Okay, another question. If you have hacked Pokemon in your game, can it permanently mess up your save file?
Yes, I believe it can, because it is fixid information that your save file maybe can't handle
Okay, another question. If you have hacked Pokemon in your game, can it permanently mess up your save file?
I made a tread: "What is your favorite tier"
And now, I received no infraction, but it's gone!
Why?
Calm Milotic
Ivs: 30/X/29/31/31/31
No egg moves!
I need a moveset and a custom ev spread for THIS pokemon...
Just wondering how hacked does the pokemon have to be?Yes, I believe it can, because it is fixid information that your save file maybe can't handle
There's no "standard spread" for a calm nature!
Unless, you recommend the vague variation mentioned under the the Sleep Talk set...
Would 252 Evs in Hp/240 in Defense/ 16 Evs in Special Defense work?
Or could I just use 152 for 386 HP, 252 Defense, and 106 in Special defense?
With a moveset of Surf/Toxic/Rest/Sleep Talk
Turtwig because he is the worstWhat starter should I use for my Platinum game?
Just one quick answer.
I'm getting a 11.328125% chance--assuming a 31 HP IV, of course.Can someone please go to this article and calculate the percent chance of catching a sleeping Heatran at 1 HP in a Luxury Ball? I'm getting a number that's way way off, it may just be the formula though.
On an offensive team, Infernape functions best as an early game wall breaker with either Swords Dance or Nasty Plot. In this case you should consider that it pairs well with Gyarados, as they are countered by many of the same things (bulky Water-types and Zapdos) and can be used to weaken the opponent’s counters to enable a later sweep.
K how the hell does Zappy counter Gyara and Infernape?
I couldnt find a place where you fix analysis so I just posted here.
Zapdos cannot stop either threats. Also bulky waters lose to Infernape most of the time
but a max attack Stone Edge from Gyara never OHKO's the standard physically defensive Zappy (62.31-73.52%), and none of his other attacks come even close. The only way Gyara beats Zapdos is if it DDs on the switch in.
Actually, is there a better receiver (atk only) than Rampardos? I've been thinking about Lucario, but it needs HP Ice. Or would that still work, without it gaining any SpA boosts?Wat would be the best nature on Rampardos, wich I'm going to use in this strategy (in the BT):
I open with Ninjask, spam a few subs and swords dances. Then I pass the speed and attack to Drifblim, sets up a new sub if necessary, spams stockpiles. Then I pass either again to Ninjask, if I wasn't able to pull of enough speed boosts, and after that to Rampardos, or either directly to Rampardos.
Should it need jolly, to have even more speed (assuming I managed to pull of at least 3 speed boosts) or should it get adamant, to become a real monster (assuming I pulled of at least one SD)?