First RMT (OU)

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Introduction
So this is my first RMT, and first post on Smogon. I've been toying around with this team for quite a while now, and I think I finally have something that works. The strategy is to clean up Kingdra's counters, then set him up to finish off.
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Heracross (M) @ Choice Scarf
Ability: Guts
EVs: 252 Atk / 252 Spe / 4 Def
Adamant Nature (+atk, - spa)
- Close Combat
- Megahorn
- Stone Edge
- Earthquake

My lead, and a good one at that. He can shut down my opponent's lead and so far no one seems to expect him. Focus sash leads give me a few problems, but seeing as how he outspeeds everything if they choose to set up, it'll just take two turns. Having a Scarfcross on my team has been pretty helpful. He serves as a great late game revenge killer as well.

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Kingdra (M) @ Leftovers
Ability: Sniper
EVs: 252 atk / 228 spe / 28 hp
Adamant Nature (+atk, - spa)
- Dragon Dance
- Substitute
- Waterfall
- Outrage

My subdancing Kingdra, a primary sweeper for this team. I bring him in on something that really doesn't like him i.e. something using a fire, water or steel attack. His naturally bulky typing makes him very viable to use the sub/dance combo. The EV's allow him to outspeed pokemon with 130 base speed after a single DD. If my opponent allows him to get one DD, it can usually spell death for at least 2 pokes. If he gets 2, bad things are going to happen.

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Azelf (M) @ Expert Belt
Ablility: Levitate
EVs: 96 atk / 216 Spe / 196 spa
Naive Nature (+spe, -spd)
- Zen Headbutt
- Ice Punch
- Fire Blast
- HP Ground

Yes, your eyes are correct, you see a Mixzelf. I've yet to see another mixed sweeping Zelf. It comes as a suprise to me seeing as how Azelf has a monstrous base 125 in both attacks and 115 base speed. I like to throw a nice curveball for my opponent on my team. The EVs give me enough to outspeed base 110's like Gengar, and the rest goes into his attacks. The lack of Grass Knot is necessary IMO, but I'm considering putting it on. Without it, I do lose a few things that I'd hit super effectively, but with it Heatran completely walls my ass somethin' fierce. Fire blast hits pretty much every steel out there, Ice punch takes out dragons, gliscor and other flying types besides Skarm. I like Azelf because he's pretty easy to switch in with his immunity to spikes and the ability to take no damage from EQ. The original moveset used Grass Knot, Fire punch, and Psychic as opposed to this one here, but so far I've found this one to be much more effective. I put a lot of thought into this Azelf and so far it's payed off for me.

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Swampert (M) @ Leftovers
Ability: Torrent
EVs: 240 Hp / 216 Def / 40 Spa
Relaxed Nature (+def, -spe)
- Earthquake
- Ice Beam
- Surf
- Stealth Rock

The standard Mixpert. Comes in on a few attacks that my more fragile sweepers would suffer dearly from. A main use he has is setting up stealth rock, seeing as how my lead Hera doesn't obviously. Not really much else I can say that everyone probably doesn't already know about Mixpert. I'm considering replacing him on my team for a spinner such as Starmie, but I'm unsure to this point.

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Heatran (M) @ Leftovers
Ability: Flash Fire
EVs: 252 spa / 252 spe / 4 hp
Timid Nature (+spe, - atk)
- Substitute
- Fire Blast
- Earth Power
- Toxic

My favorite poke on this team. This guy has done so well for me and there's nothing I dislike about him at all. He comes in on something that I know I can set up a sub on, and then I fire away stabbed fire blasts or earth powers. Toxic is a good sweep stopper, and it shuts Gyarados, Salamence, and many other sweepers straight down to hell. He also loves coming in on Scarftran's fire blast and setting up a sub with even more power.

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Rotom-C (M) @ Leftovers
Ability: Levitate
EVs: 252 spe / 252 spa / 4 hp
Timid Nature (+spe, - atk)
- Thunderbolt
- Shadowball
- Will-o-Wisp
- Leaf Storm

This little guy has been quite the useful little tool (no pun intended). He counters a lot of things that are otherwise harmful to my team, and he serves as a great Gyarados counter. He's also a reason that I feel Grass Knot can come off of Azelf. I was thinking about changing his EVs and natures and turning them into a more defensive set, but I haven't had many battles with him so I'll continue as is.

Conclusion
I know my team could use a few improvements, which is obviously the reason I brought it here in the first place. I couldn't tell you the number of times that I've replaced a member of this team for something else. It seems like it's been having the most success with the current pokemon (out of 12 battles, I've lost once). Please rate, critique, and make suggestions.
 
Seems pretty interesting to me, and good too. Several wallbreakers, walls, and a superb late game sweeper. I'm most concerned about 2 things, however, both of which are rather disturbing: your lead and your lack of a (non-lead) scarfer.

First of all, your lead. It's fine and dandy to have an anti-lead and to keep SR on Pert. But Scarfed as you are, you're bait for Focus Sashers and more. I'd suggest switching to an Anti-Lead Metagross of your own,

Lead
Occa Berry
Clear Body
Adamant
252 HP / 236 Atk / 12 Def / 8 Spe
~ Stealth Rock
~ Earthquake / Meteor Mash
~ Bullet Punch
~ Explosion

That's the standard. But if you want to keep SR on Pert, you can drop SR for all four offensive moves. Using all four of these moves will, in some combination, deal with nearly every lead in the game except Swampert itself (and you can send in Rotom for that.) Or if you opt for SR on Meta, I'd suggest using the other 3 attacks minus Explosion. That way you still net great lead coverage, only lacking a way to take out a second pokemon. It works excellent in my experience. If you do decide to run SR on Meta, drop it on Pert for Roar.

And now for your lack of Revenge. I'd scarf something else on your team. Azelf is a possible candidate with its enviable moveset and Speed/Attack, but it's weak to Pursuit. I'd say that you may in the end have to Scarf Heatran, despite my agreeance that SubTran is its best set. Use the standard set.

Hope this helps.
 
Seems pretty interesting to me, and good too. Several wallbreakers, walls, and a superb late game sweeper. I'm most concerned about 2 things, however, both of which are rather disturbing: your lead and your lack of a (non-lead) scarfer.

First of all, your lead. It's fine and dandy to have an anti-lead and to keep SR on Pert. But Scarfed as you are, you're bait for Focus Sashers and more. I'd suggest switching to an Anti-Lead Metagross of your own,

Lead
Occa Berry
Clear Body
Adamant
252 HP / 236 Atk / 12 Def / 8 Spe
~ Stealth Rock
~ Earthquake / Meteor Mash
~ Bullet Punch
~ Explosion

That's the standard. But if you want to keep SR on Pert, you can drop SR for all four offensive moves. Using all four of these moves will, in some combination, deal with nearly every lead in the game except Swampert itself (and you can send in Rotom for that.) Or if you opt for SR on Meta, I'd suggest using the other 3 attacks minus Explosion. That way you still net great lead coverage, only lacking a way to take out a second pokemon. It works excellent in my experience. If you do decide to run SR on Meta, drop it on Pert for Roar.

And now for your lack of Revenge. I'd scarf something else on your team. Azelf is a possible candidate with its enviable moveset and Speed/Attack, but it's weak to Pursuit. I'd say that you may in the end have to Scarf Heatran, despite my agreeance that SubTran is its best set. Use the standard set.

Hope this helps.

Thank you for the input. I have already made a few changes to the team. Sadly, Azelf makes a pretty nice mixed sweeper, but I'm starting to notice a few flaws to him. One, he can't break down walls as well, which means Blissey walls my ass something fierce. Two, he lacks a fighting move. Steel types hurt me pretty bad, as HP ground only seems to be effective on Heatran, and Tyranitar still walls him pretty well. Azelf has been replaced by the standard Mixape, and so far he's been doing rather well for me.

As far as the lead goes, I think I will go back to my old Meta. It was the exact same one you posted, and while I used him he worked very well. Although, lately I've been trying out an anti lead that's worked better for me than Hera ever did; Specsdoom. Yeah, that's right a specs houndoom. He wrecks Bronzong, Zelf, and many other common leads, and he's great to have in late game too. If the opponent sets up SR, they die the next turn. If they kill me, then I bring in a revenge killer to take them out and they don't get SR down. Either way, he works wonders.

As far as a scarfer goes, I may have the solution. I take WoW off of Rotom, and turn it into a trick scarfer. IMO, it's probably one of the best solutions for this team. He can cripple a wall or sweeper with it, which would allow me to set up one of my two sub users and thus reek havoc on my opponent's team. If I don't need to cripple a wall, he can serve as a great scarf user on his own as well. He can come in and take down Gyara, Mence, and others as well. Not to mention, the scarf gives him the edge on other Rotoms, which could otherwise be problematic for the rest of the team.
 
FULLY UPDATED TEAM


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Metagross (M) @ Occa Berry
Ability: Clear Body
EVs: 244 Atk / 12 Spe / 252 HP
Adamant Nature (+atk, - spa)
- Bullet Punch
- Stealth Rock
- Explosion
- Earthquake

The new lead. Pretty much always sets up stealth rock. His only purpose after that is to explode on something, hopefully a sweeper beginning to set up. I don't even mind him being trick scarfed because I really only bring him in to explode anyways.

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Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 108 atk / 144 spe / 156 hp / 100 def
Adamant Nature (+atk, - spa)
- Dragon Dance
- Stone Edge
- Waterfall
- Taunt

A little change of my own. He replaced my subdancing Kingdra, and I've really had nice benefits from said change. He usually gets off 2 DDs, seeing as how people don't expect taunt and they try to phaze/status his life. This Gyara completely forces the opponent to take him down with an attacking move. After one DD, he OHKO's non-bulky Zapdos which is a big counter to him. I primarily use this Gyara in early game to draw out my opponents sweepers due to the fact that their walls do them no good.

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Infernape (M) @ Life Orb
Ablility: Blaze
EVs: 64 atk / 192 Spe / 252 Spa
Naive Nature (+spe, -spd)
- Close Combat
- Grass Knot
- Fire Blast
- HP Ice

Hooray for Mixape. The reason Azelf wasn't working so well was because the main wall that hurt my team was Blissey, which Azelf couldn't touch even with physical attacks. I'm sure we pretty much know how a Mixape works, so there's not a lot to say about him. Obviously he destroys Blissey and Snorlax, both problems for this team. Also takes down Mence, Pert, and the steel types that give me troubles. I mainly use him for cleanup when my opponent's faster sweepers are out of commission.


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Swampert (M) @ Leftovers
Ability: Torrent
EVs: 240 Hp / 216 Def / 40 Spa
Relaxed Nature (+def, -spe)
- Earthquake
- Ice Beam
- Surf
- Roar

Still kept Swampert around but this time with roar. Roar makes him a good sweep stopper seeing as how he can take a kick to the nuts. Great counter to Heatran, Mence. and Gyarados. He can absorb the Tbolt coming at Gyarados, which is a HUGE plus.

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Heatran (M) @ Leftovers
Ability: Flash Fire
EVs: 252 spa / 252 spe / 4 hp
Timid Nature (+spe, - atk)
- Substitute
- Fire Blast
- Earth Power
- Toxic / Explosion

I'm using him more and more, and I find myself in situations where I would need explosion more than Toxic, namely when fighting Gyara. He still works wonders on this team, and shuts down every steel type that comes his way. I love when opposing Scarftrans think that they can come in and Earth Power my life, only to find that I've subbed on the switch.
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Rotom-W (M) @ Leftovers
Ability: Levitate
EVs: 252 spe / 252 spa / 4 hp
Timid Nature (+spe, - atk)
- Thunderbolt
- Shadow Ball
- Hydro Pump
- Trick

A good wall/sweep crippler. I'm unsure if I should replace him with a regular scarfer, a fast choice bander, or a CB scizor, as he doesn't serve as a revenge killer with Trick. Someone I was considering was Weavile with a SD set or a CB.

Final Thoughts:
So I've made a few major changes that I'm hoping will work out to my advantage. The strategy of this team is to cripple the opponents walls, or stop them from sweeping and then finish them off with sweepers of my own like Infernape or Gyara. Any more critique would be very helpful.
 
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