What a Horrible Night to Have a Curse! (a CurseTar RMT)

So after being obliterated by a cursetar earlier in the week, I decided I'd take mine out of hiding and try and work him into something fun and moderately good. After playing around with a few ideas with a friend of mine, we came up with the following team, which so far is 5-0 in testing, but I'm sure there is more we can do here.

The Lead:

Smeargle @ Focus Sash
252 Defense / 252 Speed / 4 HP
Jolly

Spore
Ingrain
Leech Seed
Baton Pass

The goal here is to set up as perfectly as possible for this teams main sweeper. Focus Sash allows for a safe usage of Spore. Spore allows for safe usage of Ingrain. Assuming the opponent hasn't switched in a priority user, chances are, I can get off the Baton Pass, and if I still haven't taken damage, I can, of course, use Leech Seed, to further cripple whatever is going to be set-up bate for my the next poke.

Tyranitar @ Leftovers
40 Defense / 252 HP / 216 Special Defense
Careful

Punishment
Curse
Rest
Sleep Talk

With Ingrain passed to him, and the possibility of receiving a Leech Seed HP boost, combined with the Leftovers he is already packing, Cursetar is not only extremely bulky, yet he cannot be phazed away with Roar or Whirlwind, which could very easily stop his sweep. With Sandstorm up, Rapetar has 479 Special Defense, which is enough to take even a focus blast from a modest gengar and not die, and stay to ohko with punishment. Curse boosts his already monstrous defense and attack stat to levels that will eventually lead even skarmory into the 2hko range. Rest and Sleep Talk allow me to laugh at status moves and proceed to continue to stay on the field for incredible amounts of time, all while obliterating pokes with Punishment and further increasing my bulktitude with Curse.

Skarmory @ Leftovers/Shed Shell (haven't decided, help me here on this one)
252 HP / 64 Attack / 176 Defense / 16 Speed
Impish

Roost
Spikes
Whirlwind
Brave Bird

Now here of course we have our obligatory physical wall, phazer, spiker all in one. Skarm also gives my team a ground resist, which is oh so appreciated seeing as how my team hosts quite a good number of ground weaknesses, which may or may not be fixable. Pretty basic strategy with Skarmory though, set up spikes when you can, Brave Bird the things you can heavily dent when it is safe enough too, and whirlwind away anything that threatens to set up on you.

Cradily @ Leftovers
252 HP / 96 Defense / 160 Special Defense
Careful

Toxic
Seed Bomb
Recover
Stealth Rock

Cradily is my Special Wall, status inflicter who wares down other walls, and stealth rock support. Cradily has a massive Special Defense in the sand, which is put in place by CurseTar. Stealth Rock, when in conjunction with Skarmory can cause a lot of pokemon a lot more trouble than they would like upon switching in. Toxic helps to wear down threats that could pose a problem to my last other two pokemon.

Metagross @ Leftovers
112 HP / 252 Attack / 12 Defense / 132 Speed
Adamant

Thunder Punch
Meteor Mash
Earthquake
Agility

Standard AgiliGross here. Bulky enough to take most unboosted hits with relative ease, then stay to either set up for the sweep with agility, or OHKO with an attacking move. Set has amazing coverage and does exactly what I need it to do. Everyone has probably seen this set a million and a half times so theres unfortunately not too much I can say here. He's blue, has 4 legs, 404 attack, and doesn't care about intimidation from gyarados.

Gengar 252 Special Attack / 252 Speed / 4 Attack
Modest

Hidden Power (Fire)
Shadow Ball
Thunder Bolt
Psychic

Standard Revenge killer, fighting resist (which I badly needed), and another ground resist, which is always helpful on a team with 2 pokes weak to ground and fighting. Good type coverage, and gives me outs to lots of things that I really kinda needed outs to.


I really really want a fighting resist, but I don't know what to put in, and in place of what. I'm thinking a Scarfed Gengar over the Heatran.
 
Heatran has been updated to scarfed Gengar because fighting weakness, and switched Empoleon to Agiligross because he's bulkier, neutral to Fighting, and generally more powerful and useful overall.

I hope the team is more balanced now.
 
I would put leftovers on skarmory as nothing on your team reliably takes electric attacks, then in the rare case a magnezone does switch in just whirlwind hoping that it sets up a sub and then kill it before skarmory comes in again, or just sacrifice skarmory to reliably bring in something else.

Also I would suggest HP fire on gengar because it hits a wider variety of pokemon then psychic (including scizor who gengar hates) and most OU fighting types (lucario, breloom, heracross for example) are weak to fire. Also hits metagross who can potentially cause this team problems.
 
Leftovers I could see on Skarmory, but I'm thinking of switching cradily to a specially defensive Swampert, so I'd retain both my stealth rocker, sandstorm resistant wall, and gain an electric resist in the process.

Gengar already has HP Fire. It's attacks are Thunder Bolt, Hidden Power (Fire), Shadow Ball and Psychic.
 
I would put leftovers on skarmory as nothing on your team reliably takes electric attacks, then in the rare case a magnezone does switch in just whirlwind hoping that it sets up a sub and then kill it before skarmory comes in again, or just sacrifice skarmory to reliably bring in something else.

Also I would suggest HP fire on gengar because it hits a wider variety of pokemon then psychic (including scizor who gengar hates) and most OU fighting types (lucario, breloom, heracross for example) are weak to fire. Also hits metagross who can potentially cause this team problems.


15.2% - 18.1% is the amount a thunderbolt from a timid 252 sp atk magnezone does to cradily.. so why is that not considered 'reliably taking electric attacks'? and instead of psychic, focus blast can be used to hit tyranitar switchins. psychic's use is limited at best.
 
I'm not a fan of Focus Blast's shaky 70 accuracy. And Psychic is to give him a means of OHKOing machamp and infernape when he comes in on a fighting attack aimed at something.
 
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