Team Ramrod [tomtom needs some direction]

This is my first post on heres and am looking for some helps :toast:

sneak peak:
aerodactyl.png
salamance.jpg
empoleon.png
salamence.png
bronzong.png
lucario_04.gif
starmie.png

TAh-Dah

Aerodactyl w/ focus sash
Aerodactyl
142.png

Pressure
Hasty
4 HP / 252 Atk / 252 Spe
~Earthquake
~Stealth Rock
~Fire Fang
~Ice Fang

My lead off hitter. Always gets stealth rocks up which helps my team lotz. Pretty much has a life span of one more turn where i just try ta put as much damage on their lead. Not so sure about the Fire/Ice fang but what ever.

Starmie w/ Life Orb
Dragonite
starmie.png

Natural Cure
Hasty
4 HP / 252 SpA / 252 Spe
~Surf
~Psychic
~Ice Beam
~Thunderbolt

I usually switch starmie in after my aerodactyl dies due to its great type coverage. Not the most powerful sweeper but almost always takes care of the opponents lead and is fast enough to get damage on the next switch in. If there is a guy i would replace he would be it. Because he is a lil girl when it comes to taking hits and doesnt quite have the power to sweep.

Bronzong w/ Leftovers
Bronzong
Bronzong.png

Levitate
Sassy
252 HP / 86 Sp.Atk / 80 Def / 92 SpD
~Gyro ball
~Extrasensory
~Hypnosis
~Explosion

This nigah does work. Always has an impact in the game and is a check for anything that would really give me problems w/ explosion. The extrasensory is on there just because of pure laziness to get psychic ( plus i think it looks cool) plus it still one hits gangar. I usually switch him on other walls and put em to sleep so i can set up on them or go boom on their switch in.

Salamence w/ dragon fang
Thaddeus
salamance.jpg

Intimidate
Adamant
252 Atk / 4 Hp / 252 Spe
~Dragon Dance
~Dragon Claw
~Earthquake
~Outrage
He lives in the darkness, do u know who i am? i am thaddeus. Dance with me! Hands down MVP. I cant tell you how many times hes came in DD (sometime not even) and saved my butt by taking half the team out. I went full attack and no sp atk for a lil extra damage on things like scizor. No fire blast because most people predict it anyways. Dragon fang is on there because after SR damage and a hit setting up i dont want life orb KOing me.

Empoleon w/ splash plate
Pipluv
395.png

Calm
Torrent
252 HP / 130 Def / 92 SpD / 34 SpAtk
~Grass Knot
~Surf
~Ice Beam
~Roar

Lil extra Sp Atk on this guy and splash plate so does pretty decent damage. No leftover mostly because t-bolt/T-punch would still 2 hit me which are by far the most common counter i get. Got roar on there in case some one is set up and he takes boosted outrages like a boss. sometimes he doesnt do a whole lot but i like the security i feel with him.

Lucario w/ Life Orb
Burger
lucario_04.gif

Steadfast
Adamant
252 Atk / 4 Def / 252 Spe
~Swords Dance
~Extremespeed
~Close Combat
~Ice Punch

I like to keep him till late where things are a little beaten up so i sweep w/ extremespeed. Ice punch is on there kinda randomly and i dont think i have ever used it. Hes new to the rotation so im still seeing how he works.


Thats my team would love some feedback on any hole you see which are a lot im sure.
 
What is bronzongs purpose on this team if you want someone who explodes consider metagross and id go for rapid spin or recover over psychic on starmie but I'm no rmt pro,
 
The elemental fangs aren't necessary on Aerodactyl, I would replace both elemental fangs with Earthquake and Stone Edge/Rock Slide, you will get more coverage that way. Even though Aerodactyl is more of a "set-up and die" pokemon, you can put Taunt on it, if you predict your opponent is gonna set-up their own Stealth Rock, which will help your Salamence immensely. At first, I did notice how your Starmie was lacking Rapid Spin, which isn't a very good idea. But since Toxic Spikes aren't doing shit to your team, I would still take it into consideration to help out Salamence, who takes a lot of damage from Stealth Rock, and having something against Spikes is always recommended. Starmie can run 136 HP / 156 Def / 216 Spe @ Timid, which makes it bulky and at the same time has enough speed to be a special sweeper, which can serve you well as a Heatran/Infernape counter. Recover is a important move on Starmie, which will make it a Pokemon that is hard to kill. As for offensive, you can go Surf with either Thunderbolt or Ice Beam. I don't know why Dragon Fang on Salamence. Life Orb over Dragon Fang is a better option. You will lose some health while attacking, but Salamence with a Life Orb can easily turn a losing game around.

I don't know what the purpose of Empoleon is on this team to be honest. If you want a special powerhouse, you should take other Pokemon like Gengar into consideration. Gengar is one of the best special sweepers out there, being very diverse and being good at using multiple movesets. You can check out how Gengar movesets here, its too many for me too list, but I can assure you will like it. Salamence can give you problems at some point. You can try Surf / Ice Beam on Starmie for Salamence, but you will lose but then Gyarados can pretty much come-in and cause problems. Ice Beam / Thunderbolt seems like a possible option, but then you will lose coverage against Heatran and Infernape, so that is also a problem. Bronzong can take down a Salamence with Explosion. If you can predict a Salamence coming into your Bronzong and trying to set-up, Bronzong can use Explosion can bring down Salamence. In general, Salamence has no safe counters. My only suggestion would be to leave Starmie as it is, and try a HP Ice Choice Scarf Gengar. Choice Scarf Gengar can come in to a Salamence's Dragon Dance, and kill it with HP Ice. Prediction is the key to defeating Salamence.
 
Sup. This team has a lot of potential and I'm here to unlock that potential. First off, I want you to change bronzong to a Bait tyranitar for a few reasons. It traps rotom and latias who give the rest of your team trouble, while baiting scizor and skarmory that revenge kill/wall salamence respectively. Bronzong doesn't accomplish anything on an offensive team like this so this change is for the better. If you choose you can run ice beam to kill gliscor who walls lucario too.

The next change I suggest is to change empoleon to the subpetaya set. It seems like this team is made to support it with salamence and tar drawing bullet punches to set up on, with tar trapping scarfers who could revenge kill it, and starmie drawing pursuits to set up on as well. It works excellently on an offensive team such as yours.

For the third change, run rapid spin over psychic on starmie because psychic is just begging for a tar to come in, and it has poor coverage. Rapid spin will spin the rocks that hinder salamence as well.

For the final change, tailwind can be used on aerodactyl. While it may seem gimmicky, it allows you to outspeed your opponent for three turns which can be useful in setting up your sweepers early game.

That's all I have to say so good luck!
 
It traps rotom and latias who give the rest of your team trouble, while baiting scizor and skarmory that revenge kill/wall salamence respectively

Thanks, your right i have ran into this problem before, especially latias. i was using a weavile to counter other salamences but wasnt running into many and itwas pretty weak otherwise.
 
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