My first Competative Team: TrickStorm (OU)
Well this is my first RMT I’ve posted on Smogon but hopefully it won’t be too terrible. The idea behind the team is a combination of both SandStorm and Trick Room. I really like this concept so I won’t be willing to change it but other than that please rip this team to shreds and point out every flaw as I’m only just getting into competitive battling and want to learn quickly. I have however tested this team over quite a few battles and it has worked well. My current win to loss record is 9 - 0 so I must be doing something right :D
The Lead: Hippowdon

EVs: HP: 176, DEF: 84, SP.DEF: 248
SPEED IV: 0
Nature: Impish
~ Stealth Rock
~ Roar
~ Slack Off
~ Earthquake
Item: Leftovers
Abiity: Sandstream
Usage: Starts the team off by setting up the sandstorm automatically and using stealthrock to rack up some residual damage. Has roar to cycle through the enemy and racking up stealth rock damage and learning about their team, slack off to recover health and earthquake to provide some STAB.
Trick Room Provider 1: Bronzong

EVs: HP: 252, ATK: 152, DEF: 8, SP. DEF: 96
SPEED IV: 0
Naure: Relaxed
~ Gyro Ball
~ Trick Room
~ Light Screen
~ Explosion
Item: Life Orb
Ability: Levitate
Usage: The initial trick room user normally just comes in after Hippowdon setting up Trick Room and then exploding on something to allow for me to bring in something to benefit from Trick Room. Can Also set up a light screen to benefit other Pokemon and use Gyro Ball to take out some threats if necessary though most of the time he just ends up exploding.
Trick Room User: Rhyperior

EVs: Hp: 132, ATK: 252, SP.DEF: 124
SPEED IV: 0
Nature: Brave
~ Swords Dance
~ Stone Edge
~ Earthquake
~ Ice Punch
Item: Shell Bell
Ability: Solid Rock
Usage: Generally comes in after Bronzong explodes attempts to set up a swords dance if possible which can be done usually due to the EV spread and the boosted special defence from sandstorm. Rhyperior then proceeds to destroy Pokemon with its impressive attack power and high speed due to Trick Room. Use’s shell bell to recover health from the damage it deals.
Trick Room Provider 2: SlowKing

EVs: HP: 4, SP.ATK: 252, SP.DEF: 252
SPEED IV: 0
Nature: Quiet
~ Trick Room
~ Surf
~ Nasty Plot
~ Slack Off
Item: Leftovers
Ability: Own Tempo
Usage: When Trick Room has run out, Bronzongs exploded and Rhyperiors gone on a little spree. Slowking comes in to attempt some more trick room fun. Also comes in to take any Water attacks aimed at my other pokemon that would be weak to them. EV’d in special defence to take some hits while it does this. It also has Nasty Plot to boost its own special attack if possible and can function as another sweeper especially with trick room in play. Also has Slack Off to recover health and allow it to continue to bring up trick room. I’m currently thinking of replacing this with an Uxie or something along the same lines that's bulky and can provide Trick Roomso any recommendations would be good.
Fast Backup Sweeper: Salamence

EVs: ATK: 84, SP.ATK: 216, SPD: 208
Nature: Mild
~ Draco Meteor
~ Earthquake
~ Fire Blast
~ Roost
Item: Life Orb
Ability: Intimidate
Usage: In the case that the trick roomers go down the team can be in a bad way so I’ve got a reserve sweeper to take out any threats that might arise because of this works as a good late game sweeper aswell. I’m not completely sure about this one but it does function exactly as I want it to being able to take out enemies that my slower Pokemon would be unable to without Trick Room. Has Roost to recover off Life Orb and sandstorm damage.
The Trick Room Revenge Killer: Scizor

EVs: HP: 252, ATK: 252, DEF: 6
SPEED IV: 0
Nature: Brave
~ Night Slash
~ Bullet Punch
~ Superpower
~ U-Turn
Item: Choice Band
Abiity: Technician
Usage: Scizor is my final sweeper/ revenge killer. I am quite happy with this one as it can be used without Trick Room fine but also benefits from its usage. With a 0 Speed IV and a minus speed nature Scizor is rather slow which is great for Trick Room allowing him to use his powerful attacks quickly. But if Trick Room is not up he can use his technician boosted priority attacks to still hit hard and fast. This with the boost from Choice Band results in a lot of damage. Generally comes out after something dies or to remove any troublesome enemies. Can also U-Turn to kill something off and bring in a Pokemon ready to set up Trick Room.
Well this is my first RMT I’ve posted on Smogon but hopefully it won’t be too terrible. The idea behind the team is a combination of both SandStorm and Trick Room. I really like this concept so I won’t be willing to change it but other than that please rip this team to shreds and point out every flaw as I’m only just getting into competitive battling and want to learn quickly. I have however tested this team over quite a few battles and it has worked well. My current win to loss record is 9 - 0 so I must be doing something right :D
The Lead: Hippowdon

EVs: HP: 176, DEF: 84, SP.DEF: 248
SPEED IV: 0
Nature: Impish
~ Stealth Rock
~ Roar
~ Slack Off
~ Earthquake
Item: Leftovers
Abiity: Sandstream
Usage: Starts the team off by setting up the sandstorm automatically and using stealthrock to rack up some residual damage. Has roar to cycle through the enemy and racking up stealth rock damage and learning about their team, slack off to recover health and earthquake to provide some STAB.
Trick Room Provider 1: Bronzong

EVs: HP: 252, ATK: 152, DEF: 8, SP. DEF: 96
SPEED IV: 0
Naure: Relaxed
~ Gyro Ball
~ Trick Room
~ Light Screen
~ Explosion
Item: Life Orb
Ability: Levitate
Usage: The initial trick room user normally just comes in after Hippowdon setting up Trick Room and then exploding on something to allow for me to bring in something to benefit from Trick Room. Can Also set up a light screen to benefit other Pokemon and use Gyro Ball to take out some threats if necessary though most of the time he just ends up exploding.
Trick Room User: Rhyperior

EVs: Hp: 132, ATK: 252, SP.DEF: 124
SPEED IV: 0
Nature: Brave
~ Swords Dance
~ Stone Edge
~ Earthquake
~ Ice Punch
Item: Shell Bell
Ability: Solid Rock
Usage: Generally comes in after Bronzong explodes attempts to set up a swords dance if possible which can be done usually due to the EV spread and the boosted special defence from sandstorm. Rhyperior then proceeds to destroy Pokemon with its impressive attack power and high speed due to Trick Room. Use’s shell bell to recover health from the damage it deals.
Trick Room Provider 2: SlowKing

EVs: HP: 4, SP.ATK: 252, SP.DEF: 252
SPEED IV: 0
Nature: Quiet
~ Trick Room
~ Surf
~ Nasty Plot
~ Slack Off
Item: Leftovers
Ability: Own Tempo
Usage: When Trick Room has run out, Bronzongs exploded and Rhyperiors gone on a little spree. Slowking comes in to attempt some more trick room fun. Also comes in to take any Water attacks aimed at my other pokemon that would be weak to them. EV’d in special defence to take some hits while it does this. It also has Nasty Plot to boost its own special attack if possible and can function as another sweeper especially with trick room in play. Also has Slack Off to recover health and allow it to continue to bring up trick room. I’m currently thinking of replacing this with an Uxie or something along the same lines that's bulky and can provide Trick Roomso any recommendations would be good.
Fast Backup Sweeper: Salamence

EVs: ATK: 84, SP.ATK: 216, SPD: 208
Nature: Mild
~ Draco Meteor
~ Earthquake
~ Fire Blast
~ Roost
Item: Life Orb
Ability: Intimidate
Usage: In the case that the trick roomers go down the team can be in a bad way so I’ve got a reserve sweeper to take out any threats that might arise because of this works as a good late game sweeper aswell. I’m not completely sure about this one but it does function exactly as I want it to being able to take out enemies that my slower Pokemon would be unable to without Trick Room. Has Roost to recover off Life Orb and sandstorm damage.
The Trick Room Revenge Killer: Scizor

EVs: HP: 252, ATK: 252, DEF: 6
SPEED IV: 0
Nature: Brave
~ Night Slash
~ Bullet Punch
~ Superpower
~ U-Turn
Item: Choice Band
Abiity: Technician
Usage: Scizor is my final sweeper/ revenge killer. I am quite happy with this one as it can be used without Trick Room fine but also benefits from its usage. With a 0 Speed IV and a minus speed nature Scizor is rather slow which is great for Trick Room allowing him to use his powerful attacks quickly. But if Trick Room is not up he can use his technician boosted priority attacks to still hit hard and fast. This with the boost from Choice Band results in a lot of damage. Generally comes out after something dies or to remove any troublesome enemies. Can also U-Turn to kill something off and bring in a Pokemon ready to set up Trick Room.