I want to start off by apologizing for the improper thread title. I wasn`t aware there were teams that were classifed as HyperOffense as there are Stall teams and Bulky Offense and such. Really I should call this team Bulky Offense, because that`s what it is. Anyways I hope you can look past that. =)
Hey everybody, long time RMT lurker (think I may have posted a team years back) and a pretty regular battler in the Wi-Fi forum. This is really my first serious RMT though. I’ve had a few different teams since I started playing competitively again and this is by far the best one. I went from stall, to set-up sweeping teams, back and forth and eventually I came up with this. My team is based on some hyper offense, getting the go right from the start and maintaining it throughout the game with the moves Taunt and U-Turn scattered throughout my team. But before I get too far into that I’ll tell you how they all came together.
I was using a Crobat with a Sash to get a guaranteed Taunt early in the game, but after being suggested this Azelf I have no regrets with taking Crobat off the team (although he is super awesome, try him if you haven’t). Azelf is just faster and better and does a lot more for me mid-late game than Crobat was able to.
Now I needed some kind of havoc-wreaker. I actually hadn’t used a Latias up until forming this team and just decided to try out a Modest ChoiceSpecs Latias (more on that in the description), so with that idea in mind, the best dragon in OU (imo) took a spot on my team.
Now I had to start thinking about resistances. Scizor resists all of Latias’s, and vice versa, so it’s really a perfect match. I’ve always loved Scizor (and I’m talking about ever since the pokemon was created), and I’m glad he shines so much in the OU metagame. So yeah, he compliments my attacking force well with Latias also because I have a massive special damage dealer in my dragon then a brute physical force with the metal bug.
This next pokemon wasn’t much of a struggle to choose. Heatran is one of Scizor’s best pals and they love to be together. So why ruin a good thing? But seriously, Heatran’s typing and bulk help me gain a lot of resistances and therefore wiggle room as I will naturally be switching quite a bit with this hyper-aggressive team. Latias takes all of Heatran’s SE hits and vice versa as the case is with Scizor. Menage-e-trois, anyone? O.O
…so anyways…now I KNEW I had to have some sort of defense. Some kind of wall. But I didn’t want to ruin the flow of my team and just plop a big fat Snorlax in there or something. Eventually I discovered the wonderful bat-creature thing that is Gliscor. With Latias and Heatran taking the special hits, Gliscor takes everything else with ease and is a huge asset to my team.
First I had a ScarfCross here, then a Priority Hitmontop, but that thing just didn’t pack quite enough firepower, so here is his successor. DynamicPunch No Guard Machamp. I used to use him before he became overly popular and have always liked the fact he can confuse anything guaranteed and at the same time deal a nice chunk of damage. So when this guy was suggested to me I had to take a serious look. After some consideration, it became apparent that he was a great fit to my team and voila, my last spot goes to SubChamp.
Here’s a closer look.
In Depth:
Vaati (Azelf) @ Choice Scarf
Ability: Levitate
EVs: 252 Atk/252 Spd/4 Def
Adamant (+Atk -SpAtk)
- Taunt
- U-Turn
- Thunderpunch
- Explosion
Not your standard Azelf set (at least I don’t think it is O.O). The Scarf gives me a blazing fast Taunt which is faster than literally everthing. I can’t think of something that’s faster. I can even Taunt ScarfRoserade. The plan with this little guy is to Taunt the first turn as they try to set up rocks or whatever, unless I think it can kill me, then I switch out right away (like say against an Infernape who will just Fake Out first anyways). I like to keep this guy around for most of the match, as he serves as my one and only DDGyara check, and is also able to outspeed Jolly BabiriTar after 2 DD’s. Obviously T-Punch takes out Gyara in one shot, and as for T-Tar I like to U-Turn on him and send in Scizor to take the Crunch and finish off with BP (or just Explode if I predict a Pursuit). Of course, if T-Tar get’s 2 DD’s you can be sure he has taken lots of damage in doing so, that way a U-Turn + BP combo will finish him, even with Babiri Berry. I am in love with this guy. Such a great asset to my team.
Literally right after adding this guy to my team, I actually had a +2DDTar on my hands, thanks to this little guy he saved my team. That's why I wrote that awesome counter to DDTar as well as Gyara lol.
Bug goes to Scizor + Heatran + Gliscor
Ghost goes to Scizor + Heatran
Dark goes to Scizor + Heatran
Hydra (Lati@s) @ Life Orb
Ability: Levitate
EVs: 252 SpAtk/252 Spd/4 HP
Timid (+Spd -Atk)
- Surf
- Grass Knot
- Draco Meteor
- HP [Fire]
Pretty much a huge threat to anything, my Latias is. Able to outspeed and hit with a STAB + Life Orb Draco Meteor is awesome and kills a LOT of stuff in one shot. Thunderbolt and Surf are just standard on Latias, but I switched the standard Life Orb set up and stuck HP Fire in there instead of Recover. It OHKO’s a common switch-in called Scizor and also takes out Lucario in one shot if somehow Gliscor goes down early. Like I said earlier I began using this with Specs due to the raw power of it (575 was the SpAtk stat I believe) but at the time had 2 other Choice users and didn’t like that much restraint -- even with Trick I still felt restricted. I then went with Expert Belt (which is awesome btw) to bluff the Scarf/Specs and added HP Fire over Trick. It was amazing for taking out Scizor who would come in on after I kill something with Surf/T-Bolt thinking I was locked into one of the moves only to be met with a OHKO as it tried a U-Turn/Pursuit. Ever since then I knew I had to have fire on this beast. But I often found myself just barely missing KO’s, so the Life Orb became the obvious choice, along with the fact that Latias is so fast and powerful, nothing really has a chance to hit her so the Orb is all that damages her most matches.
Heatran + Scizor resist everything (and a few 4x resists at that) that Latias is weak to, so they just make excellent partners in crime.
Snip’r (Scizor) @ Choice Band
Ability: Technician
EVs: 252 Atk/240 HP/16 Spd
Adamant (+Atk -SpAtk)
- Pursuit
- Bullet Punch
- Superpower
- U-Turn
Just your standard CB Scizor. Nothing special to say. He helps against Salamence/any other set-upper basically, and just breaks holes into the opposing team with U-Turn. Smart predictions can net kills with Superpower and Pursuit but they’re rarely used in my case.
Incoming fire attacks are actually usually directed over to Latias, but now and then I like to get a little flash fire boost and roast whatever stands in my way. Also CC’s go over to Gliscor since they do quite a number on this guy.
Lava Frog (Heatran) @ Shuca Berry
Ability: Flash Fire
EVs: 252 SpAtk/252 Spd/4 HP
Timid (+Spd -Atk)
- Roar
- Stealth Rock
- Will-O-Wisp
- Fire Blast
At first I wasn’t going to use Stealth Rock because of the pressure I want to be putting on my opponent. I didn’t want to let up. But Heatran is special like that. I can usually bring her out early thanks to her many resistances and set up rocks and when my opponent doesn’t see Lefties they will probably think they are in for a big, fast hit and will bring something big of their own out to counter while I set up SR for free. Roar has proven invaluable for stuff like Curselax and even Salamence who come in and expect me to switch -- I just stay in while they dance and then roar them out, lol. Shuca would probably let me live an EQ anyways so it works out. Will-O-Wisp has to be used carefully as I don’t want an opposing Heatran hitting any of my team with a Flash Fire boosted STAB Fire Blast, but it has it’s uses and is here to stay. Fire Blast is pretty obvious, and imo is worth 252 SpAtk EVs. The spread is kind of weird for just one attack but the speed helps with burning stuff before I get hit. But if anyone can recommend something better feel free.
Water goes to Latias
Fighting goes to Gliscor usually (or Latias)
Ground goes to one of my 3 immunes
Gleep (Gliscor) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/216 Spd/40 Def
Jolly (+Spd -SpAtk)
- Taunt
- Stone Edge
- Earthquake
- U-Turn
My second Taunter and third U-Turner and only real physical wall. This guy does it all. I had Roost on here but with only EQ and U-Turn as attacking moves I felt so limited with this guy, like I wasn’t using his potential. Stone Edge is perfect along with EQ for coverage and Leftovers + Gliscor’s Defense pretty much let it live throughout the battle anyways, so Roost got the boot. Taunt is key as it helps keep the battle going in my favor, not letting anything set up. I was trying to think of a better item but I don’t think there is one for my purposes.
Ice goes to Heatran + Scizor
Water goes to Latias
W8 Lifter (Machamp)@ Leftovers
Ability: No Guard
EVs: 216 HP/252 Atk/40 Spd
Adamant (+Atk -SpAtk)
- Substitute
- DynamicPunch
- Stone Edge
- Payback
Damn this guy is good. He comes in on something that will likely switch out, and then subs up. If they decide to stay in, I’m usually slower than most things anyways and because this guy is so bulky I can usually get a sub up no matter what, barring SE hits that is (but Psychic and Flying are so rare anyways there’s really no worries in that regard). DynamicPunch is the move I use first about 90% of the time, if not just to cause confusion, then I proceed to hit whatever is in my way with the appropriate attack. Also I have to mention, it’s extremely nice not having to worry about Stone Edge missing. This guy can come in at any time in the game, so his versatility is very welcome as opposed to the other pokes I had in this spot who were Revenge/Clean Up.
Psychic goes to Heatran + Scizor + Latias
Flying goes to Heatran or Scizor/Gliscor
Thanks so much for the suggestions so far! They are great and have all helped this team become even better. Keep `em coming!
Threat List (The threat list was stolen from connoisseur’s thread, The Offenzors [OU])
Azelf – U-Turn on leads with my own Azelf out to Scizor to U-Turn or Heatran to set up SR so it dies next time it comes in.
Blissey – Having two taunters on my team makes like hard for Bliss. Gliscor can take the T-Waves and U-Turn out to Scizor to take Ice Beams all day, and well, once Scizor's out the pink fat bitch is basically dead.
Breloom – Again, Taunt royally screw this thing and Scizor or Latias can finish it with ease. If it happens to get a Spore off, then I switch to Scizor as it subs and Bullet Punch to break the sub, and likely BP again to avoid being overpredicted.
Skarmory – Taunt lol. I really love that move. HP Fire + Fire Blast on my team makes sure no gay steels are around for too long.
Bronzong – U-Turn from Scizor takes him to KO range for HP Fire from Latias (I believe).
Celebi – Scizor counters this thing nicely and if all else fails, Azelf can explode on it.
Cresellia – Three U-Turners on my team really hurts this thing. Scizor can OHKO after SR I think.
Crobat – Azelf's Thunderpunch is a OHKO a small percent of the time after SR if Crobat is running 104 HP EV's. If not then after SR it OHKO's like 90% of the time. Heatran can take any attack it has and hit it with a Fire Blast also, which does a bit more than Azelf's Thunderpunch.
Donphan – Latias' Surf + Scizor's U-Turn are two efficient ways of getting rid of this. Ice Shard? Psh, Latias don't mind.
Drapion – EQ from Gliscor should spell death. Latias can hit it with Draco Meteor.
Dugtrio – Latias can kill one that's locked in on EQ but if it's Orb'd/Sash'd then Scizor does the dirty work with U-Turn/Bullet Punch.
Dusknoir – Scizor pursuits it after I Taunt it, bringing it to KO range for anything on my team basically the next time it switches in. If I can't Taunt it straight away I switch Heatran in, absorbing the Will-o-Wisp and also taking the EQ like a beast with Shuca Berry.
Electivire – Scizor's U-Turn kills it I think, and obviously Gliscor's EQ. This thing fails hard.
Empoleon – Azelf checks this thing like no other. Thunderpunch is a OHKO unless Empoleon is running lots of HP / Defense EV's, which it shouldn't be. If min/max damage screws me then Scizor can BP to finish it off. I doubt Thunderpunch will ever not kill it though.
Foretress – Taunt really screws this thing. If I can Taunt it before it does anything then I send in Heatran to take the likely Explosion/Gyro Ball, but if it manages to come in on anybody but Gliscor then I switch in Machamp as he sets up SR / 1st layer of T-Spikes and Sub as it Explodes.
Gengar – Scizor is my main counter, and if it has less than 50% health then Azelf can KO it with Thunderpunch. Machamp can give it a Payback after taking a hit if I can manage to get it in safely.
Gliscor – Latias OHKO's with Surf. Also Heatran can survive an EQ from it thanks to Shuca then Will-o-Wisp it. If my Heatran is faster (it's happened) then the Burn + Shuca makes EQ do just around 100 points of damage and I can then KO it with a Fire Blast after SR + Burn damage.
Gyarados – Azelf is my no.1 check to a Gyarados. With a DD under it's belt I can outspeed it and OHKO with Thunderpunch after SR damage. If Azelf is dead though then it pretty much rampages through my team.
Hariyama – CB U-Turn from Scizor and Life Orb Draco Meteor from Latias are enough to take this thing down. If not then Machamp can just DynamicPunch it to death.
Heatran – Gliscor EQ's it and Latias can Surf it. Scarfed versions require smart switching but are not much of a pain to take down.
Heracross – ScarfCross, one of my favourite poke's. Azelf can Explode on it if need be. Machamp can likely take a hit and KO it with DynamicPunch. Scizor's Bullet Punch does about 75%.
Hippowdon – In an ideal battle I Taunt it and then U-Turn/Switch out to Latias or Heatran. Latias hit's it with Surf and Heatran can burn it to make EQ do maybe around half (with Shuca), then start firing off Fire Blasts.
Infernape – Latias can outspeed and OHKO with Surf. Gliscor can also OHKO with EQ. If Latias and Gliscor are gone however, Azelf can Explode on it.
Jirachi – If I predict a Trick then I send in Azelf to nullify it then U-Turn out. If I predict a Fire/Ice punch on my Scizor/Gliscor then I switch to Heatran. Jirachi isn't really a threat to my team.
Kingdra – If it's not already raining I'll Taunt if I can. If I don't have that option then I'll switch in Latias. If they rain dance while I switch, I then switch out to Heatran or Scizor (situational) to take the predicted Outrage and proceed to burn it or U-Turn/Bullet Punch it.
Latias – Scizor is my main counter, usually U-Turning on it unless it's low enough to KO with Bullet Punch. I can have Azelf Explode on it if I need to.
Lucario – Gliscor is my no.1, but Latias can also take it out with ease. Also unless it's got a SD and Life Orb, Scizor can hurt it pretty bad.
Ludicolo – Taunt if I can to prevent Rain Dance and then repeatedly U-Turn/hit it with a Draco Meteor. Azelf outspeeds any that don't have a +Spd nature and Explodes on it.
Machamp – Heatran can burn it and then hit with Fire Blast, leaving the Champ in KO range for another member of my team. My own Machamp can also outspeed most and hit it with DynamicPunch.
Magnezone – Gliscor's EQ + Scizor's Superpower + Machamp's DynamicPunch + Latias' HP Fire + Heatran's Fire Blast means this thing fails incredibly hard when it tries to come trap my U-Turning Scizor.
Mamoswine – Scizor OHKO's with Bullet Punch. Heatran outspeeds and can kill with Fire Blast. Machamp can DynamicPunch if I have to but doesn't like taking an EQ from it as the Champ is outsped.
Metagross – CB U-Turn hits it really hard and then it's finished off by Latias/Heatran.
Milotic – Machamp is my main man for bulky waters. Two DynamicPunches kills it off. Scizor can also dent heavily with U-Turn.
Miltank – Scizor can get it down to about 10-15% health with Superpower, and Machamp's DynamicPunch takes about 2/3 of it's health off. Baically both can 2HKO.
Ninjask – Two Taunters shut this down before it can do anything and then every member of my team can kill it. SR doesn't make it's life any easier.
Porygon2 – Scizor + Latias + Machamp can all kill it.
PorygonZ – Latias OHKO's it with Draco Meteor, if she's not around Scizor/Machamp takes it out. Scarfed variants are taken care of by Azelf's Explosion.
Regirock – Scizor can bring get it to under half it's health with Superpower, Machamp hurts it about equally as much with DynamicPunch, and Latias can do a bit more with surf.
Registeel – HP Fire is like a 4HKO lol. This thing's a beast. Scizor's Superpower hurts it quite a bit, as does Machamp's DynamicPunch. Not too much of a problem this poke.
Rhyperior – Surf is a OHKO and I guess Superpower hurts it quite significantly as well. Haven't faced one yet (surprise surprise lol).
Roserade – I have to be careful against a lead Roserade as it might just attack me thinking I have a Sash and predicting a Taunt. I can likely Taunt Scarfed versions safely, but then again I have no way of knowing if it's Scarfed or Sashed, so I just U-Turn out to Machamp or Gliscor (don't usually like to do this as Gliscor's Taunt is very valuable). This fact has been making me think about maybe making my Champ a SleepTalker, but then I lose Stone Edge which I don't like to much, as Payback is just too good of a move.
Rotom-A – Absolutely must Taunt this thing or it will be big trouble. My team hates Tricks + Will-o-Wisp's. But after a Taunt I can just Pursuit it to death, and Machamp can lure it in with a predicted DynamicPunch and hit it with a well timed Payback.
Salamence – Scizor is my main check to this, and if it doesn't DD/have a +Spd nature then Latias can handle it. Azelf can check any with a DD to their name and KO with Explosion if Scizor is dead.
Scizor – Latias handles it nicely, and so does Heatran, outspeeding the Swords Dance variant and OHKOing with Fire Blast.
Slaking – Just drop bombs on it lol. This things just stupid imo.
Snorlax – Taunt it and then proceed to set up a sub with Machamp or go straight for the kill with Scizor.
Spiritomb – Taunt if I can then just start dropping bombs. Draco Meteor should OHKO.
Starmie – Three U-Turners makes life hell for Starmie trying to switch in. I have never had a problem with this poke.
Suicune – Taunt is almost essential to beating this thing. Latias then has no trouble killing it, and if she's gone then a U-Turn from Scizor and some DynamicPunches should be enough to take it out.
Swampert – DynamicPunch is my main attack versus the mudfish. Usually Machamp will come out on top, but if not then Scizor can wear it down/kill it with U-Turn, and also Latias is there to give it a Draco Meteor if need be.
Tentacruel – Gliscor outspeeds and I believe OHKO's with EQ (not certain though). If not then Latias finishes it off with a T-Bolt, or Azlef with a Thunderpunch.
Togekiss – Latias with T-Bolt + Draco Meteor to get the kill. Azelf can Explode/Thunderpunch it, and also Gliscor can toss Stone Edge's it's way.
Tyranitar – Machamp is enough to scare it away usually. If they have DD's up (one or two) then Azelf can still outspeed and Explode on it for to bring it near the red.
Umbreon – Taunt shuts it down and then U-Turns + Superpower/DynamicPunch finishes the job.
Vaporeon – Taunt to prevent Wish stalling, then T-Bolt with Latias or U-Turn with Scizor.
Walrein – Draco Meteor will hopefully OHKO it, but if it doesn't I'm sure DynamicPunch would if not just miss the KO. Haven't faced one yet and don't really want to. I've seen one in battle and man are they annoying. But it needs hail to really stall and I shouldn't have much problem 2HKOing it.
Weavile – Scizor with Bullet Punch. 'Nuff said.
Zapdos – As long as it doesn't carry HP Ice, Gliscor can beat this thing with Taunt + Stone Edge. If Gliscor's gone then I have to resort to Latias killing with T-Bolt + Draco Meteor.
Hey everybody, long time RMT lurker (think I may have posted a team years back) and a pretty regular battler in the Wi-Fi forum. This is really my first serious RMT though. I’ve had a few different teams since I started playing competitively again and this is by far the best one. I went from stall, to set-up sweeping teams, back and forth and eventually I came up with this. My team is based on some hyper offense, getting the go right from the start and maintaining it throughout the game with the moves Taunt and U-Turn scattered throughout my team. But before I get too far into that I’ll tell you how they all came together.

I was using a Crobat with a Sash to get a guaranteed Taunt early in the game, but after being suggested this Azelf I have no regrets with taking Crobat off the team (although he is super awesome, try him if you haven’t). Azelf is just faster and better and does a lot more for me mid-late game than Crobat was able to.


Now I needed some kind of havoc-wreaker. I actually hadn’t used a Latias up until forming this team and just decided to try out a Modest ChoiceSpecs Latias (more on that in the description), so with that idea in mind, the best dragon in OU (imo) took a spot on my team.



Now I had to start thinking about resistances. Scizor resists all of Latias’s, and vice versa, so it’s really a perfect match. I’ve always loved Scizor (and I’m talking about ever since the pokemon was created), and I’m glad he shines so much in the OU metagame. So yeah, he compliments my attacking force well with Latias also because I have a massive special damage dealer in my dragon then a brute physical force with the metal bug.




This next pokemon wasn’t much of a struggle to choose. Heatran is one of Scizor’s best pals and they love to be together. So why ruin a good thing? But seriously, Heatran’s typing and bulk help me gain a lot of resistances and therefore wiggle room as I will naturally be switching quite a bit with this hyper-aggressive team. Latias takes all of Heatran’s SE hits and vice versa as the case is with Scizor. Menage-e-trois, anyone? O.O





…so anyways…now I KNEW I had to have some sort of defense. Some kind of wall. But I didn’t want to ruin the flow of my team and just plop a big fat Snorlax in there or something. Eventually I discovered the wonderful bat-creature thing that is Gliscor. With Latias and Heatran taking the special hits, Gliscor takes everything else with ease and is a huge asset to my team.






First I had a ScarfCross here, then a Priority Hitmontop, but that thing just didn’t pack quite enough firepower, so here is his successor. DynamicPunch No Guard Machamp. I used to use him before he became overly popular and have always liked the fact he can confuse anything guaranteed and at the same time deal a nice chunk of damage. So when this guy was suggested to me I had to take a serious look. After some consideration, it became apparent that he was a great fit to my team and voila, my last spot goes to SubChamp.
Here’s a closer look.
In Depth:

Vaati (Azelf) @ Choice Scarf
Ability: Levitate
EVs: 252 Atk/252 Spd/4 Def
Adamant (+Atk -SpAtk)
- Taunt
- U-Turn
- Thunderpunch
- Explosion
Not your standard Azelf set (at least I don’t think it is O.O). The Scarf gives me a blazing fast Taunt which is faster than literally everthing. I can’t think of something that’s faster. I can even Taunt ScarfRoserade. The plan with this little guy is to Taunt the first turn as they try to set up rocks or whatever, unless I think it can kill me, then I switch out right away (like say against an Infernape who will just Fake Out first anyways). I like to keep this guy around for most of the match, as he serves as my one and only DDGyara check, and is also able to outspeed Jolly BabiriTar after 2 DD’s. Obviously T-Punch takes out Gyara in one shot, and as for T-Tar I like to U-Turn on him and send in Scizor to take the Crunch and finish off with BP (or just Explode if I predict a Pursuit). Of course, if T-Tar get’s 2 DD’s you can be sure he has taken lots of damage in doing so, that way a U-Turn + BP combo will finish him, even with Babiri Berry. I am in love with this guy. Such a great asset to my team.
Literally right after adding this guy to my team, I actually had a +2DDTar on my hands, thanks to this little guy he saved my team. That's why I wrote that awesome counter to DDTar as well as Gyara lol.
Bug goes to Scizor + Heatran + Gliscor
Ghost goes to Scizor + Heatran
Dark goes to Scizor + Heatran

Hydra (Lati@s) @ Life Orb
Ability: Levitate
EVs: 252 SpAtk/252 Spd/4 HP
Timid (+Spd -Atk)
- Surf
- Grass Knot
- Draco Meteor
- HP [Fire]
Pretty much a huge threat to anything, my Latias is. Able to outspeed and hit with a STAB + Life Orb Draco Meteor is awesome and kills a LOT of stuff in one shot. Thunderbolt and Surf are just standard on Latias, but I switched the standard Life Orb set up and stuck HP Fire in there instead of Recover. It OHKO’s a common switch-in called Scizor and also takes out Lucario in one shot if somehow Gliscor goes down early. Like I said earlier I began using this with Specs due to the raw power of it (575 was the SpAtk stat I believe) but at the time had 2 other Choice users and didn’t like that much restraint -- even with Trick I still felt restricted. I then went with Expert Belt (which is awesome btw) to bluff the Scarf/Specs and added HP Fire over Trick. It was amazing for taking out Scizor who would come in on after I kill something with Surf/T-Bolt thinking I was locked into one of the moves only to be met with a OHKO as it tried a U-Turn/Pursuit. Ever since then I knew I had to have fire on this beast. But I often found myself just barely missing KO’s, so the Life Orb became the obvious choice, along with the fact that Latias is so fast and powerful, nothing really has a chance to hit her so the Orb is all that damages her most matches.
Heatran + Scizor resist everything (and a few 4x resists at that) that Latias is weak to, so they just make excellent partners in crime.

Snip’r (Scizor) @ Choice Band
Ability: Technician
EVs: 252 Atk/240 HP/16 Spd
Adamant (+Atk -SpAtk)
- Pursuit
- Bullet Punch
- Superpower
- U-Turn
Just your standard CB Scizor. Nothing special to say. He helps against Salamence/any other set-upper basically, and just breaks holes into the opposing team with U-Turn. Smart predictions can net kills with Superpower and Pursuit but they’re rarely used in my case.
Incoming fire attacks are actually usually directed over to Latias, but now and then I like to get a little flash fire boost and roast whatever stands in my way. Also CC’s go over to Gliscor since they do quite a number on this guy.

Lava Frog (Heatran) @ Shuca Berry
Ability: Flash Fire
EVs: 252 SpAtk/252 Spd/4 HP
Timid (+Spd -Atk)
- Roar
- Stealth Rock
- Will-O-Wisp
- Fire Blast
At first I wasn’t going to use Stealth Rock because of the pressure I want to be putting on my opponent. I didn’t want to let up. But Heatran is special like that. I can usually bring her out early thanks to her many resistances and set up rocks and when my opponent doesn’t see Lefties they will probably think they are in for a big, fast hit and will bring something big of their own out to counter while I set up SR for free. Roar has proven invaluable for stuff like Curselax and even Salamence who come in and expect me to switch -- I just stay in while they dance and then roar them out, lol. Shuca would probably let me live an EQ anyways so it works out. Will-O-Wisp has to be used carefully as I don’t want an opposing Heatran hitting any of my team with a Flash Fire boosted STAB Fire Blast, but it has it’s uses and is here to stay. Fire Blast is pretty obvious, and imo is worth 252 SpAtk EVs. The spread is kind of weird for just one attack but the speed helps with burning stuff before I get hit. But if anyone can recommend something better feel free.
Water goes to Latias
Fighting goes to Gliscor usually (or Latias)
Ground goes to one of my 3 immunes

Gleep (Gliscor) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/216 Spd/40 Def
Jolly (+Spd -SpAtk)
- Taunt
- Stone Edge
- Earthquake
- U-Turn
My second Taunter and third U-Turner and only real physical wall. This guy does it all. I had Roost on here but with only EQ and U-Turn as attacking moves I felt so limited with this guy, like I wasn’t using his potential. Stone Edge is perfect along with EQ for coverage and Leftovers + Gliscor’s Defense pretty much let it live throughout the battle anyways, so Roost got the boot. Taunt is key as it helps keep the battle going in my favor, not letting anything set up. I was trying to think of a better item but I don’t think there is one for my purposes.
Ice goes to Heatran + Scizor
Water goes to Latias

W8 Lifter (Machamp)@ Leftovers
Ability: No Guard
EVs: 216 HP/252 Atk/40 Spd
Adamant (+Atk -SpAtk)
- Substitute
- DynamicPunch
- Stone Edge
- Payback
Damn this guy is good. He comes in on something that will likely switch out, and then subs up. If they decide to stay in, I’m usually slower than most things anyways and because this guy is so bulky I can usually get a sub up no matter what, barring SE hits that is (but Psychic and Flying are so rare anyways there’s really no worries in that regard). DynamicPunch is the move I use first about 90% of the time, if not just to cause confusion, then I proceed to hit whatever is in my way with the appropriate attack. Also I have to mention, it’s extremely nice not having to worry about Stone Edge missing. This guy can come in at any time in the game, so his versatility is very welcome as opposed to the other pokes I had in this spot who were Revenge/Clean Up.
Psychic goes to Heatran + Scizor + Latias
Flying goes to Heatran or Scizor/Gliscor
Thanks so much for the suggestions so far! They are great and have all helped this team become even better. Keep `em coming!
Threat List (The threat list was stolen from connoisseur’s thread, The Offenzors [OU])
Azelf – U-Turn on leads with my own Azelf out to Scizor to U-Turn or Heatran to set up SR so it dies next time it comes in.
Blissey – Having two taunters on my team makes like hard for Bliss. Gliscor can take the T-Waves and U-Turn out to Scizor to take Ice Beams all day, and well, once Scizor's out the pink fat bitch is basically dead.
Breloom – Again, Taunt royally screw this thing and Scizor or Latias can finish it with ease. If it happens to get a Spore off, then I switch to Scizor as it subs and Bullet Punch to break the sub, and likely BP again to avoid being overpredicted.
Skarmory – Taunt lol. I really love that move. HP Fire + Fire Blast on my team makes sure no gay steels are around for too long.
Bronzong – U-Turn from Scizor takes him to KO range for HP Fire from Latias (I believe).
Celebi – Scizor counters this thing nicely and if all else fails, Azelf can explode on it.
Cresellia – Three U-Turners on my team really hurts this thing. Scizor can OHKO after SR I think.
Crobat – Azelf's Thunderpunch is a OHKO a small percent of the time after SR if Crobat is running 104 HP EV's. If not then after SR it OHKO's like 90% of the time. Heatran can take any attack it has and hit it with a Fire Blast also, which does a bit more than Azelf's Thunderpunch.
Donphan – Latias' Surf + Scizor's U-Turn are two efficient ways of getting rid of this. Ice Shard? Psh, Latias don't mind.
Drapion – EQ from Gliscor should spell death. Latias can hit it with Draco Meteor.
Dugtrio – Latias can kill one that's locked in on EQ but if it's Orb'd/Sash'd then Scizor does the dirty work with U-Turn/Bullet Punch.
Dusknoir – Scizor pursuits it after I Taunt it, bringing it to KO range for anything on my team basically the next time it switches in. If I can't Taunt it straight away I switch Heatran in, absorbing the Will-o-Wisp and also taking the EQ like a beast with Shuca Berry.
Electivire – Scizor's U-Turn kills it I think, and obviously Gliscor's EQ. This thing fails hard.
Empoleon – Azelf checks this thing like no other. Thunderpunch is a OHKO unless Empoleon is running lots of HP / Defense EV's, which it shouldn't be. If min/max damage screws me then Scizor can BP to finish it off. I doubt Thunderpunch will ever not kill it though.
Foretress – Taunt really screws this thing. If I can Taunt it before it does anything then I send in Heatran to take the likely Explosion/Gyro Ball, but if it manages to come in on anybody but Gliscor then I switch in Machamp as he sets up SR / 1st layer of T-Spikes and Sub as it Explodes.
Gengar – Scizor is my main counter, and if it has less than 50% health then Azelf can KO it with Thunderpunch. Machamp can give it a Payback after taking a hit if I can manage to get it in safely.
Gliscor – Latias OHKO's with Surf. Also Heatran can survive an EQ from it thanks to Shuca then Will-o-Wisp it. If my Heatran is faster (it's happened) then the Burn + Shuca makes EQ do just around 100 points of damage and I can then KO it with a Fire Blast after SR + Burn damage.
Gyarados – Azelf is my no.1 check to a Gyarados. With a DD under it's belt I can outspeed it and OHKO with Thunderpunch after SR damage. If Azelf is dead though then it pretty much rampages through my team.
Hariyama – CB U-Turn from Scizor and Life Orb Draco Meteor from Latias are enough to take this thing down. If not then Machamp can just DynamicPunch it to death.
Heatran – Gliscor EQ's it and Latias can Surf it. Scarfed versions require smart switching but are not much of a pain to take down.
Heracross – ScarfCross, one of my favourite poke's. Azelf can Explode on it if need be. Machamp can likely take a hit and KO it with DynamicPunch. Scizor's Bullet Punch does about 75%.
Hippowdon – In an ideal battle I Taunt it and then U-Turn/Switch out to Latias or Heatran. Latias hit's it with Surf and Heatran can burn it to make EQ do maybe around half (with Shuca), then start firing off Fire Blasts.
Infernape – Latias can outspeed and OHKO with Surf. Gliscor can also OHKO with EQ. If Latias and Gliscor are gone however, Azelf can Explode on it.
Jirachi – If I predict a Trick then I send in Azelf to nullify it then U-Turn out. If I predict a Fire/Ice punch on my Scizor/Gliscor then I switch to Heatran. Jirachi isn't really a threat to my team.
Kingdra – If it's not already raining I'll Taunt if I can. If I don't have that option then I'll switch in Latias. If they rain dance while I switch, I then switch out to Heatran or Scizor (situational) to take the predicted Outrage and proceed to burn it or U-Turn/Bullet Punch it.
Latias – Scizor is my main counter, usually U-Turning on it unless it's low enough to KO with Bullet Punch. I can have Azelf Explode on it if I need to.
Lucario – Gliscor is my no.1, but Latias can also take it out with ease. Also unless it's got a SD and Life Orb, Scizor can hurt it pretty bad.
Ludicolo – Taunt if I can to prevent Rain Dance and then repeatedly U-Turn/hit it with a Draco Meteor. Azelf outspeeds any that don't have a +Spd nature and Explodes on it.
Machamp – Heatran can burn it and then hit with Fire Blast, leaving the Champ in KO range for another member of my team. My own Machamp can also outspeed most and hit it with DynamicPunch.
Magnezone – Gliscor's EQ + Scizor's Superpower + Machamp's DynamicPunch + Latias' HP Fire + Heatran's Fire Blast means this thing fails incredibly hard when it tries to come trap my U-Turning Scizor.
Mamoswine – Scizor OHKO's with Bullet Punch. Heatran outspeeds and can kill with Fire Blast. Machamp can DynamicPunch if I have to but doesn't like taking an EQ from it as the Champ is outsped.
Metagross – CB U-Turn hits it really hard and then it's finished off by Latias/Heatran.
Milotic – Machamp is my main man for bulky waters. Two DynamicPunches kills it off. Scizor can also dent heavily with U-Turn.
Miltank – Scizor can get it down to about 10-15% health with Superpower, and Machamp's DynamicPunch takes about 2/3 of it's health off. Baically both can 2HKO.
Ninjask – Two Taunters shut this down before it can do anything and then every member of my team can kill it. SR doesn't make it's life any easier.
Porygon2 – Scizor + Latias + Machamp can all kill it.
PorygonZ – Latias OHKO's it with Draco Meteor, if she's not around Scizor/Machamp takes it out. Scarfed variants are taken care of by Azelf's Explosion.
Regirock – Scizor can bring get it to under half it's health with Superpower, Machamp hurts it about equally as much with DynamicPunch, and Latias can do a bit more with surf.
Registeel – HP Fire is like a 4HKO lol. This thing's a beast. Scizor's Superpower hurts it quite a bit, as does Machamp's DynamicPunch. Not too much of a problem this poke.
Rhyperior – Surf is a OHKO and I guess Superpower hurts it quite significantly as well. Haven't faced one yet (surprise surprise lol).
Roserade – I have to be careful against a lead Roserade as it might just attack me thinking I have a Sash and predicting a Taunt. I can likely Taunt Scarfed versions safely, but then again I have no way of knowing if it's Scarfed or Sashed, so I just U-Turn out to Machamp or Gliscor (don't usually like to do this as Gliscor's Taunt is very valuable). This fact has been making me think about maybe making my Champ a SleepTalker, but then I lose Stone Edge which I don't like to much, as Payback is just too good of a move.
Rotom-A – Absolutely must Taunt this thing or it will be big trouble. My team hates Tricks + Will-o-Wisp's. But after a Taunt I can just Pursuit it to death, and Machamp can lure it in with a predicted DynamicPunch and hit it with a well timed Payback.
Salamence – Scizor is my main check to this, and if it doesn't DD/have a +Spd nature then Latias can handle it. Azelf can check any with a DD to their name and KO with Explosion if Scizor is dead.
Scizor – Latias handles it nicely, and so does Heatran, outspeeding the Swords Dance variant and OHKOing with Fire Blast.
Slaking – Just drop bombs on it lol. This things just stupid imo.
Snorlax – Taunt it and then proceed to set up a sub with Machamp or go straight for the kill with Scizor.
Spiritomb – Taunt if I can then just start dropping bombs. Draco Meteor should OHKO.
Starmie – Three U-Turners makes life hell for Starmie trying to switch in. I have never had a problem with this poke.
Suicune – Taunt is almost essential to beating this thing. Latias then has no trouble killing it, and if she's gone then a U-Turn from Scizor and some DynamicPunches should be enough to take it out.
Swampert – DynamicPunch is my main attack versus the mudfish. Usually Machamp will come out on top, but if not then Scizor can wear it down/kill it with U-Turn, and also Latias is there to give it a Draco Meteor if need be.
Tentacruel – Gliscor outspeeds and I believe OHKO's with EQ (not certain though). If not then Latias finishes it off with a T-Bolt, or Azlef with a Thunderpunch.
Togekiss – Latias with T-Bolt + Draco Meteor to get the kill. Azelf can Explode/Thunderpunch it, and also Gliscor can toss Stone Edge's it's way.
Tyranitar – Machamp is enough to scare it away usually. If they have DD's up (one or two) then Azelf can still outspeed and Explode on it for to bring it near the red.
Umbreon – Taunt shuts it down and then U-Turns + Superpower/DynamicPunch finishes the job.
Vaporeon – Taunt to prevent Wish stalling, then T-Bolt with Latias or U-Turn with Scizor.
Walrein – Draco Meteor will hopefully OHKO it, but if it doesn't I'm sure DynamicPunch would if not just miss the KO. Haven't faced one yet and don't really want to. I've seen one in battle and man are they annoying. But it needs hail to really stall and I shouldn't have much problem 2HKOing it.
Weavile – Scizor with Bullet Punch. 'Nuff said.
Zapdos – As long as it doesn't carry HP Ice, Gliscor can beat this thing with Taunt + Stone Edge. If Gliscor's gone then I have to resort to Latias killing with T-Bolt + Draco Meteor.