Okay well this is my first post on here, and hopefully my first post of many more.
I have not been competitive battling for very long and I'm still getting used to the ropes.
I made this team last night and I don't know what to think of it. It has only lost a couple of times, but I feel that there could be something serverly wrong with it.
The main idea behind it is to create the Banana Smoothie (Medicham) With the ingredients of Banana, Milk Icecram. If that fails I have other BP's and tough sweepers to get the job done.
So here we go. Feel free to rip it apart and spit in my face... With words not saliva.
In a Baton Pass team, You cannot go wrong with Ninjask as your lead. he provides a boost in speed at the end of every turn with the Speed Boost ability and has many stalling moves to ensure a few turns pass.
Depending on who the opponents lead is depends on my movement.
It will usually start with Protect, this gives me a free speed boost and after 1 speed boost Ninjask can outrun nearly every Pokemon in the game.
If I think they're gonna throw up a stealth rock first I'll use Sub first, but generally speaking most leads that carry stealth rock carry Taunt so it can be risky if you are outsped.
The usual idea of Ninjask is to Protect, Sub, Protect, Baton Pass. This allows 3 speed boosts, and a Sub to be passed onto the next pokemon of the Smoothie....
Smeargle [Milk IceCream] @ Focus Sash
Ability: Own Tempo
EV's: 252 HP | 108 Def | 150 SpD |
Nature: Lonely
~ Baton Pass
~ Belly Drum
~ Soft Boiled
~ Spore
You can't have a smoothie without Milk and Ice Cream. Smeargles main idea behind it is this, It comes in and survives a hit from a pokemon either by focus sash or just surviving it. It will usually come in when Banana is due to use protect again, so most people I've faced thought thats what I was going to do and I get in free. After it survives it is fast enough to lay a spore on anyone. So it spores, Softboils then belly drums. By this time the opponent has woken up, so if I haven't used belly drum, I spore again. After belly drum I baton pass to create....
Medicham [BANANA SMOOTHIE] @ Lum Berry
Ability: Pure Power
EV's: 4 HP | 252 Atk | 252 Spe |
Nature: Adamant
~ Bullet Punch
~ Ice Punch
~ Zen headbutt
~ Thunderpunch
Okay so you've created the amazing and magnificant Banana Smoothie, was it worth all the trouble? YES is the answer. I'm no good at figuring this out but if someone could for me.
A Medicham with 252 Atk EV's and a belly drum + Pure power = How much attack? Alot, thats all I know.
And with the speed boosts given to it from Ninjask, it is very fast aswell. Again, can someone calculate how fast it is? ANYWAY
This is my main sweeper. It can stop pretty much everything in it's path. So far I've only had 2 problems with it. The first was a Metagross waking up JUST as I got Medicham in and used Explosion. The second one was a team of Bullet Punches and Extremespeeds. The third one was Roar. The Lum Berry Prevents someone from somehow getting in first, or survive with a focus sash and trying to stop me. This pokemon one executed properly is just ridiculously powerfull and for this reason shouldn't be so picked on.
If someone stops me or manages to bring down my Medicham not all is lost, I still have a ready to go Ninjask and a Low healthed Softboiling Smeargle to keep on Baton Passing to my last 2 pokemon, but before I get to them here comes my 3rd and final Batton Passer...
Gliscor [Batfink] @ Lum Berry
Ability: Hyper Cutter
EV's: 252 HP | 60 Spe | 196 SpD
Nature: Timid
~ Baton Pass
~ Substitute
~ Swords Dance
~ Taunt
The main idea behind Gliscor is to confuse my opponents, many people run gliscors at revenge killers or stallers, so when I bring him out they are expecting as much.
He is a reserve if Ninjask and Smeargle KO, and can set up my last 2 pokemon quite nicely.
When he gets in depending on what pokemon it maybe I will either Taunt, or Substitute, generally I will substitute first then work around it. Throwing up as many swords dances as I can is this guys main priority. After he has thrown up a couple of Sword Dances he batton passes to one of these two...
Scizor [Fanta Pants] @ Life Orb
Ability: Technician
EV's: 252 Atk | 4 Def | 252 Spe
Nature: Adamant
~ Bullet Punch
~ Night Slash
~ Superpower
~ X-Scissor
Now this pokemon plays many roles in my team, firstly it is batton passed to if I pull off a second belly drum, or a set of Sword Dance's or Speed Boosts, mainly speed boosts, and it still sports a high Attack without Swords Dance help. With few speed boosts, it helps it's attacks that aren't Bullet Punch, the same with a few sword dances, but that also helps Bullet punch. The second use of Scizor is purely just to sweep if I cannot Batton Pass anymore, this has not happened yet, but I have prepared myself if that happens.
Scizor is largely overused in this Metagame, and this is the first time I have used one, it is overused for good reason, with a few boosts in speed it can be quite a sweeper.
Last but not least, here comes...
Machamp [Tiny] @ Choice Band
Ability: No Guard
EV's: 4 HP | 252 Atk | 252 Spe |
Natue: Adamant
~ Bullet Punch
~ Dynamic Punch
~ Earthquake
~ Giga Impact
Scizor and Machamp have the same dual roles in my team. I will generally choose Machamp first for my baton pass after Medicham has been KO'd. After a few speed boosts from Ninjask (He can generally get 3 off every time) Machamp with No Guard and Dynamicpunch is a ver effecient sweeper and can cause any team problems. But just as Scizor, he is a late game sweeper if I have nothing to Baton Pass with.
The main weaknessess I have come across are the following:
- Roar
- Stealth rock, just for the fact it has made my Smeargle quite easy to OHKO
- Leads who OHKO Smeargle easily.
They're the main weaknesses I can think of.
So hit me with your best shot, whats wrong/good about it. What can I change to make it better. All feedback is thanks immensly.
- Sean.
EDIT: Kambo on Shoddy helped me fix my Medicham, now has Zen headbutt and Bullet Punch. Thanks to him.
EDIT EDIT: Kambo helping me out again on some of my holes. Machamp now has Fire Punch instead of Giga Impact.
I have not been competitive battling for very long and I'm still getting used to the ropes.
I made this team last night and I don't know what to think of it. It has only lost a couple of times, but I feel that there could be something serverly wrong with it.
The main idea behind it is to create the Banana Smoothie (Medicham) With the ingredients of Banana, Milk Icecram. If that fails I have other BP's and tough sweepers to get the job done.
So here we go. Feel free to rip it apart and spit in my face... With words not saliva.
Banana Smoothie!
Ninjask [Banana] @ Leftovers
Ability: Speed Boost
EV's: 248 HP | 52 Atk | 184 Def | 24 Spe |
Nature: Adamant
~ Aerial Ace
~ Baton Pass
~ Protect
~ Substitute






On with the show.

Ninjask [Banana] @ Leftovers
Ability: Speed Boost
EV's: 248 HP | 52 Atk | 184 Def | 24 Spe |
Nature: Adamant
~ Aerial Ace
~ Baton Pass
~ Protect
~ Substitute
In a Baton Pass team, You cannot go wrong with Ninjask as your lead. he provides a boost in speed at the end of every turn with the Speed Boost ability and has many stalling moves to ensure a few turns pass.
Depending on who the opponents lead is depends on my movement.
It will usually start with Protect, this gives me a free speed boost and after 1 speed boost Ninjask can outrun nearly every Pokemon in the game.
If I think they're gonna throw up a stealth rock first I'll use Sub first, but generally speaking most leads that carry stealth rock carry Taunt so it can be risky if you are outsped.
The usual idea of Ninjask is to Protect, Sub, Protect, Baton Pass. This allows 3 speed boosts, and a Sub to be passed onto the next pokemon of the Smoothie....

Smeargle [Milk IceCream] @ Focus Sash
Ability: Own Tempo
EV's: 252 HP | 108 Def | 150 SpD |
Nature: Lonely
~ Baton Pass
~ Belly Drum
~ Soft Boiled
~ Spore
You can't have a smoothie without Milk and Ice Cream. Smeargles main idea behind it is this, It comes in and survives a hit from a pokemon either by focus sash or just surviving it. It will usually come in when Banana is due to use protect again, so most people I've faced thought thats what I was going to do and I get in free. After it survives it is fast enough to lay a spore on anyone. So it spores, Softboils then belly drums. By this time the opponent has woken up, so if I haven't used belly drum, I spore again. After belly drum I baton pass to create....

Medicham [BANANA SMOOTHIE] @ Lum Berry
Ability: Pure Power
EV's: 4 HP | 252 Atk | 252 Spe |
Nature: Adamant
~ Bullet Punch
~ Ice Punch
~ Zen headbutt
~ Thunderpunch
Okay so you've created the amazing and magnificant Banana Smoothie, was it worth all the trouble? YES is the answer. I'm no good at figuring this out but if someone could for me.
A Medicham with 252 Atk EV's and a belly drum + Pure power = How much attack? Alot, thats all I know.
And with the speed boosts given to it from Ninjask, it is very fast aswell. Again, can someone calculate how fast it is? ANYWAY
This is my main sweeper. It can stop pretty much everything in it's path. So far I've only had 2 problems with it. The first was a Metagross waking up JUST as I got Medicham in and used Explosion. The second one was a team of Bullet Punches and Extremespeeds. The third one was Roar. The Lum Berry Prevents someone from somehow getting in first, or survive with a focus sash and trying to stop me. This pokemon one executed properly is just ridiculously powerfull and for this reason shouldn't be so picked on.
If someone stops me or manages to bring down my Medicham not all is lost, I still have a ready to go Ninjask and a Low healthed Softboiling Smeargle to keep on Baton Passing to my last 2 pokemon, but before I get to them here comes my 3rd and final Batton Passer...

Gliscor [Batfink] @ Lum Berry
Ability: Hyper Cutter
EV's: 252 HP | 60 Spe | 196 SpD
Nature: Timid
~ Baton Pass
~ Substitute
~ Swords Dance
~ Taunt
The main idea behind Gliscor is to confuse my opponents, many people run gliscors at revenge killers or stallers, so when I bring him out they are expecting as much.
He is a reserve if Ninjask and Smeargle KO, and can set up my last 2 pokemon quite nicely.
When he gets in depending on what pokemon it maybe I will either Taunt, or Substitute, generally I will substitute first then work around it. Throwing up as many swords dances as I can is this guys main priority. After he has thrown up a couple of Sword Dances he batton passes to one of these two...

Scizor [Fanta Pants] @ Life Orb
Ability: Technician
EV's: 252 Atk | 4 Def | 252 Spe
Nature: Adamant
~ Bullet Punch
~ Night Slash
~ Superpower
~ X-Scissor
Now this pokemon plays many roles in my team, firstly it is batton passed to if I pull off a second belly drum, or a set of Sword Dance's or Speed Boosts, mainly speed boosts, and it still sports a high Attack without Swords Dance help. With few speed boosts, it helps it's attacks that aren't Bullet Punch, the same with a few sword dances, but that also helps Bullet punch. The second use of Scizor is purely just to sweep if I cannot Batton Pass anymore, this has not happened yet, but I have prepared myself if that happens.
Scizor is largely overused in this Metagame, and this is the first time I have used one, it is overused for good reason, with a few boosts in speed it can be quite a sweeper.
Last but not least, here comes...

Machamp [Tiny] @ Choice Band
Ability: No Guard
EV's: 4 HP | 252 Atk | 252 Spe |
Natue: Adamant
~ Bullet Punch
~ Dynamic Punch
~ Earthquake
~ Giga Impact
Scizor and Machamp have the same dual roles in my team. I will generally choose Machamp first for my baton pass after Medicham has been KO'd. After a few speed boosts from Ninjask (He can generally get 3 off every time) Machamp with No Guard and Dynamicpunch is a ver effecient sweeper and can cause any team problems. But just as Scizor, he is a late game sweeper if I have nothing to Baton Pass with.
The main weaknessess I have come across are the following:
- Roar
- Stealth rock, just for the fact it has made my Smeargle quite easy to OHKO
- Leads who OHKO Smeargle easily.
They're the main weaknesses I can think of.
So hit me with your best shot, whats wrong/good about it. What can I change to make it better. All feedback is thanks immensly.
- Sean.
EDIT: Kambo on Shoddy helped me fix my Medicham, now has Zen headbutt and Bullet Punch. Thanks to him.
EDIT EDIT: Kambo helping me out again on some of my holes. Machamp now has Fire Punch instead of Giga Impact.