So, here I have a UU team that I built with Delko, a fellow Smogon member. He tested on Shoddy and I tested on wifi, both of us have experienced great power from this team and are quite fond with it.
I won't go into details over our team building process, but we basically wanted to utilize two new members to the UU tier, Porygon-Z and Cresselia.
Team Preview:
In Depth: Changes in Bold
The Lonely Lead:
Regirock @ Leftovers
Ability: Clear Body
EVs: 204 HP / 252 Atk / 24 Spe / 28 SDef
Adamant nature (+Atk, -SAtk)
- Stealth Rock
- Stone Edge
- Hammer Arm
- Explosion
Why this lead:
Regirock is one of the few leads that is able to defeat Ambipom right from the beginning. It also has the highest defenses in the game and unlike his more used cousin Rhyperior, he doesn’t have a secondary type that forces him to switch out on Grass and Water attacks. This allows him to say in against most leads so that Stealth Rock can be set up very early in the game. Stone Edge is for STAB and with Max attack it will dent almost everything. Explosion is so be used in situations were the opponent tries to set up or when Regirock has almost fainted. Leftovers works well on something as defensive as Regirock, even though it is used as an offensive lead rather then a pure defensive wall.
The EV’s spread might look odd, but with Adamant nature and 252 Atk EV’s Regirock is able to hit as hard as possible and so score some important kills. 204 HP EV’s gives the highest HP possible for maximum Leftover recovery. 24 Spe EV’s are needed to outspeed Azumarril and Donphan and Explode before they do anything gay. The remaining EV’s are dropped into SDef so that Regirock can take Water and Grass type attacks a little better.
The Defensive Trio
Spiritomb @ Leftovers
Ability: Pressure
252 HP / 252 Def / 4 SpA
Bold nature (+Def, -Atk)
- Rest
- Sleep Talk
- Calm Mind
- Dark Pulse
Torterra @ Life Orb
Ability: Clear Body
EVs: 252 Atk / 4 Def / 252 Spe
Adamant nature (+Atk, -SAtk)
- Rock Polish
- Earthquake
- Crunch
- Wood Hammer/ Stone Edge
Cresselia @ Flame Orb
Ability: Levitate
EVs: 252 HP / 200 Def / 56 SpD
Calm nature (+SDef, -Atk)
- Psycho Shift
- Rest
- Psychic
- Light Screen
Why these Pokemon:
Spritomb might have an odd moveset on it but it actually is a counter-to-all. With Burn and Screen support from Cresselia this Spritomb will be a bitch to take out. Burn cuts the attack stat in half. So Calm Mind is there to pump a little power into special defense as well. Shadow Ball is STAB’ed and will be our main attack. Even though Spiritomb is defensive, it will do reasonable damage against opponents that doesn’t resist it. Hidden Power (fighting) is there to take care of steel types. It also gives almost perfect coverage together with Shadow Ball. But the surprise in this set is the presence of Ice Wind. Ice Wind will let Stat Uppers like Mismagius and Raikou think twice about switching in. Ice Wind cuts the speed stat in half, making their abilities to sweep less possible. The downside about this Spiritomb is that it has no ways of healing itself outside the Leftovers recovery. This Spiritomb also has less Defensive EV’s so when it isn’t set up it has a big chance of failing. But when finally set up, this thing could be dangerous. Spritomb ability is great to have when fighting against pokemon with moves with low PP (eg. Stone Edge). Spiritomb is also our anti-spinner.
Changed the Spiritomb set to a more bulkier one, as suggested by DrkSlay.
We needed a Raikou and Registeel counter, so we got Torterra over Venusaur. With Cresselia, we already have a great Special Wall. We don't need two of them with Venusaur, and if we're only using Venusaur to counter one Poke, it's kind of useless for the whole team. Torterra may have a 4x Ice weakness, but in UU, it's actually not too bad. An unboosted HP Ice from Raikou does not OHKO us, and Donphan's Ice Shard has a minuscule chance to 2HKO us after Leftovers, and we can OHKO with Wood Hammer after a Swords Dance (or Earthquake, if Donphan has taken prior damage). Swords Dance plus STAB Earthquake and Wood Hammer tears through a lot of the common walls in UU, and with the absence of Honchkrow, our job gets even easier. Earthquake and Stone Edge give great coverage in UU, and Wood Hammer is an all-out attack that kills a lot of counters. It's a huge threat to an unprepared team.
Previously Venusaur, changed to Torterra as Recommended by DrkSlay.
Changed to RP Torterra after some testing.
Cresselia, like Porygon-z is a new addition to UU. This pokemon is our mixed wall. It works perfectly combined with Regirock, whose weaknesses are covered by Cresselia. Flame Orb might seem like a stupid item, but since this team lacks any good designed physical wall (although Regirock could decently take a hit or two) the attack drop from physical attackers is really appreciated. This combined with Light Screen provides me with a pretty good defensive pokemon which isn’t going down easily. If Cresselia get’s damaged to much, she can Rest up. Of course every pokemon must have at least one attack move and Psychic is the superior option here. It’s STAB’ed and it has a reasonable effect of dropping the opponent’s special defence. This almost always resulted in a switch. Psychic is only resisted by Dark and Steel types, who are most of the time physical so they don’t dare to come in to absorb the Psychic, out of fear of getting burned.
The Offensive Core
Toxicroak @ Life Orb
Ability: Dry Skin
EVs: 6 HP/252 Atk/252 Spe
Adamant nature (+Atk, -SAtk)
- Sword Dance
- Sucker Punch
- Cross Chop
- Taunt
Porygon-Z @ Salac Bery
Ability: Adaptability
EVs: 4 HP / 128 SpA / 124 SpD / 252 Spe
Modest nature (+SAtk, -Atk)
- Substitute
- Nasty Plot
- Tri Attack
- Hidden Power (water)
Why these Pokemon:
This team was originally built around Porygon-z. He was new to UU, so we decided to give him a fresh start. Our favourite set was the Nasty Plot. After some testing it has come clear that the turn after we used Nasty Plot the opponent goes to something we cannot hit, so we were forced to leave. That’s when we inserted Substitute in his moveset. This way Chansey and other bulky pokemon were unaffected to status Porygon-Z with a Thunder Wave or Toxic. From then on Porygon-Z can set up behind a Substitute. Tri Attack will hurt after a Nasty Plot or two, and it might even inflict a burn, freeze or paralysis on the opponent. Since Porygon-Z only has two moveslots for attack moves it was hard to decide what his last move would be. Tri Attack will be out main attack but it fails to do a whole lot to Steel, Rock and Ghost Types. We tried HP fighting for Rock and Steel types, but this left us unable to hit ghosts. We tried Dark Pulse, which is good against Ghost types and because of their low SDef, Rock types are taken down by it as well. But Steel types could take it pretty well, even after some NP’s. So finally we decided to go with Hidden Power (water). This hits all types hard and gives us unresisted type coverage (we only lose to Shedinja). It even helped against Blaziken switch-ins with Mach Punch (another nice example about why Substitute is great). Another positive thing is that Rain teams are really common in UU so Hidden Power (water) gets a boost as well.
Porygon-Z lures out special walls like Chansey. And with a Substitute up I can switch to Toxicroak relatively easy since then they would have to attack. Sword Dance on the switch and Toxicroak can Sweep. We can also switch Toxicroak in against water attack (which will heal Toxicroak instead of doing damage). Cross Chop is the main attack and it is sure to dent something after some Sword Dances. Sucker Punch is a great teammate of Taunt as the opponent is forced to attack so Sucker Punch will not miss and ran out of PP before you know it. Sucker Punch is also out best option against Mismagius (hopefully with a Substitute up) as Sucker Punch will KO. Toxicroak has the added effect that he can absorb Toxic Spikes that can shorten the lives of many of his teammates.
A Final Glance:
Enjoy~
I won't go into details over our team building process, but we basically wanted to utilize two new members to the UU tier, Porygon-Z and Cresselia.
Team Preview:






In Depth: Changes in Bold
The Lonely Lead:

Regirock @ Leftovers
Ability: Clear Body
EVs: 204 HP / 252 Atk / 24 Spe / 28 SDef
Adamant nature (+Atk, -SAtk)
- Stealth Rock
- Stone Edge
- Hammer Arm
- Explosion
Why this lead:
Regirock is one of the few leads that is able to defeat Ambipom right from the beginning. It also has the highest defenses in the game and unlike his more used cousin Rhyperior, he doesn’t have a secondary type that forces him to switch out on Grass and Water attacks. This allows him to say in against most leads so that Stealth Rock can be set up very early in the game. Stone Edge is for STAB and with Max attack it will dent almost everything. Explosion is so be used in situations were the opponent tries to set up or when Regirock has almost fainted. Leftovers works well on something as defensive as Regirock, even though it is used as an offensive lead rather then a pure defensive wall.
The EV’s spread might look odd, but with Adamant nature and 252 Atk EV’s Regirock is able to hit as hard as possible and so score some important kills. 204 HP EV’s gives the highest HP possible for maximum Leftover recovery. 24 Spe EV’s are needed to outspeed Azumarril and Donphan and Explode before they do anything gay. The remaining EV’s are dropped into SDef so that Regirock can take Water and Grass type attacks a little better.
The Defensive Trio

Spiritomb @ Leftovers
Ability: Pressure
252 HP / 252 Def / 4 SpA
Bold nature (+Def, -Atk)
- Rest
- Sleep Talk
- Calm Mind
- Dark Pulse

Torterra @ Life Orb
Ability: Clear Body
EVs: 252 Atk / 4 Def / 252 Spe
Adamant nature (+Atk, -SAtk)
- Rock Polish
- Earthquake
- Crunch
- Wood Hammer/ Stone Edge

Cresselia @ Flame Orb
Ability: Levitate
EVs: 252 HP / 200 Def / 56 SpD
Calm nature (+SDef, -Atk)
- Psycho Shift
- Rest
- Psychic
- Light Screen
Why these Pokemon:
Spritomb might have an odd moveset on it but it actually is a counter-to-all. With Burn and Screen support from Cresselia this Spritomb will be a bitch to take out. Burn cuts the attack stat in half. So Calm Mind is there to pump a little power into special defense as well. Shadow Ball is STAB’ed and will be our main attack. Even though Spiritomb is defensive, it will do reasonable damage against opponents that doesn’t resist it. Hidden Power (fighting) is there to take care of steel types. It also gives almost perfect coverage together with Shadow Ball. But the surprise in this set is the presence of Ice Wind. Ice Wind will let Stat Uppers like Mismagius and Raikou think twice about switching in. Ice Wind cuts the speed stat in half, making their abilities to sweep less possible. The downside about this Spiritomb is that it has no ways of healing itself outside the Leftovers recovery. This Spiritomb also has less Defensive EV’s so when it isn’t set up it has a big chance of failing. But when finally set up, this thing could be dangerous. Spritomb ability is great to have when fighting against pokemon with moves with low PP (eg. Stone Edge). Spiritomb is also our anti-spinner.
Changed the Spiritomb set to a more bulkier one, as suggested by DrkSlay.
We needed a Raikou and Registeel counter, so we got Torterra over Venusaur. With Cresselia, we already have a great Special Wall. We don't need two of them with Venusaur, and if we're only using Venusaur to counter one Poke, it's kind of useless for the whole team. Torterra may have a 4x Ice weakness, but in UU, it's actually not too bad. An unboosted HP Ice from Raikou does not OHKO us, and Donphan's Ice Shard has a minuscule chance to 2HKO us after Leftovers, and we can OHKO with Wood Hammer after a Swords Dance (or Earthquake, if Donphan has taken prior damage). Swords Dance plus STAB Earthquake and Wood Hammer tears through a lot of the common walls in UU, and with the absence of Honchkrow, our job gets even easier. Earthquake and Stone Edge give great coverage in UU, and Wood Hammer is an all-out attack that kills a lot of counters. It's a huge threat to an unprepared team.
Previously Venusaur, changed to Torterra as Recommended by DrkSlay.
Changed to RP Torterra after some testing.
Cresselia, like Porygon-z is a new addition to UU. This pokemon is our mixed wall. It works perfectly combined with Regirock, whose weaknesses are covered by Cresselia. Flame Orb might seem like a stupid item, but since this team lacks any good designed physical wall (although Regirock could decently take a hit or two) the attack drop from physical attackers is really appreciated. This combined with Light Screen provides me with a pretty good defensive pokemon which isn’t going down easily. If Cresselia get’s damaged to much, she can Rest up. Of course every pokemon must have at least one attack move and Psychic is the superior option here. It’s STAB’ed and it has a reasonable effect of dropping the opponent’s special defence. This almost always resulted in a switch. Psychic is only resisted by Dark and Steel types, who are most of the time physical so they don’t dare to come in to absorb the Psychic, out of fear of getting burned.
The Offensive Core

Toxicroak @ Life Orb
Ability: Dry Skin
EVs: 6 HP/252 Atk/252 Spe
Adamant nature (+Atk, -SAtk)
- Sword Dance
- Sucker Punch
- Cross Chop
- Taunt

Porygon-Z @ Salac Bery
Ability: Adaptability
EVs: 4 HP / 128 SpA / 124 SpD / 252 Spe
Modest nature (+SAtk, -Atk)
- Substitute
- Nasty Plot
- Tri Attack
- Hidden Power (water)
Why these Pokemon:
This team was originally built around Porygon-z. He was new to UU, so we decided to give him a fresh start. Our favourite set was the Nasty Plot. After some testing it has come clear that the turn after we used Nasty Plot the opponent goes to something we cannot hit, so we were forced to leave. That’s when we inserted Substitute in his moveset. This way Chansey and other bulky pokemon were unaffected to status Porygon-Z with a Thunder Wave or Toxic. From then on Porygon-Z can set up behind a Substitute. Tri Attack will hurt after a Nasty Plot or two, and it might even inflict a burn, freeze or paralysis on the opponent. Since Porygon-Z only has two moveslots for attack moves it was hard to decide what his last move would be. Tri Attack will be out main attack but it fails to do a whole lot to Steel, Rock and Ghost Types. We tried HP fighting for Rock and Steel types, but this left us unable to hit ghosts. We tried Dark Pulse, which is good against Ghost types and because of their low SDef, Rock types are taken down by it as well. But Steel types could take it pretty well, even after some NP’s. So finally we decided to go with Hidden Power (water). This hits all types hard and gives us unresisted type coverage (we only lose to Shedinja). It even helped against Blaziken switch-ins with Mach Punch (another nice example about why Substitute is great). Another positive thing is that Rain teams are really common in UU so Hidden Power (water) gets a boost as well.
Porygon-Z lures out special walls like Chansey. And with a Substitute up I can switch to Toxicroak relatively easy since then they would have to attack. Sword Dance on the switch and Toxicroak can Sweep. We can also switch Toxicroak in against water attack (which will heal Toxicroak instead of doing damage). Cross Chop is the main attack and it is sure to dent something after some Sword Dances. Sucker Punch is a great teammate of Taunt as the opponent is forced to attack so Sucker Punch will not miss and ran out of PP before you know it. Sucker Punch is also out best option against Mismagius (hopefully with a Substitute up) as Sucker Punch will KO. Toxicroak has the added effect that he can absorb Toxic Spikes that can shorten the lives of many of his teammates.
A Final Glance:






Enjoy~