Presenting Team Shine Down [OU RMT]

Presenting Team Shine Down



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Team Building Process

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So the team basically started out with these two. I wanted to find a way for Gyarados and Electivire to sweep cleanly. Since the oh so common pair have such great synergy together, I started the team around them. I specifically liked the idea of luring out my opponent's Thunderbolt and switching to Electivire to gain a free speed boost. Not to mention Gyarados' typing and resistance to ground, which Electivier absolutely despises. Next I needed something that could use rapid spin since my team has a pretty large weakness to stall. I chose Tentacruel because it has relatively good synergy with my team so far and laying down some Toxic Spikes couldn't hurt.

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So I listed my weaknesses then and I realized that the only weakness that I had that could't be handled by the other two was Psychic. This could be a problem so I conjured up the idea of Lead-Rachi. Jirachi could set up rocks and do a butt-load of damage to both Azelf and Aerodactyl, 2HKOing both of them with a strong Iron Head.

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My next plan of action was to get a revenge killer since Salamence and Latias could potentially tear a hole in my team. I chose Scarf Flygon because it is a great revenge killer. Not to mention I have Ice pretty much covered completely by Tentacruel. Flygon has great synergy with my team because dragon is also completely walled by Jirachi.

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So the next few thoughts I had flowing in my head were POWER and keeping my SYNERGY. As I was reflecting on my team, I realized that Electivire was pretty frail so I needed something that could be bulky and deal massive power at the same time. I chose a Choice Band Tyranitar because adamant T-Tar with CB is an over kill on many weakened or soon to be dead pokemon. The synergy with Tyranitar is great. Fighting is handled exceptionally well by Tentacruel and Gyarados after the Intimidate.

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So as I experimented more with my team, I realized that Tentacruel wasn't doing anything for me. I didn't know what to do with it. Legendary_07 suggested Starmie, and I complied with that. Instead of having Starmie as a regular Rapid Spinner, I made him an Anti-Lead Rapid Spinner. I then changed Jirachi to a boosting sweeper. The team now looks like this:

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After it was brought to my attention by a couple of people, I decided to remove Electivire, sad I know. What to replace him with was a no brainer, Jolteon. Jolteon shares the ability to absorb Electric attacks, which made him an excellent option to replace Electivire with, and I love him. Shur'tugal suggested that I needed a Jolteon because Electivire just sucked. As much as I liked Electivire, I complied. Now, thanks to a large sum of people, I realized that Stealth Rock could really help out my team. I decided on going for Gliscor as its defense is a perfect for countering Scizor and Tyranitar. Starmie wasn't really doing anything for me as a lead except for the occasional Gliscor, Hippowdon, and Azelf leads. The team now looks like this.


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A Closer Look

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Gliscor @Leftovers
Jolly : Sand Veil
196Hp, 96Atk, 216Spe
Stealth Rock
Roost
Earthquake
U-Turn

Ah, Gliscor. This is pretty much the binding force of my team. Gliscor has really helped my team in the first few times I tried him out. Stealth Rock was a great gain I added here. Gliscor is by far one of the better Lucario checks out there. I needed him because Lucario with a +2 boost can potentially sweep my team. Earthquake is my primary STAB here and is very good at denting some huge threats such as Dragon Dance Tyranitar. Roost is for healing purposes, obviously. U-Turn is a great move in this spot because it lets me scout out faster Pokemon or just switch out to a counter. Originally, I had Trick lead Jirachi here, but that wasn't working out for me, then I had Starmie, and it was doing ok, but it wasn't as good as Gliscor is as a lead. Who knows, Starmie might make a return to this team, but it won't be coming back as my lead. Some good Stealth Rock setters are pretty easy to come by, and picking a good lead wasn't easy. I had options.

Gliscor Vs Hippowdon: Hippowdon is a great option to consider. The choice came down to Speed Vs Bulk. I chose Gliscor because it can be both. Not to mention Sandstorm from the start is never a good thing to a non-sandstorm team, like mine. Although both take down Lucario without Ice Punch, Gliscor can take down Lucario with it. Simply because it can outspeed and OHKO with Earthquake. Hippowdon cannot outspeed Lucario, and can easily fall victim to an unsuspecting Ice Punch.

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Jirachi @Leftovers
Timid, Serene Grace
252Hp, 176 Spe, 80 SpA
Calm Mind
Psychic
Thunderbolt
Substitute

I love the Calm Mind Jirachi, but I've never had a chance to use him. It was put to my attention that I should put Jirachi here for several reasons. First: My team handles many Special Walls nicely, ie: Blissey and Tentacruel. But not so much Physical Walls. Jirachi was put in to deal with that. Tyranitar could easily OHKO Blissey who tries to laugh at Jirachi. In this spot I had another option, Metagross.

Jirachi Vs Metagross: Both are the same type and work well with this team. I really wanted something that could hit Physical Walls hard, and Metagross just didn't cut it. Although I sacrifice some much needed power by not using Metagross, Jirachi was the choice. Besides, who needs power when you can just get Para-hax for the win?

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Gyarados @Leftovers
Adamant : Intimidate
72Atk, 156Hp, 184Spe, 96SpD
Waterfall
Bounce
Dragon Dance
Taunt

Gyarados is my Dragon Dance sweeper. He is very powerful after a few Dragon Dances and not many things can outspeed and kill. After a couple of DDs, Gyarados' main threats are out of the way. He can outspeed and kill Jolteon and Electivire, two of gyara's biggest problems, with a Waterfall. I chose bounce over anything else because it has the extra power with STAB and is very, very useful for coverage. It can destroy Shaymin and Celebi, two other secondary threats, that try to KO me with grass knot. I have Taunt in the last spot because Skarmory and other phazers are the bane of Gyarados' existence. I don't really have another option here, especially since Gyara and E-vire work so well together. I could try Mence, but I don't really think it would draw out the Thunderbolt. Another negative of using Mence is it gives 2 of my Pokemon a 4x weakness to Ice, which is a very common type in the metagame.

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Jolteon @Choice Specs
252 SpA, 252 Spe, 4Def
Timid : Volt Absorb
Thunderbolt
Hidden Power [Ice]
Shadow Ball
Signal Beam

Jolteon is my favorite Special Attacker in the whole game, and it seemed so fitting on this team because I lacked Special Attackers for Skarmory and other Physical Walls. I love it. So anyway, after absorbing the Electric attack from my opponent's Pokemon , I can attempt a sweep. Here I had some other options such as Electivire, which was occupying this spot for a while, and possibly even a Rotom. I decided not to because I have many resistance to Ground now. Electivire wasn't working out for me as much as I would like. Not to mention that since both Electivire and Jolton are frail, the extra power beats Electivire. Not much can take a Choice Specs STAB Thunderbolt from Jolteon, except things that flat out resist it. Shadow Ball and Hidden Power Ice are filler moves that give me extra coverage against Ground, Grass, Rock, Ghost, Psychic, and Dragon Types.

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Flygon @Choice Scarf
Jolly : Levitate
252Atk, 252Spe, 4Hp
Earthquake
Outrage
U-Turn
Stone Edge

Flygon in my opinion is the best revenge killer out there. The reason I say this is because it has access to U-Turn. The type coverage on Flygon is amazing and complimented by great speed and attack. The synergy was outstanding on this team and I needed Flygon here to do damage and get out. Once again, I had options here.

Flygon Vs Latias: Both great Scarf revenge killers here. The one thing that stood out was U-Turn advantage. Flygon covered that. If I don't like a match up, I can just swap out to a counter while inflicting damage. Although Trick is a great move, I think that U-Turn and Flygon were just better. I could change my mind in the future, but as of now, it's just personal preference.

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Tyranitar @Choice Band
Adamant : Sand Stream
252Atk, 164Hp, 92Spe
Stone Edge
Earthquake
Crunch
Pursuit

This...Thing...Is...Awesome! I really think that it should be Uber with a Choice Band. With a CB equipped and an Adamant Nature, Tyranitar reaches an outstanding 604 Attack. This is enough to obliterate anything that doesn't flat out resist it. T-Tar's synergy is complimented by Tentacruel and Flygon, taking fighting and ground hits respectively. Crunch and Pursuit are strictly for Starmie, Rotom, Gengar, and Latias. Thanks to the movepool, this makes the aforementioned threats think twice before coming in and attempting to Surf, Will-O-Wisp, or Focus Blast Tyranitar. I had some options here such as Lucario and Scizor with a Choice Band, but none filled the role that T-Tar does.


So there's my team. Please leave your suggestions and rate it. Keep in mind my Synergy when you leave suggestions and I thank you for your time. :P


Threat List​


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Tyranitar can survive an Earthquake and OHKO back with Stone Edge. Anything really.

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Tyranitar says "Lolololol" Jolteon outspeeds and OHKO with Shadow Ball.

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Gyarados, Flygon, and Tyranitar can easily deal with her.

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If Gyarados or Jirachi is already set up, It's no problem but if neither one are, it is a nightmare. I can get around him by letting somebody go to sleep, but it usually requires a sacrifice.

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One of the harder walls to take down, but I can fire Choice Specs Thunderbolts at him and then switch. Gyarados can Taunt and set up on it, and Jirachi can set up on it if it doesn't carry Earthquake.

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Tyranitar, Jolteon, or Flygon can deal nice chunks to this little thing.

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Tyranitar can destroy it, Jolteon does a nice chunk, and Gyarados can Taunt it.

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Tyranitar, Flygon, and Jolteon all say hai.

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Tyranitar OHKO's and Starmie can switch in on the Will-O-Wisp

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Electivire is is the Scum of OU now that I realized this by using him. Surprisingly, he has a Super Effective move on every one of my Pokemon. Flygon and Gliscor both still destroy him with Earthquake.

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Sub-Petaya Empoleon is extremely dangerous, luckily, I can get around him after sacrificing somebody for a free switch in to Starmie, how can kill with Thunderbolt, while resisting Ice Beam and Surf. If it has Grass Knot, I'm boned in the ass.

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Jirachi can switch in on Outrage or Stone Edge, and set up on it. Gyarados can set up on it if it uses Earthquake and T-Tar can come in on it when it uses Stone Edge. Gliscor basically walls this thing outside of Outrage.

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Another pesky wall, but Gyara can Taunt it and set up on it, while CM Jirach just laughs as it fires puny Gyro Balls at him.

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Jolteon and Tyranitar both destroy this thing.

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Jolteon obliterates it.

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Jolteon kills it. If it isn't set up by means of Dragon Dance, Jirachi can Thunderbolt it for the kill.

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Gliscor and Flygon. Peace out, (BAN ME PLEASE).

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Gyarados can come in on anything but Stone Edge and set up on it. Gyarados kills with Bounce and Jirachi, if set up, kills with Psychic.

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Gyarados sets up on him.

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Gyarados, Flygon, Jirachi if set up, and Jolteon does a nice chunk to it. Gliscor comes in on all Physical versions. It's pretty much bye-bye, monkey.

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Scarfed versions can be Taunted and set up on by Gyarados. My Jirach walls others lacking Fire Punch. If it's a CM Rachi, Flygon and Tyranitar are my best bets. Gliscor wrecks all versions.

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Flygon says "See ya, wouldn't wanna be ya."

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Very scary in rain. When it uses Dragon Dance in Rain behind a substitute, I can't phaze it. My best bet is being fully set up with either Jirachi or Gyarados. If Kingdra isn't in rain, I can get around it with Flygon.

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Latias is no problem. If it's not Scarfed, Flygon kills with Outrage. If it is Scarfed, Tyranitar anally rapes it.

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Gliscor and Flygon both annihilate him.

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I can work around this. Jirachi can OHKO after a couple Calm Minds. Gyarados can OHKO after a couple of DD's with Bounce. Not much of a threat. Confusion can be a bitch, though.

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Flygon, Tyranitar, and Gliscor are my options here. They say gg to Magnezone. It can be a problem to Jirachi, though.

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Gyarados is the ultimate counter to this bulky swine.

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Agiligrose can be a pain. I'm not sure, but I think that Flygon can survive a Metagross' Meteor Mash and OHKO back with Earthquake, iirc. Not to mention, Gliscor walls it and fires Earthquakes at it.

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Taunt anally rapes this thing.

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Scarfed ones are easily played around and other versions don't like taking a Thunderbolt to the face. Tyranitar is a solid choice here, too.

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Roserade doesn't appreciate a HP [Ice] to the face. Jirachi can kill with a Psychic.

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All formes are easily dealt with by Tyranitar.

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Same as Dragonite. Flygon and Jolteon both own this guy.

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Gyarados walls and sets up on him. Jirachi, if set up can obliterate it. Gliscor comes in on him and 2HKOs back with Earthquake.

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Makes me laugh. Jolteon and Jirachi both destroy Skarm.

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Taunt, then anything, really. Usually, I have to let something go to sleep before I use Taunt on it.

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Curslax is the bane of my existence. This is by far the biggest threat on the list. The only chance I have against this thing is Gyarados to be fully set up and then Waterfall it. Tyranitar can do loads of damage before it curses up.

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Jolteon and Tyranitar, bar Choice Specs.

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Jolteon. Jirachi can deal nicely with this thing if already set up.

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After a couple of Dragon Dances, Gyarados can take him.

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Flygon, Tyranitar, Gliscor and Jolteon can handle Tenta. Not much of a threat.

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Sort of annoying, but can be handled with almost all of my team.

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Flygon counters nicely along with Gliscor and Gyarados, if set up.

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Jolteon is my only option outside of a set up Jirachi.

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Jolteon and Tyranitar sometimes.

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Tyranitar. LOL. Flygon is also great here.
 
Your Jolteon does not contain a fourth move, just thought I'd point that out. Baton Pass or Signal Beam are both viable options. Signal beam to OHKO Celebi and hit Tyranitar harder. Baton Pass for scouting out your opponents' team.
 
Hey. Nice teams here. However, you seem to have missed a few things.

First of all, I noticed your lack of Stealth Rock on this team. By not having Stealth Rock, you really limit yourself to the potential damage that you could gain from having the opponent switch Pokemon. Fortunately for you, one of your Pokemon is already fit enough to handle that job: Jirachi. By switching Jirachi's set to a lead set, you gain the advantage of having it.

Jirachi @ Choice Scarf
Jolly / Serene Grace
252 Atk / 4 Def / 252 Spe
-Stealth Rock
-Iron Head
-Fire Punch
-Trick

Stealth Rock is the main reason I changed the set. Iron Head is STAB and massive annoyance for the enemy. It also helps with your DD Tyranitar problem. Fire Punch allows you to check Lucario, as Flygon can't handle a +2 Extremespeed. Trick is there to cripple any slower Pokemon.

With Jirachi as a lead, Starmie can now be moved out of the lead spot. The set is still fine, it's just that Jirachi is a lead now. You'll still find time to be able to Rapid Spin, which is your main priority.

Secondly, your Jolteon seems... incomplete. I don't know why you have 40 Atk EVs on it (probably a mistake from when you used Electrivire), but move those into SpA, then move the remaining 4 into Def. Specs Thunderbolt OHKOes Salamence after SR damage, so HP Ice is unneeded. Switch that to HP Grass in order to handle Swampert, something that your team currently has issues with.

Thirdly, while you seem to prefer Tyranitar, it doesn't seem to be doing much for your team. While it can Pursuit fleeing Pokemon and such, it leaves you open to being set up on. Even though you have revenge killers in the waiting, it's still good to not be set up at all. Since you have Rapid Spin on Starmie, a Mixmence can come in several times in order to demolish the opposing team.

Salamence @ Life Orb
Naive / Intimidate
24 Atk / 232 SpA / 252 Spe
-Draco Meteor
-Fire Blast
-Brick Break
-Roost

Draco Meteor is immensely powerful and a source of STAB. Fire Blast and Brick Brick hit all steels except Heatproof Bronzong for super effective damage. Roost is there to heal off any Life Orb and possible Stealth Rock damage. With the offensive power of Mixmence on your team, opponents will be struggling to keep their momentum.

Good luck!
 
Jirachi @ Choice Scarf
Jolly / Serene Grace
252 Atk / 4 Def / 252 Spe
-Stealth Rock
-Iron Head
-Fire Punch
-Trick

Stealth Rock is the main reason I changed the set. Iron Head is STAB and massive annoyance for the enemy. It also helps with your DD Tyranitar problem. Fire Punch allows you to check Lucario, as Flygon can't handle a +2 Extremespeed. Trick is there to cripple any slower Pokemon.
Now while i agree with most of your rate, starmie works completely fine as a lead, he just needs something that can set up stealth rock. While Jirachi could work as a lead, I don't really think its the most reliable thing as Lucario only takes 60-70% from a jolly 252 Atk Fire punch while it OHKO's you back with a +2 close combat, as well as If it manages to fall while in the lead position from another lead, you would be left without a (bad) check. Even after a defense drop meaning you would have to suicide something jirachi only does 98.22% - 116.01% meaning you can OHKO after it but that would then lead to you having to suicide something. Anyways Instead of using Jirachi as a lead I would instead suggest keeping Jirachi and put a gliscor in the lead slot. Gliscor is an extremely viable lead and manages to easily survive until lategame giving you an extremely reliable form of check for lucario. Gliscor also gives you a decent check to scizor who can really harm your team. The gliscor set would be;

Gliscor | Leftovers | Sand Veil | Jolly
198 HP | 96 Atk | 216 Spe
Earthquake | U-turn | Stealth rock | Roost


This gliscor can easily survive a +2 extremespeed from adamant lucario working as a check to lucario as it survives until lategame 90% of the time. 96 Atk is needed to 2HKO standard metagross lead, and If it's anything less it doesn't manage to. 216 Spe outpaces Jolly lucario by two points which can be extremely helpful outspeeding and always OHKOing lucario. U-turn helps scout, EQ hits stuff hard being a stab attack. Stealth rock allows you to set up stealth rocks which gives you entry hazards which you currently lack. Roost is for healing. Now I agree with most of the rest of his rate though. I would also suggest using a bulkier spread on jirachi as I've built a team on CMrachi before and it helps a lot. The set would be 252 HP | 216 Def | 40 Spe Bold @ Leftovers. This spread can survive a +1 earthquake from gyarados making jirachi a secondary check to gyarados who can possibly harm your team after a dragon dance, with your only check being a flygon who fails to OHKO a bulky Dragon dance gyarados. This spread also gives jirachi better defenses on the physical side since his defense will mostly be boosted on the special side through calm mind. The moveset is the same as yours, but i would suggest running Wish over substitute, while this may seem odd it gives you recovery and helps insanely when stalling things out that resist both of your attacks, I tried it myself on my team and it worked greatly.

Now thats pretty much all I have to say about your team as It looks pretty solid.

gl
 
Gliscor | Leftovers | Sand Veil | Jolly
198 HP | 96 Atk | 216 Spe
Earthquake | U-turn | Stealth rock | Roost


This gliscor can easily survive a +2 extremespeed from adamant lucario working as a check to lucario as it survives until lategame 90% of the time. 96 Atk is needed to 2HKO standard metagross lead, and If it's anything less it doesn't manage to. 216 Spe outpaces Jolly lucario by two points which can be extremely helpful outspeeding and always OHKOing lucario. U-turn helps scout, EQ hits stuff hard being a stab attack. Stealth rock allows you to set up stealth rocks which gives you entry hazards which you currently lack. Roost is for healing.

What should I replace for Gliscor?
 
Replacing Starmie would be very bad as I wouldn't have a Rapid Spinner. Since stall is more popular than its ever been, I can't go without a Rapid Spinner.

I said use gliscor as your lead and take supermarth's advice in order to break stall using a wallbreaker like Mixmence. Taunt+a wallbreaker is more then enough to handle stall. A rapid spinner just stops entry hazards, that won't completely put an end to stall so it really isn't that big of a deal. Also another thing you should be wary about is the TTar+Gyara combo, with SR on the field and SS damage flying around, Gyara will be losing 31% of its health on each switch in.
 
I think that you should use a Trickrachi lead which can help you against stall to trick unsupecting defensive pokemon. Trust me, trick is probably the bestthing against stall. When i use stall i always despise pokemon with trick. Starmie can still be used but not in the lead spot. basically you want to trade spots with starmie and jirachi.
 
Taunt and Bounce don't really work that well together on Gyarados. Replace Taunt with Sub, or Bounce with Stone Edge.

You definitely need Stealth Rock.
 
Taunt and Bounce don't really work that well together on Gyarados. Replace Taunt with Sub, or Bounce with Stone Edge.

You definitely need Stealth Rock.
The combination of Taunt and Bounce is great against stall. If you Taunt Rotom-A on the switch-in, Tyranitar can Pursuit him. Skarmory is set up bait, and Celebi can´t 3HKO with Grass Knot while you 2HKO with the combo of a boosted Bounce and Waterfall.

Stealth Rock isn´t needed, I must admit it´s a nice addition but the team can work excellently without it.

I think that you should use a Trickrachi lead which can help you against stall to trick unsupecting defensive pokemon. Trust me, trick is probably the bestthing against stall. When i use stall i always despise pokemon with trick. Starmie can still be used but not in the lead spot. basically you want to trade spots with starmie and jirachi.
No, setting up and sweeping most variations of stall teams is the best thing against it. Most stall teams are beaten alone by Calm Mind Jirachi, the Trick set, as already stated, was already tested and the actual set and lead are working better.

You have 3 Pokes weak to one of the most common offensive moves, Earthquake.
You said Jolteon is your answer to Skarmory; well, where there is a Skarmory it´s very likely there will be a Blissey too.
Finally, and most importantly, you have a Lucario weakness. The solution to get through this Pokémon is Rotom-A.

Rotom-A @ Choice Specs
Timid
Evs:252 Spe / 252 SpA / 4 HP

Thunderbolt
Shadow Ball
Trick
Overheat

This helps slightly better with stall and your synergy as well.

I hope that I had helped; good luck with the team!
;)

Edit**

If Gyarados or Jirachi is already set up, It's no problem but if neither one are, it is a nightmare. I can get around him by letting somebody go to sleep, but it usually requires a sacrifice.

463 Atk vs 156 Def & 273 HP (80 Base Power): 255 - 301 (93.41% - 110.26%) Assuming Specs and a Timid nature (with S-ball)

Curslax is the bane of my existence. This is by far the biggest threat on the list. The only chance I have against this thing is Gyarados to be fully set up and then Waterfall it. Tyranitar can do loads of damage before it curses up.

Trick

Rotom gives you a way to beat Curselax and Breloom (after someone is asleep) another reason to use him.
 
The combination of Taunt and Bounce is great against stall. If you Taunt Rotom-A on the switch-in, Tyranitar can Pursuit him. Skarmory is set up bait, and Celebi can´t 3HKO with Grass Knot while you 2HKO with the combo of a boosted Bounce and Waterfall.

I'm not really seeing how Taunting gives you any advantage in that Rotom situation you described. Taunting Rotom on the switch-in means it hits you with Thunderbolt for the OHKO, which it would have done anyway. Then when you bring Tyranitar in, you can Pursuit, which you would have done anyway. Taunt just doesn't do anything here; in fact, I'd say Waterfall on Rotom on the switch is more useful, because it means Rotom will probably be KO'd by Pursuit rather than having a chance at survival as death fodder later if it's running a bulky spread.

Taunt is a good move in general against Stall, making most of their guys into set-up bait, but Bounce tends not to be, due to their reliance on residual damage and residual healing. Multiple-turn moves like Bounce just chew up Taunt's duration, and unless you're already set up (in which case, the move choice is not really that important), doesn't gain you all that much coverage. Substitute has much better synergy with Bounce, especially when running Leftovers, and affords you similar protection against status to Taunt.

Unless you absolutely have to have a move against Celebi (and even then, there's Ice Fang), Sub+Bounce or Taunt+Stone Edge tend to be better moves for Gyarados, depending on whether you're running him as late-game sweeper or breaking open the midgame respectively.

Stealth Rock isn´t needed, I must admit it´s a nice addition but the team can work excellently without it.

Stealth Rock, over the course of a game, will rack up close to 200% of an opponent's net lifetotal (of 600%). There is absolutely no excuse not to run it on any offensive team. It's not just a nice addition; it is the single most powerful move available in the metagame today.

I think the best place to add it is over Jolteon; ultimately, Flygon is a perfectly good switch-in for electric attacks directed at Gyarados, with the ability to often threaten OHKOs with EQ or simply U-turn to maintain momentum. Dropping Jolteon for something like a Swampert lets you add some bulk and set up SR, or alternatively moving Starmie out of the Lead position and running something like Infernape or Azelf to set up rocks are both options.

Alternatively, seeing as that would then give you a distinct lack of special attackers, you could replace Flygon with something like Gliscor or Swampert. Gliscor in particular is a good stallbreaker, with Knock Off, Taunt and U-Turn all available alongside Stealth Rock.

No, setting up and sweeping most variations of stall teams is the best thing against it. Most stall teams are beaten alone by Calm Mind Jirachi, the Trick set, as already stated, was already tested and the actual set and lead are working better.

You have 3 Pokes weak to one of the most common offensive moves, Earthquake.
You said Jolteon is your answer to Skarmory; well, where there is a Skarmory it´s very likely there will be a Blissey too.
Finally, and most importantly, you have a Lucario weakness. The solution to get through this Pokémon is Rotom-A.

Rotom-A @ Choice Specs / Choice Scarf
Timid
Evs:252 Spe / 216 SpA / 40 HP

Thunderbolt
Shadow Ball
Trick
Overheat / Hidden Power Fighting

This helps slightly better with stall and your synergy as well.

I hope that I had helped; good luck with the team!
;)

This would be a good addition too. In fact, dropping Jolteon and Flygon for ScarfTrick Rotom and Swampert/Gliscor seems like a solid change.
 
Taunt and Bounce don't really work that well together on Gyarados. Replace Taunt with Sub, or Bounce with Stone Edge.

I disagree 100% You don't know how useful both moves are in conjunction with the rest of my team. I absolutely need Taunt. Period. As far as Bounce goes, Bounce is my number 1 option against Shaymin, Celebi, Breloom, as if it wasn't a big enough problem already, and other various Grass types. I know how this team works. To make it short, sweet, and to the point, no. I'm keeping my Gyarados set.
 
I'm not really seeing how Taunting gives you any advantage in that Rotom situation you described. Taunting Rotom on the switch-in means it hits you with Thunderbolt for the OHKO, which it would have done anyway. Then when you bring Tyranitar in, you can Pursuit, which you would have done anyway. Taunt just doesn't do anything here; in fact, I'd say Waterfall on Rotom on the switch is more useful, because it means Rotom will probably be KO'd by Pursuit rather than having a chance at survival as death fodder later if it's running a bulky spread.

Taunt is a good move in general against Stall, making most of their guys into set-up bait, but Bounce tends not to be, due to their reliance on residual damage and residual healing. Multiple-turn moves like Bounce just chew up Taunt's duration, and unless you're already set up (in which case, the move choice is not really that important), doesn't gain you all that much coverage. Substitute has much better synergy with Bounce, especially when running Leftovers, and affords you similar protection against status to Taunt.

Unless you absolutely have to have a move against Celebi (and even then, there's Ice Fang), Sub+Bounce or Taunt+Stone Edge tend to be better moves for Gyarados, depending on whether you're running him as late-game sweeper or breaking open the midgame respectively.

You Taunt it on the switch, then you switch-in Tyranitar on the Thunderbolt and Pursuit, after that, stall is much easier to handle with Gyarados.
(Sorry for the confusion)

You can´t replace Flygon with Swampert; Flygon is a revenge killer, Swampert is a wall, they can´t be compared and Flygon´s usefuless is greater on this team than Swampert´s.

I disagree 100% You don't know how useful both moves are in conjunction with the rest of my team. I absolutely need Taunt. Period. As far as Bounce goes, Bounce is my number 1 option against Shaymin, Celebi, Breloom, as if it wasn't a big enough problem already, and other various Grass types. I know how this team works. To make it short, sweet, and to the point, no. I'm keeping my Gyarados set.

Exactly
 
You Taunt it on the switch, then you switch-in Tyranitar on the Thunderbolt and Pursuit, after that, stall is much easier to handle with Gyarados.
(Sorry for the confusion)

I understood what you were doing, but didn't understand why, and still don't. You don't need to Taunt Rotom in this situation; it's going to hit you with Thunderbolt anyway. If you Waterfall on the switch, then switch to Tyranitar to take the Thunderbolt and Pursuit (or switch to Flygon, in fact, and U-Turn instead of Pursuit), you're in the same situation. Taunt just doesn't factor in.

You can´t replace Flygon with Swampert; Flygon is a revenge killer, Swampert is a wall, they can´t be compared and Flygon´s usefuless is greater on this team than Swampert´s.

You can if you're adding ScarfRotom as a revenge killer, which is what I was thinking of at the time.

Of those grass-types listed, only Celebi is commonly used in Stall teams, and when the rest of your team has answers for it (U-Turn, Overheat, CB Crunch/Purusit, etc.) I'm not seeing it as that big a problem, certainly not one that Ice Fang can't handle if it must.

I'm as big a lover of Taunt as anyone (in fact, I'd run it over U-Turn on the Gliscor set currently being used), especially on Gyarados, but my experiences show that Bounce and Taunt don't work particularly well together.
 
If you Taunt him on the switch, he can´t burn Tyranitar with Will-o-Wisp, which is much more helpful than using Waterfall for 25% damage average.
 
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