Okay, I got a question here. What is the best way to counter machamp in OU?? Earlier today, I was versing someone who was abusing machamp's No Guard Dynamicpunch combo, making it almost impossible to find a safe switch in. Even with ghost types, machamp often carries payback, so they aren't a safe switch in.
As mentioned in the analysis, Slowbro beats Machamp. I have a team that runs a CM Slowbro, and he can shrug off any of Machamp's attacks, and ignores confusion.
Are you saying that your AR doesn't recognize HG? You needed to enter the game code into your AR in order for it to recognize HG version. Game code is "IPKE", and game ID's is "4DFFBF91". If that's not the issue, then I'm not sure what to help. Maybe try asking questions in the PokeSav community forum. http://projectpokemon.org/forums/forumdisplay.php?80-SavesI'm having some trouble with HeartGold and my AR. When I put my AR into my DS Lite, the screen comes up telling me to put in my game cart. But when I put in the HG cart, the DS restarts and goes back to the intro screen. However, if I try it with my retired DS original, it works fine. I've never hads this kind of problem with my AR before. Any ideas what oculd be wrong, and how to fix it? Thanks.
I have a question about Action Replay: My friend is going to breed me an Eevee and use his action replay to edit the IV's/EV's. Would Eevee then be recognized as hacked when I do wifi battles? I am sort of hesitant to accept it because I don't want the game to be tainted with cheating and prevent me from doing competitive battles. If anyone has any input I would greatly appreciate it. Thanks =)
Are you saying that your AR doesn't recognize HG? You needed to enter the game code into your AR in order for it to recognize HG version. Game code is "IPKE", and game ID's is "4DFFBF91". If that's not the issue, then I'm not sure what to help. Maybe try asking questions in the PokeSav community forum. http://projectpokemon.org/forums/forumdisplay.php?80-Saves
I just had a couple of battles on shoddy against hail, and got some VERY bizarre damage outputs occur in two battles against the same guy.
Simply put, his froslass held up incredibly well against some of my attacks. A CB Bullet Punch from my scizor did ~49% in the first battle, and when I thought I'd finish off (it was at 8%) with my scarf-flygon's U-Turn, U-Turn did 4%.
Then in the next battle (same guy), I hit it with Scarftar's Crunch and did like 85%.
According to Smogon's Calculator:
CB Technician Scizor's Bullet Punch (with 300 ATK since I run Careful with near max bulk) against 252 hp / 252 DEF Impish Froslass: 64.5% - 76.7%
Adamant Flygon's U-Turn against the same max-bulk froslass: 9% - 10.8%
Is there like some weird item that enhances Froslass' defense or am I missing something?
I guess the weirder thing should be seeing a 252hp/252def froslass to begin with!
Could someone give a link on building stall teams, if their is one? Thanks!
I've tested this in Pokemon Emerald and found that using Protect through Sleep Talk can fail, just as though Sleep Talk weren't used beforehand. I researched this some more and it has to do with a variable which I call the "last move called". I've modified my attack explanations to add the following paragraph:f I use sleep talk and choose protect, then choose portect again, etc. will it fail? Or would the set protect, detect, rest , sleeptalk, actually work?
And I've modified the explanatory note for Protect, Detect, and Endure so that it now reads:Another version of the "last move used" is the "last move called", which each Pokemon has. Whenever a Pokemon uses a move, even if it fails, the game sets the "last move called" to that move at the end of that Pokemon's turn. The variable can even be set to Mimic, Sketch, or Transform, but not to a move that uses another move if it does use another move. This variable doesn't change when the Bag command is used to use an item or when the Run command is used and fleeing is unsuccessful. The variable is reset when the Pokemon is replaced. The use of Pursuit while a Pokemon is being switched doesn't count as the "last move called". The "last move called" is reset if the move is prevented from being used.
If the last move called for the user is Protect, Detect, or Endure, the success rate for the move changes. ... The number of uses by a certain Pokemon begins at 0 and is increased by 1 upon a success. The number of uses is reset to 0 when that Pokemon is replaced, when one of these moves fails for that Pokemon, or when it uses one of these moves and the last move called is not Protect, Detect, or Endure.
Slowbro and spiritomb don't have much usage in OU. I need an OU pokemon who can counter machamp well.
Hey does anyone use Pokesav for soulsilver/heartgold? I have a quick question. When trying to make a legit pokemon, I always get the following in my summary: "egg apparently hatched." Does anyone know how I could change this?
In SS can you get a Shiny Stone before the Elite Four? It says you can buy one at the Pokéathlon but I think that's post EF because it's not there. It also says you can win one for getting first prize in the bug catching contest. Both times I won it I got a Sun Stone, so is that post EF too?
what is a good in game team for heart gold, i have 6 gym badges
my team so far is
torterra
gabite
feraligatr
pidgeotto
amphoros
EMPTY SPOT