The surge of Houndoom leads is rather odd. All they do is Sucker Punch my SashTrio for a decent chunk of damage then die horribly. In fact it is so predictable that I can occasionally Stealth Rock safely first, either way it is normally a losing battle for them and they are 'doom'ed from the start. I personally don't see what the appeal is.
I've barely seen any Yanmega leads so far, oddly enough. Not seen many Slowbros either. I guess everyone has a couple of oddballs like that.
mix or NP houndoom with NP toxicroak (Sludge Bomb, Vaccum Wave, Dark Pulse) Together on a team is offensively SICK..
Flash Fire + Houndoom's Dark typing + Dry Skin and immunity to Toxic is a sick immunity combination as well
Shit accuracy and no priority kinda make it less worth it.I've been using this, but with Focus Blast > Vacuum Wave. I like how Chansey and the Regi's are OHKO'd by it.
Shit accuracy and no priority kinda make it less worth it.
HP Fighting is better than Focus Blast. 2HKOs Chansey at +2, and if Chansey doesn't have Thunder Wave, you can always get a 2nd plot up while she Stosses you.Except when it hits and lets me sweep the rest of there team, it is.
SubDugtrio is definitely an awesome set. So much stuff you can do with it. I first used it to block annoying Registeel Explosions and to revenge Absol without being Sucker Punched, but it's also good for Toxicroak, Honchkrow, Scarf TBolt Rotom, Nidoking (hi Folg), and the like.
Shit accuracy and no priority kinda make it less worth it.
HP Fighting is better than Focus Blast. 2HKOs Chansey at +2, and if Chansey doesn't have Thunder Wave, you can always get a 2nd plot up while she Stosses you.
Yes the houndooms are EEEEEEEEVErywhere. I swear my first 4 battles in the ladder since i restarted were ALL houndoom leads.
On the other side I did find this; a max attack LO nidoking with a rivalry boost OHKO's duggy with sucker punch. It can be done with stealth rocks and a higher damage roll without rivalry though.
I'm not sure why, but ever since the reset, my win record has gotten a lot worse with my stall team. I've noticed an increase in the amount of Rain Dance teams used on the ladder, which is incredibly annoying. I've also noticed a slight increase in the amount of set-up sweepers used in the metagame, such as SD Sceptile among other things. Mainly, the worst problem for me at the moment has been hard heavy hitters opening up holes in my team that another team member takes advantage of, but there's not much I can do about that. Getting hax hasn't made my laddering attempts any easier either, for those of you who know me as the "Prince of Hax". ;)
For those of you with more experience that myself, which type of team would you say works best on the ladder and why? From my own pesperctive, it seems that offensive teams are quite good at this metagame, especially those that are particularly good at stall breaking. I've been considering using balanced stall, as I know some of the better ladderers in the tier use that type of style, but I have yet to experiment in the UU tier, so some suggestions would be appreciated. Thanks.
I'm gonna have to say hyper-offensive, because ever since august let me use his HO team, I've barely been losing to stall teams at all, which seems to be pretty popular now. Though, you might want to make sure you have a Toxic Spikes absorber and a bulky Rapid Spinner.
Dugtrio is doing really bad right now, though I'm pretty sure we could expect a comeback from it if some of the current BL Pokemon (Froslass, Raikou) become UU.
Oh, and what are good ways to counter Toxicroak? (both NPCroak and Subpuncher)
I'm not sure why, but ever since the reset, my win record has gotten a lot worse with my stall team. I've noticed an increase in the amount of Rain Dance teams used on the ladder, which is incredibly annoying. I've also noticed a slight increase in the amount of set-up sweepers used in the metagame, such as SD Sceptile among other things. Mainly, the worst problem for me at the moment has been hard heavy hitters opening up holes in my team that another team member takes advantage of, but there's not much I can do about that. Getting hax hasn't made my laddering attempts any easier either, for those of you who know me as the "Prince of Hax". ;)
For those of you with more experience that myself, which type of team would you say works best on the ladder and why? From my own pesperctive, it seems that offensive teams are quite good at this metagame, especially those that are particularly good at stall breaking. I've been considering using balanced stall, as I know some of the better ladderers in the tier use that type of style, but I have yet to experiment in the UU tier, so some suggestions would be appreciated. Thanks.