





Introduction
So this is my first RMT, and first post on Smogon. I've been toying around with this team for quite a while now, and I think I finally have something that works. The strategy is to clean up Kingdra's counters, then set him up to finish off.

Heracross (M) @ Choice Scarf
Ability: Guts
EVs: 252 Atk / 252 Spe / 4 Def
Adamant Nature (+atk, - spa)
- Close Combat
- Megahorn
- Stone Edge
- Earthquake
My lead, and a good one at that. He can shut down my opponent's lead and so far no one seems to expect him. Focus sash leads give me a few problems, but seeing as how he outspeeds everything if they choose to set up, it'll just take two turns. Having a Scarfcross on my team has been pretty helpful. He serves as a great late game revenge killer as well.

Kingdra (M) @ Leftovers
Ability: Sniper
EVs: 252 atk / 228 spe / 28 hp
Adamant Nature (+atk, - spa)
- Dragon Dance
- Substitute
- Waterfall
- Outrage
My subdancing Kingdra, a primary sweeper for this team. I bring him in on something that really doesn't like him i.e. something using a fire, water or steel attack. His naturally bulky typing makes him very viable to use the sub/dance combo. The EV's allow him to outspeed pokemon with 130 base speed after a single DD. If my opponent allows him to get one DD, it can usually spell death for at least 2 pokes. If he gets 2, bad things are going to happen.

Azelf (M) @ Expert Belt
Ablility: Levitate
EVs: 96 atk / 216 Spe / 196 spa
Naive Nature (+spe, -spd)
- Zen Headbutt
- Ice Punch
- Fire Blast
- HP Ground
Yes, your eyes are correct, you see a Mixzelf. I've yet to see another mixed sweeping Zelf. It comes as a suprise to me seeing as how Azelf has a monstrous base 125 in both attacks and 115 base speed. I like to throw a nice curveball for my opponent on my team. The EVs give me enough to outspeed base 110's like Gengar, and the rest goes into his attacks. The lack of Grass Knot is necessary IMO, but I'm considering putting it on. Without it, I do lose a few things that I'd hit super effectively, but with it Heatran completely walls my ass somethin' fierce. Fire blast hits pretty much every steel out there, Ice punch takes out dragons, gliscor and other flying types besides Skarm. I like Azelf because he's pretty easy to switch in with his immunity to spikes and the ability to take no damage from EQ. The original moveset used Grass Knot, Fire punch, and Psychic as opposed to this one here, but so far I've found this one to be much more effective. I put a lot of thought into this Azelf and so far it's payed off for me.

Swampert (M) @ Leftovers
Ability: Torrent
EVs: 240 Hp / 216 Def / 40 Spa
Relaxed Nature (+def, -spe)
- Earthquake
- Ice Beam
- Surf
- Stealth Rock
The standard Mixpert. Comes in on a few attacks that my more fragile sweepers would suffer dearly from. A main use he has is setting up stealth rock, seeing as how my lead Hera doesn't obviously. Not really much else I can say that everyone probably doesn't already know about Mixpert. I'm considering replacing him on my team for a spinner such as Starmie, but I'm unsure to this point.

Heatran (M) @ Leftovers
Ability: Flash Fire
EVs: 252 spa / 252 spe / 4 hp
Timid Nature (+spe, - atk)
- Substitute
- Fire Blast
- Earth Power
- Toxic
My favorite poke on this team. This guy has done so well for me and there's nothing I dislike about him at all. He comes in on something that I know I can set up a sub on, and then I fire away stabbed fire blasts or earth powers. Toxic is a good sweep stopper, and it shuts Gyarados, Salamence, and many other sweepers straight down to hell. He also loves coming in on Scarftran's fire blast and setting up a sub with even more power.

Rotom-C (M) @ Leftovers
Ability: Levitate
EVs: 252 spe / 252 spa / 4 hp
Timid Nature (+spe, - atk)
- Thunderbolt
- Shadowball
- Will-o-Wisp
- Leaf Storm
This little guy has been quite the useful little tool (no pun intended). He counters a lot of things that are otherwise harmful to my team, and he serves as a great Gyarados counter. He's also a reason that I feel Grass Knot can come off of Azelf. I was thinking about changing his EVs and natures and turning them into a more defensive set, but I haven't had many battles with him so I'll continue as is.
Conclusion
I know my team could use a few improvements, which is obviously the reason I brought it here in the first place. I couldn't tell you the number of times that I've replaced a member of this team for something else. It seems like it's been having the most success with the current pokemon (out of 12 battles, I've lost once). Please rate, critique, and make suggestions.