You just crossed the border into hurtville (uu)

This is my first rmt, as it says, it's for uu.

yanmega.png

Yanmega (M) @ Life Orb
Ability: Tinted Lens
EVs: 104 HP/152 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Hp:groung
- Psychic
- Bug Buzz
- Air Slash

Okay, yanmega leads off. His power allows him to dish out powerfull hits, combined with speed boost, gives him great sweeping providability. But he hates stealth rock. Psychic provides great coverage on things like crobat. Bug buzz and air slash provide STAB and allows Yanmega to counter fighting, psychic, and dark types.
blaziken.png

Blaziken (M) @ Life Orb
Ability: Blaze
EVs: 72 Atk/184 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Fire Blast
- Superpower
- Hidden Power [Electric]
- Vacuum Wave

Wall Breaker. How does it help the team? By getting 2hko's on everything in UU. Chansey, Registeel/rock/ice, weakened dark and normal types, water types, etc. Fire Blast hits specielly weak walls, superpower hits things like chansey and regice, vaccum wave revenges, and hidden power gets waters. Electric was chosen over grass for the coverage on flying types.

crobat.png

Crobat (M) @ Leftovers
Ability: Inner Focus
EVs: 104 HP/252 Spd/154 SDef
Jolly nature (+Spd, -SAtk)
- Brave Bird
- Taunt
- Roost
- U-turn

Brave Bat crobat with a defensive twist. I found that crobat wasn't surviving enough, so I gave him some bulk and it works wonders. Brave Bird lets him revenge kill many things, taunt means no setup, roost helps him survive, and u-turn for more scouting.

steelix.png

Steelix @ Leftovers
Ability: Sturdy
EVs: 252 HP/120 Atk/136 S.Def
Impish nature (+Def, -SAtk)
- Stealth Rock
- Gyro Ball
- Earthquake
- Explosion

Registeel is so last testing period. Steelix is awesome! Gyro Ball helps with fast threats, Earthquake is standard STAB, but people always switch blaziken into earthquake. I mean, just if they have swellow out, they think I won't EQ just because swellows immune. NOOBS. Stealth Rock=Everything. If he can't get it down, the game is much tougher. Explosion is, well, you know...BOOM!
clefable.png

Clefable (M) @ Leftovers
Ability: Magic Guard
EVs: 252 HP/152 Def/4 Spd/100 SDef
Calm nature (+SDef, -Atk)
- Siesmic Toss
- Softboiled
- Thunder Wave
- Encore

My speciel wall. Standard bliss with wieght loss. I chose this over chansey because so many things set up on chansey. Siesmic toss for damage, softboiled is obvious, though I'm thinking of giving it wish, to help blaziken and registeel. Thunderwave slows things down, helping blaziken. Encore seperates this from chansey. Do not set up on this.

shaymin.png

Shaymin @ Life Orb
Ability: Natural Cure
EVs: 32 HP/224 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Seed Flare
- Earth Power
- Air Slash
- Synthesis

Standard shaymin. This thing breakes the game wide open mid-game and is a good final cleaner, being one of the fastest pokes in uu, and being quite bulky and having a great speciel attack. Seed Flare is amazing with a chance to halve the opponet's speciel defense. Earth power hits steels and fire types, and air slash rounds out my coverage by hitting grass types. Synthesis is great healing, thanks to almost no sandstorm or hail teams, sun teams make it heal more, and rain teams, well, if he gets a free turn to fire seed flares, he doesn't need to heal.

Remember, this is for shoddy, so feel free to suggest hidden power.
 
Problem... A blaziken with agility/ moltress both get past your special wall. Clefable cant take those kinds of hits and she need to be able to.I ran Clefable because I refused to cave in and run chansey, until every Moltress, Blaziken and sometimes Arcanine was causing me grief. Chansey is the best bar non at what she does. it would be different if you had a poke to take those kinds of hits, but you do not...
Oh and ugh shaymin!!!!! lol
 
How does chansey help with agility blaziken? one superpower and it's dead. And I have never seen a moltres, like, ever, but I guess it could maybe be a problem...
 
Chansey can take fire blast and CLefable cant... that helps.
Moltress is common enough to need a check on it. Clefable can do okay against the stall variants, but not the offensive ones.
 
I'm not that great at UU but Chansey does not check Blaziken in any way. Who cares if it can take a fire blast, when its stab fighting move will KO you. I dont think that neither Chansey nor Clefable can stop Blaziken. As for Moltres. Clefable does this job better due to its high special defense, immunity to toxic stall damage, and encore. If anything you could revenge with Crobat, bar an agiliKen in which case you can encore with Clefable.
 
I'm not that great at UU but Chansey does not check Blaziken in any way. Who cares if it can take a fire blast, when its stab fighting move will KO you. I dont think that neither Chansey nor Clefable can stop Blaziken. As for Moltres. Clefable does this job better due to its high special defense, immunity to toxic stall damage, and encore. If anything you could revenge with Crobat, bar an agiliKen in which case you can encore with Clefable.
I didnt say chansey STOPS blaziken or checks it or any things at all, but if you think they will fireblast he can at least come in and take the hit. Chansey only lets you have a chance at out predicting it, but if you use clefable prediction cant really save you. Neither can beat or check blaziken, but chansey wont die to its special attacks like clefable will. And if you try to encore agility on Blaziken it will kill you everytime you have to switch to get celfable in to encore...

Clefable loses to moltress packing a life orb and Fire Blast I promise, Clefable may do better against the sub variant, but chansey can handle both versions making her generally better in handling moltress.
 
Lets see now.

Those EVs on Yanmega are specifically meant for Speed Boost variants. So I would say make it a normal all out attacking Yanmega with Hidden Power Ground and Psychic as the coverage moves, keeping the same EVs.

Blaziken's EV's were intensely discussed in C&C, and in the end it was decided that the spread should be changed to 72 Atk/ 252 SpA/ 184 Spe. It's nice to be able to beat Honchkrow, don't you think?

I would not recommend Chansey almost solely because of one HUGE threat in UU -SubCM Mismagius. Mismagius completely sets up on Chansey, which it can't do against Clefable.

That particular Registeel spread is done better by Steelix, except for Thunder Wave. Since it seems to be your Physical hit taker, you should just change it to Steelix.

Steelix@Leftovers
252 HP/120 Atk/ 136 SpD
Impish
-Stealth Rock
-Gyro Ball
-Earthquake
-Explosion/ Roar

Hope I helped!
 
Okay, after testing Erasors suggestions, I have found them to be usefull and have made the following changes to my team:

Offensive yanmega>defensive Yanmega-I already have bulk, and if I wanted bulk, theres better things.

Blazikens Ev's were changed because not only is honchkrow a (BAN ME PLEASE), but this also outspeeds SD Absol which my team had trouble with.

Steelix>Registeel-Same thing better
 
Get a negative Speed nature on Steelix for even more power with Gyro Ball!

I don't really have any other suggestions.
 
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