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MattJ's EXTREMELY Lucky, Skill-Devoid Nationals Warstory!!!

Yeah I should do a bit of a team analysis too. I'm not too shabby at VGC teams (though in retrospect my London team had a nasty flaw which caused me to lose in the quarter finals vs. the eventual winner).
Heatran: Replace SolarBeam with Earth Power (or something else). I like how you used AncientPower, not many people would do that.
Not sure about that (I think this team would work very well as a sun team). Earth power is generally good, but sees little use in VGC for Heatran. Basically its only common use would be Metagross, who's hit much harder by fire attacks anyway. Only advantage I can think of is that they commonly have an occa berry. Overall heat wave is a superior move to use vs. Metagross. Dragon pulse is also a decent choice, as it should do heavy damage to Garchomp and whatever. Ancientpower not so sure because it's got kind of bad coverage (only really worth using if it's 4x effective, and you'll get locked into it also). I would recommend explosion, but it's pretty risky. A surprise explosion at the onset of battle won me my 3rd round match at London vs. a decent opponent (his leads were Zapdos and Electivire presumably doing a Captain Obvious discharge + motor drive routine, both basically OHKOed, Zapdos took 95% and died of life orb while Electivire went down through a probably unnecessary crit). And this was a Gengar's explosion with no attack EVs, mind you. 31 attack though.

Recommended set: @choice scarf heat wave/dragon pulse/solarbeam/explosion

Seeing as it looks like you wanted to use scarftran. A nice surprise set, just a lot of the coverage is redundant. I'm pretty sure Aerodactyl outspeeds it also, allowing you to do a pretty awesome sunny day + solar beam combo attack on say a lead Swampert. Not that I've ever seen a lead Swampert. =P
Aerodactyl: Moves are great, but what's with the Chesto Berry? You probably forgot to change it. If you didn't, then Lum Berry is always better. If you did and don't know what to put on it, I think Life Orb would be a good item.
I'd use a focus sash actually, and definitely sunny day. Provides a wonderful boost for the team in many many ways. Rock slide is a great choice as always though crunch is sort of useless, as are thunder and ice fangs. Taunt is a good choice, being useful for beating trick room and other stuff. Not really sure what else to use, because Aerodactyl's a sort of lacklustre physical attacker imo- fast, but can't really do that much offensively, especially against bulky stuff. Aerial ace may be a good choice because of it being a pretty reliable STAB for just finishing stuff off. More helpful with the likes of brightpowder around (which iirc I've seen in a video of a Japanese VGC battle), too.

Recommended set: @focus sash rock slide/taunt/sunny day/aerial ace

Taking on much more of a support role, but still remaining as strong as before. Sunny day is the key move here, helping every member of the team in some way. Focus sash is also key, being insurance against the ubiquitous leading bullet punch Metagross (seriously, 3/4 of the London semifinalists used one of these, the exception being Shoe who ran trickhail).
Dugtrio: Good
It's a good Dugtrio, but I don't think he cuts it in the VGC. Too weak and frail really. I'd recommend a Garchomp over it by all means. Frail teams are fail teams. =P

Not sure on any good Garchomp doubles sets, because I've never really used it anyway. I've never been keen on using dragons, even less so the overpowered ones. But Garchomp does the job well and if you want to win, you've got to bring in the heavies so to speak. I'm sure the set is simple enough anyway.
Typhlosion: 3 Fire moves? IMO, keep Eruption and get rid of the other two.
Not sure about Typhlosion in general but yeah he's not bad. Seems to be used commonly in the Japanese metagame too, for whatever reason. But yeah, decent set. Not sure about having 2 choice-using fire types in the same team though. But I'll stick with the specs for continuity. After all your team seems to be based on beating your opponents quickly, as with your first match. But yeah I'd stick with the same moveset, just blast burn is kinda redundant because you're choiced. You'll only get to choose one move as soon as you come in, pretty much, so chances are it'd be preferable to use eruption in any case where blast burn would be useful. Focus blast could have a place too, but it's cursed with shabby accuracy. I think Typhlosion learns it- haven't used much of Typhlosion since 3rd gen. But yeah Typhlosion's special movepool epically sucks.

Recommended set: @choice specs eruption/solarbeam/focus blast/heat wave

Not really much else it can do. You'll be using eruption basically all the time, and focus blast in case of heatran or something. Solarbeam to capitalise even more on sun and beat waters.

So I hope you like my ideas when it comes to your team. I don't expect you to incoporate all my thoughts or anything; just it'd be nice if I've helped with any fine-tuning. Good luck at San Diego.
 
It's a good Dugtrio, but I don't think he cuts it in the VGC. Too weak and frail really. I'd recommend a Garchomp over it by all means. Frail teams are fail teams. =P

Not sure on any good Garchomp doubles sets, because I've never really used it anyway. I've never been keen on using dragons, even less so the overpowered ones. But Garchomp does the job well and if you want to win, you've got to bring in the heavies so to speak. I'm sure the set is simple enough anyway.

For Chomp, I copied Pokethan's set from his Philly Warstory thread, which was Dragon Claw/EQ/Rock Slide/Protect. He used Yache w/Adamant, but I went with JollyYache. I also did the same with his Gengar set. I tried the ScarfGengar (Bolt/HP Ice/Shadow Ball/Focus Blast) set, but it didn't work as well.

Matt: You might want to consider Latios. I haven't run into too many, but each one I've run into has had Icy Wind, which is quite annoying. I'm not sure what item you could put on it though.
 
Excellent Ideas. Keep em comin! ^.6

Booze, did you face a copy on PBR? I tried out SEVERAL incarnations of this team before coming up with the Heatran Aero lead. Eruption is a nice lead on a scarfed Typhlosion (which I tried for the longest time) But Typhlosion's SAtk Moveset seems too limited to use him as a starter over Heatran/Aero. Just 1 Kingdra, Salamence, or Whatever and I'm up a creek without a paddle.

BTW, I'm probably not getting rid of Dragon Pulse or Ice Fang. Thunder Fang probably, but those two are literally what got me into worlds. Sidd had a Garchomp/Latios combo and those two pretty much swept him. Dragons scare my Frail Sweepers, so Dragon and Ice are probably here to stay...Not that I'm dismissing anyone's ideas, Dragon's just scare me 0_o too many Sweeps against my Sweepers team by Salamence/Garchomp combos...
 
Mattj, you might not want to hear this but i think that you need to change at least one of the pokemon on your team. If you go against a Japaneese rain dance team, they will have a ludicolo to fake out your Aerodactyl. Once rain is up you are going to be outsped and your biggest weakness will be exploited.

Two recommendations i have are either a crobat or a gengar as a taunter to prevent fake out or have a fake outer that can outspeed ludicolo and a taunter such as aerodactyl. Also i think a latios with grass knot could work wonders on your team.

This is a question for everyone. Why does everyone choose psychic over luster purge on Latios? To me luster purge seems like the better choice.
 
Mattj, you might not want to hear this but i think that you need to change at least one of the pokemon on your team. If you go against a Japaneese rain dance team, they will have a ludicolo to fake out your Aerodactyl. Once rain is up you are going to be outsped and your biggest weakness will be exploited.

Two recommendations i have are either a crobat or a gengar as a taunter to prevent fake out or have a fake outer that can outspeed ludicolo and a taunter such as aerodactyl. Also i think a latios with grass knot could work wonders on your team.

This is a question for everyone. Why does everyone choose psychic over luster purge on Latios? To me luster purge seems like the better choice.
Psychic is better because it has 25 more power. Congrats Matt!
 
Thanks Duke. Good Advice. I've actually got a near perfect L50, 200spd Crobat just sitting in my box XD Maybe I'll give it a spin...

By the way, I really like the idea of Taunt on my Aero, but I'm not sure if it would be any more useful than Heatwave + Rockslide/Crunch and just hoping I Critical Hit, Kill, or Flinch the Dusknoir. It just seems like they could FO my Aero, or I could Taunt the Dusknoir and then Smeargle could DV me.

Any Advice?
 
DEFIANTLY do not rely on a crit to stop tr

If you lead with aerodactyl and a fake outer you could fake out the fake outer then taunt.
My suggestion would be:
Kangashakn to lead with aerodactyl
Fake out
crush claw: has a 50% chance to lower defense so it goes great with rock slide
Brick Break/ Earthquake
protect/ something for type coverage

I have tryed out a kangashkan lead and it has brought me success
He should be jolly and max speed
He also has very good attack and is SURPRISINGLY bulky
and obviously scrappy to fake out ghost if need be
 
Heatran is choiced, though. Scarfed taunt is just... awful.

I'd forgotten that he could learn it, to be honest. In fact Heatran is a really good lead taunter because he generally doesn't have taunt, in contrast to the likes of Aerodactyl and Gengar who get shot down ASAP by any trick room users.
 
DEFIANTLY do not rely on a crit to stop tr

If you lead with aerodactyl and a fake outer you could fake out the fake outer then taunt.
My suggestion would be:
Kangashakn to lead with aerodactyl
Fake out
crush claw: has a 50% chance to lower defense so it goes great with rock slide
Brick Break/ Earthquake
protect/ something for type coverage

I have tryed out a kangashkan lead and it has brought me success
He should be jolly and max speed
He also has very good attack and is SURPRISINGLY bulky
and obviously scrappy to fake out ghost if need be

If you're playing a TR team that uses follow me, you have no chance using those attacks for a lead. fake out will be useless, and a simple attack would just be better. The fake outer may be better for dusk+exploders lead.
 
If you're playing a TR team that uses follow me, you have no chance using those attacks for a lead. fake out will be useless, and a simple attack would just be better. The fake outer may be better for dusk+exploders lead.

Its almost impossible to stop tr from being set up against a follow me lead and a fake out taunt lead stops rain dance teams which seem to be a bigger threat since everyone on the team has a weakness to water.
 
Rain teams wouldn't be a threat if Matt uses sun, though.
Yeah, except if he gets Sunny Day out, then his opponent Rain Dances, then he could be in for some trouble(possibly). But if he were to get Sunny Day out first, then possibly the opponents Rain lead may not be fast enough, even with the boost(Again, possibly. Correct me if I'm wrong)
 
Yeah, except if he gets Sunny Day out, then his opponent Rain Dances, then he could be in for some trouble(possibly). But if he were to get Sunny Day out first, then possibly the opponents Rain lead may not be fast enough, even with the boost(Again, possibly. Correct me if I'm wrong)

Matt would need to use a slower sun user or use it on turn 2. Kangashkan could use it and fake out. Fake out the RD starter, then turn 2 set up when they also try to set up.
 
i was thinking fake out the ludicolo then taunt the RD user and then set up SD next turn.

This would only be if the opponent starts with one rain dance user. If the opponent uses two RD set ups, the second one would also have to be taunted to prevent this instance from occuring, though I haven't seen a team with a double RD set up. Again I could be wrong about this.
 
0_o

wow, my head is starting to spin.

How common are Follow Me + RD/TR/BD leads? That's why I chose Heatwave + Rockslide in the 1st Place, it does have it's uses as it ignores Follow Me.

This one dude on PBR tried a Follow Me Clefable with a BD Charizard, I used Sunny Day + Heat Wave, KO'd his Clefable and brough his Charizard below 1/2 HP before it could BD.

Another time, some guy tried Follow Me Snorlax with... well, I don't know what the Smeargle was trying because it died. Heatwave + Rockslide saw to that.

Each of you do have valid points for shure, but it almost seems that with the 4 moveslot limitation, I can either choose to bypass Follow me with 2 Spreader Moves (incase the non-follow-me poke has a Focus Band/Sash) and hope I do enough Damage, Or Taunt from both Leads and hope he doesn't use follow me to direct it away from the target. It would really suck to Taunt with scarfed Heatran and Get stuck for nothing...:(

Is that about right?

BTW...Thanks for the advice IPL you're very kind to help me out :D
 
If you have taunt on your heatran he cant be scarfed
The doubles attacking does help alot for follow me leads except for follow me trick room leads.
The trick roomer will either be Bronzong or Dusknoir. Two of the bulkiest pokemon in the game. You will not be able to KO the trick roomer before it sets up.
 
woah hold on!
I did damage calculations and a sunny day heatwave actually has a chance to OHKO a Bronzong w/o an occa but it will never OHKO a Dusknoir
 
If you have taunt on your heatran he cant be scarfed
The doubles attacking does help alot for follow me leads except for follow me trick room leads.
The trick roomer will either be Bronzong or Dusknoir. Two of the bulkiest pokemon in the game. You will not be able to KO the trick roomer before it sets up.

I've actually 1hKOd a bunch of Bronzongs without SD before on PBR. They were probably weak though :P Which damage calculator are you using? Would Crunch + Heatwave kill a Dusknoir? It's an Adamant Aero, 31/252. Currently I have a Timid, 31 Satk 252 Heatran, but I'm going to try for a Modest 31 Satk 252 Heatran this weekend :D Would those 2 Kill a dusknoir? I guess I could try that if it was strong enough and I didn't suspect Follow Me...

Everyone's advice is really helping me think this through! ^.6
 
I've actually 1hKOd a bunch of Bronzongs without SD before on PBR. They were probably weak though :P Which damage calculator are you using? Would Crunch + Heatwave kill a Dusknoir? It's an Adamant Aero, 31/252. Currently I have a Timid, 31 Satk 252 Heatran, but I'm going to try for a Modest 31 Satk 252 Heatran this weekend :D Would those 2 Kill a dusknoir? I guess I could try that if it was strong enough and I didn't suspect Follow Me...

Everyone's advice is really helping me think this through! ^.6

I am using the psypokes damage calulator
Those two attacks would not kill a dusknoir, it would leave it with about 30 HP
 
Thanks...Hmmmm....That was my original plan, but wait? Would an Orb on Aero push it over the limit?

Yes, it would. Smart players will use Follow Me with Smeargle regardless, rendering your attempt to stop Trick Room useless. They will proceed to bring in powerful Pokemon that now outspeed you (or underspeed, as the case may be) and demolish you. I would say your team needs a complete overhaul to be honest, because I find that teams with no inherent strategy fail utterly when confronted by a well-built machine. Such machines are likely to be found with the better US players as well as all of the Japanese players, and possibly some of the Europeans as well. If you want, we can further discuss this over PMs, but as for the way your team is now, I see little hope for you at worlds, barring extreme luck. Your leads are decent, but not great. Dugtrio and Typhlosion are both mediocore pokemon at best. You lack a core strategy, and for this reason you will lose to well-designed teams most of the time.
 
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