My first Competative Team TrickStorm

My first Competative Team: TrickStorm (OU)

Well this is my first RMT I’ve posted on Smogon but hopefully it won’t be too terrible. The idea behind the team is a combination of both SandStorm and Trick Room. I really like this concept so I won’t be willing to change it but other than that please rip this team to shreds and point out every flaw as I’m only just getting into competitive battling and want to learn quickly. I have however tested this team over quite a few battles and it has worked well. My current win to loss record is 9 - 0 so I must be doing something right :D

The Lead: Hippowdon

EVs: HP: 176, DEF: 84, SP.DEF: 248
SPEED IV: 0
Nature: Impish
~ Stealth Rock
~ Roar
~ Slack Off
~ Earthquake
Item: Leftovers
Abiity: Sandstream

Usage: Starts the team off by setting up the sandstorm automatically and using stealthrock to rack up some residual damage. Has roar to cycle through the enemy and racking up stealth rock damage and learning about their team, slack off to recover health and earthquake to provide some STAB.

Trick Room Provider 1: Bronzong

EVs: HP: 252, ATK: 152, DEF: 8, SP. DEF: 96
SPEED IV: 0
Naure: Relaxed
~ Gyro Ball
~ Trick Room
~ Light Screen
~ Explosion
Item: Life Orb
Ability: Levitate

Usage: The initial trick room user normally just comes in after Hippowdon setting up Trick Room and then exploding on something to allow for me to bring in something to benefit from Trick Room. Can Also set up a light screen to benefit other Pokemon and use Gyro Ball to take out some threats if necessary though most of the time he just ends up exploding.

Trick Room User: Rhyperior

EVs: Hp: 132, ATK: 252, SP.DEF: 124
SPEED IV: 0
Nature: Brave
~ Swords Dance
~ Stone Edge
~ Earthquake
~ Ice Punch
Item: Shell Bell
Ability: Solid Rock

Usage: Generally comes in after Bronzong explodes attempts to set up a swords dance if possible which can be done usually due to the EV spread and the boosted special defence from sandstorm. Rhyperior then proceeds to destroy Pokemon with its impressive attack power and high speed due to Trick Room. Use’s shell bell to recover health from the damage it deals.

Trick Room Provider 2: SlowKing

EVs: HP: 4, SP.ATK: 252, SP.DEF: 252
SPEED IV: 0
Nature: Quiet
~ Trick Room
~ Surf
~ Nasty Plot
~ Slack Off
Item: Leftovers
Ability: Own Tempo


Usage: When Trick Room has run out, Bronzongs exploded and Rhyperiors gone on a little spree. Slowking comes in to attempt some more trick room fun. Also comes in to take any Water attacks aimed at my other pokemon that would be weak to them. EV’d in special defence to take some hits while it does this. It also has Nasty Plot to boost its own special attack if possible and can function as another sweeper especially with trick room in play. Also has Slack Off to recover health and allow it to continue to bring up trick room. I’m currently thinking of replacing this with an Uxie or something along the same lines that's bulky and can provide Trick Roomso any recommendations would be good.

Fast Backup Sweeper: Salamence

EVs: ATK: 84, SP.ATK: 216, SPD: 208
Nature: Mild
~ Draco Meteor
~ Earthquake
~ Fire Blast
~ Roost
Item: Life Orb
Ability: Intimidate

Usage: In the case that the trick roomers go down the team can be in a bad way so I’ve got a reserve sweeper to take out any threats that might arise because of this works as a good late game sweeper aswell. I’m not completely sure about this one but it does function exactly as I want it to being able to take out enemies that my slower Pokemon would be unable to without Trick Room. Has Roost to recover off Life Orb and sandstorm damage.

The Trick Room Revenge Killer: Scizor

EVs: HP: 252, ATK: 252, DEF: 6
SPEED IV: 0
Nature: Brave
~ Night Slash
~ Bullet Punch
~ Superpower
~ U-Turn
Item: Choice Band
Abiity: Technician

Usage: Scizor is my final sweeper/ revenge killer. I am quite happy with this one as it can be used without Trick Room fine but also benefits from its usage. With a 0 Speed IV and a minus speed nature Scizor is rather slow which is great for Trick Room allowing him to use his powerful attacks quickly. But if Trick Room is not up he can use his technician boosted priority attacks to still hit hard and fast. This with the boost from Choice Band results in a lot of damage. Generally comes out after something dies or to remove any troublesome enemies. Can also U-Turn to kill something off and bring in a Pokemon ready to set up Trick Room.
 
Finally something I can rate. I've been working on Trick Room teams for a LONG time.

First off, a "good" Trick Room team usually requires atleast 3 Trick Room users, without atleast 3 bulky ones you'll find yourself without the all important room up more than not. That being said, you'll need to move your team around a bit.

Hippowdon, in my opinion, should not be your lead. You should instead use a Tyranitar as a Trick Room Abuser. The set would be your choice between an all out physical attacker or a Mixxed attacker. With your Hippowdon out, I would suggest placing Bronzong as your lead, and replacing Light Screen with Stealth Rocks.
As for your third user, I would suggest Porygon 2 over Scizor. Your team needs more special attack and Porygon 2 is a great revenge killer on the likes of many of the Metagames biggest threats. His set should look something like BoltBeam Trick Room Recover.

As for your Salamence, I'm not entirely sure it's fast enough to perform the role you want it to perform. I seem to see myself going back to the likes of Latias and Azelf more often than not, as they have the extra base speed to get all of those base 100 speed pokemon that might appear when you can't get Trick Room up.



Also your Bronzong has item Shell Bell and ability Life Orb. should probably fix that =)
 
Well for one thing, other than defensive preferences, I'd rather see Marowak over Rhyperior, who's going to hit far harder.

I might also want to make this more offensive based and just use a starting TTar with SR, at least he'll be using his other three attacks more effectively and could actually make use of Trick Room being up.
 
Well for one thing, other than defensive preferences, I'd rather see Marowak over Rhyperior, who's going to hit far harder.
I was thinking of using Marowak instead of Rhyperior but Marowak doesn't seem able to function without support whereas I have found that Rhyperior can come out without Trick Room if necessary and still get some damage done and its bulkyness along with solid rock and sandstorm allows it to take some hits and come back in when the second trick room is set up for more damage.

I might also want to make this more offensive based and just use a starting TTar with SR
I'm thinking of trying this out as a TTar was suggested before, how does this spread seem.

SandStorm Lead: Tyranitar
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EVs: HP: 240, ATK: 36, DEF: 48, SP.DEF: 184
SPEED IV: 0
Nature: Sassy
~ Stealth Rock
~ Crunch
~ Fire Punch
~ Taunt
Item: Lum Berry
Ability: SandStream
 
I was just wondering, why don't you have your lead know trick room?
It helps you avoid a pretty costly switch, as you don't have many people knowing trick room now. If one of your trick roomers dies, you are in a tight spot.
 
I was just wondering, why don't you have your lead know trick room?
It helps you avoid a pretty costly switch, as you don't have many people knowing trick room now. If one of your trick roomers dies, you are in a tight spot.
Only having 2 trick roomers hasn't been a problem so far as I have been generally able to beat the opponent with 1 or 2 uses of it and part of the idea for the team is having sandstorm as well which is provided by Hippowdon or if I change it Tyranitar and neither of them can learn Trick Room.
 
Only having 2 trick roomers hasn't been a problem so far as I have been generally able to beat the opponent with 1 or 2 uses of it and part of the idea for the team is having sandstorm as well which is provided by Hippowdon or if I change it Tyranitar and neither of them can learn Trick Room.

Why do you need a Sandstorm (a slower, stallier view on battle) mixxed with Trick Room (a usually all out offensive, quick view on battle) when you only have one pokemon that benefits from your Sandstorm, that being Rhyperior.
 
Tyranitar isn't only a pokemon that starts sand storm but he also benefits from trick room with his slow speed, amazing attack, and amazing defenses. So how about instead of using Tyranitar as a lead you use him as your first sweeper and for your lead use a Bronzong set. That should help you flow into battle a lot better. Then after Tyranitar does his bid you can start trick room again and send in Rhyperior to benefit once again from the the sand storm.
 
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