
1. Jirachi@Choice Scarf
Nature: Jolly
EV: 252 Speed/ 176 Def / 80 HP
1. Trick
2. Iron Head
3. U-Turn
4. Stealth Rock
A slight variation on the standard Jirachi lead. It can screw up many leads. With Iron Heads 2HKOing Azelf/Dactyl, 60% of the time, they will flinch and won't do anything. T-Tar/Hippodwon/Swampert/Bronzong will be hampered by Trick, because they are all slow and won't gain much from a Tricked Choice Scarf. After using Trick, I can lay down SR, which every team needs.

2. Gliscor@Leftovers
Nature: Impish
Ability: Hyper Cutter
EV: 252 HP/Def
1. Roost
2. Knock Off
3. Ice Fang
4. Earthquake
Physical Wall. One of the best walls in the game, and best counter to a Salamence/Gyarados. Roost is too heal of course. Earthquake is a great STAB, and Ice Fang hits Salamence hard. Knock Off can really mess up some Pokemon as well.

3. Zapdos@Leftovers
Nature: Calm
EV: 252 HP/ 220 Sp. Def/ 36 Speed
1. Roost
2. Thunderbolt
3. Hidden Power Grass
4. Heat Wave
Most people don't realize how great of a Special Wall Zapdos can be. Even with little Def EVs, it can shrug of Scizor's STAB attacks, and OHKO with Heat Wave or just Roost to restore lost HP. Thunderbolt is a STAB attack, and HP Grass hits Swampert, who I have no other counters to.

4. Salamence@Leftovers
Nature: Naive
EV: 252 Attack/ 148 Speed/ 86 HP/ 24 Sp. Attack
1. Outrage
2. Earthquake
3. Fire Blast
4. Dragon Dance
DD Mence. It can outrun all DDMence's with 232 Speed+Neutral nature. Since I have no spinner, the Leftovers allow it too live a bit longer.

5. Lucario@Life Orb
Nature: Lonely
EV: 184 Atk/128 Sp. Attack/ 196 Speed
Ability: Steadfast
1. Agility
2. Close Combat
3. Hidden Power Ice
4. Dark Pulse
MixCario. A really good set, better than the MixApe. I think this set is way better than the MixApe. The only downfall is that it is not as fast (initially). But that's where Agility comes in. After using Agility, I commence the sweep. Close Combat is for Blissey, HP Ice for Dragons, and Dark Pulse for Ghosts.

6. Alakazam@Choice Specs
Nature: Timid
EV: 252 Sp. Attack/Speed
1. Psychic
2. Focus Blast
3. Signal Beam
4. Trick
TrixkSpecsZam. One of the best sets around. It can really screw with Pokes and mess up strategies. Plus, even if I don't need to use Trick, Choice Specs sure as hell benefit a 369 Sp. Attack power, boosting it too 554. Psychic gets STAB raising it too 135 (I think), and very few things can survive a STAB 135 BP attack coming from something with 554 Sp. Attack. Focus Blast is for Steels/T-Tar/Rock, and Signal Beam hits other Psychics/Celebi/Cresselia HARD.