My first OU team - stall (can you rate please)

Team Building Process

Well, I used to have a baton-passing team that worked for me for a while but more and more lately I don't seem to be using it right. So I figured, maybe using a fast-paced offensive build-up isn't my style and I tried something different. A stall team.

As I'm a former batton-pass user I'm aware of the importance of synergy in a team, and I wanted this aspect to carry over. So lets face it the best-known bulky pairing has got to be Skarmbliss, so thats where I started!

Now... the point is to switch Skarm in on physical attacks, spike up and spam whirlwind =P
So I decided that I'd gear my team to help me carry this off. So the next natural choice seen on bulky teams is Hippowdon. With stealth rock, roar and massive natural bulk it seemed like the perfect lead!

So now that is the decided direction of the team I need to prevent my opponent from simply rapid-spinning all my hard work away. The best known rapid-spin blocker to me was Rotom - h. And he fits into the team quite nicely actually. As a rest-talker he actually turns out to be a very bulky pokemon indeed!

But what if someone tries to out-stall me? I felt as if I needed a Rapid-spinner... but I can't just pick out a random rapid spinner. It took a bit of thinking ( I don't know why >.<) but eventually Forttress seemed to jump out at me and it slots in quite nicely as it can both rapid-spin and lay down spikes. However, I noticed that theres already quite a lot of physical defense on the team and really only one special defender, so I opted for a special defender setup here.

Originally I opted for a bulky rest-talk gyarados for the last slot, to discourage other bulky water types from trying to shut me down and it had roar there too for more forced switches, but it wasn't quite working. Then someone destroyed me using Empoleon by doing exactly what I had tried to do to it with Gyarados. The problem with Gyarados its only offensive move was Waterfall... which isn't great for trying to get rid of other bulky waters. I swithered for a while about it, but empoleon works far better at this job so it made it on the team eventually.



The End Result

Hippowdon @ Leftovers
Sand Stream
EVs: 252 HP / 200 Def / 56 SpD
Impish nature
- Roar
- Stealth Rock
- Slack Off
- Earthquake

Essentially this pokemon is a perfect lead for the team. It is bulky enough to setup Stealth Rock almost reguardless of the opponents Lead. If I can I can maybe get off a few earthquakes that deal with the occasional Jolteon. Its physical bulk also deals with Flygon (usually) and Choice Band Tyranitar. Slack off is there to ensure it sticks around and Sand Stream doesn't go amiss, I'm sure you understand =P
Here the EVs are obviously geared to maximum physical bulk, but of course I have to bump up speed as this is a lead after all =P



Skarmory
Shed Shell
Impish - 252 HP / 64 Atk / 176 Def / 16 Spe
~ Spikes
~ Roost
~ Whirlwind
~ Brave Bird

Standard Skarmory to be paired with blissey. I switch in on a physical attack, spike up while using roost if need be and then start shuffling. Shed shell is used here over left overs as it allows me to switch out when someone throws a Magnezone my way. Brave Bird is there to deal damage if I need to.
Max Hp Evs are pretty much a must on all Skarmorys, I understand. The rest goes towards physical bulk and actually having the speed to get some spikes in. The atk evs are there just to make sure Brave Bird actually can put a dent in something.



Blissey
Leftovers
Natural Cure
EVs: 24 HP / 252 Def / 232 SpD
Calm nature
~ Aromatherapy
~ Softboiled
~ Flamethrower
~ Thunder Wave

Stats afflictions seriously harm the longevity of any team, and this is critical on stall teams. So Aromatherapy is a natural choice to deal with this. Softboiled obviously is to improve Blisseys already great longevity. Thunder Wave is designed to be an annoyance to things like Gengar and the Rotoms. It should be noted that I am aware of the Wish/Protect combo and that if I run this I have to constantly rely on Softboiled. I am also aware that Aromatherapy gives the opponent a chance to switch in a Blissey counter and set-up.
Evs are geared toward a special wall. Pretty standad for blissey.
I am now swithering with this set and I can't decide:
24 HP / 252 Def / 232 SpD
Leftovers
Natural Cure
Calm nature
~ Wish
~ Protect
~ Seismic Toss
~ Toxic



Fortress
Shed Shell
Careful - 252 HP / 44 Atk / 212 SpD
~ Spikes
~ Toxic Spikes
~ Payback
~ Rapid Spin

In this set I'm not using Fortress naturally high physical defense as there are already enough physical defenders on the team. Instead I aim to use his massive resistance list and a large Ev investment in Special defense to turn him into somewhat of a special defender. As such this pokemon can defend threats from both sides of the attack. The advantage to this is that it can deal with the Rotoms attempting to spin block very well. Thunderbolt (for example) doesn't do nearly as much damage as it should and then Fortress can strike back with a well-placed Payback.



Rotom-H
Leftovers
Levitate
EVs: 252 HP / 208 Def / 40 SpD / 8 Spe
Bold nature
- Rest
- Sleep Talk
- Thunderbolt
- Will-O-wisp

The teams spin blocker and a kind of status absorber too. With the Rest talk combo this is a very robust pokemon and it does its job VERY well. It can also handle the likes of Gyarados and Jirachi (IF its a physical set). Will-o-wisp is great to put a dent in almost every physical attaker in the game. Except maybe Tyranitar... or Scizor =P
Again here the Evs are geared toward bulk.



Empoleon
Leftovers
EVs; 252 HP / 160 Def / 92 SpD / 4 Spe
Calm Nature
~ Surf
~ Grass Knot
~ Ice Beam
~ Roar

As I mentioned above, I was having problems with bulky waters and heavy hitters like Kingdra and the occasional Salamence that got past my Blissey.
Surf is for STAB, Grass Knot deals with those bulky waters and ice beam deals with Dragons and Grass types that got through Blissey. Not that it happens often =P
Empoleons resistance list is almost as long as Fortress's and with the above evs invested primarily in HP and the defences (with one or two reserved for ensuring notable damage from its attacks) this pokemon can be just as bulky (and even bulkier) than most on this team.
HOWEVER I am wondering if the absence of wish support is significant here.


Well thats it. Let me know your thoughts. Any advice would be greatly appreciated.
 
Well I am not sure Empoleon fits on the Team. A Celebi with Perish song handles Bulky waters and can deal with last pokemon stat ups.

Something like a Vaporeon or Tenacruel works well over Forretress as it is only rapid spinning things since Skarmory is setting up spikes. Vaporeon can give you wish support and also gives you a nice switch in to MixApe which is a common stall breaker.
Tenacruel can set up Toxic Spikes and can also serve as a good mixape counter but lacks Wish support. Ultimatly the choice us up to you.
 
Well I am not sure Empoleon fits on the Team. A Celebi with Perish song handles Bulky waters and can deal with last pokemon stat ups.

Something like a Vaporeon or Tenacruel works well over Forretress as it is only rapid spinning things since Skarmory is setting up spikes. Vaporeon can give you wish support and also gives you a nice switch in to MixApe which is a common stall breaker.
Tenacruel can set up Toxic Spikes and can also serve as a good mixape counter but lacks Wish support. Ultimatly the choice us up to you.


Hrm... you're right...

If I swap empoleon out for Celebi with perish song and then swap fortress for a rapid spinning tentacruel, I could then swap Blisseys sets to the wish supprot set! And that may work...

But how would I compensate for the loss of ice beam? Or would it matter?

What does everyone think?

Thanks for the comments! =)
 
Well Tentacruel learns Ice Beam but really its hard to put Ice Beam on it, however you have SR and 2 phazers that will deal with Salamence and Dragonite. Flygon is choiced so Skarmory works well if it avoids Fire Blast. Latias is the only one you lose out on but it can be played around I guess and Latias would have still have beaten Empoleon anyways. Toxic on Blissey could help fix this problem I guess but watxh out for Trick.
 
Yeah... trick can be a royal pain to this team, as always... so it takes a bit of clever play to avoid it. And yes, Ice Beam is next to impossible to justify on this tentacruel with the set it has. I'm trying it out with the swaps in... but for some reason the team doesn't feel as bulky to me... though I know in theory its better. Maybe I'll just have o get used to it.

thank you for your comments.

Does anyone have anything else to add?
 
What about switching empoleon out for:

Vaporeon
Water Absorb
Leftovers
188 HP/ 252 Def/ 68 Spe
- Hidden Power Rock
- Surf
- Protect
- Wish
I can use this Vaporeon for wish support using the protect/wish combo for longevity and scouting purposes as well as wish-passing. Surf is for STAB and HP rock is a catch-all solution to Gyarados and Salamence. We all know how bulky a well-played Vaporeon is ^.^

And then I can change Blissey to:
- Aromatherapy
- Softboiled
- Seismic Toss
- Toxic
With the same EV spread as above. Basically hoping for a best of both worlds approach, which I know rarely works but its worth a shot casue I can't see any problems here.

Let me know what you all think.
 
You defintely have a problem with trickers, wich can be solved! You can switch your hippo for ttar as lead with SR. And next to SR 3 attacking moves. And after you set up SR with him you can use him later on as a trickabsorber! Maybe a wild idea, but it could work altough your team loses a little bit of its bulk...

Tyranitar @ (can be anything)
160 HP / 252 Atk / 96 Spe
Adamant
~ Stealth Rock
~ Stone Edge
~ Crunch
~ Aqua tail / Earthquake

The last slot depends on what your having the most problems dealing with. And if you don't want a absorb choice specs go to waste you can give him a special attack(also depending on what your having trouble with). Hope you don't laugh to my face with this idea! XD
Good Luck

PS. wishvappy is EPICPRO AWESOME and works very well!
 
Well, its certainly a novel idea, and I do have big problems with trick users.
I'll try it for a while, but I really don't want to thin the team out too much. I love its bulk.
Vaporeon is great and really bulky too.. and really my only dragon counter.
Nice idea though ^.^

I do have an idea though for swapping Vaporeon for a bulky rapid-spinning starmie and then fortress for a perish song celebi. Comments?


Anyone else got anything to say?
 
Hello.

Your team, while very defensive, lacks key responses to pokemon such as Mixape or Mixmence, both of which can come into your team for no cost whatsoever. On top of synergy and all that mumbo jumbo, you want to be checking or if possible, countering many of the threats that are used to combat stall. You also need to watch out for Mixtar, especially bait. If you were to change that hippowdon lead to a Tyranitar you can expect your whole team to be absolutely mauled by it, so I really dont think that would be the best idea your team's current state. Another thing that is annoying to your team is Taunt, especially from a pokemon like Gliscor where you would fail to do anything except take an EQ from Empoleon and kill it off that way. Nothing particularly likes tricking as well as others have stated, and these pokemon and tactics are all very common forms of anti-stall that you should be prepared against.

For some minor changes to your team, run 252 HP 252 Def Bold on Blissey. The one on the analysis is inferior to bold, you get better defenses running 252 hp and def as it helps Blissey deal with the physical hits better. The newer Blissey analysis will feature 252 hp 252 def as the one you are running is kinda outdated. Next off, I don't understand why you are running two Spikers on the same team. While potentially you can use both Forretress and Skarmory on the same team, perhaps you want to use a screen on Forretress to help it better take spikes as well as helping support your team against some hard hitters. You would probably like Reflect over Spikes in this case, so you don't have pokemon like Machamp coming in willy nilly and outpredict you while you switch to Rotom, hitting you with a Payback and taking hefty damage. This will also help Blissey tremendously as it can take hits much easier on both spectrums, making your team more capable of taking on the threats you need to take on in stall. For your Vaporeon spread that you are going to run over Empoleon, I'd say 16 EVs in speed are fine enough, as it outspeeds Scizor which is all it really needs to outspeed at the moment. Outspeeding Skarmory doesn't matter all too much, and many Skarmory run more speed than Vap with 68 EVs while others run SpD Skarm so it doesn't matter either way. Invest those leftover EVs in defense.

Consider running Scarf Rotom over your current restalk rotom, now that you have Blissey open as a cleric a status absorber isn't as demanding a role as it was previously. Scarf Rotom will help you in terms of a trick absorber, furthermore it can revenge kill Gyarados and provide a fast pokemon for your team. Even in stall, speed is relatively important, and considering nothing in your team would outspeed 280 for Adamant Lucario otherwise, this is pretty important or else other threatening sweepers will overwhelm your defense and simply walk all over you. Scarf Rotom can be relatively bulky as if you EV it as such, but either way you generally want something fast enough to deal with the fast paced threats of OU, because bulk alone does not handle offense, you need bulk and a bit of a push in speed to overwhelm offense with stall.

My only concern now would be sub beam rotom-a, though considering you have Forry who can last hits from that until it gets too many beams up as well as a scarf rotom for yourself you should probably be set.

Rotom-h @ Scarf
Timid 252 HP / 40 SpA / 216 Spe
Thunderbolt / Shadow Ball / Trick / Will o Wisp

Rotom can outspeed Jolly DD Gyarados, basically all gyarados and everything that falls underneath it including scarf heatran. Will o Wisp can help you over overheat in the sense that it can burn incoming Scarf Tyranitar that come your way.

That's about it, good luck with the team.
 
If you are thinking of dropping Vaporeon then Tentacruel does a better job of rapid spinning than Starmie. It soaks up Toxic Spikes and can set them up so in that sense it can still function as what your Forretress can do but without the Spikes. Celebi gives you insurance over Last Poke Boosters but its hard to find a spot for it. It going over Forretress is nice but personally the loss of wish support (while not esential) is still hard to lose. Your decision though since you do need a way to deal with last pokemon.
 
Okay then. This is what the team looks like now with the changes I've seen that made sense switched in. Comments and rates are still more than welcome:

Hippowdon (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 200 Def / 56 SpD
Impish nature (+Def, -SpA)
- Roar
- Stealth Rock
- Slack Off
- Earthquake

This Pokemon hasn't changed any. Still an nice bulky lead who always gets SR up ^.^




Skarmory
Shed Shell
Impish - 252 HP / 64 Atk / 176 Def / 16 Spe
~ Spikes
~ Roost
~ Whirlwind
~ Brave Bird

This pokemon hasn't changed any either. Still the standard Skarm to be paired with blissey. Still the same recipe. Switch in on a physical attacker, spike up and spam whirlwind.


Vaporeon
Water Absorb
Leftovers
240 HP/ 252 Def/ 16 Spe
- Hidden Power Rock
- Surf
- Protect
- Wish

This fella replaces Empoleon for a bulky water and also added wish support. Surf is for stab and HP rock is to take care of the odd pesky dragon types. Protect can also be used for scouting purposes.
(Thanks to ginganija for the idea)



Fortress
Shed Shell
Careful - 252 HP / 44 Atk / 212 SpD
~ Reflect
~ Toxic Spikes/Light Screen
~ Payback
~ Rapid Spin

Still running the specially defensive set, for the same reasons as above. It counters spin blockers very well, such as the rotom appliances. It can take thunderbolts and the like very well and then hit back with a nice payback or two. Reflect is there over spikes as already have another spiker and this move enables me to aid blissey on the physical front and makes vaporeons wish support very easy indeed. I'm debating running Light Screen in place of Toxic Spikes.
(Thanks to Plus)




Rotom-H @ Choice Scarf
Ability: Levitate
EVs: 252 HP / 40 SpA / 216 Spe
Timid nature
- Shadow Ball
- Overheat
- Thunderbolt
- Trick

Rotom is now a choice user and serves as a spin-blocker AND a trick-absorber AND a Taunt-taker (if its not too much to ask =P). Since Blissey is a cleric-set a status-absorber is less needed than I thought. This is now the perfect gyarados counter =)
(Thanks to Plus)


Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP /252 Def/ 4 SpeD
Bold nature
~ Aromatherapy
~ Softboiled
~ Seismic Toss
~ Toxic

The standard cleric set but with more Evs geared toward helping out with blisseys shocking physical defense. Basically to make her more effecient in her walling and healing roles.
(Thanks to Plus)

Here are the issues I have with it as it stands:
Sometimes I don't feel that Skarmory is fast enough to get in whirlwind before it gets punished. I don't think I have enough phazing ability sometimes. Also, Rotoms with overheat punish my Forrtress, but Tentacruel would give me too big an electric weakness. Is all this cause I'm a noob or is it issues with the team =P

Pokemon I'm debating:
Defensive Latias and a bulky, rapid-spinning starmie in place of Vappy and fortress. Also debating putting flamethrower on Blissey in place of Seismic Toss.

Comments have been and still are greatly appreciated =)
 
Hello,

Got your PM, so let's see what you could improve.
Okay, this is obviously a heavy stall team. A stall team has to achieve two things in order to be successful: Check as many threats of the metagame as possible and maintain the superiority of entry hazards on the field. Having analyzed your team I think you should really be able to ensure these two points, which is already very good to have. However there are two things I don't like about this team. First, you have Forretress and Skarmory in the same team, which is pretty useless due to their very similar functions. Second, you rely heavily on Scarf Rotom-H to handle certain threats but Sand Storm and Pursuit users will usually wear it down very quickly, which will give SD Lucario an easy time with your team. So basically what I would do is change your Rotom set back to a non-choice set, which will live longer due to Leftovers, more bulk and the ability to cripple Pursuit users, and drop Forretress for a pokemon that will help deal with some threats you won't have covered well enough without the Scarf on Rotom. Apart from that some minor suggestions should suffice. Onto the details.

Hippowdon: Although your Hippo set isn't bad I would try a Gliscor in this slot. It will have better matchups against the most common leads of OU and it will have a faster Stealth Rock as well as a fast Taunt to prevent the opposing Rocks. It will still check almost the same things like Hippo but also have the ability to break opposing stall teams, something your team will really appreciate.
Gliscor@Leftovers
Jolly-252HP, 216Spe, 40Def
-Earthquake
-Taunt/Aerial Ace
-Roost
-Stealth Rock
Aerial Ace can be used as your team could have major problems with Breloom. Blissey and Vaporeon will give it a good opportunity to set up, so a good counter like Aerial Ace Gliscor could really help.

Skarmory: The moveset is perfect. However as I will suggest to drop Forretress I would ude the specially defensive EV spread on Skarmory. This will allow you to reliably switch into Draco Meteors from Latias and will guarantee more layers of spikes. A spread of 252 HP, 4Def, 252SpDef Impish should work.

Blissey: The spread of 252HP, 252Def Bold is okay as the spread in the analysis is less efficient (as Plus already said). Softboiled and Seismic Toss should definitely be used. The last two slots are harder to choose as there are so many good options. In the 3rd slot you should use Aromatherapy if you feel you need a cleric. If not, Ice Beam is a decent option as it will let you hit Gengar and beat MixMence, who can't ohko Blissey. In the last slot you should definitely use a Status move. As you won't have Toxic Spikes any more without Forry Toxic should be the best choice. But still ThunderWave is an option.

Vaporeon: 252Def and 188HP EVs are obvious. But 12 Speed EVs will suffice to outrun CB Scizor, so you should put the rest into Special Defense in order to take hits from Life Orb Starmie and co better. Also, definitely don't use HP Rock. It will not ohko any Dragon in OU, so it use is really limited. The most viable options are HP Electric, Toxic and Roar. HP Electric will make Vaporeon the best DD Gyarados counter available, but actually Skarmory and Rotom should be able to handle it. Toxic is a decent option as it would allow you to run TWave on Blissey. So your team would have three status attacks. Roar is still an option if you feel one Phazer isn't enough.

Rotom: As you now have the best SD Lucario counter in the game, Gliscor, you won't have to waste Rotom's EVs in speed only to outrun Lucario (note that you won't even outrun Jolly Lucarios with max speed). Therefore a usual defensive Rotom-H should work better for you.
Rotom-H
Bold-252HP, 168Def, 68Spe
-Thunderbolt
-Will-O-Wisp
-Shadow Ball
-Rest
With Blissey's Aromatherapy you will be able to use Rest on Rotom without worrying about the 2 turns of sleep. Apart from that this set is pretty standard.

Forretress: The only thing it does for your team is Rapid Spinning. True, this is a very useful move but apart from that Skarmory just does everything better. It has access to Roost, Whirlwind and is much faster (it outspeeds Machamp for example). Therefore I would drop Forry completely. Now what does your team need now. Definitely a Trick absorber. Also Sand storm would be helpful for Gliscor and for more residual damage. A reliable check for CM Wish Jirachi and a reliable revenge Killer for Infernape and MixMence would also be appreciated. Fortunately there is a pokemon which does all those things: Scarf Tyranitar.
Tyranitar@Choice Scarf
Jolly-252Atk, 252Spe, 4HP
-Stone Edge
-Earthquake/Superpower
-Crunch
-Pursuit
Earthquake is the superior choice for you as it will damage Jirachi and Infernape more. However Superpower is still an option if you want to have a fighting move for your team.

In case you absolutely want to keep your rapid spinner, you can also use Tyranitar over Skarmory and keep Forretress instead. A moveset of Rapid Spin, Spikes, Toxic Spikes and Payback should work then.

Hope I could help. Good Luck !
 
Thank you very much Aircraft Cemetary. All good stuff that makes sense.
Cheers for the rate


*rushes to make the changes IMMEDIATELY*
 
Well, here it is! The full team as it stands now with complete analysis complied from the analysis pages, comments posted here and experience with the team.


The Team

Gliscor
Leftovers
Jolly
252HP, 216Spe, 40Def
-Earthquake
-Taunt/Aerial Ace
-Roost
-Stealth Rock

This set aims to take full advantage of several of Gliscor's strengths - its relatively high Speed, bulk, and access to Taunt and instant recovery - and combine them to make Gliscor a great asset against stall teams. Once Taunted, the number of defensive Pokémon who find themselves unable to touch Gliscor at all is startlingly high. Blissey cannot hurt Gliscor significantly unless it has Ice Beam, and once Taunted to prevent it from poisoning Gliscor or healing, will easily be outlasted or forced out by the combination of Earthquake and Roost. Likewise, with most Hippowdon opting for Roar over Ice Fang, Gliscor can prevent it from phazing or recovering and chip away at it with its own Earthquake, while being immune to Hippowdon's. Many other defensive Pokémon find themselves in a similarly helpless position against Gliscor. Skarmory and Forretress will be unable to phaze or set up Spikes, and the latter will be beaten one-on-one by Earthquake. Defensive Tentacruel is outsped and easily taken out by Earthquake if it has taken prior damage, or has switched into Stealth Rock more than once.
Earthquake, Taunt, and Roost are the bread and butter of the set, and by cycling through them, Gliscor can outlast many physically inclined Pokémon. This Gliscor set also makes for a very effective lead, with the ability to Taunt the slower users of Stealth Rock, such as Hippowdon and Metagross, while setting up its own. Aerial Ace can be used as the team could have major problems with Breloom. Blissey and Vaporeon will give it a good opportunity to set up, so a good counter like Aerial Ace Gliscor could really help.
With the ability to take on the majority of a stall team almost single-handedly, Gliscor can fit into both balanced and defensive teams quite easily, especially those in need of a little insurance against Swords Dance Lucario or Heracross. It partners up with Tyranitar very well for several reasons. Firstly, Tyranitar provides permanent sandstorm with its ability, which activates Gliscor's Sand Veil, and makes it even more of a pain to take down. Additionally, with its bolstered Special Defense, Tyranitar doesn't mind switching into the Ice-type attacks Gliscor is weak against. In return, Gliscor provides a valuable Fighting-type resistance and Ground-type immunity for Tyranitar.


Skarmory
Shed Shell
Impish
252 HP, 4Def, 252SpDef
~ Spikes
~ Roost
~ Whirlwind
~ Brave Bird

Standard Skarmory to be paired with blissey. I switch in on a physical attack, spike up while using roost if need be and then start shuffling. Shed shell is used here over left overs as it allows me to switch out when someone throws a Magnezone my way. Brave Bird is there to deal damage if I need to. I use the specially defensive EV spread on Skarmory allowing me to reliably switch into Draco Meteors from Latias and it will guarantee more layers of spikes.
Maximum HP is a must on any Skarmory to allow it better walling capabilities against both special and physical attacks.


Vaporeon
Bold
Leftovers
188HP / 252 Def / 12 Spe / 56 SpDef
- Wish
- Protect
- Surf
- Toxic

12 Speed EVs will suffice to outrun CB Scizor, so I put the rest into Special Defense in order to take hits from Life Orb Starmie and co better. Wish is Vaporeon's best contribution to its fellow team members. With its bulky build and great typing, Vaporeon passes Wish quite easily compared to most other Wishers. Wish is especially invaluable in a fast-paced offensive metagame. Wish cushions the blow when you switch to a counter, which stall teams do often.
Protect is a must for keeping Vaporeon healthy to keep passing Wishes; otherwise, Vaporeon won't survive any would-be 3HKO move. Of course, Protect can be used for scouting purposes and surviving an Explosion... useful for stall teams too.
Surf is the obligatory reliable STAB move that keeps Metagross, Skarmory, Infernape, and Heatran at bay. Toxic in tandem with Protect and Wish will stall out fellow bulky Water types and plenty of other Pokémon.


Tyranitar
Choice Scarf
Jolly
252Atk / 252Spe / 4HP
-Stone Edge
-Earthquake
-Crunch
-Pursuit

While most players expect Tyranitar to be slow and hard hitting, this set gives it a much needed boost in Speed at the cost of some of its attacking power. With a Choice Scarf attached, Tyranitar edges out many dangerous Overused threats such as Latias, Starmie, Azelf, Infernape, Gengar, Salamence, and Lucario, and can OHKO on all of them.
The main reason to give Tyranitar a Choice Scarf however, is to absorb Trick. The majority of Pokémon who use Trick are Psychic- and Ghost-types weak to Pursuit. This means Tyranitar can switch in on a Trick no problem, and then Pursuit the helpless Pokémon as they flee. With the sandstorm Special Defense boost, Tyranitar can counter Latias, Azelf, and Choice Scarf Rotom-A with no problem at all. Tyranitar's convenient Speed allows it to out-pace even Azelf and Starmie not wielding a Choice Scarf themselves.
This Tyranitar is the teams Trick absorber. Trick is one of few moves that plagues stall teams, often permanently crippling walls and limiting their ability to counter Pokémon. Tyranitar puts a stop to that.


Rotom-H
Leftovers
Levitate
Bold
252HP / 168Def / 68Spe
- Shadow Ball
- Will-o-wisp
- Discharge
- Rest

The teams spin blocker and a kind of status absorber too. Rotom-H is naturally bulky and its unique typing makes it an excellent defensive Pokemon, but the lack of ability to recover HP can hinder its survivability. This is where RestTalk comes into play to aid in accomplishing that.
It can handle the likes of Gyarados and Jirachi (IF its a physical set). Will-o-wisp is great to put a dent in almost every physical attaker in the game. With Blissey's Aromatherapy I am able to use Rest on Rotom without worrying about the 2 turns of sleep

Choice Band Tyranitar is a 100% counter to this set if you don't pack Will-O-Wisp. It can switch in on any of Rotom-H's attacks and do heavy damage with STAB Crunch or Pursuit. Even if you don't switch Rotom-H out, Tyranitar's Choice Banded Pursuit will still 2HKO it.


Blissey
Leftovers
Natural Cure
EVs: 252 HP /252 Def/ 4 SpeD
Bold
~ Aromatherapy
~ Softboiled
~ Seismic Toss
~ Toxic

The idea behind this set is fairly straightforward: switch in on a special attacker, heal your team of any status ailments, and respond to the opponent's next move appropriately.
Aromatherapy is the main move on this set, cleansing your team of any status problems that it may have. With it Blissey can easily use Aromatherapy to heal off any problems. Softboiled provides an instant recovery move for Blissey. Toxic is there for stalling capabilities. It should be noted that without Protect, the ability to stall is more difficult as Blissey can no longer alternate between Wish and Protect and instead must rely on constantly using Softboiled.
This set is incredibly useful on a stall team, as it allows Blissey to rid the team of any potential status ailments. She can also be used on an offensive team to get rid of any harmful status conditions your sweepers may be afflicted with. However, a Blissey using this set can also be a liability, as Aromatherapy allows a check to easily come in and immediately threaten Blissey. Physical sweepers such as Swords Dance Scizor and Lucario can scare Blissey out, while Substitute Gengar and Rotom-A are immune to Seismic Toss and status if using Substitute. You can choose to either attack or attempt to status the opposing Pokémon first before using Aromatherapy.



Thanks to Plus, Ginganija and Aircraft Cemetary for good ideas, difficult questions and excellent rates.

Comments are still welcome if you think you see something that's worth mentioning folks.

Thanks
 
Well I can see a slight issue with last poke stat uppers (eg Curse Tar) but you can work around it and if the stat upper lacks Rest you can status it. Gliscor can taunt it as well.

Not much else to suggest really, Congrats on makeing a great Stall Team!

Have a Nice Day!
 
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