Team South Park! (OU)

Hey, I'm Towelie, and this is one of my latest, best, and favorite teams to use. It has given me a decent amount of success, but I would like to improve this and hopefully get on the leaderboard some day :D This teams purpose is to sweep with Latias, and was made with the help of Seven Deadly Sins, my tutor, so any help is appreciated! Thank you, and have fun.

At a glance...

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As you can see, the team has excellent synergy, resisting each type in the game twice, except for Ghost. Now, onto some more detail ;D

CHANGES IN GREEN


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Bebe (Starmie) @ Life Orb
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Hydro Pump
- Ice Beam
- Thunderbolt
- Recover

Ok, so for our team, we decided to use Anti-Lead Starmie, but with a twist. Rather than Rapid-Spin, we run Recover for two reasons. First of all, no one on our team is weak to rocks, and second, to help for Late Game sweeping. Against a majority of the top 10 leads, we KO or severely injuring them. Here's how we fare against the top ten leads:

Azelf - Hopefully we win the speed tie. If not, we get blown up on.
Metagross - Hydro Pump twice. If both hit, we come out on top.
Swampert - Hydro Pump twice.
Aerodactyl - Ice beam twice.
Jirachi - If they trick me a scarf, we get a decent revenge killer. The only problem I have is a scarf U Turn. Those are never fun.
Inernape - Take the fake out, Hydro Pump, then Ice Beam.
Roserade - Ice beam, take the sleep, go to Flygon, U Turn back to Starmie.
Heatran - Hydro Pump
Smeargle - Ice Beam. If I get tricked, I win.
Hippowdon - Hydro Pump, then Ice Beam​

As you can see, Starmie handles the majority of the top ten leads very nicely, and also serves as an Infernape counter. If Scizor or TTar get greedy, they get blasted by a Hydro Pump to the face :P.

EV's, Nature, Moves
Maximum SpA and Speed for harder hitting, Timid to tie with Azelf, and the famous Bolt-Beam coverage, and Hydro Pump for hard hitting stab.

Name
Well, Wendy was already taken, and this is the only other girl I can think of from South Park :toast:
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Cartman (Heatran) (M) @ Life Orb
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Fire Blast
- Earth Power
- Substitute
- Dragon Pulse

My next Poke is Bait-Tran. You maybe think, OMG WTF LEAD HEATRAN!?!? But let me explain my reasoning. IMO, every team neads Stealth Rocks so Salamence and Gyara can't switch in at will. But the main thing this Heatran does is to bait a scarfer. If I bring it in on something, Fire Blast, and they bring in a Blissey, he's done his job. I usually Fire Blast for two turns, because Blissey can't do shit to me. If I suspect a protect, I use Fire Blast, but if they've already used protect, I'll go Boom. Heatran has great Synergy with Latias and Flygon, but he's seemed like dead weight recently. He's probably the most replaceable member on my team.

Moves, EV's, Nature
Fire Blast and Earth Power, a staple on almost all Offensive Heatran sets is necessary. Explosion to do massive damage to Crocune and Blissey, and Rocks for well... Rocks... lol. EV's for maximum speed and damage, and Naive to boost my speed without hurting my Attack.

Name
Heatran is fat and ugly, just like Cartman. They both have temper issues, and Cartman wears a red shirt, while Heatran is red :D
A match made in heaven :)​
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Kenny(Machamp) (M) @ Lum Berry
Ability: No Guard
EVs: 248 HP/252 Atk/8 Speed
Adamant nature (+Atk, -SAtk)
- Dynamicpunch
- Payback
- Stone Edge
- Substitute

To put it lightly, SubChamp fucks shit up. Come in on Blissey, TTar, Pursuit Scizor, sub up, and then watch as everyone hits them self with confusion. Payback ohko's Offensive Scarf Rotom, and 2hko's Defensive Rotom. Stone Edge hits Non-Bulky Gyara for %50 + after Intimidate which is always helpful. One thing I'm thinking of changing though, is switching Dynamic Punch to Close Combat and using guts. This thang attracts WoW like a bitch, so I'm not sure if a Burn absorber is more important than confusion hax. Im open to any suggestions. (Don't suggest sleep talk please :|)

Moves, EV's, Nature

Substitute, often called the best move in the game, shows itself greatly in the SubChamp set. Dynamic Punch, Stone Edge, and Payback round off the set with Amazing coverage. Stone Edge loves 100 % accuracy too :P

Name

Now at first you may question the name, but look at Machamp. He has no shirt D: This is because, much like Kenny, his family is too poor to afford clothes.​
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Butters (Jirachi) @ Expert Belt
Ability: Serene Grace
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Stealth Rocks
- Fire Punch
- Ice Punch
- Iron Head

This cute little Star makes one of the best revenge killers in the game. It revenges all Dragon Dancers, Lucario, Infernape to an extent, SD Scizor, and just a plethora of threats. It's typing is a blessing and protects it from Lucario and Scizors priority. This thing has saved me many times, and can annoy the shit out of people with Iron Head. 20 % chance to Burn, Paralyze, or Freeze is always nice :)

Moves, EV's, Nature

Thunder Punch for revenging DD Gyara, Fire Punch for Scizor, Luke, and to an extent, Metagross. Ice Punch for Dragons (mostly Mence) Iron Head for TTar and sometimes Infernape if I get flinch hax on Infernapes paper defenses.

Name

Butters is a very fitting name for Jirachi. Jirachi is yellow, while Butters has yellow hair. Another resemblence is how Naive and Jolly Butter's is. Jirachi is much like that, young and Naive, and always Jolly :D​
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Kyle (Flygon) (F) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Stone Edge
- Earthquake
- U-turn
- Outrage

Wtf two scarfer's??? Yes, Flygon my second scarfed poke. To me, it seems like theres been a bunch of High Offense teams lately, and having two revengers helps so much. Flygon also acts as one of my only checks to AgiliGross who hurts my team pretty badly. Also, I can outspeed, and kill, SubPetya Empoleon. If there aren't any Steels left, I can even do some late game sweeping with Outrage. Flygon also counter TTar, and gives me handy Ground and Electric resists.

Moves, EV's, Nature

Stone Edge to provide the infamous Edge-Quake Combo. Earthquake for primary STAB, U Turn for Scouting, and Outrage to help revenge Dragons. Max attack and speed for maximum power, and Jolly to speed tie with Jolly DD Mence.

Name

Kyle wears a green hat, while Flygon is green. Kyle always tries to get out of bad situations, as does Flygon with U Turn.​
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Wendy (Latias) (F) @ Leftovers
Ability: Levitate
EVs: 252 SpA/4 Def/252 Spd
Timid nature (+Spd, -Atk)
- Calm Mind
- Recover
- Dragon Pulse
- Surf

And now, onto the star of the show. Once TTar and Scizor are removed, Latias has can take down teams single handedly. Calm Mind is obviously the crux of the set, boosting her SpA and SpD to astronomical levels. The only problem is, the 4th move. I'm having so much damn trouble deciding on a fourth move. Refresh helps me get rid of toxic, reflect makes Scizor less of a counter, while Hp- Fire takes out Scizor completely. This is one of the things I need help most with in the team. But, once her checks have been removed, she has no problem setting up and sweeping with her natural bulk.

Moves, EV's, Nature

Calm Mind to boost SpA and SpD, Dragon Pulse for primary STAB, Recover to heal off damage, and, as of now, Reflect to hurt incoming physical attackers. I need help with EV's, but me and SdS went with Max Speed and HP for bulk. Timid Nature for max speed.

Name

Wendy and Latias are both very graceful, and much like Wendy kicking Cartman's ass, Latias kicks the ass of her opponents :)​

Issues
-- Fourth Move on Latias
-- Possible Heatran Replacement?

CHANGES
-- More of an offensive spread on Latias.
-- Surf > Reflect on Latias
-- Slightly altered Machamp's EV Spread
-- Sub Tran > Bait Tran
-- Physical Mix Rachi w/ Rocks > Scarf
-- Lum > Lefties on Machamp

TESTING
-- Physical Mix Jirachi
-- Maybe Rapid Spin on Starmie


So keep on ratin' everyone :D

:jump:​
 
Hey, got the pm.

First and foremost, I like this team a lot. Seriously nothing much to change, if anything.

The only thing that I'll like to say is that for the last move on latias, chose Surf. It has amazing coverage a long side Dragon pulse, and with hp fire, you'll get out speed by Gengar n other latias


That is pretty much it. Solid team, just don't let SD scizor set up on you =)
 
Hi, got your PM <3

After looking at the time I saw a SD Lucario problem. Lucario can set up on Latias if you have refresh, on Jirachi on Iron HEad and Ice Punch, Stone Edge on Flygon. Especially the Adamant variation. Even your counter, Jirachi cannot OHKO Lucario with Fire Punch: 64.8% - 76.9%. Ironically Lucario can even set up on your Jirachi, against Iron Head and Ice Punch. Your Flygon is the next best one to revenge Lucario, however gets dealt a large blow by Extremespeed: 88.1% - 104%, as one could see it has a chance to OHKO without SR, even more of a chance with SR. Adamant Lucario gladly outspeeds your Heatran by 1 point as well.

Threat

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@Life Orb
Adamant : --
EV: 4 HP / 252 Atk / 252 Spe
~Swords Dance
~Close Combat
~Extremespeed
~(Doesn't really matter)​

As you can see Lucario's first two attacks threaten your team. Here are some damage calcs' to demonstrate.​



Code:
*Adamant Nature + Life Orb boost + Swords Dance boost
Code:
[LEFT]Extremespeed vs Starmie: 96.9% - 114.1%[/LEFT]
 
[LEFT]Close Combat vs Heatran: 291.4% - 343.2%
Close Combat vs Machamp: 155.7% - 183.6%
Close Combat vs Jirachi: 137.4% - 162%
Extremespeed vs Latias: 65.9% - 77.7%[/LEFT]

As you can see Latias isn't OHKOed by Extremespeed, however your Latias' only attack is Dragon Pulse, unless you choose HP Fire.​


Remedy

1) The first would be to allow the opposing Lucario to get a -1 Def drop via Close Combat. Then fire off a Fire Punch: 96.8% - 114.6%.​

2) A second remedy would be to replace one of your 2 scarfers. I would suggest replacing Flygon since a steel type would prove helpful.​

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@Choice Scarf
Timid : --
EV: 4 HP / 252 SpA / 252 Spe
~T-Bolt
~Overheat
~Shadow Ball
~Trick​

By replacing one of your two scarfers would allow you to have a easier time dealing with many threats, such as SD Lucario, AgilityGross, DD Gyara. A added benefit would be a good switch into Scizor, which as of now you lack.​

Hopes that helped, ^_^​

Good Luck with the team​
 
Well thanks for the rate but, as I said I'm currently running Reflect on Latias, and I never really give it time to set up.
If I'm locked into an Iron Head, I keep Iron Heading away until he E Speeds. When he E Speeds, I switch to Flygon. If he dies, I go back to 'Rachi for an easy Fire Punch. I usually only sac one poke to kill him.
 
I'm curious about whether you've tested this set over your current Champ set:

Machamp @ Leftovers (252 HP/252 ATT/4 SPE) Nature: Adamant
Moves:
-Sleep Talk
-Rest
-Dynamic Punch
-Payback

Lately you see many Roserade and Smeragle leads, and yes Im aware that Starmie has Natural Cure, but what pokemon do you switch in to take sleep inducing moves? This transition may be a good one.

I don't know, just some thoughts...nice team overall man.
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Another thought just came to me.....

Starmie have Rapid Spin over Recover

Change Jirachi to CM set
Bold 252 HP/252 DEF/4 SPE
-Wish
-Calm Mind
-Thunderbolt
-Psychic

Change Latias to LO
Timid 252 SP ATT/252 SPEED/4 DEF
-Dragon Pulse
-Grass Knot
-Hidden Power Fire
-Recover

Just another random rant by me.......
 
Ugh you do not get the point of my team.
Jirachi is NOT MEANT TO SWEEP.
He's a revenge killer.
Also, I clearly stated earlier, DONT SUGGEST SLEEP TALK MACHAMP.
All ur doing is giving me random sets with no reason behind them.
If you're going to make a rate, at least do it decently.

-Tow
 
Ugh you do not get the point of my team.
Jirachi is NOT MEANT TO SWEEP.
He's a revenge killer.
Also, I clearly stated earlier, DONT SUGGEST SLEEP TALK MACHAMP.
All ur doing is giving me random sets with no reason behind them.
If you're going to make a rate, at least do it decently.

-Tow

Sorry didnt see the don't suggest sleep talk comment. I didn't realize I had no reasoning behind any of my corrections lmao, my bad. I suggested these sets to centralize around a CM Rachi sweep, since it not only is arguably the best CM sweeper (due to coverages and resistances) but because of its ability to use Wish (which could ultimately help Starmie if you replaced recover with rapid spin, and the rest of your team in general). And I just find Latias CM so outdated because of the frequent Scizor and Jirachi, Tyranitar counters. I understand you said to set up after they are eliminated but still....thats why I suggested what I said above. You have NOTHING to take sleep moves, and having just one of your pokes asleep srsly screws up the synergy of the team imo. That's why I suggested the ST Champ. Look if you dont wana incorporate anything I said that's fine. I just bought up a possible improvement to your team......that's all.
 
Hey,

Since I don't have the time to do an in-depth rate, I'll just suggest a minor suggestion. Change Machamps EV's to 248 HP / 252 Atk / 8 Spe. 248 HP means takes minimal damage from things like Hail , Sandstorm, Spikes, Stealth Rock, Poison, etc. 252 Atk is obvious. And 8 Spe means you outspeed 4 Spe Blissey.

Good luck with your team!
 
Lol, I run a team almost exactly the same with the exception of Starmie and Machamp.

Suggestion: I find Scarfedrachi is bait for nearly if not all set uppers such as forementioned Mence, Gyarados and so on. I know that you could simply sac one poke in order for Jirachi to come back up and revenge. But what if there was a moveset that didn't require that at all? Your Flygon fits the role of revenge killing quite perfectly. What Flygon counters almost crosses over with what Jirachi counters with the exception of Lucario. Why not try out Physical Mix Jirachi? It still checks Lucario (outspeed+FirePunch = OHKO) while allows nothing to set up on it.
Here's it is:

Jirachi @ Expert Belt
Hasty/Naive
252 Atk, 252 Spd, 4 HP
Iron Head
Ice Punch
Fire Punch
Thunderbolt/Grass Knot

Iron Head for the flinchhax and for Blissey. Ice Punch for Mence and friends. Fire Punch for Lucario AND Scizor. The last move doesn't matter that much because your other pokes pretty much counters bulky waters and Skarmory pretty well.
 
I kinda like the Jirachi set, it works similar to BaitTar.
I guess I'm gonna give that a try.
CHANGES ARE MADE IN GREEN!!!!
 
just a small thought to add to help make it harder for your 4th latias slot try sub to help block status and scarf lati comming in thinknig it can outspeed/win speed tie.
 
Tbh I never really thought about Sub, but, I don't wanna get walled by Steel's anymore, so I ultimately changed it to Surf.
Thank you for the rate though ;)

-Tow
 
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