There is no doubt that ever since it's inception, CAP has been building pokemon that bring different pokemon into the forefront and sending others to obsolescence. One Pokemon that may soon show its worth is Staraptor. Here is a quick rundown:
HP: 85
Atk: 120
Def: 70
SA: 50
SD: 50
Speed: 100
Ability: Intimidate
Notable Attacking moves: Return, U-turn, Brave Bird, Close Combat, Quick Attack, Pusuit, Endeavor, Heat Wave.
Notable Non-Attacking moves: Substitute, Roost, Featherdance, Foresight, Agility, Whirlwind.
Why Staraptor?
Staraptor has three major qualities that make it especially useful in the wake of Colossoil.
The first is Intimidate. Intimidate combined with Ground and Ghost immunities make Staraptor an excellent switch-in to several CAPs. Revenankh and Kitsunoh can't finish it off with Shadow Sneak, and Colossoil's Earthquake is rendered moot. It resists Pyroak's Wood Hammer and Syclant's Bug Buzz, thought the poor Special Defense and an Ice weakness makes a switch in to Syclant less than ideal.
Second is coverage: Close Combat and Brave Bird together have amazing coverage, hitting every CAP except Fidgit, Cyclohm, and Kitsunoh for super-effective damage between them. Six of Nine is not bad, all things considered.
Finally Staraptor benefits from its Speed. 100 allows it to outpace every CAP except Syclant, Kitsunoh, and Stratagem the first of which should never be switching in and the latter which has to avoid Close Combat. With a huge Base 120 Attack Staraptor packs a lot of power, and although 85/70 is not massive, Intimidate makes it capable of switching into physical attacks fairly well.
The Sets:
A SubRoost Set with Life Orb is very effective. When hiding behind a Sub, Staraptor has little to fear and can capitalize on its great coverage.
[SET]
name: SubRoost
move 1: Brave Bird
move 2: Close Combat
move 3: Substitute
move 4: Roost
item: Life Orb
ability: Intimidate
nature: Adamant / Jolly
evs: 32 HP / 4 Def / 252 Atk / 220 Speed
CAP Calculations:
Jolly Brave Bird:
On Bulk Up +1 Revenankh [252 HP / 40 Def] : 78.1% - 91.8% (Need Adamant to attempt OHKO with Spikes)
On Tank Pyroak [252 HP/16 Def / 240 SpD] Bold: 96.3% - 114.2% (reliable OHKO, Always OHKO with Adamant)
On Standard Fidgit [252 HP / 4 Def]: 56.6% - 67% (reliable 2HKO)
On Standard Kitsunoh [4 HP]: 45.7% - 53.6% (reliable 2HKO with 1 layer of Spikes, Shaky with SR)
On Recover Tank Argho [252 HP/220 Def]: Adamant: 97.6% - 115% (reliable OHKO, always OHKO with Adamant)
On Standard Colossoil [4HP]: 77.2% - 91.2% (reliable OHKO with Spikes and Adamant)
Jolly Close Combat
On Standard Collosoil [4 HP]: 102.9% - 121.6% (OHKO)
On Standard Stratagem [4 HP]: 141.6% - 167.1% (OHKO)
On Standard Syclant [4 HP]: 76.2% - 90.1% (reliable OHKO if Adamant with Spikes)
/end calcs.
Life Orb SubRoost Staraptor can have some issues managing HP, but as you can see it can deal immense damage to most of the CAPs. Cyclohm represents a the largest problem, but most CAPS have no business coming in on Staraptor. The threat it represents behind a Substitute is obvious given these calculations. This spread nets 291/320 Speed, outspeeding a same-natured Collosoil and beating Adamant Kitsunoh if Jolly. Spikes Support is extremely helpful to Staraptor, enabling it to OHKO or 2HKO every CAP but Cyclohm. Stealth Rock weakness makes switching in difficult, but Choiced Ground Attacks are uncommon and if Collosoil attempts Sucker Punch and gets Sub or Roost instead it can be frustrated.
Staraptor certainly has more potential in it than this set, but I'll just leave this to whet your appetite.

HP: 85
Atk: 120
Def: 70
SA: 50
SD: 50
Speed: 100
Ability: Intimidate
Notable Attacking moves: Return, U-turn, Brave Bird, Close Combat, Quick Attack, Pusuit, Endeavor, Heat Wave.
Notable Non-Attacking moves: Substitute, Roost, Featherdance, Foresight, Agility, Whirlwind.
Why Staraptor?
Staraptor has three major qualities that make it especially useful in the wake of Colossoil.
The first is Intimidate. Intimidate combined with Ground and Ghost immunities make Staraptor an excellent switch-in to several CAPs. Revenankh and Kitsunoh can't finish it off with Shadow Sneak, and Colossoil's Earthquake is rendered moot. It resists Pyroak's Wood Hammer and Syclant's Bug Buzz, thought the poor Special Defense and an Ice weakness makes a switch in to Syclant less than ideal.
Second is coverage: Close Combat and Brave Bird together have amazing coverage, hitting every CAP except Fidgit, Cyclohm, and Kitsunoh for super-effective damage between them. Six of Nine is not bad, all things considered.
Finally Staraptor benefits from its Speed. 100 allows it to outpace every CAP except Syclant, Kitsunoh, and Stratagem the first of which should never be switching in and the latter which has to avoid Close Combat. With a huge Base 120 Attack Staraptor packs a lot of power, and although 85/70 is not massive, Intimidate makes it capable of switching into physical attacks fairly well.
The Sets:
A SubRoost Set with Life Orb is very effective. When hiding behind a Sub, Staraptor has little to fear and can capitalize on its great coverage.
[SET]
name: SubRoost
move 1: Brave Bird
move 2: Close Combat
move 3: Substitute
move 4: Roost
item: Life Orb
ability: Intimidate
nature: Adamant / Jolly
evs: 32 HP / 4 Def / 252 Atk / 220 Speed
CAP Calculations:
Jolly Brave Bird:
On Bulk Up +1 Revenankh [252 HP / 40 Def] : 78.1% - 91.8% (Need Adamant to attempt OHKO with Spikes)
On Tank Pyroak [252 HP/16 Def / 240 SpD] Bold: 96.3% - 114.2% (reliable OHKO, Always OHKO with Adamant)
On Standard Fidgit [252 HP / 4 Def]: 56.6% - 67% (reliable 2HKO)
On Standard Kitsunoh [4 HP]: 45.7% - 53.6% (reliable 2HKO with 1 layer of Spikes, Shaky with SR)
On Recover Tank Argho [252 HP/220 Def]: Adamant: 97.6% - 115% (reliable OHKO, always OHKO with Adamant)
On Standard Colossoil [4HP]: 77.2% - 91.2% (reliable OHKO with Spikes and Adamant)
Jolly Close Combat
On Standard Collosoil [4 HP]: 102.9% - 121.6% (OHKO)
On Standard Stratagem [4 HP]: 141.6% - 167.1% (OHKO)
On Standard Syclant [4 HP]: 76.2% - 90.1% (reliable OHKO if Adamant with Spikes)
/end calcs.
Life Orb SubRoost Staraptor can have some issues managing HP, but as you can see it can deal immense damage to most of the CAPs. Cyclohm represents a the largest problem, but most CAPS have no business coming in on Staraptor. The threat it represents behind a Substitute is obvious given these calculations. This spread nets 291/320 Speed, outspeeding a same-natured Collosoil and beating Adamant Kitsunoh if Jolly. Spikes Support is extremely helpful to Staraptor, enabling it to OHKO or 2HKO every CAP but Cyclohm. Stealth Rock weakness makes switching in difficult, but Choiced Ground Attacks are uncommon and if Collosoil attempts Sucker Punch and gets Sub or Roost instead it can be frustrated.
Staraptor certainly has more potential in it than this set, but I'll just leave this to whet your appetite.