If only I could actually build a team... (a DS RMT)

okay, so my team in Platinum needs quite a bit of work, and I was wondering if you could help me. Please note that me and my friends play without really caring about the tier list (besides ubers), so please, do not say that UUs do not work. I will also try to be more descriptive! Anyways, onto the team:

Team at a Glance:
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The Battle Plan:

Weavile.jpg

13375P34K The Weavile
Gender: Male
Nature: Jolly
Item: Life Orb
EVs: 252 Atk/ 252 Spe/ 6 HP
Moves:
Taunt
Pursuit
Night Slash
Ice Punch

Now, I know Weavile leads normally don't work well, but remember, I play mostly play with a specific group of friends, so it works. This Weavile works really well as a lead in the small group of friends I play with. the general strategy is to send it out and then use Taunt or Pursuit, depending on what my opponent's lead is. Generally, I Taunt things like Hypnosis leads and Pursuit anything that is threatened by leadvile. After that, Ice Punch and Night Slash are the main forms of attack, as both are powerful STAB moves and Ice Punch provides good coverage.

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Celebi the Celebi
Gender: Unknown
Nature: Modest
Item: Salac Berry
EVs: 252 Sp. A/ 126 Spe/ 126 Sp. D/ 6 HP
Moves:
Energy Ball
Calm Mind
Psychic
Baton Pass

This Celebi works well as both a special sweeper and a baton passer. The general plan for Celebi is to Calm Mind up, and then either use Psychic or Energy Ball as a form of attack. Both attacking moves provide decent coverage. If anything threatening comes out on Celebi, she then just Baton Passes the Calm Mind(s) to one of its teammates. Also, Celebi is my favourite pokemon, so it, of course, always has a spot on my team.

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Falcopunch the Infernape
Gender: Male
Nature: Quiet
Item: Salac Berry
EVs: 252 Sp. A/ 126 Atk/ 126 Spe/ 6 HP
Moves:
Flamethrower
Close Combat
U-Turn
Grass Knot

Mixape does wonders for this team. I usually send him in as a late game sweeper, but he also works well early game to KO a few. He provides great coverage and great support for the rest of the team, and is able to deal with quite a few of their weaknesses. Grass Knot is on this set for Bulky Waters, and U-Turn for scouting. Flamethrower and Close Combat for powerful STAB attacks. Meh, may not be standard, but it works.

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Mana the Mantine
Gender: Female
Nature: Sassy
EVs: 252 Sp. A/ 252 Sp. D/ 6 HP
Moves:
Surf
Ice Beam
Agility
Confuse Ray

Now, I know what you're thinking: "Mantine? You must be crazy" well, in the group I play with, she's beastly. The general plan is to use Agility for the first few turns, and then sweep for the rest, Confuse Raying anything that could be a threat. I know Mantine is one of the more "mediocre" of the bunch, but I like Mantine, so I use it.

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Amp the Raichu
Gender: Male
Nature: Jolly
Item: Leftovers
EVs: 252 Atk/ 252 Spe/ 6 HP
Moves:
Volt Tackle
Focus Punch
Light Screen
Substitute

That's right, the Electric mouse still exists. When I found out Raichu got Focus Punch, I had to make a SubPunch set, just because it is unusual and actually quite good. Obviously, we begin by subbing up, and then either Focus Punching or Volt Tackling. Light Screen is there to help the team with a Special Defense boost, and may also improve his longevity a bit.

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Mr. Roboto the Metagross
Gender: Unknown
Nature: Adamant
Item: Muscle Band
EVs: 252 Atk/ 126 Def/ 126 HP/ 6 Spe
Moves:
Bullet Punch
Meteor Mash
Ice Punch
Earthquake

Good ole' Metagross, always up to his bad assery. He is quite the beast on the battlefield, fielding both good offensive and defensive capabilities. The general plan is to send him out, and begin the beastlyness. Bullet Punch is a good STAB priority move and really helps against faster enemies. Meteor mash is another great STAB move with the chance to boost his already good Attack. Ice Punch is there to help against Ground types, something that really threatens Metagross. Earthquake is on because, well, its Earthquake. It provides great coverage for the team.


Well, there it is, it is a good team, but it could be better. I hope you can help me! Thanks and bye!

EDIT: hope I added enough description, if not, please tell me!
 
Eh, that lead really gets messed up pretty badly by leads (Metagross, Scizor) that have bullet punch... and a few other things...

I've never used it personally, but you could try giving him Counter... that way if you correctly predict your friends first movements (attacking or setting up) you can counter em'.

Oh, with a Focus Sash of course...
 
Fake Out/Taunt/Counter/Attack Weavile @ Focus Sash lead is a GOD and I highly recommend it. Fake Out breaks other leads' Focus Sashes, Taunt makes sure they don't set up anything advantageous for their team, and Counter hits hard when they're forced to attack you. Since ~90% of all leads carry only physical moves and at least one non-damaging move (Stealth Rock), and since most leads stubbornly try to get up SR no matter what, it's really easy to shut them down completely with a Fake Out-Taunt-Counter KO. It takes a lot of prediction to pull it off, but it will most often do a lot for your team and shut down the entry hazards/screens the opponent depends on. Focus Sash makes sure you OHKO every Bullet Puncher in the game with Counter. It also destroys many powerful physical attackers who get U-Turned into as you Counter (namely Scizor, who almost always gets sent in and always gets KO'd). Also, if you can get Weavile in at full health on DD Gyara or SD anything, you can just start spamming Counter and end their setup.
 
Celebi the Celebi
Gender: Unknown
Nature: Modest
Item: Salac Berry
EVs: 252 Sp. A/ 126 Spe/ 126 Sp. D/ 6 HP
Moves:
Energy Ball
Calm Mind
Psychic
Baton Pass

Maybe replace Salac with Lefties, or replace something with Substitute so Salac will be better. Also, your EVs seem strange, so maybe improve them too.


Falcopunch the Infernape
Gender: Male
Nature: Quiet
Item: Salac Berry
EVs: 252 Sp. A/ 126 Atk/ 126 Spe/ 6 HP
Moves:
Flamethrower
Close Combat
U-Turn
Grass Knot

You should definitely change the nature to Hasty/Naive, and maybe also replace the Salac Berry with a Life Orb. If not, change U-turn to Substitute maybe for a strong SubSalac Blaze Pokemon. Also, change the EVs too.


Mana the Mantine
Gender: Female
Nature: Sassy
EVs: 252 Sp. A/ 252 Sp. D/ 6 HP
Moves:
Surf
Ice Beam
Agility
Confuse Ray

I'd say to replace Mantine, but if you need to keep it, change it's EVs/moveset, or get a Timid one with Agility/Surf/Ice Beam/Hidden Power (if not, filler like Toxic, or even leave Confuse Ray).


Amp the Raichu
Gender: Male
Nature: Jolly
Item: Leftovers
EVs: 252 Atk/ 252 Spe/ 6 HP
Moves:
Volt Tackle
Focus Punch
Light Screen
Substitute

This set seems pretty unusual, but it MIGHT work. Maybe remove Light Screen and use something like Toxic (with Sub it can stall for a bit), or you can change the whole set/use something else.)


Mr. Roboto the Metagross
Gender: Unknown
Nature: Adamant
Item: Muscle Band
EVs: 252 Atk/ 126 Def/ 126 HP/ 6 Spe
Moves:
Bullet Punch
Meteor Mash
Ice Punch
Earthquake

Maybe try out a Choice Band or Life Orb for added power, or just Leftovers or a Lum Berry for taking hits/status.
 
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