Version 1.1
My team at a glance:
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Metagross@Lum Berry Adamant
224 HP/44 Spe/240 Atk
~Stealth Rock
~Meteor Mash
~Bullet Punch
~Earthquake
Metagross is a great lead to say the least. I nearly always get stealth rock up. Lum Berry cripples smeargle and roserade leads. I have 3 attacking moves so that I can use it as a physical attacker later on instead of going out with a bang. Meteor Mash is for STAB attack when I am facing aerodactyl or azelf.
Latias@Choice Scarf Timid
252 HP/252 SpA/4 Spe
~Trick
~Draco Meteor
~Surf
~Thunderbolt
I can heal with recover, set-up and sweep with calm-mind, and it synergies very well with scizor due to the fact that scizor can destroy all physical tyranitar. I have surf because I lack a water move on my team. I considered rotom-wash but the accuracy of hydro pump is discouraging, so I ended up with starmie and latias backing eachother up. This revenge killer latias can effectively switch in and kill salamence, other forms of latias, gyarados and etc.
Scizor@Choice Band Adamant
160 HP/180 Atk/168 SpD
~Bullet Punch
~Superpower
~Pursuit
~U-turn
My favorite mon for many different reasons. My scizor synergizes with latias very well because it resists dark and ice, and can usually superpower or bullet punch TTar back. As part of my team to support latias and salamence, scizor does its job by revenge killing. So I have BP for revenge killing, U-Turn for strong scouting, superpower for blissey and steels, pursuit for ghosts.
Infernape@Life Orb Naive
64 Atk/252 SpA/192 Spe
~Close Combat
~Fire Blast
~Grass Knot
~HP Ice
My second wall-breaker. This is my specially based MixApe. He can OHKO common switch-ins to Fire-type attacks, such as Tyranitar, Heatran, and Blissey with STAB CC. After a single Nasty Plot, Grass Knot will OHKO Suicune, Slowbro, and Milotic unless they're running Special Defense, and can OHKO Swampert, Donphan, and Hippowdon. HP ice can hit salamence switch-ins hard. With the bulky Water- and Ground-type Pokémon out of the way, Infernape can use Close Combat and Fire Blast to sweep anything. This guy was previously a Nasty Plot ape, but I never get a chance to set up, thus switching to this is a better choice.
Starmie @ Life Orb Timid
4 HP / 252 SpA / 252 Spe
~Hydro Pump
~Recover
~Rapid Spin
~Ice Beam
Starmie will be switching in and out to get hazards down attacking with LO its going to die pretty fast so recover will help it out., surf is for a strong STAB attack, and rapid spin is there because infernape is extremely frail and it hates all entry hazards. LO starmie surf can 2HKO a large group of pkmn even if its neutral damage, and boltbeam and surf can hit almost every pokemon in existance with super effective or at least neutral damage. A spinner is needed as spike affects 4 members of my team. This set is both supportive and offensive.
Salamence@Life Orb Naive
16 Atk / 240 SpA / 252 Spe
~Draco Meteor
~Earthquake
~Fire blast
~Outrage
Ah, yes, the notorious mixmence. This is the second wall breaker on the team. It can OHKO most non-boosted dragons with draco meteor. Fire blast is there for salamence’s biggest enemy - scizor. The boost in power from the 95 from flamethrower to the 120 from fire blast is significant. This made a difference to the final outcome of the match for me a few times. Earthquake was added for type coverage. I considered dragon claws, but the power discouraged me, and outrage is there to overkill dragons. TOTAL OBLITERATOR = SALAMENCE
My very first metagame team
September 2009
Now
March 2010
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My team at a glance:



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The main issues for this team are:
- 2x Pursuit weakness
- 1 physical revenge killer
- 2 mixed sweepers
- 2 special sweepers
- 1 bulky anti-lead
- High risk, high return
- 2 decent wall breakers
- 4 immune to Toxic Spikes
- 2 Immune to Spikes
- 1 Weak to Stealth Rock
- 1 Rapid Spinner
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Change Log
- Added lead threat list
- Added most popular OU pokemon threat list

- Changed Occa Berry to focus sash due to the increase in use of leads with Earthquake.
- Changed Focus Sash to Lum berry.
- Changed Explosion to Meteor Mash.
- Changed EVs.

- Changed from CM sweep Latias to bulky Choice Scarfer

- Changed Scizor's EVs slightly so it could take special hits

- Changed from Nasty Plox Mixape to Special Mixape

- Substituted Rotom-H with Starmie
- Change Surf to Hydro Pump
- Changed Thunderbolt to Recover

- Substituted Gliscor with Mixmence
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A closer look at my team:
A closer look at my team:

Metagross@Lum Berry Adamant
224 HP/44 Spe/240 Atk
~Stealth Rock
~Meteor Mash
~Bullet Punch
~Earthquake
Metagross is a great lead to say the least. I nearly always get stealth rock up. Lum Berry cripples smeargle and roserade leads. I have 3 attacking moves so that I can use it as a physical attacker later on instead of going out with a bang. Meteor Mash is for STAB attack when I am facing aerodactyl or azelf.
Common Lead Threat List (Not Stolen)
Metagross 2HKO’s with meteor mash and bullet punch. If he taunts, gets no SR, if he doesn’t taunt I get SR.
SR then EQ, since I can outpace other metagross leads anyways.
SR then switch.
EQ then BP then SR.
Metagross 2HKO’s with meteor mash and bullet punch. If he taunts, gets no SR, if he doesn’t taunt I get SR.
EQ then BP then SR.
MM then BP, since I have lum berry, I m not afraid of sleep powder.
SR then gtfo. This guy could mean trouble.
Fists of steel will bash this guy to pulp.
If he taunts or sets up SR, I ll double MM. If he earthquakes on the first turn, I ll switch.
BP>BP>BP>BP>BP>BP
SR then gtfo.
MM then BP, since I have lum berry, I m not afraid of spore.














Latias@Choice Scarf Timid
252 HP/252 SpA/4 Spe
~Trick
~Draco Meteor
~Surf
~Thunderbolt
I can heal with recover, set-up and sweep with calm-mind, and it synergies very well with scizor due to the fact that scizor can destroy all physical tyranitar. I have surf because I lack a water move on my team. I considered rotom-wash but the accuracy of hydro pump is discouraging, so I ended up with starmie and latias backing eachother up. This revenge killer latias can effectively switch in and kill salamence, other forms of latias, gyarados and etc.

Scizor@Choice Band Adamant
160 HP/180 Atk/168 SpD
~Bullet Punch
~Superpower
~Pursuit
~U-turn
My favorite mon for many different reasons. My scizor synergizes with latias very well because it resists dark and ice, and can usually superpower or bullet punch TTar back. As part of my team to support latias and salamence, scizor does its job by revenge killing. So I have BP for revenge killing, U-Turn for strong scouting, superpower for blissey and steels, pursuit for ghosts.

Infernape@Life Orb Naive
64 Atk/252 SpA/192 Spe
~Close Combat
~Fire Blast
~Grass Knot
~HP Ice
My second wall-breaker. This is my specially based MixApe. He can OHKO common switch-ins to Fire-type attacks, such as Tyranitar, Heatran, and Blissey with STAB CC. After a single Nasty Plot, Grass Knot will OHKO Suicune, Slowbro, and Milotic unless they're running Special Defense, and can OHKO Swampert, Donphan, and Hippowdon. HP ice can hit salamence switch-ins hard. With the bulky Water- and Ground-type Pokémon out of the way, Infernape can use Close Combat and Fire Blast to sweep anything. This guy was previously a Nasty Plot ape, but I never get a chance to set up, thus switching to this is a better choice.

Starmie @ Life Orb Timid
4 HP / 252 SpA / 252 Spe
~Hydro Pump
~Recover
~Rapid Spin
~Ice Beam
Starmie will be switching in and out to get hazards down attacking with LO its going to die pretty fast so recover will help it out., surf is for a strong STAB attack, and rapid spin is there because infernape is extremely frail and it hates all entry hazards. LO starmie surf can 2HKO a large group of pkmn even if its neutral damage, and boltbeam and surf can hit almost every pokemon in existance with super effective or at least neutral damage. A spinner is needed as spike affects 4 members of my team. This set is both supportive and offensive.

Salamence@Life Orb Naive
16 Atk / 240 SpA / 252 Spe
~Draco Meteor
~Earthquake
~Fire blast
~Outrage
Ah, yes, the notorious mixmence. This is the second wall breaker on the team. It can OHKO most non-boosted dragons with draco meteor. Fire blast is there for salamence’s biggest enemy - scizor. The boost in power from the 95 from flamethrower to the 120 from fire blast is significant. This made a difference to the final outcome of the match for me a few times. Earthquake was added for type coverage. I considered dragon claws, but the power discouraged me, and outrage is there to overkill dragons. TOTAL OBLITERATOR = SALAMENCE
My very first metagame team
September 2009






Now
March 2010






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Threat List (WIP)
Scizor: Sally, infernape. Starmie’s hydrop pump can kill it sometimes if my rocks are up
Tyranitar: Scarftars can be troublesome if half of my team died :D Scizor can BP, latias can GK.
Metagross can meteor mash then BP since he cant use EQ without switching out.
Salamence: Infernape can HP ice unsuspected salamence switchins. Starmie can out run and ice beam it as well. Latias can draco meteor.
Heatran: EQ. If that doesn't work then infernape can kill it with CC after SR damage.
Latias: My latias can outrun and draco meteor most opposing latias.
Rotom-A: I need help countering this.
Gyarados: My latias can still thunderbolt him even after he DDs once.
Jirachi: I can EQ or fire blast.
Metagross: If its lead, check above. Agiligross could be troublesome if he sets up when I m switching out.
Gengar: Pursuit if it doesn't have HP fire or if it switches. BP if it stays in.
Swampert: Grass Knot. If both ape and latias are dead then I ll spam whatever I have left :D
Lucario: EQ or fire blast.
Infernape: EQ or surf. Infernape is frail so I ll have no problem as long as I m not outpaced.
Starmie: Pursuit. Latias can also revenge kill.
Blissey: I got two mixsweepers, how are you gonna wall me now, fat bitch.
Gliscor: Ice beam lol.
Azelf: Look above if it's a lead. Thers no way Azelf can go past latias.
Magnezone: This guy has never troubled me even once for as long as I have played shoddy. EQ if my metagross is trapped. If scizor is trapped and locked into BP then bye bye scizor. Sub Magnezones will be a problem.
Skarmory: Thunderbolt from latias, or fire blast him away.
Vaporeon: Grass knot or thunderbolt. Wish stall vaporeons are annoying but I can overwhelm it with latias.
Suicune: Grass knot can give it headaches. Close combat otherwise.
Breloom: Frail but annoying. Ice beam, bullet punch, fire blast. However, if I miss with fire blast, I might just have to RQ. Breloom cant do much to Salamence since he resists both of breloom’s stab attacks.
Machamp: Salamence if this guy doesn't have ice punch.
Flygon: Starmie, salamence, latias.
Celebi: U-turn, fire blast, celebi imo is just annoying, not offensive.
Zapdos: EQ will hit him hard if I predict roost. STAB dragon attacks can dent it somewhat as well.
Dragonite: Latias, starmie, salamence.
Jolteon: EQ from metagross.
Forretress: Salamence used fire blast! It’s super effective! Forretress took 277% damage.
Kingdra: Draco meteor from latias.
Empoleon: I will grass knot or zap the fat penguin.
Bronzong: Fire blast from two different pokemon. Hypnosis’s accuracy will help in certain situations.
Togekiss: Thunderbolt or ice beam.
Electivire: He is resisted since I only have one electric attack. Metagross’s bulk can stop him somewhat.
Scizor: Sally, infernape. Starmie’s hydrop pump can kill it sometimes if my rocks are up
Tyranitar: Scarftars can be troublesome if half of my team died :D Scizor can BP, latias can GK.
Metagross can meteor mash then BP since he cant use EQ without switching out.
Salamence: Infernape can HP ice unsuspected salamence switchins. Starmie can out run and ice beam it as well. Latias can draco meteor.
Heatran: EQ. If that doesn't work then infernape can kill it with CC after SR damage.
Latias: My latias can outrun and draco meteor most opposing latias.
Rotom-A: I need help countering this.
Gyarados: My latias can still thunderbolt him even after he DDs once.
Jirachi: I can EQ or fire blast.
Metagross: If its lead, check above. Agiligross could be troublesome if he sets up when I m switching out.
Gengar: Pursuit if it doesn't have HP fire or if it switches. BP if it stays in.
Swampert: Grass Knot. If both ape and latias are dead then I ll spam whatever I have left :D
Lucario: EQ or fire blast.
Infernape: EQ or surf. Infernape is frail so I ll have no problem as long as I m not outpaced.
Starmie: Pursuit. Latias can also revenge kill.
Blissey: I got two mixsweepers, how are you gonna wall me now, fat bitch.
Gliscor: Ice beam lol.
Azelf: Look above if it's a lead. Thers no way Azelf can go past latias.
Magnezone: This guy has never troubled me even once for as long as I have played shoddy. EQ if my metagross is trapped. If scizor is trapped and locked into BP then bye bye scizor. Sub Magnezones will be a problem.
Skarmory: Thunderbolt from latias, or fire blast him away.
Vaporeon: Grass knot or thunderbolt. Wish stall vaporeons are annoying but I can overwhelm it with latias.
Suicune: Grass knot can give it headaches. Close combat otherwise.
Breloom: Frail but annoying. Ice beam, bullet punch, fire blast. However, if I miss with fire blast, I might just have to RQ. Breloom cant do much to Salamence since he resists both of breloom’s stab attacks.
Machamp: Salamence if this guy doesn't have ice punch.
Flygon: Starmie, salamence, latias.
Celebi: U-turn, fire blast, celebi imo is just annoying, not offensive.
Zapdos: EQ will hit him hard if I predict roost. STAB dragon attacks can dent it somewhat as well.
Dragonite: Latias, starmie, salamence.
Jolteon: EQ from metagross.
Forretress: Salamence used fire blast! It’s super effective! Forretress took 277% damage.
Kingdra: Draco meteor from latias.
Empoleon: I will grass knot or zap the fat penguin.
Bronzong: Fire blast from two different pokemon. Hypnosis’s accuracy will help in certain situations.
Togekiss: Thunderbolt or ice beam.
Electivire: He is resisted since I only have one electric attack. Metagross’s bulk can stop him somewhat.