If you rate there will be cake OU

Yeah the cake was a lie =]

Anyway

This is my team based off Scizor and Lucario as they are both my favourite pokemon. I am still learning and need advice not bashing i want to learn how to do well not how much my team sucks so constructive criticism only please.

So here is how i started.


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So obviously these two were my first choice pokemon with great resistances and power each these gave me abit of room for my team but now obviously i had a fire problem after some consideration about Rotom H i settled on this.

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Now this has a resistance to fire and ground another weakness to lucario thanks to levitate and it includes a nice immunity to electric there is no real problem with Flygon as Lucario and Scizor Cover Flygon's weakness.
But being another U-turner like Scizor is great adds more than usual dragons just a strong pokemon and my 3rd physical. Next i needed something to really answer major dragon threats and gyarados and add abit of bult to the team aswell as without flygon is abit frail and this then came in.

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This is the best answer to salamance and gyarados while others who are weak to electric and ice e.g. Gliscor trace is an amazing ability and helps this pokemon greatly but this started to leave abit of a fighting weakness so i decided on this.

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Now this gives me an fighting resistance and is an answer to opposing Scizor, Lucario and other usual things which Flygon can do for the most part but it's good to have a back up plan and this is it, it's weakneses are covered by my first three pokemon so there is no worry there.

Finally I needed a lead i wanted one that could set up rocks be able to come back easily mess up the other teams lead and can do a decent attack if needed to be called on so i decided on this.


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My lead which is great it does all that for me mostly every match making it a great asset i'm not too bothered about it's resistances but it does add another fighting resistance and it's weakneses and easily covered if need be another great team player.

So after choosing i ended up with this as my team.



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And now for the indepth look.

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Azelf @ Focus Sash
Ability: Levitate
Nature: Jolly
EVs: 240 HP, 40 Atk, 230 Spe
~ Taunt
~ Explosion
~ U-turn
~ Stealth Rock

My lead to the team i needed something that could set up stealth rock and also mess up my opposing teams leads and this fits the bill also with the plus of explosion normally taking a pokemon with it. As i have said the EV's are simple for a lead really the 40 Atk just to give explosion abit more power.

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Rotom H @ Leftovers
Ability: Levitate
Nature: Timid
EVs: 64 HP, 212 Spe, 232 SpA
~ Thunderbolt
~ Overheat
~ Will-O-Wisp
~ Shadow Ball

This is my main answer to major threats in the games as well as my sweeper this is to answer many bulky steels backs up my fighting weakness as well a perfect fit to my team.


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Porygon 2 @ Leftovers
Ability: Bold
Nature: Trace
EVs: 6 Attack, 252 HP, 216 SpDef, 40 SpA
~ Ice Beam
~ Thunderbolt
~ Recover
~ Thunderwave

My bulky pokemon/wall my anwser to garydos and salamance as suggested. With it's good defences it is quite a wall as well being able to take huge hits of salamance and survive is a testament to it in itself.


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Scizor @ Choice Band
Ability: Technician
Nature: Adamant
EVs: 252 Attack, 248HP, 8 Speed
~ Pursuit
~ Bullet Punch
~ Superpower
~ U-Turn

Another physical sweeper and also a scouter people get scared of this and try to kill it as soon as making them switch this is when i u-turn out and see what they have bullet punch is amazing and put finishing touches to teams when i'm late game works well with lucarios extremespeed like brothers and helps me take down tyranitar. This seems to always come in first or second after my lead as i do as much damage as i can and let the rest mop up the pieces works well.

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Flygon @ Choice Scarf
Ability: Levitate
Nature: Adamant
EVs: 252 Speed, 252 Attack, 6 Def
~ Outrage
~ Earthquake
~ U-turn
~ Fire Punch

This pokemon also helps me sweep teams my 3rd in the big 3 in my team physical wise with not too shoddy defences either can last awhile this pokemon was basically there to cover my weakneses and does that and hits back with a mighty hit.

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Lucario @ Life Orb
Ability: Inner focus
Nature: Jolly
EVs: 4 Def, 252 Atk, 252 Spe
~ Swords Dance
~ Close Combat
~ ExtremeSpeed
~ Crunch

Physical sweeper basically this paired with Scizor makes an awesome double act with a good priority move it can pick off pokemon late match i generally hold this as long as i can and pick off the remainders. =]

Suggestions welcome i am open to changing.
 
not a good rater or anything but if your going to have choice scarf on Zapdoss i suggest yu take off roost.... just a suggestion bro lol
 
You are trying to make Azelf bulky when it actually can never be bulky no matter how much defense and special defense you give it. Azelf always needs max speed when used as a lead to tie other Azelf. The HP is unnecessary and should be moved to attack for stronger Explosions and U-turns.

Scizor's EV spread is bad too. Scizor does not need to have 252 Speed because that will interfere with the "slow U-turn" strategy and allow your opponent to attack your switch-in rather than your Scizor. A better spread is 248 HP / 252 Atk / 8 Speed. Scizor needs the bulk provided by the HP EVs for taking random attacks better, and should use 8 Speed EVs to beat slow Magnezone to the punch.

Overall this team seems like it would have a hard time beating a heavy stall team. Having four Choiced Pokemon means that you will have to switch out a lot, and that means more entry hazard damage. Zapdos seems like a weak point in the team right now because it takes heavy damage from Stealth Rock and has to constantly switch due to its Choice Scarf. Your team already has three other Pokemon that can revenge-kill, so it doesn't need another. Mixed Salamence would work well on this team because it has synergy with the other elements of it. Salamence and Flygon are checked by many of the same Pokemon, so some teams would not be able to withstand the onslaught of both. Its weaknesses are also covered by the Steel types on your team. But above all, Salamence is one of the best (if not the best) wallbreakers in the game, and is not countered by any single Pokemon outside of Ubers. Its unpredictability would keep stall teams from just switching to a counter right away, and a stall team might have to use something as fodder to determine the set.

I hope this helped.
 
You are trying to make Azelf bulky when it actually can never be bulky no matter how much defense and special defense you give it. Azelf always needs max speed when used as a lead to tie other Azelf. The HP is unnecessary and should be moved to attack for stronger Explosions and U-turns.

Scizor's EV spread is bad too. Scizor does not need to have 252 Speed because that will interfere with the "slow U-turn" strategy and allow your opponent to attack your switch-in rather than your Scizor. A better spread is 248 HP / 252 Atk / 8 Speed. Scizor needs the bulk provided by the HP EVs for taking random attacks better, and should use 8 Speed EVs to beat slow Magnezone to the punch.

Overall this team seems like it would have a hard time beating a heavy stall team. Having four Choiced Pokemon means that you will have to switch out a lot, and that means more entry hazard damage. Zapdos seems like a weak point in the team right now because it takes heavy damage from Stealth Rock and has to constantly switch due to its Choice Scarf. Your team already has three other Pokemon that can revenge-kill, so it doesn't need another. Mixed Salamence would work well on this team because it has synergy with the other elements of it. Salamence and Flygon are checked by many of the same Pokemon, so some teams would not be able to withstand the onslaught of both. Its weaknesses are also covered by the Steel types on your team. But above all, Salamence is one of the best (if not the best) wallbreakers in the game, and is not countered by any single Pokemon outside of Ubers. Its unpredictability would keep stall teams from just switching to a counter right away, and a stall team might have to use something as fodder to determine the set.

I hope this helped.


On Azelf i need it to be able to take a hit as it's set up is important to me though i guess i could use some in attack but works fine atm i generally explode after taunt and stealth rock but i can see your opinion.

I have changed Scizor again total mistype but thankyou. =]

I now have 2 choiced pokemon so it's not that bad i guess.

and yeah i am thinking salamance who else agrees with that choice ?

Thankyou for your hekp though very appreciated.
 
2 things:

- Why do you have a Zapdos with U-Turn? U-turn is a physical attack and Zapdos is a special attacker. Not the best combination, right?
I would go with Hidden Power Grass on Zapdos, or Substitute.

- Fire Blast on an Adamant Flygon(same problem als U-Turn on Zapdos). So Fire Punch is the obvious choice
 
2 things:

- Why do you have a Zapdos with U-Turn? U-turn is a physical attack and Zapdos is a special attacker. Not the best combination, right?
I would go with Hidden Power Grass on Zapdos, or Substitute.

- Fire Blast on an Adamant Flygon(same problem als U-Turn on Zapdos). So Fire Punch is the obvious choice

U-turn is because of a nice free switch basically making it a scout aswell.

And i was leaning towards fire punch thankyou for the help
 
Fire Blast would be better for Skarm and Foretress actually, so that point is debateable.

You should consider giving Zapdos HP Grass. You have build a Zapdos with sweeping EVs, and your team needs something that knows a grass type move (Swampert says hi)

Also, would it kill you to use punctuation in your post?
 
Fire Blast would be better for Skarm and Foretress actually, so that point is debateable.

You should consider giving Zapdos HP Grass. You have build a Zapdos with sweeping EVs, and your team needs something that knows a grass type move (Swampert says hi)

Also, would it kill you to use punctuation in your post?

Thats what i was thinking but i'll test both.

And yeah i know i guess i could give it that and no but did you understand it yes so stop being so up yourself with that statement thankyou.
 
It's not being up yourself to request basic punctuation from a fellow poster. Punctuation is still a part of the language, after all, and it makes things easier to read. It is polite to punctuate your posts, because it means people can read and respond easily.

With Azelf, you should transfer the HP EVs into Speed until it's maxed; you always want to at least tie with opposing Azelf leads. Azelf is too frail to stay in and reap a benefit of Leftovers, so you should probably replace that with Focus Sash.

You want Scizor to have 248 EVs in HP, not 252. 248 is maximum HP, 1 below an amount divisible by 4, so it minimises Stealth Rock damage. I'd also stay below 8 Speed EVs, because you want move slower than opposing Scizor in the head-to-head so you can reap the benefit of their Superpower defense drop or get the superior U-Turn. I've never seen a Magnezone-vs-Scizor matchup where Scizor outspeeds Zone (and had it matter), so it's something you just need to be aware of and prepare for.

Zapdos should not have U-Turn. For a start, you already have three U-Turners in your lineup. It's not at all effective on something like Zapdos. Substitute or Hidden Power [Grass] bolster your team support considerably.

Flygon should be Naughty and run Fire Blast. It's your best chance against the defensive Steels who will otherwise jump in on Outrage and whatnot.

I've never really been a fan of Thunder Wave on Pory2. Toxic or Hidden Power [Fire] have always been superior options for me, HP Fire taking out Scizors when you're physically bulky (although with no EVs in Defense, you're not that solid) and Toxic helps against other walls.
 
It's not being up yourself to request basic punctuation from a fellow poster. Punctuation is still a part of the language, after all, and it makes things easier to read. It is polite to punctuate your posts, because it means people can read and respond easily.

With Azelf, you should transfer the HP EVs into Speed until it's maxed; you always want to at least tie with opposing Azelf leads. Azelf is too frail to stay in and reap a benefit of Leftovers, so you should probably replace that with Focus Sash.

You want Scizor to have 248 EVs in HP, not 252. 248 is maximum HP, 1 below an amount divisible by 4, so it minimises Stealth Rock damage. I'd also stay below 8 Speed EVs, because you want move slower than opposing Scizor in the head-to-head so you can reap the benefit of their Superpower defense drop or get the superior U-Turn. I've never seen a Magnezone-vs-Scizor matchup where Scizor outspeeds Zone (and had it matter), so it's something you just need to be aware of and prepare for.

Zapdos should not have U-Turn. For a start, you already have three U-Turners in your lineup. It's not at all effective on something like Zapdos. Substitute or Hidden Power [Grass] bolster your team support considerably.

Flygon should be Naughty and run Fire Blast. It's your best chance against the defensive Steels who will otherwise jump in on Outrage and whatnot.

I've never really been a fan of Thunder Wave on Pory2. Toxic or Hidden Power [Fire] have always been superior options for me, HP Fire taking out Scizors when you're physically bulky (although with no EVs in Defense, you're not that solid) and Toxic helps against other walls.


Zapdos and Scizor i agree with.

With Azelf i never see that many who run jolly nature as a lead so i'm not too worried about that.

Flygon is better as adamant in my opinion at the end of the day Zapdos can be my best option against defensive steel, Flygon fire punch is more coverage than main attack.

Porygon 2 doesn't need defense for it's job it goes in on salamance and Gyarados which sends back intimidate, which makes it more than bulky enough to handle pokemon it has a specific job and works well thunderwave is there to stop sweeping walls aren't a huge problem for this team.
 
Zapdos and Scizor i agree with.

With Azelf i never see that many who run jolly nature as a lead so i'm not too worried about that.

Not many use Jolly. Almost ALL of them use Naive or Timid. +Speed Nature is basically all you ever see on an Azelf.

Flygon is better as adamant in my opinion at the end of the day Zapdos can be my best option against defensive steel, Flygon fire punch is more coverage than main attack.

You don't really lose anything by going with Naught Fire Blast rather than Adamant Fire Punch on the Scarfed build (I could see the argument if you were going Banded). It doesn't hurt to have multiple answers to Bulky Steels, as they are quite common.

Porygon 2 doesn't need defense for it's job it goes in on salamance and Gyarados which sends back intimidate, which makes it more than bulky enough to handle pokemon it has a specific job and works well thunderwave is there to stop sweeping walls aren't a huge problem for this team.

Yeah, I get it. I've just found my personal preference to be for HP Fire over Paralysis, but Thunder Wave is probably fine.
 
Well i guess i could change it see as i have put a focus sash on it.

Indeed they are but my team isn't too weak to it and it's just preference really i might go choice band instead but that hurts it's speed. I just like my Flygon like this as fire punch is just the opposite of it and i do i have answers to plenty of bulky steel. Skarmory wise anyway while firepunch won't do much porygon 2 has thunderbolt, zapdos aswell as Flygon i have plenty of options tbh.

Exactly that is what it is down to personal preferance with Porygon 2.

Also what do people think in me swapping my Zapdos for a Rotom H ?

I think it could offer more to my team.
 
Indeed they are but my team isn't too weak to it and it's just preference really i might go choice band instead but that hurts it's speed. I just like my Flygon like this as fire punch is just the opposite of it and i do i have answers to plenty of bulky steel. Skarmory wise anyway while firepunch won't do much porygon 2 has thunderbolt, zapdos aswell as Flygon i have plenty of options tbh.

Yes, but without the Choice Band, you gain nothing by having Fire Punch-Adamant. Naughty-Fire Blast just gives you better output for no real losses (because special attacks like Ice Beam will OHKO anyway).
 
Um dude since ur building ur team around scizor and lucario both will fear fire attacks and so far Flygon is the only guy who resists em, if u can try putting heatran into ur team so u can get the Flash Fire boost aimed at Sciz and Luke
 
Maby you should make your zapdos a sp.Defensive one? Cause tbh your flygon wont take many fire hit's from That many fire pokemon i know porygon2 is there to absorb heatran but it's still infernapes roaming around...And yes put fire blast on your flygon otherwise your team will be weak against stall
 
Problems:

synergy
Infernape

How to fix:

I'm too lazy to detect any major threats, but I have a couple of suggestions if you want to work around a Scizor / Lucario sweep (which is good). First off, your mindset isn't about what takes what Fire-type attack, etc. I mean its important but, you have to build your team around their counters. First counter that came in my mind was Rotom for both Lucario and Scizor. Since its hard to remove, trap the ghost. My only advice is to attract Shadow Ball to Rotom and switch out to Scizor and Pursuit kill it. Flygon is decent for checking these Fire-types, but you can't constantly take it because you have no recovery moves. Let me patch up your Infernape weakness as well as having consistent recovery:

Latias
@ Life Orb
Timid Nature (Spe+ / Atk-)
6 HP / 252 SpA / 252 Spe

- Thunderbolt
- Surf
- Draco Meteor
- Recover

Here we have your traditional Life Orb, three attacks. Was used in standard play from its brother Latios in the suspect test and its been brought back to Latias. This guy just checks any sort of Infernape out there, and Fire-type attacks in general. You have a fast Recovery to heal off random Fire-type attacks, where Flygon can't really recover well. Draco Meteor is your STAB move, but yes avoid to use it unless your sure because it could lead to set-uppers. Surf is mainly used for coverage and Thunderbolt prevents Gyarados and Empoleon from sweeping. Not only that, but near the near the end of the match, this could serve as a Pursuit bait, giving SD Lucario and easy Swords Dance and an easy sweep (once the counters are removed). Btw this guy also adds another Fighting resist.

Trust me, you are not weak to Stall, if your working around SD Lucario and Scizor (both are Stall breakers, except Scizor to a lesser extent). As for other options go I'd give Azelf a standard 4 Atk / 252 SpA / 252 Spe spread, which generally gets the best out of attacking after you lay down one SR. Go for SR / Psychic / Explosion / Fire Blast. As for Lucario, I'd go for an Adamant nature to get the important KOs on Bronzong, Skarmory and generally give great damage to a large portion of the physical walls. You could give Jolly a go, only if your packing Ice Punch to outpace Gliscor, but the needed power is usually a better choice. gl with this.
 
Problems:

synergy
Infernape

How to fix:

I'm too lazy to detect any major threats, but I have a couple of suggestions if you want to work around a Scizor / Lucario sweep (which is good). First off, your mindset isn't about what takes what Fire-type attack, etc. I mean its important but, you have to build your team around their counters. First counter that came in my mind was Rotom for both Lucario and Scizor. Since its hard to remove, trap the ghost. My only advice is to attract Shadow Ball to Rotom and switch out to Scizor and Pursuit kill it. Flygon is decent for checking these Fire-types, but you can't constantly take it because you have no recovery moves. Let me patch up your Infernape weakness as well as having consistent recovery:

Latias
@ Life Orb
Timid Nature (Spe+ / Atk-)
6 HP / 252 SpA / 252 Spe

- Thunderbolt
- Surf
- Draco Meteor
- Recover

Here we have your traditional Life Orb, three attacks. Was used in standard play from its brother Latios in the suspect test and its been brought back to Latias. This guy just checks any sort of Infernape out there, and Fire-type attacks in general. You have a fast Recovery to heal off random Fire-type attacks, where Flygon can't really recover well. Draco Meteor is your STAB move, but yes avoid to use it unless your sure because it could lead to set-uppers. Surf is mainly used for coverage and Thunderbolt prevents Gyarados and Empoleon from sweeping. Not only that, but near the near the end of the match, this could serve as a Pursuit bait, giving SD Lucario and easy Swords Dance and an easy sweep (once the counters are removed). Btw this guy also adds another Fighting resist.

Trust me, you are not weak to Stall, if your working around SD Lucario and Scizor (both are Stall breakers, except Scizor to a lesser extent). As for other options go I'd give Azelf a standard 4 Atk / 252 SpA / 252 Spe spread, which generally gets the best out of attacking after you lay down one SR. Go for SR / Psychic / Explosion / Fire Blast. As for Lucario, I'd go for an Adamant nature to get the important KOs on Bronzong, Skarmory and generally give great damage to a large portion of the physical walls. You could give Jolly a go, only if your packing Ice Punch to outpace Gliscor, but the needed power is usually a better choice. gl with this.

Thankyou i will stick to jolly and put ice punch back on it as i like my luke abit pacey, but with crunch it does take down rotoms and other troublesome ghost types. Azelf has been working great for me as it is put i will put speed full on ev wise so it can taunt and do that i wan't looking for an attacker with Azelf. I will change the flygon for a latias seems a good idea.

You said i had no synergy i don't see that i thought i did well in making it is there anything i need to chnage to make it more synergised ?
 
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