%
108 ATK CAP Ice Punch vs 160/0 Mence: 56.06% - 66.85%

Gyarados
0 SpA CAP Hidden Power Electric vs 156/0 Dos: 41.08% - 48.65%
108 ATK Thunder Punch vs 156/100 Dos: 50.81% - 60.54%
0 ATK Thunder Punch vs 156/100 Dos: 45.41% - 54.05%
 
Alright, so a new BIG HP Spread from Deck Knight, now with more tweaks.

138/102/76/71/78/90
BST = 555

PSweep: 143 (Rank 3, Good)
PTank: 143 (Rank 3, Good)
SSweep: 102 (Rank 0, Average)
STank: 144 (Rank 4, Very Good)

ODB: -0.5 No Bias
PSB: 17.4 Slight bias to physical
BSR: 421 Excellent

HP: With No EVs you have 417 minimum HP. 104 HP Subs yay.

Attack: Enough to break 300 with Maximum investment. Should be sufficient to OHKO most Stratagem with Waterfall on a non-boosted nature.

Defenses: Has a little more special defense than defense. To wit:

Adamant CBTar Stone Edge on 0/0 Pokemon: 41-49%.

Modest Agility Pass Zapdos Thunderbolt on 0/0 Pokemon:
80-95%.

Adamant LO Scizor +2 Bullet Punch on 0/0 Pokemon:42-49%

Special Attack: Not awesome, not entirely impotent. IF No Guard or Compoundeyes somehow makes it, Blizzard would probably be the operative move of choice.

Speed: 90 means you can go +Speed and beat Base 100's. Given its prowess defensively without EVs, this is a good thing, yes?
 
came up with a spread 600BST
100/90/115/70/105/120
allows it to outspeed all top 10 pokemon except stratagem
opps forgot ratings
  • Physical Sweepiness - 142 good rank 3
  • Physical Tankiness - 163 rank 5 extremely good
  • Special Sweepiness - 111 rank 1 above average
  • Special Tankiness - 151 rank 4 very good
  • Offense/Defense Balance - -7.5 slight bias towards defense
  • Physical/Special Balance - 18.1 moderate bias towards physical
  • Overall Rating -563 excellent
 
120 / 101 / 104 / 80 / 85 / 62 = 552
Physical Sweepiness: 118, Rank 1 above average
Physical Tankiness: 167, Rank 5 Extremely good
Special Sweepiness: 97, Rank 0 Average
Special Tankiness: 141, Rank 3 good

ODB: Moderate bias to defense -19.1
PSB: Moderate bias to physical 19.9
BSR: 419 Very Good

Thought this might work well
 
OK, lets see here...

139HP/126ATK/83DEF/69SAT/94SDF/44SPE:
555 BST TOTAL

Just to get these spread stats out of the way...

Physical Sweepiness: Above Average (118)
Physical Tankiness: Very Good (152)
Special Sweepiness: Moderately Bad (76)
Special Tankiness: Extremely Good (169)
Offensive/Defensive Balance: Moderate Bias to Defence (-19.8)
Physical/Special Balance: Moderate Bias to Physical (18.2)
Overall Rating: Very Good (418)

Oh, and before you ask, I have NOT gone down Blissey road...

139HP/94SDF

I was originally going for 138HP so it can reach the magic 480 maximum, but since Deck Knight bet me to it, I had to improv... via increasing it by 1 POINT!! As for the SDF, I figured that 94SDF was enough to survive a TBolt from 252SAT Modest Zapdos WITHOUT any investments in HP OR SDF. And if it can do that, it SHOULD survive a GK from 252 SAT Modest Pyroak regardless of it's weight and a Giga Drain from 252 SAT Modest Technician Stratagem, again WITHOUT any investments. I should probably run some calcs just to be safe though, since it's such a bold claim.

126ATK

The Big Guns! 126ATK should be enough to OHKO 252HP 252DEF Bold Blissey with a single 0ATK Focus Punch, according to my calculations. And if it can do that, who knows how much it can do? Again, I'll probably have to run some calcs later, but for now I'm guessing it'll have no problems doing the same to Ttar and Heatran.

83DEF/69SAT/44SPE

These stats are there to make the BST spread checks. I was originally going for 96SPE to outspeed the Non-Uber ExtremeSpeeders, but no matter what else I did, the spread just wouldn't budge from "Slight Bias Towards Offence", which I didn't need, so I had to suffice with 44SPE...
 
I have below me two suggestions for sets, both with a 545 base stat total and a overall rating of 413 (Very Good)

Suggested Set #1
113/110/90/62/108/62=545
Physical Sweepiness: 127 Rank 2 : Moderately Good
Physical Tankiness: 143 Rank 3: Good
Special Sweepiness: 80 Rank -2: Moderately Bad
Special Tankiness 167 Rank 5: Extremely Good
Offense/Defense Balance: -14.8 Moderate Bias to Defense
Physical/Special Balance: 17.2 Moderate Bias To Physical
Overall Rating: 413 Very Good

A mixture of high attack and decent defenses gives this poke the ability to take a hit from anything and then deal back an attack with deadly power. (a Modest 252 Sp. Atk Zapdos using thudnerbolt doesn't manage to kill 252 HP/0 Sp.D with a neutral nature)

Suggested Set #2
142/104/79/70/88/62=545
Physical Sweepiness: 121 Rank 2 : Moderately Good
Physical Tankiness: 148 Rank 4: Very Good
Special Sweepiness: 88 Rank -1: Below Average
Special Tankiness 162 Rank 5: Extremely Good
Offense/Defense Balance: -16.0 Moderate Bias to Defense
Physical/Special Balance: 13.0 Moderate Bias To Physical
Overall Rating: 413 Very Good

This set has lower physical attacking power and more Special attack traded off with higher HP (a max difference of 488-430) mixed with lower base defenses.
Both sets have 62 to outspeed Tryannitar.

Edit: Impressive set Admiral Stalfos, you have my support if needed.
 
For anyone who likes my spread, I was considering raising the speed to base 93, so an offensive version could serve as a better check to Lucario (whose boosted x-speed does 71-84%) and mamoswine, outspeeding both +speed versions (outspeeds +mamo with neutral nature). I'd probably take a point each out of defense, spatk, and spdef, or 1 from def and 2 from spatk or spdef, so a quick opinion would be nice :S
I'd raise Speed to 95 so that it's not that obvious that you want to check Lucario. I'd just maybe drop HP to 95 too, or maybe SpA. Or just drop 1 from every other stat to get 99/89/89/89/89/95. :)
 
110/90/85/80/90/105 BST=560
Physical Sweepiness: 138 Good (3)
Physcial Tankiness: 134 Good (3)
Special Sweepiness: 123 Moderately Good (2)
Special Tankiness: 140 Good (3)
Offense/Defense Balance: -0.8 No Bias
Physical/Special Balance: 3.8 No Bias
Overall Rating: 419 Very Good

Changed my spread with less HP, and more defense and special defense. I think its well rounded and it complies with all the polls so far.

Stormtrooper look at the Stat Rating poll, it looks like very good will win and not many people will vote for a spread with a legendary BST.
 
Argh. Does anyone know a good damage calculator that lets you introduce the base stats and type(s), instead of having to choose from a database, like Metalkid's? It's driving me crazy, I haven't done any calcs for my new spread because of it.

Here's the raw spread, but I'll try to post some damage calcs if someone points me to a better/faster damage calculator:

vorjpj.png


As you can see, the defenses are very good, 110/90/100, which allows it to whistand the damage from switching and then some, if the opponent outspeeds it. And thanks to its adequate 80 speed, it will be able to outspeed with some EV investment most threats with moderate/low speed. Speed devils like Stratagem, Syclant and Fidgit are a lost cause, so I just didn't spend a lot of points trying to do so. The offensive stats are as uneven as possible (105 attack vs 65 Special Attack), to intentionally give it only one attacking option: If it's going to have great defenses, a good Attack stat, and with good certainty, Unaware to help it against stat boosters, it had to give up something: I didn't find it good to be SO versatile. Still, with the physical attacking stat, it will do great against the Top 5.

This will be probably my final submission.


Damage Calcs!

On the defense:

Stratagem:
- Modest Choice Specs Weather Ball in Sandstorm vs 252 HP/0 SpDef: 29.95% - 35.38%. That's the MAXIMUM damage Stratagem will ever do to my spread with a Rock move, not even a 3HKO with Leftovers negating SS damage. I'm not putting damage calcs for other rock moves, since this is the upper limit. everything else will do less or much less damage.

- Timid Thunderbolt vs 252 HP/0 SpDef: 46.23% - 54.72%. Without SR up, it only has a 6% chance of 2HKO, and with SR up, a 55% chance. Barring prediction on the opponent's side, you won't be switching into this, so you can survive a hit (plus whatever you switched into) and OHKO back.

- Timid Life Orb Technician Giga Drain vs 252/0 SpDef: 57.08% - 67.45%. I'm putting LO in this one, since the Technician set will surely use it because of the great synergy with giga Drain. As with TB, you shouldn't switch into this, and in you switch into a rock move, you are assured to kill it... Although, admittedly, with very little HP remaining.


Revenankh:
- Adamant Life Orb Hammer Arm (252 Attack EVs) vs 252 HP/0 SpDef: 51.65% - 60.85%. This is the highest damage it will ever do. Which is, to be honest, quite a lot, specially considering that CAP6 cannot OHKO back.

- Standard set Hammer Arm with no BU's, or ignored BU's thanks to Unaware vs 252 HP/0 SpDef: 29.01% - 34.20%. Ah, much, much better. This is what you will find 99% of the time, and is not even a 3HKO.


Fidgit:
- Timid Life Orb Earth Power (252 SpAtt EVs) vs 252 HP/0 SpDef: 36.08% - 42.69%. As always, the upper limit of damage: This is the maximum Fidgit can do against my spread (well, HP Electric does 1% more), which is not even a 2HKO. That means Fidgit will have to run away even if you switch on this, or it will risk being OHKOed.

- Timid Earth Power (0 SpAtt EVs) vs 252 HP/0 SpDef: 21.23% - 25.00%. This will be the most common set you'll encounter, and as you can see, the damage taken is really low, not even a 4HKO. Standard Fidgit just can't do anything to this.


Tyranitar:
- Adamant Choice Band Crunch (252 Att EVs) vs 252 HP/0 Def: 28.30% - 33.25%. The most powerful set on one of the most powerful pokémon, attacking the lower defensive side of my spread... And it's not even a 3HKO. Sweet.

- Adamant Choice Band Stone Edge (252 Att EVs) vs 252 HP/0 Def: 35.38% - 41.75%. More BP equals more damage, but it is still not a 2HKO, and of course, its accuracy is not exactly the best. Tyranitar will have to run for its life.

- Adamant Choice Band Earthquake (252 Att EVs) vs 252 HP/0 Def: 47.17% - 55.66%. Ah, this one isn't as good. If your opponent predicts right, 252 HP EVs won't be enough to stop it from being a 2HKO... However, my spread has that sexy 80 base Speed, which means you'll take a lot of damage on the switch, yes... But will have to run away or will get OHKOed back in the next turn.


Zapdos:
- Timid Life Orb Thunderbolt (252 SpAtt EVs) vs 252 HP/0 SpDef: 93.40% - 110.38%. Not pretty, not pretty at all, but we all knew this. At least, thanks to the great 110HP/100SpDef it has, there is a chance to survive it, even with SR up.

- Timid Life Orb Thunderbolt (252 SpAtt EVs) vs 252 HP/252 SpDef and boosting nature: 66.51% - 78.30%. Now that's pretty good, considering CAP6 isn't going to counter it anyway. Not a chance to OHKO, and depending on which moves CAP6 gets, you can even stay on a Zapdos switch in and damage it a lot.

- Bold/Calm Thunderbolt (0 SpAtt EVs) vs 252 HP/0 SpDef: 58.49% - 69.34%. The bulky Zapdos versions will still 2HKO, but you won't need to run any SpDef EVs to avoid the OHKO, allowing you to punish in the same situations as the above calculation.


Syclant:
- Timid Choice Specs Blizzard (252 SpAtt EVs) vs 252 HP/0 SpDef: 31.60% - 37.26%. Ho, ho, ho, look at this. The most powerful Blizzard Syclant can offer (without stat boosts), and it won't even be a 3HKO unless there's SS/Hail and it hits over 34% on the three hits. Meanwhile, your neutral STAB moves hurt its paper defenses, and there's a very good chance that CAP6 will be carrying a SE move to simply OHKO it.

- Timid Choice Specs Bug Buzz (252 SpAtt EVs) vs 252 HP/0 SpDef: 23.58% - 27.83%. If Blizzard can't do it, of course Bug Buzz won't. Syclant is countered hard with my spread, period.


Heatran:
- Modest Choice Specs Overheat (252 SpAtt EVs) vs 252 HP/0 SpDef: 44.34% - 52.36%. Ow. Big dent here, although it won't 2HKO because a) you outspeed it and b) the second hit will only do half the damage. Meanwhile, you have two STABs to choose to hit it SE.

- Modest Choice Specs Fire Blast (252 SpAtt EVs) vs 252 HP/0 SpDef: 37.97% - 44.81%. Still big damage, but fails to 2HKO, you outspeed it, yadda, yadda.

- Modest Choice Scarf Fire Blast (252 SpAtt EVs) vs 252 HP/0 SpDef: 25.47% - 29.95%. 3HKO? Not a chance. So, it will putspeed you for a second hit, then you send it to the junkyard with the STAB of your choice.


Scizor:
- Adamant Technician Choice Band Bullet Punch (252 Att EVs) vs 252 HP/0 Def: 10.38% - 12.26%. Yeah, try again, Scizor.

- Adamant Technician Choice Band X-Scissor (252 Att EVs) vs 252 HP/0 Def: 27.59% - 32.55%. That's better... But not good enough. It still fails to 3HKO, and you outspeed it.



Well, that does defense. I'll do offense tomorrow.
 
I'd raise Speed to 95 so that it's not that obvious that you want to check Lucario. I'd just maybe drop HP to 95 too, or maybe SpA. Or just drop 1 from every other stat to get 99/89/89/89/89/95. :)
Well I can't take 5 from HP because I'd lose the defensive bias, but I could do the 1 point or like 98/89/90/88/90/95. Either way I get weird numbers lol. I'm inclined to not touch it just in case 101 substitutes are handy (and dropping the offenses any further doesn't seem good).
EDIT: That seems good, thanks X-Act :)
EDIT: Changed, and hopefully that'll be it heh
 
You could also just raise Speed to 95 and leave the other stats untouched. You'll have 555 BST that way, and the other criteria would still be satisfied.
 
One important offensive damage calc -

Off a base Attack of 105 (around average for most of the submitted stat spreads) Adamant 252 produces an Attack stat of 339.

Technician Avalanche does around 71% to 0/0 Zapdos off an Attack of 339.

This is unimportant if Avalanche is boosted to 120BP as 339 Attack does 87.8 - 104% so CAP6 can OHKO if Zapdos has taken the slightest bit of damage.

Soo, it's important for your stat spreads to be able to survive 1 Thunderbolt from Zapdos, as Avalanche can OHKO non bulky variants if it is powered up.

Edit: Gothic Togekiss, I'm liking your spread Alot. Thanks for doing all those calcs, it really helps to get a better picture of how the spread performs.
 
i've been wondering this for a while, but what have all of you been using for doing your damage calcultions? also, would you mind posting a link for us newer member to use on our stat spreads?
 
For anyone who likes my spread, I was considering raising the speed to base 93, so an offensive version could serve as a better check to Lucario (whose boosted x-speed does 71-84%) and mamoswine, outspeeding both +speed versions (outspeeds +mamo with neutral nature). I'd probably take a point each out of defense, spatk, and spdef, or 1 from def and 2 from spatk or spdef, so a quick opinion would be nice :S

Actually I think you should keep it as is if not lower it some. We don't need to be countering Lucario and mamoswine because they aren't in the top 10. We aren't trying to make the perfect pokemon, in fact it's probably beneficial to give our pokemon weaknesses. Just not weaknesses to the current top 10 (except maybe Pyroak)
 
Actually I think you should keep it as is if not lower it some. We don't need to be countering Lucario and mamoswine because they aren't in the top 10. We aren't trying to make the perfect pokemon, in fact it's probably beneficial to give our pokemon weaknesses. Just not weaknesses to the current top 10 (except maybe Pyroak)
Well it's by no means countering either, I would just like to help it have some credibility as an offensive pokemon as well as a defensive one. I wanted to stray away from what could turn out to be another bulky water, we have enough of those, even though it's defensive capabilities allow it to be that. Still taking great damage from a boosted extremespeed, I don't think the extra speed is making it overpowered or anything.
 


Reposting because of now showing this.

Like I previously mentioned, this mon has very balanced stats, which still fit the requirements. While being more focused on the physical side, it can work as a Special Sweeper for example, and although it is more defensively oriented, it can still dish out some damage. The speed isnt that high because according to the Top Pokémon ( and I am sure someone already mentioned it ), the Pokémon has either very high speed or is lower than our CapMon, either relying on sheer power or priority.
 
155/80/82/120/50/68 BST: 555
Physical Sweepiness: Rank 0, Average
Physical Tankiness: Rank 5, Extremely good
Special Sweepiness: Rank 3, Good
Special Tankiness: Rank 1, Above average
Offense/Defense Balance: -6.9 Slight Bias to Defense
Physical/Special Balance: 1.9 No Bias(But it Still Falls into the Acceptable Balance)
Overall Rating, 391, Very Good

While it deserves Some Explanation, I'm a bit too busy to give it right now.

Basically, it has High Hp, Average to low defenses, Low Atk, and High Sp. Atk, with Low Spe.
 
Well it's by no means countering either, I would just like to help it have some credibility as an offensive pokemon as well as a defensive one. I wanted to stray away from what could turn out to be another bulky water, we have enough of those, even though it's defensive capabilities allow it to be that. Still taking great damage from a boosted extremespeed, I don't think the extra speed is making it overpowered or anything.

I agree that it needs to have enough speed to be considered an offensive threat, but I don't think anyone is going to argue that things such as Tyranitar and Heatran are not offensive threats. While making it comparible to tyranitar would be ridiculous, I do think that a speed around heatran's range would be suitable. It would be able to outspeed neutral natured 80s with a positive nature if you wanted it to, and attaching a scarf to it would even allow it to outspeed Strategem. Giving it base speed over 90 is really a waste of stats, since none of the top 10 are between 77 and 100 speed anyway. I still think that base 78 speed is the best bet to the ability to outspeed heatran without making it overpowered
 
I agree that it needs to have enough speed to be considered an offensive threat, but I don't think anyone is going to argue that things such as Tyranitar and Heatran are not offensive threats. While making it comparible to tyranitar would be ridiculous, I do think that a speed around heatran's range would be suitable. It would be able to outspeed neutral natured 80s with a positive nature if you wanted it to, and attaching a scarf to it would even allow it to outspeed Strategem. Giving it base speed over 90 is really a waste of stats, since none of the top 10 are between 77 and 100 speed anyway. I still think that base 78 speed is the best bet to the ability to outspeed heatran without making it overpowered
Except Ttar and Heatran have massive attack stats. While water/fighting have great high powered stabs, it can't pose as a large enough offensive threat if it gets outsped by too many things. And I can't give it any good attacking stats due to the fairly recent poll without making its defenses massive also... (PS: thanks for discussing with me :P)
 
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