I devised this team as a means of trying to elevate my CRE, which has remained in the 1200s and occasionally peaking into the 1300s.
I didn't want to do a stall team, since every time I tried to build one I seemed to be indirectly copying Obi's, and I didn't want a paper-thin offensive team either. I tried to compromise, and this is the result. Unfortunately, I seem to be unable to change it without making it worse, so I'm hoping some knowledgeable folks could assist me. Currently, this is my 5th major team revision.
Swampert (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/36 Atk/220 Def
Sassy nature (+SDef, -Spd)
- Ice Beam
- Earthquake
- Stealth Rock
- Roar
---
I chose Swampert as my lead because I found suicide leads such as Aerodactyl and Azelf to be more harmful than beneficial, especially since you're sacrificing a slot to set up Stealth Rocks and die. In addition, I needed a reliable answer to both Gliscor, Tyranitar, and incoming grass pokemon as well.
In addition to setting up Stealth Rocks, Swampert pseudo-hazes leads such as Ninjask that hope to baton-pass speed stats to other pokemon.
Roserade (M) @ Leftovers
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Toxic Spikes
- Grass Knot
- Sleep Powder
- Hidden Power [Fire]
---
Once Swampert sets up Stealth Rocks, Roserade comes in to set up Toxic Spikes to punish non-flying types. Unfortunately, it does not work so well against Steel or levitating pokemon, and Sleep Powder and Spikes are illegal.
Grass Knot and HP Fire are there for stab and coverage, and Sleep Powder puts any opposing pokemon out of commission.
Gengar (M) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Shadow Ball
- Thunderbolt
- Sludge Bomb
- Hidden Power [Ice]
---
Choice Scarf Gengar serves as a revenge-killer and counter for any sweeper that's slower and does not enjoy taking a neutral hit from a 396 special attack. Shadow Ball tends to handle most things that don't outright resist it, but the largest concern are steel-sweepers that are resistant to it. This led me to adopt Thunderbolt to handle steels, in addition to serving as an excellent check against Gyarados. Hidden Power Ice tends to destroy most of the opposing dragons that want to sweep, and handles Salamence easily.
I also took out Focus Blast and replaced with with Sludge Bomb due to concerns over the accuracy of Focus Blast, but I wouldn't mind putting it back on.
Starmie @ Leftovers
Ability: Natural Cure
EVs: 124 HP/168 Def/216 Spd
Timid nature (+Spd, -Atk)
- Surf
- Rapid Spin
- Recover
- Thunderbolt
---
Rapid Spin support and serves essentially the same function as Gengar, sans the higher speed and special attack. Surf was chosen for STAB-boosted reason, as Starmie has an excellent habit of picking off pokemon late-game that aren't outright resistant to Surf. However, I paired up Surf with Thunderbolt (as opposed to the traditional bolt-beam combination) to handle Gyarados in the instance that Gengar failed.
Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Quick Attack
- Bullet Punch
- Superpower
---
Probably one of the most critical components of my team, Scizor's boosted priority attacks and U-turn all coming off from a 590+ attack tends to destroy much of the opponent pokemon. U-Turn, in particular, causes a massive amount of damage on anything that doesn't outright resist it, and lets me transition to a more appropriate counter if necessary. Superpower serves as a way of hitting normals like Blissey hard or if I need to hit something on the switch. Finally, Bullet Punch, with its 90bp power (factoring in STAB and technician boost) easily allows for quick kills.
In addition, I opted for Quick Attack over Pursuit, as I find that Scizor's slow speed makes him more easy to kill.
Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Dragon Pulse
- Earth Power
- Hidden Power [Electric]
- Flamethrower
Heatran serves another purpose similar to Gengar's, except for the fact that it's much more bulky and easier to switch. Usually after I set up Stealth Rocks with Swampert I then switch in Heatran to attack the enemy. Hidden Power Electric serves to keep opposing Gyarados at bay, but with Gengar and Starmie's Thunderbolt, I should probably choose a different move.
Thoughts/opinions? Sorry for the brevity, but I find it difficult to write more without feeling like I'm re-stating the same things.
I didn't want to do a stall team, since every time I tried to build one I seemed to be indirectly copying Obi's, and I didn't want a paper-thin offensive team either. I tried to compromise, and this is the result. Unfortunately, I seem to be unable to change it without making it worse, so I'm hoping some knowledgeable folks could assist me. Currently, this is my 5th major team revision.

Swampert (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/36 Atk/220 Def
Sassy nature (+SDef, -Spd)
- Ice Beam
- Earthquake
- Stealth Rock
- Roar
---
I chose Swampert as my lead because I found suicide leads such as Aerodactyl and Azelf to be more harmful than beneficial, especially since you're sacrificing a slot to set up Stealth Rocks and die. In addition, I needed a reliable answer to both Gliscor, Tyranitar, and incoming grass pokemon as well.
In addition to setting up Stealth Rocks, Swampert pseudo-hazes leads such as Ninjask that hope to baton-pass speed stats to other pokemon.

Roserade (M) @ Leftovers
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Toxic Spikes
- Grass Knot
- Sleep Powder
- Hidden Power [Fire]
---
Once Swampert sets up Stealth Rocks, Roserade comes in to set up Toxic Spikes to punish non-flying types. Unfortunately, it does not work so well against Steel or levitating pokemon, and Sleep Powder and Spikes are illegal.
Grass Knot and HP Fire are there for stab and coverage, and Sleep Powder puts any opposing pokemon out of commission.

Gengar (M) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Shadow Ball
- Thunderbolt
- Sludge Bomb
- Hidden Power [Ice]
---
Choice Scarf Gengar serves as a revenge-killer and counter for any sweeper that's slower and does not enjoy taking a neutral hit from a 396 special attack. Shadow Ball tends to handle most things that don't outright resist it, but the largest concern are steel-sweepers that are resistant to it. This led me to adopt Thunderbolt to handle steels, in addition to serving as an excellent check against Gyarados. Hidden Power Ice tends to destroy most of the opposing dragons that want to sweep, and handles Salamence easily.
I also took out Focus Blast and replaced with with Sludge Bomb due to concerns over the accuracy of Focus Blast, but I wouldn't mind putting it back on.

Starmie @ Leftovers
Ability: Natural Cure
EVs: 124 HP/168 Def/216 Spd
Timid nature (+Spd, -Atk)
- Surf
- Rapid Spin
- Recover
- Thunderbolt
---
Rapid Spin support and serves essentially the same function as Gengar, sans the higher speed and special attack. Surf was chosen for STAB-boosted reason, as Starmie has an excellent habit of picking off pokemon late-game that aren't outright resistant to Surf. However, I paired up Surf with Thunderbolt (as opposed to the traditional bolt-beam combination) to handle Gyarados in the instance that Gengar failed.

Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Quick Attack
- Bullet Punch
- Superpower
---
Probably one of the most critical components of my team, Scizor's boosted priority attacks and U-turn all coming off from a 590+ attack tends to destroy much of the opponent pokemon. U-Turn, in particular, causes a massive amount of damage on anything that doesn't outright resist it, and lets me transition to a more appropriate counter if necessary. Superpower serves as a way of hitting normals like Blissey hard or if I need to hit something on the switch. Finally, Bullet Punch, with its 90bp power (factoring in STAB and technician boost) easily allows for quick kills.
In addition, I opted for Quick Attack over Pursuit, as I find that Scizor's slow speed makes him more easy to kill.

Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Dragon Pulse
- Earth Power
- Hidden Power [Electric]
- Flamethrower
Heatran serves another purpose similar to Gengar's, except for the fact that it's much more bulky and easier to switch. Usually after I set up Stealth Rocks with Swampert I then switch in Heatran to attack the enemy. Hidden Power Electric serves to keep opposing Gyarados at bay, but with Gengar and Starmie's Thunderbolt, I should probably choose a different move.
Thoughts/opinions? Sorry for the brevity, but I find it difficult to write more without feeling like I'm re-stating the same things.