I just got back into Pokemon after a long break,and my team was way outdated-so I decided to look at the current metagame and see what I could do.
I set out to make a team based around pokemon that were both bulky and powerful,and after a lot of adjustments I decided to make a thread here to hopefully get some tips on general changes.
Changes so far:
Changed Jirachi to Scizor,just a better pokemon for this team.
Changed Metagross' EV's and gave him a Lum Berry(thanks corncake).
Gave Scizor Shed Shell instead of Leftovers(thanks again corncake).
Changed Jolteon's nature to Timid to outspeed afew things I wasn't able to before,gave it Life Orb for more dmg.
Changing to Scizor gave me a huge weakness to grass,I'm working on a fix..tried mixape and wasn't satisfied.
Changed my Dragonite to a DD MixMence,I love my DDNite,but the glaring weakness my team has to Pokemon like Celebi can't be ignored.
Dropped Rest on Suicune for Ice Beam to better deal with Latias.
Changed Machamp again,changed him back to 3 attacks and rest with a Chesto.
Made Suicune more offensive(thanks for the spread,Squidd).
Changed Metagross' EV's(thanks again,Squidd).
Made Scizor a CBander,not sure I like it yet..but for now it seems to be working better.
Changed Scizor's EV's(thanks,Setsuna). :3
Changed Jolteon to Latias.
Currently testing Jirachi vs Machamp.
Changed Machamp to Jirachi,you will be missed Falcon PUNCH.
Also testing Flygon for the Jirachi position.
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Gundam
Adamant nature.
Lum Berry
EVs: 224 HP /224 Atk/ 40 Spe
Stealth Rock | Bullet Punch | Meteor Mash | Explosion
-------------------------------------------------------------------------
This guy is powerful,can usually set up SR's and take a Pokemon or two with him.
Really don't know what to say about him other then he sets up SR,kills things then explodes when things get rough.
I chose him because he's able to beat most common leads,and still get SR up and possibly take a second Pokemon with him via explosion,best lead I've tried so far for this team.
Against any lead not named Infernape or Heatran I stay in and don't switch if they don't change to a Rotom/other Pokemon that walls Metagross making his staying in pointless.
This pokemon rarely lasts over 7 turns,because I don't have the patience to switch him in and out..my goal with him is get rocks and KO at least 1 pokemon,I really don't like to keep him in very long.
If they switch into somthing I know is packing a fire move,or can KO me otherwise before I can explode on them,I will just switch him for an explosion later.
------------------------------------------------------------------------
Jolly nature.
Choice Scarf
EVs: 4 HP / 252 Atk / 252 Spe
Iron Head| Fire Punch | Ice Punch | U-Turn
-------------------------------------------------------------------------
The revenge killer/late game sweeper and mid-game annoying little bastard.
It's here to support Scizor in scouting the enemy team out,to kill dragons that set up,and to revenge in general.
A second U-Turn on my team is just great,even if it does come off a low attack(compared to Scizor,anyway) and it just has good overall coverage,it solves my problems with CMRachi,and makes my team less prone to being swept.
I decided on Jolly to always at least always speed tie other base 100 scarfers(Flygon in particular.)
Machamp was in this slot,however I needed a more reliable revenge killer,so Jirachi got the job.
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Marie
Timid nature.
Leftovers
EVs: 172 HP / 120 Spa / 216 Spe
Calm Mind| Ice Beam | Surf | HP Electric
-------------------------------------------------------------------------
Generic Suicune,there's no better bulky water.
Good defenses,ability to kill a lot of big threats to my team..he's a huge asset,and not many people expect 3 attacks,which is very helpful.
It is here to absorb damage and take out pretty much any thing I want dead,heart and soul of my team.
I find myself almost always just setting up and sweeping with him if the enemy doesn't have a really good counter,my goal in most games is to get either him or Mence in on a pokemon that can't touch them and get to work.
-------------------------------------------------------------------------
Wings
Adamant nature.
Choice Band
EVs: 168 HP /176 Atk/ 160 SpDef / 4 Spd
Bullet Punch| Super Power | U-Turn | Pursuit
-------------------------------------------------------------------------
Can take a hit and rip through unprepared teams,I chose him because he is just too good to pass up..really hard to say much about him since pretty much every team has one,pretty obvious why he's here.
He acts as a scouter/counter to a lot of dangerous Pokemon,and does an awesome job of weakening the enemy mid-game,very important member of my team and thanks to Setsuna's EV spread he's even more dangerous being an amazing counter to some huge Pokemon now.
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Triecc
Timid nature.
Life Orb
EVs: 4 HP /252 SpAtk/ 252 Spe
Draco Meteor | Surf | Tbolt | Recover
-------------------------------------------------------------------------
Counters a lot of Pokemon that threaten my team,and also walls quite a few,good all-around Pokemon.
Comes in on things Suicune can't handle and Draco Meteor's them to oblivion,also helps lure out Ttars/Scizor's with double switches and makes life hard for the enemy in general.
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Over 9000
Naive nature.
Life Orb
EVs: 24 SpAtk /232 Atk/ 252 Spd
Fire Blast | Earth Quake | Outrage | Dragon Dance
-------------------------------------------------------------------------
Salamence and Suicune are my late game guys,Mence often comes in after Machamp and Scizor have weakened the enemy team(or if I feel he can come in and sweep without being countered),the power house of my team.
He rarely gets shown to the enemy before I know their entire team,I don't like taking risks on losing him as he is my primary sweeper taking much less time to properly set up then Suicune.
-------------------------------------------------------------------------
Threat List Copied from Polarr,who copied his from Team Sugarless Girl.
Has not been updated since the addition of Jirachi,I will update it when I have time.
Scizor: It's hard to name a counter to a pokemon that's made as a hit and run Pokemon,Salamence,Suicune and Latias(for CB variants that carry Pursuit this requires it to be locked into something else,obviously).
Salamence: Latias,Suicune,Machamp if it isn't DDMence.
Gyarados: Suicune,Latias,Machamp(to a lesser extent).
Rotom-Latias if it isn't Sub..if it is I have a problem,usually try and set up on it with Suicune.
Heatran: Suicune,Machamp can revenge.
Latias: Suicune if it isn't a CM Latias,Machamp
Metagross: Salamence
Lucario:Don't see this guy much,he isn't a huge issue though,Latias beats non-crunch variants,Machamp can take a non-boosted CC and ohko with Dynamic Punch,Mence can ohko with FB or EQ.
Infernape:Latias,Suicune if it is a special-based one.
Jirachi: Mence's FB if it doesn't have Ice Punch,Suicune can beat if it doesn't have Tbolt,Machamp beats ones that don't have Zen Headbutt.
Gengar: Suicune,Scizor,Machamp can take it if it gets a free switch but it can't handle it if it takes a Shadow Ball on the switch.
Swampert: Latias,Suicune
Blissey: Scizor,Mence(rarely risk the status),Machamp
Azelf: Almost always a lead,Metagross beats it with Meteor Mash then Bullet Punch,if it's not a lead it's most likely some weird LO/Scarf revenge killer thing,Scizor can trap it with Pursuit and I'm pretty sure Latias could beat most variants.
I've only seen Azelf on a non-lead role a hand full of times so I'm not very experienced with it.
Starmie:Suicune,Machamp
Gliscor: Suicune,Latias if it isn't carrying Ice Fang-I don't have a way to ohko the bulky variants,and since it's usually set up for support of some kind that's kind of bad,but I'm not bothered by it usually.
Vaporeon: Suicune,Latias
Magnezone: An issue for my team,Latias kind of beats it,but it usually takes something with it..luckily it isn't too common.
Kingdra:Suicune,Latias
Breeloom: If he comes in on Machamp he gets destroyed,if he doesn't I usually just let whatever pokemon he comes in on get spore'd and change to Scizor or Machamp to take him down.
Skarmory:usually spikes stall,I just do my best to hit it as hard as possible,Cune and Latias beat him easily if they can stay in a few turns.
Bronzong: One hell of a wall,nothing in my team can take him down easily other then Mence's FB..don't see it very often and when I do it's usually screen support so I just take the time to set up on something and pray it doesn't explode on me.
Celebi:Latias,Machamp if it isn't carrying Psychic
Flygon: Usually scarf,I use Scizor or Suicune
Suicune: My own Cune if it isn't carrying HP Electric,Latias if it isn't using Ice Beam,Machamp if I can get lucky with a bit of confusion.
Jolteon:Latias walls everything but shadow ball,and that's a 2hko..Suicune can beat it if it gets a free switch,Scizor's U-turn does a massive amount of damage.
Machamp can do well against it too.
Empoleon: EQ by Mence,Latias,Suicune(if it isn't carrying Grass Knot)
Forretress: Setup bait for Mence,I use 1 DD then if it stays in I FB it to hell.
Electivire: Latias
Togekiss: Latias,Suicune
Weavile:usually a revenge killer,I dunno really-I don't think it beats any of my pokemon other then Mence and Latias if they aren't crippled.
Aerodactyl: Always a lead,Metagross rips it to shreads.
Mamoswine: Suicune can wall it and kill with Surf.
Snorlax: Machamp,Mence
Dusknoir: Kind of hard to say,usually it's a physical wall with Will O Wisp,haven't met one yet that Suicune couldn't beat..but I'm not experienced against this pokemon.
Smeargle:If a lead,MMash followed by Bullet Punch,if not I just pray it switches in on Machamp so I can absorb the sleep and KO,if not I just have to have a crippled pokemon..
Ninjask: Usually a lead,if not it's going to be a sub passer so I just do as I feel best to beat the enemy,if they're stupid enough to switch in on Scizor I will BPunch 'till it's dead or passes,if not I just hammer it with whatever possible so it can't get any easy Swords Dances.
Tentacruel: Cune walls,Latias beats.
Dragonite:Latias is faster and can switch in on the predicted first DD,Suicune can easily wall anything it can throw at it after 1 DD
Hippowdon: Latias if it isn't a really weird set,Suicune
Roserade: Dunno,usually a lead which Metagross beats..if not I do as I see fit,which is run around like a chicken with it's head cut off pressing whatever I think will do best with what I have.
Scizor can kill with U-Turn,though I doubt I could get one off without being put to sleep,really not sure about this one.
Porygon-z: Not a big threat,Machamp can take anything and DPunch it away,Scizor can 2hko with Bpunch.
Cresselia: Rarely see,can set up a ton of CM's and kill it with Suicune if it doesn't have Toxic,Machamp can kill if it isn't carrying Psychic.
Heracross: Another Pokemon that's powerful but doesn't do a whole lot to my team,Machamp can kill and Suicune can probably beat it also.
Only faced 2 recently and they weren't an issue at all..I really don't have a proper counter to it but it's a non-issue.
Umbreon: Machamp
Alakazam: Dunno,it isn't an issue-Cune and Latias can beat without problems.
Zapdos:Latias,just have to pray Draco Meteor hits,otherwise it laughs at my team.
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Heatran and Magnezone are the biggest threats to my team right now,without a doubt.
Magnezone can beat almost every Pokemon on my team without problems.
Heatran's Fire Blast is super effective on 3/6 of my Pokemon,I usually just have to revenge with Suicune or Latias when one comes out,nothing likes to take a FB,even Suicune takes too much damage to be able to counter it.
Most other problems are covered,and this team is working very well for me.
Thanks for reading.
I set out to make a team based around pokemon that were both bulky and powerful,and after a lot of adjustments I decided to make a thread here to hopefully get some tips on general changes.
Changes so far:
Changed Jirachi to Scizor,just a better pokemon for this team.
Changed Metagross' EV's and gave him a Lum Berry(thanks corncake).
Gave Scizor Shed Shell instead of Leftovers(thanks again corncake).
Changed Jolteon's nature to Timid to outspeed afew things I wasn't able to before,gave it Life Orb for more dmg.
Changing to Scizor gave me a huge weakness to grass,I'm working on a fix..tried mixape and wasn't satisfied.
Changed my Dragonite to a DD MixMence,I love my DDNite,but the glaring weakness my team has to Pokemon like Celebi can't be ignored.
Dropped Rest on Suicune for Ice Beam to better deal with Latias.
Changed Machamp again,changed him back to 3 attacks and rest with a Chesto.
Made Suicune more offensive(thanks for the spread,Squidd).
Changed Metagross' EV's(thanks again,Squidd).
Made Scizor a CBander,not sure I like it yet..but for now it seems to be working better.
Changed Scizor's EV's(thanks,Setsuna). :3
Changed Jolteon to Latias.
Currently testing Jirachi vs Machamp.
Changed Machamp to Jirachi,you will be missed Falcon PUNCH.
Also testing Flygon for the Jirachi position.






--------------------------------------------------------------------------------------------------------------------------------

Gundam
Adamant nature.
Lum Berry
EVs: 224 HP /224 Atk/ 40 Spe
Stealth Rock | Bullet Punch | Meteor Mash | Explosion
-------------------------------------------------------------------------
This guy is powerful,can usually set up SR's and take a Pokemon or two with him.
Really don't know what to say about him other then he sets up SR,kills things then explodes when things get rough.
I chose him because he's able to beat most common leads,and still get SR up and possibly take a second Pokemon with him via explosion,best lead I've tried so far for this team.
Against any lead not named Infernape or Heatran I stay in and don't switch if they don't change to a Rotom/other Pokemon that walls Metagross making his staying in pointless.
This pokemon rarely lasts over 7 turns,because I don't have the patience to switch him in and out..my goal with him is get rocks and KO at least 1 pokemon,I really don't like to keep him in very long.
If they switch into somthing I know is packing a fire move,or can KO me otherwise before I can explode on them,I will just switch him for an explosion later.
------------------------------------------------------------------------

Jolly nature.
Choice Scarf
EVs: 4 HP / 252 Atk / 252 Spe
Iron Head| Fire Punch | Ice Punch | U-Turn
-------------------------------------------------------------------------
The revenge killer/late game sweeper and mid-game annoying little bastard.
It's here to support Scizor in scouting the enemy team out,to kill dragons that set up,and to revenge in general.
A second U-Turn on my team is just great,even if it does come off a low attack(compared to Scizor,anyway) and it just has good overall coverage,it solves my problems with CMRachi,and makes my team less prone to being swept.
I decided on Jolly to always at least always speed tie other base 100 scarfers(Flygon in particular.)
Machamp was in this slot,however I needed a more reliable revenge killer,so Jirachi got the job.
--------------------------------------------------------------------------

Marie
Timid nature.
Leftovers
EVs: 172 HP / 120 Spa / 216 Spe
Calm Mind| Ice Beam | Surf | HP Electric
-------------------------------------------------------------------------
Generic Suicune,there's no better bulky water.
Good defenses,ability to kill a lot of big threats to my team..he's a huge asset,and not many people expect 3 attacks,which is very helpful.
It is here to absorb damage and take out pretty much any thing I want dead,heart and soul of my team.
I find myself almost always just setting up and sweeping with him if the enemy doesn't have a really good counter,my goal in most games is to get either him or Mence in on a pokemon that can't touch them and get to work.
-------------------------------------------------------------------------

Wings
Adamant nature.
Choice Band
EVs: 168 HP /176 Atk/ 160 SpDef / 4 Spd
Bullet Punch| Super Power | U-Turn | Pursuit
-------------------------------------------------------------------------
Can take a hit and rip through unprepared teams,I chose him because he is just too good to pass up..really hard to say much about him since pretty much every team has one,pretty obvious why he's here.
He acts as a scouter/counter to a lot of dangerous Pokemon,and does an awesome job of weakening the enemy mid-game,very important member of my team and thanks to Setsuna's EV spread he's even more dangerous being an amazing counter to some huge Pokemon now.
-------------------------------------------------------------------------

Triecc
Timid nature.
Life Orb
EVs: 4 HP /252 SpAtk/ 252 Spe
Draco Meteor | Surf | Tbolt | Recover
-------------------------------------------------------------------------
Counters a lot of Pokemon that threaten my team,and also walls quite a few,good all-around Pokemon.
Comes in on things Suicune can't handle and Draco Meteor's them to oblivion,also helps lure out Ttars/Scizor's with double switches and makes life hard for the enemy in general.
-------------------------------------------------------------------------

Over 9000
Naive nature.
Life Orb
EVs: 24 SpAtk /232 Atk/ 252 Spd
Fire Blast | Earth Quake | Outrage | Dragon Dance
-------------------------------------------------------------------------
Salamence and Suicune are my late game guys,Mence often comes in after Machamp and Scizor have weakened the enemy team(or if I feel he can come in and sweep without being countered),the power house of my team.
He rarely gets shown to the enemy before I know their entire team,I don't like taking risks on losing him as he is my primary sweeper taking much less time to properly set up then Suicune.
-------------------------------------------------------------------------
Threat List Copied from Polarr,who copied his from Team Sugarless Girl.
Has not been updated since the addition of Jirachi,I will update it when I have time.














I've only seen Azelf on a non-lead role a hand full of times so I'm not very experienced with it.












Machamp can do well against it too.















Scizor can kill with U-Turn,though I doubt I could get one off without being put to sleep,really not sure about this one.



Only faced 2 recently and they weren't an issue at all..I really don't have a proper counter to it but it's a non-issue.


Zapdos:Latias,just have to pray Draco Meteor hits,otherwise it laughs at my team.
-------------------------------------------------------------------------
Heatran and Magnezone are the biggest threats to my team right now,without a doubt.
Magnezone can beat almost every Pokemon on my team without problems.
Heatran's Fire Blast is super effective on 3/6 of my Pokemon,I usually just have to revenge with Suicune or Latias when one comes out,nothing likes to take a FB,even Suicune takes too much damage to be able to counter it.
Most other problems are covered,and this team is working very well for me.
Thanks for reading.