Poor Snorlax, who once was a god and now is nothing but a mere shadow of its past. But even now he await for a chance to shine
like in the good old days, and this chance finally appeared.
Yeah, this team revolves around curselax. First, lets look at the top 40 and see the menaces to snorlax,:
#1 Scizor - Snorlax can't set-up against him and will lose to SD sets if he doesn't carry fire punch.
#2 Salamence - Snorlax can't really set-up, but mence can't stop the sweep (in fact, after one curse, snorlax CAN use non-DD mence as a set-up fodder).
#3 Gyarados - Snorlax can't set-up, but he won't stop snorlax from sweeping.
#4 Heatran - Can't do anything against Snorlax (except for the really rare Metal Sound) and will be used as a set-up fodder.
#5 Infernape - Fighting types, snorlax biggest nemesis. Close Combat won't OHKO after a curse, but i won't be staying in risking the team's core >_> But oh well, he doesn't like Body Slams.
#6 Metagross - Cbander versions are a real pain due to the possible MMash boost before i'm able to KO metagross, but anyway, i won't be risking myself against such a powerful exploder.
#7 Tyranitar - Can't counter Snorlax without DDance/Choice Band (CH stone edges are scary.
#8 Swampert - Set-Up fodder. Can phaze me but a +1 Body Slam will take a large chunk of his health.
#9 Blissey - Can't do anything against Snorlax without charm (and charm is pretty rare).
#10 Gengar - Troublesome with focus blast and/or explosion.
#11 Lucario - Snorlax cryes against Lucario, but Lucario doesn't like fire punch/possible paralize.
#12 Latias - Somewhat of a set-up fodder. I have to watch out for trick.
#13 Jirachi - Trick is dangerous, but after a Curse, he can only hope to beat snorlax with lots of flinches.
#14 Azelf - Snorlax doesn't really like explosion/trick, but can take unboosted special hits all day long.
#15 Starmie - Only dangerous with trick.
#16 Zapdos - Set-up fodder. Can phaze me, but not without losing some health.
#17 Celebi - Perish Song can end my sweep and leech seed is really troublesome... other than that, can't really do anything against lax.
#18 Bronzong - Can take a large chunk of snorlax HP with explosion and nothing else.
#19 Skarmory - Can phaze/set-up spikes. Fire Punch won't even 3HKO him with only one curse. A great threat.
#20 Vaporeon - Set-up fodder. Haze/Roar can be troublesome, but the number of vaporeons who uses these moves are far from dangerous.
#21 Breloom - Motherfuckin' little mushroom. However, after sleep clause is activated, he can't switch against Snorlax.
#22 Gliscor - Can Taunt me and Sdance alongside snorlax curses, snorlax wins one on one.
#23 Jolteon - Specs Thunderbolt isn't exactly easy to take, but they'll fail to 3HKO. LO versions without Charge beam are set-up fodder, and with those paper defenses, he isn't exactly hard to KO.
#24 Flygon - Can't do anything after one curse without choice band.
#25 Machamp - Great nemesis bla bla bla.
#26 Kingdra - Snorlax always wins one on one against any version (without rain).
#27 Togekiss - Can flinch me 'till death and trick me... nothing else.
#28 Rotom-H - Set-up fodder without trick.
#29 Suicune - I'll win the Calm Mind X Curse war.
#30 Weavile - OHKOed after a curse, can't really do anything against +1 Snorlax without Swords Dance... Ice Punch locked bander versions are set-up fodder.
#31 Magnezone - Set-up fodder. Weak Explosion after a curse.
#32 Hippowdon - Can phaze me.
#33 Electivire - who? But oh well, CH cross chop are a pain.
#34 Forretress - Set-up fodder, but i'll be attacking before he can set-up entry hazards.
#35 Mamoswine - LO quake hurts even after a curse.
#36 Dusknoir - This thing still exist? Anyway, he can only Pain Split/force me to use rest after will o wisp.
#37 Empoleon - Torrent Surfs hurts, oh how they hurts... but empoleon doesn't exactly counters snorlax.
#38 Aerodactyl - Only used as a lead. CH stone edges aren't exactly funny and taunt stops my set-up, but he isn't a problem.
#39 Snorlax - sup brother :D But hey, selfdestruct isn't something that my lax likes to eat.
#40 Heracross - Bla bla bla fighting type.
So, hmmm... :
-Trick is troublesome
-Fighting types are troublesome
-Explosion is troublesome
-Skarmory is a bitch ):
So, what can i do to cover these weaknesses?
Now, that's enough intro... let's move to the real team with every set explained detail by detail etc etc
Swampert @ Leftovers
Relaxed 240 HP/216 Def/52 Satk
~Hydro Pump
~Earthquake
~Stealth Rock
~Roar/Protect
Hmmm, srsly, the weak link. He's a good lead all around but doesn't perfectly fits the team.
Can be replaced by Metagross/Heatran/Azelf (in fact, i'm always switching him for something else).
I guess i'm breaking rule 3 here, because the only description i'm able to add about him is:
Set-up Stealth Rock, standard mixpert, phazer and first option if i need to sac something. Sorry Swampert ):
Scizor @ Life Orb
Adamant 80 HP/252 Atk/176 Spe
~Bullet Punch
~Superpower
~Pursuit
~Swords Dance
I know, i know... weird set + weird EVs. With 176 speed, he can outspeed Rotom-A without speed investiment and OHKO with +2 Pursuit or leave Rotom with something like 10%~~.
Scizor is part of my anti-stall plan. He will weaken skarmory with +2 Superpower/KO rotom. Any of these two options is fine, because now Snorlax or Jirachi are able to sweep.
Also, priority with godlike power is always welcome, like the gengar coverage. I could use Night Slash and always OHKO Rotom, but the trapping ability is better.
Cresselia @ Leftovers
Bold 220 HP/124 Def/164 Spe
~Ice Beam
~Reflect
~Thunderwave
~Lunar Dance
Yep, Lunar Dance Cresselia. But i don't really need the screens (i'm using reflect only because ttar could easily destroy my team otherwise) and the paralize support is important for such a slow team.
Lunar Dance is a key move. After one curse, Lucario, Infernape and other fighting types are unable to OHKO snorlax, but snorlax will barely survive. Now cresselia can use Lunar Dance and snorlax will once again be at full health! But this time (hopefully) without any fighting type to stop the sweep.
And she helps with breloom :b
Jirachi @ Expert Belt
Hasty 240 Atk/16 Satk/252 Spe
~Iron Head
~Fire Punch
~Grass Knot
~Thunderbolt/Thunder
The lure. Skarmory loves to switch in, only to be severely dented by Tbolt or KOed by Thunder (if i'm feeling lucky).
If scizor manages to KO Rotom, Jirachi will have a field day against full stall teams. Having a steel type doesn't hurt either, allowing him to be a effective scizor check.
After testing out a lot of options (Metagross, TTar...) i decided to stick with mixrachi, because of his speed (bla bla slow team).
With both Tbolt AND Grass Knot, phys. walls like skarmory and hippowdon are both easily 2HKOed. Expert Belt also allow me to bluff choice scarf.
However, Grass Knot can be replaced with Shadow Ball. Suggestions?
Rotom-W @ Leftovers
Timid 252 HP/68 Satk/188 Spd
~Discharge
~Hydro Pump
~Shadow Ball
~Will O Wisp
Snorlax has a fighting weakness and hates explosion. Also, scarf does not fits snorlax style, but rotom can still funcition well with scarf, so he's a good defensive support.
Discharge because my team really likes the paralize support, Hydro Pump to hurt TTar and Shadow Ball to deal with Latias/Enemy Rotom-A.
Enough Speed to outrun Adamant Lucario, max HP and leftovers in satk to give me more offensive power.
Snorlax @ Leftovers
Careful 168 HP/120 Def/220 Sdef
~Body Slam
~Fire Punch
~Rest
~Curse
The star of the show. With his weaknesses covered by Rotom, counters covered by Scizor + Jirachi and Cresselia's support, it's not really hard to sweep with snorlax. But he ain't selfish with his comerades! With his amazing SDEF, he covers Scizor, Jirachi, Cresselia and Rotom from SATKs with ease.
Snorlax will try to sweep two times: after the phys wall w/ phazing a move has been defeated and after the revenge killer is lying six feets below the ground, due to cresselia amazing Lunar Dance.
Body Slam for paralize support because the team is slow bla bla bla...
Rate, steal, ask some detail...
like in the good old days, and this chance finally appeared.
Yeah, this team revolves around curselax. First, lets look at the top 40 and see the menaces to snorlax,:
#1 Scizor - Snorlax can't set-up against him and will lose to SD sets if he doesn't carry fire punch.
#2 Salamence - Snorlax can't really set-up, but mence can't stop the sweep (in fact, after one curse, snorlax CAN use non-DD mence as a set-up fodder).
#3 Gyarados - Snorlax can't set-up, but he won't stop snorlax from sweeping.
#4 Heatran - Can't do anything against Snorlax (except for the really rare Metal Sound) and will be used as a set-up fodder.
#5 Infernape - Fighting types, snorlax biggest nemesis. Close Combat won't OHKO after a curse, but i won't be staying in risking the team's core >_> But oh well, he doesn't like Body Slams.
#6 Metagross - Cbander versions are a real pain due to the possible MMash boost before i'm able to KO metagross, but anyway, i won't be risking myself against such a powerful exploder.
#7 Tyranitar - Can't counter Snorlax without DDance/Choice Band (CH stone edges are scary.
#8 Swampert - Set-Up fodder. Can phaze me but a +1 Body Slam will take a large chunk of his health.
#9 Blissey - Can't do anything against Snorlax without charm (and charm is pretty rare).
#10 Gengar - Troublesome with focus blast and/or explosion.
#11 Lucario - Snorlax cryes against Lucario, but Lucario doesn't like fire punch/possible paralize.
#12 Latias - Somewhat of a set-up fodder. I have to watch out for trick.
#13 Jirachi - Trick is dangerous, but after a Curse, he can only hope to beat snorlax with lots of flinches.
#14 Azelf - Snorlax doesn't really like explosion/trick, but can take unboosted special hits all day long.
#15 Starmie - Only dangerous with trick.
#16 Zapdos - Set-up fodder. Can phaze me, but not without losing some health.
#17 Celebi - Perish Song can end my sweep and leech seed is really troublesome... other than that, can't really do anything against lax.
#18 Bronzong - Can take a large chunk of snorlax HP with explosion and nothing else.
#19 Skarmory - Can phaze/set-up spikes. Fire Punch won't even 3HKO him with only one curse. A great threat.
#20 Vaporeon - Set-up fodder. Haze/Roar can be troublesome, but the number of vaporeons who uses these moves are far from dangerous.
#21 Breloom - Motherfuckin' little mushroom. However, after sleep clause is activated, he can't switch against Snorlax.
#22 Gliscor - Can Taunt me and Sdance alongside snorlax curses, snorlax wins one on one.
#23 Jolteon - Specs Thunderbolt isn't exactly easy to take, but they'll fail to 3HKO. LO versions without Charge beam are set-up fodder, and with those paper defenses, he isn't exactly hard to KO.
#24 Flygon - Can't do anything after one curse without choice band.
#25 Machamp - Great nemesis bla bla bla.
#26 Kingdra - Snorlax always wins one on one against any version (without rain).
#27 Togekiss - Can flinch me 'till death and trick me... nothing else.
#28 Rotom-H - Set-up fodder without trick.
#29 Suicune - I'll win the Calm Mind X Curse war.
#30 Weavile - OHKOed after a curse, can't really do anything against +1 Snorlax without Swords Dance... Ice Punch locked bander versions are set-up fodder.
#31 Magnezone - Set-up fodder. Weak Explosion after a curse.
#32 Hippowdon - Can phaze me.
#33 Electivire - who? But oh well, CH cross chop are a pain.
#34 Forretress - Set-up fodder, but i'll be attacking before he can set-up entry hazards.
#35 Mamoswine - LO quake hurts even after a curse.
#36 Dusknoir - This thing still exist? Anyway, he can only Pain Split/force me to use rest after will o wisp.
#37 Empoleon - Torrent Surfs hurts, oh how they hurts... but empoleon doesn't exactly counters snorlax.
#38 Aerodactyl - Only used as a lead. CH stone edges aren't exactly funny and taunt stops my set-up, but he isn't a problem.
#39 Snorlax - sup brother :D But hey, selfdestruct isn't something that my lax likes to eat.
#40 Heracross - Bla bla bla fighting type.
So, hmmm... :
-Trick is troublesome
-Fighting types are troublesome
-Explosion is troublesome
-Skarmory is a bitch ):
So, what can i do to cover these weaknesses?
Now, that's enough intro... let's move to the real team with every set explained detail by detail etc etc

Swampert @ Leftovers
Relaxed 240 HP/216 Def/52 Satk
~Hydro Pump
~Earthquake
~Stealth Rock
~Roar/Protect
Hmmm, srsly, the weak link. He's a good lead all around but doesn't perfectly fits the team.
Can be replaced by Metagross/Heatran/Azelf (in fact, i'm always switching him for something else).
I guess i'm breaking rule 3 here, because the only description i'm able to add about him is:
Set-up Stealth Rock, standard mixpert, phazer and first option if i need to sac something. Sorry Swampert ):

Scizor @ Life Orb
Adamant 80 HP/252 Atk/176 Spe
~Bullet Punch
~Superpower
~Pursuit
~Swords Dance
I know, i know... weird set + weird EVs. With 176 speed, he can outspeed Rotom-A without speed investiment and OHKO with +2 Pursuit or leave Rotom with something like 10%~~.
Scizor is part of my anti-stall plan. He will weaken skarmory with +2 Superpower/KO rotom. Any of these two options is fine, because now Snorlax or Jirachi are able to sweep.
Also, priority with godlike power is always welcome, like the gengar coverage. I could use Night Slash and always OHKO Rotom, but the trapping ability is better.

Cresselia @ Leftovers
Bold 220 HP/124 Def/164 Spe
~Ice Beam
~Reflect
~Thunderwave
~Lunar Dance
Yep, Lunar Dance Cresselia. But i don't really need the screens (i'm using reflect only because ttar could easily destroy my team otherwise) and the paralize support is important for such a slow team.
Lunar Dance is a key move. After one curse, Lucario, Infernape and other fighting types are unable to OHKO snorlax, but snorlax will barely survive. Now cresselia can use Lunar Dance and snorlax will once again be at full health! But this time (hopefully) without any fighting type to stop the sweep.
And she helps with breloom :b

Jirachi @ Expert Belt
Hasty 240 Atk/16 Satk/252 Spe
~Iron Head
~Fire Punch
~Grass Knot
~Thunderbolt/Thunder
The lure. Skarmory loves to switch in, only to be severely dented by Tbolt or KOed by Thunder (if i'm feeling lucky).
If scizor manages to KO Rotom, Jirachi will have a field day against full stall teams. Having a steel type doesn't hurt either, allowing him to be a effective scizor check.
After testing out a lot of options (Metagross, TTar...) i decided to stick with mixrachi, because of his speed (bla bla slow team).
With both Tbolt AND Grass Knot, phys. walls like skarmory and hippowdon are both easily 2HKOed. Expert Belt also allow me to bluff choice scarf.
However, Grass Knot can be replaced with Shadow Ball. Suggestions?

Rotom-W @ Leftovers
Timid 252 HP/68 Satk/188 Spd
~Discharge
~Hydro Pump
~Shadow Ball
~Will O Wisp
Snorlax has a fighting weakness and hates explosion. Also, scarf does not fits snorlax style, but rotom can still funcition well with scarf, so he's a good defensive support.
Discharge because my team really likes the paralize support, Hydro Pump to hurt TTar and Shadow Ball to deal with Latias/Enemy Rotom-A.
Enough Speed to outrun Adamant Lucario, max HP and leftovers in satk to give me more offensive power.

Snorlax @ Leftovers
Careful 168 HP/120 Def/220 Sdef
~Body Slam
~Fire Punch
~Rest
~Curse
The star of the show. With his weaknesses covered by Rotom, counters covered by Scizor + Jirachi and Cresselia's support, it's not really hard to sweep with snorlax. But he ain't selfish with his comerades! With his amazing SDEF, he covers Scizor, Jirachi, Cresselia and Rotom from SATKs with ease.
Snorlax will try to sweep two times: after the phys wall w/ phazing a move has been defeated and after the revenge killer is lying six feets below the ground, due to cresselia amazing Lunar Dance.
Body Slam for paralize support because the team is slow bla bla bla...
Rate, steal, ask some detail...