Team for a random pokemon tournament

Hi to everyone!
This team is meant to be used in a pokemon tournament with those rules:
No legendaries
No duplicate pokemons


Everything else is allowed...no tier, no items, no status clause

Now, this is the team:
miltank.png
dusknoirs.png
infernapew.png
scizorh.png
kingdra.png
salamencej.png


Why those pokemons?
Well, I always wanted a team with Salamence in
salamencej.png

I'm going to use Salamence as a mixed-life orb attacker, so he will need stealth rock on the field...I choose Miltank as the user of the move, because he can also heal the status from the whole team with heal bell
salamencej.png
miltank.png

Miltank is a very sturdy pokemon, weak only against fighting move, so a Ghost was necessary...and Dusknoir is my favourite one ;P
salamencej.png
miltank.png
dusknoirs.png

Dusknoir suffers of a ghost-dark weakness...that's why Scizor was choosen
salamencej.png
miltank.png
dusknoirs.png
scizorh.png

The only weakness Scizor has is against fire attacks, so...Kingdra is the next
salamencej.png
miltank.png
dusknoirs.png
scizorh.png
kingdra.png

Only 1 pokemon left...I always wanted to use an annoying pokemon with an annoing set, and so the last pokemon is Infernape
salamencej.png
miltank.png
dusknoirs.png
scizorh.png
kingdra.png
infernapew.png


Now, let's see every single pokemon-set-item

The team

241_Miltank.png

Miltank @ Chople berry
Ability: Scrappy
EVs: 252 Hp, the rest in defense and special defense
Nature: Careful
- Stealth rock
- Milk drink
- Body slam
- Heal bell
As I already said, her role is to set-up stealth rock, and then she can attack with Body slam (No one is immune to it thanks to Scrappy) and hopefully paralize someone in the process. She can also heal the team from status if it's needed, and she is sturdy enough to survive a lot of attacks and heal back with Milk drink...Chople berry will help her survive a not-predicted fighting move
If I predict a Fighting move, I switch to...

477_Dusknoir.png

Dusknoir @ Leftovers
Ability: Pressure
EVs: 252 Hp, the rest in defense and special defense
Nature: Adamant
- Pain split
- Earthquake
- Shadow sneak
- Fire punch
His role is to take the incoming fighting attack aimed at Miltank, then he can attack with Eartquake or Fire punch to hit for super-effective damage the opponent (Hopefully) or finish a weakened foe with Shadow sneak, that bypasses his awful speed. He can heal with pain split if needed
If I predict a Dark/Ghost attack, I switch to...


212_Scizor.png

Scizor @ Occa berry
Ability: Technician
EVs: 252 hp, 252 atk, 4 SpD
Nature: Adamant
- Sword dance
- Bullet punch
- Bug bite
- Roost
Thanks to his load of resistance, it should not be hard for him to switch in, use sword dance and then sweep with Bullet punch
If I predict a switch, I can heal with roost
His only weakness is softned by the Occa berry, in case I don't predict a fire move thrown at him
If I predict a fire move, I switch to...
230_Kingdra.png

Kingdra @ Life Orb
Ability: Sniper
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Modest
- Dragon pulse
- Surf
- Ice beam
- Draco meteor
A very simple special attacker
Dragon pulse and surf for stab
Ice beam for coverage
Draco meteor to kill a very strong opponent
I chose him because he resist fire moves, has a very good typing and a good movepool...nothing special
I love bulky pokemon with lot of resistance
392_Infernape.png

Infernape @ Focus sash
Ability: Blaze
EVs: 252 Speed, 252 Atk, 4 Hp
Nature: Jolly
- Fake out
- Protect
- U - Turn
- Toxic

I think I will send him out after one of my pokemon is KO'ed...why?
Fake out, toxic, protect, U-turn...use them in this order every time and the opponent will scream in pain soon
The item is the only one avaible to him, because of his frail defenses
Very useful for scouting, thanks to protect and U-turn

373_Salamence.png

Salamence @ Life orb
Ability: Intimidate
EVs: (Don't remember them, but he has 310 Attack/special attack, 320 speed, 180 defense/188 special defense and 311 hp)
Nature: Hasty
- Dragon pulse
- Flamethrower
- Crunch
- Earthquake
The star of the team
When the whole enemy team is damaged (Or statused), this guy can go for a clean sweep, hitting a lot of pokemon with super effective attacks, or with stab Dragon pulse
Stealth rock should help him scoring a lot of 1HKO

I don't have much more to say about this team
Just remember, this team is meant to be used in a tournament with just those 2 rules
No legendaries
No duplicate pokemons
And not a Ou/uber/UU torunament

Any comment is welcome, just don't be harsh with me ^_^
 
That set is not well-suited for Infernape; he needs to be using his good attacking stats to make the opponent want to tear their hair out, not Toxic.

Also, Focus Sash on Infernape is more than likely just a wasted item unless he's a lead; Stealth Rock will break the sash, and Infernape will probably die right after hitting his counter with Toxic. I would suggest one of his many attacking sets, he has a lot of options.

I think you can go ahead and max out Kingdra's speed; those EV's are only for when you're going to have rain support (also, don't be afraid of Life Orb. Its added damage helps you much more than avoiding its recoil does).

I would go for Bug Bite on Scizor over Aerial Ace; remember that Scizor is Bug/Steel, not Bug/Flying, so no STAB for Flying moves.
 
Thanks for the suggestions :-)

That set is not well-suited for Infernape; he needs to be using his good attacking stats to make the opponent want to tear their hair out, not Toxic
It can be switched with Ambipom, Persian, Purugly or Smeargle...only those pokemon can use this moveset

Also, Focus Sash on Infernape is more than likely just a wasted item unless he's a lead; Stealth Rock will break the sash, and Infernape will probably die right after hitting his counter with Toxic. I would suggest one of his many attacking sets, he has a lot of options.
Remember that this time is not going to be used in a normal tournament, so I don't think there will be a lot of SR users
Anyway, do you think it's better to change the pokemon and keep the same moveset, or keep the pokemon and change his moveset?

I think you can go ahead and max out Kingdra's speed; those EV's are only for when you're going to have rain support (also, don't be afraid of Life Orb. Its added damage helps you much more than avoiding its recoil does)
Fix'd

I would go for Bug Bite on Scizor over Aerial Ace; remember that Scizor is Bug/Steel, not Bug/Flying, so no STAB for Flying moves.
Fix'd
 
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