So, after messing around with a somewhat boring team featuring many overused OU's, I decided to completely re-invent my team, and this is what I came up with.
Jirachi, with the moveset outlined below, is probably one the most effective pokemon I've ever used, saving me in many battles.
Bulky Swampert, great partner to Jirachi, and I've found it to be overall a very sound pokemon for OU. Now, I'm thinking I need a good lead, and because I put SR on Swampert, I was looking for an Anti-Lead, and this is what I came up with
Lucario, with a unique moveset that catches many people off guard, as I will outline below. So I now have my Jirachi, Bulky swampert, and Anti-Lead, I'm thinking about power so I added
Machamp as a physical attacker. I also added PorygonZ as a special attacker but google failed me and I couldn't find a 64x64 sprite for it :P So now I need a final and I decided to add
PorygonZ
Leads/Common Pokemon:
Azelf - Lucario 2HKO with Crunch
Metagross - Lucario can 2 or 3HKO with Close Combat depending on Meatgross Ev's
Aerodactyl - Lucario can OHKO with Ice Punch
Swampert - A little troublesome, but Close Combat then Extremespeed can usually 2HKO, occasionally 3HKO with two Extremespeeds needed.
Immediate switch to Starmie/Swampert, No point breaking sash to do around 40% damage with Extremespeed.
Roserade - OHKO with Ice Punch
Ninjask - Lucario can OHKO with Ice Punch
The only common lead Lucario really has trouble with is Infrenape/Heatran. Swampert causes it a little trouble but I can always take it out before it takes out Lucario.
Scizor - Probably the most common OU pokemon, is easily dealt with. Jirachi OHKO with Fire Punch. Machamp 2HKO with Dynamic Punch. Swampert OHKO with Earthquake. Lucario OHKO with Close Combat.
Latias, Salamence, and Dragonite - The three most common dragons. All are OHKO by Jirachi's Ice Punch, Machamp's Ice Punch, and Swampert's Ice Beam.
Trick room teams are a problem for this team. Although rare, my team is speedy, so Trick room hampers. As does Thunder wave users like Blissey.
So, any and all comment swill be appreciated on my second posted RMT, Shock Value.
Step I: Team Building

Jirachi, with the moveset outlined below, is probably one the most effective pokemon I've ever used, saving me in many battles.


Bulky Swampert, great partner to Jirachi, and I've found it to be overall a very sound pokemon for OU. Now, I'm thinking I need a good lead, and because I put SR on Swampert, I was looking for an Anti-Lead, and this is what I came up with



Lucario, with a unique moveset that catches many people off guard, as I will outline below. So I now have my Jirachi, Bulky swampert, and Anti-Lead, I'm thinking about power so I added




Machamp as a physical attacker. I also added PorygonZ as a special attacker but google failed me and I couldn't find a 64x64 sprite for it :P So now I need a final and I decided to add





Step II: In-depth Analysis
Lucario@Focus Sash
Inner Focus
4Hp/252 Atk/252 Spe
Adamant (+Atk, -SpA)
Close Combat
Crunch
Counter
Extremespeed
Pretty straight forward. Close Combat for STAB, Crunch for ghosts and Azelf, Counter as outlined in McLuvdisc comment, Extremespeed for priority. Focus Sash will save me from a OHKO, which I can often return with a 2HKO since I can outrun most threats. I chose Lucario over other Anti-Leads due to it's "Shock Value," as I've never seen another Lucario lead. It's move set, and the fact that it's even being used against them, throw alot of people off balance. Also, its Steel/Fighting typing only offer two major weakness that leads exploit, Ground and Fire. Overall, I found Lucario to be a very welcome Anti-Lead, deserving of a spot on this team.
Swampert@Leftovers
Torrent
252 Hp/252 Def/4 SpD
Relaxed (+Def,-Spe)
Earthquake
Ice Beam
Surf
Stealth rock
Bulky to take switch in hits. SR for entry hazards, Earthquake, Ice Beam, and Surf for great type coverage and double STAB. Ev's allow it to take pretty much any un-boosted attack without being OHKO, with the exception of a very powerful Grass Knot. Thinking about switching out either Ice Beam or Surf for Roar, as Bulky Swampert makes a great scout since this team lacks a U-turner. Mainly, I'll switch in Swampert on a Fire type trying to take out either Jirachi or Lucario, Set up SR on their switch, and react accordingly. Another idea I had earlier was too take either Ice Beam or Surf off and add Rest, and switch Leftovers for a Chesto Berry for a one time full health recovery.
Porygon-Z@Choice Specs
Adaptability
4 Hp/252 Spe/252 SpA
Timid (+Spe,-Def)
Ice Beam
Thunderbolt
Tri-Attack
Hidden Power [Fighting]
Special sweeper. Ev's and Specs bring SpA to 552. "BoltBeam" for coverage, Tri-attack for excellent STAB, and HP Fighting for type coverage. This set is amazing. No set up turn, almost perfect type coverage. Thunderbolt will usually OHKO Suicune if it hasn't calm minded, one of the major threats to this team. I never really thought of Porygon-Z as a good Poke, but after getting swept by this set with an earlier team, and then trying it for myself, I realized the awesome power within this Poke. The only real drawback is the speed, and I don't know if it's really worth losing the power boost to put a Scarf on it. Comments on that, please.
Kingdra@Leftovers
Sniper
4 Hp/252 Atk/252 Spe
Adamant (+Atk,-SpA)
Dragon Dance
Waterfall
Outrage
Hidden Power Grass
Replaced Starmie with this powerhouse, basically I switch in on something waterfall skittish, DD on the switch, then sweep. With only one weakness, Dragon, and most importantly, a fire resistance, this Kingdra is a valuable asset to my team.
Jirachi@Expert Belt
Serene Grace
4 Hp/252 Atk/252 Spe
Adamant (+Atk,-Spa)
Fire Punch
Ice Punch
Thunder Punch
Iron Head
Physical Jirachi, 252 Spe EV's allow me to bluff Scarfachi, which is oh so common in OU today. Expert for 2x bonus to super effective attacks, which I have great coverage on thanks to the "BoltBeam" Thunder/Ice Punch Combo, Fire Punch for Steel types, and Iron Head for flinch hax. The star of the team, this Jirachi is stellar. Near perfect type coverage, and anything I don't have type on I can just Iron Head and flinch hax to death. Jirachi is definitely my favourite OU pokemon, and can threaten almost every Pokemon in OU and even some commonly brought up from BL and UU. Also, a Scarfachi bluff is a great tactic, as many will assume I'm locked into, say, Fire Punce, bring in Salamence, and get OHKO with Ice Punch.
Machamp@Life Orb
No Guard
12 Hp/252 Atk/244 Spe
Jolly (+Spe, -SpA)
Dynamic Punch
Stone Edge
Ice Punch
Payback
Physical Sweeper. Again, Ice Punch and Stone Edge for coverage Dynamic Punch for STAB, and confusion, and Payback for ghost switch ins. Needed a physical attacker, and, with it's 130 base Atk, this moveset's perfect type coverage, and theLife Orb power boost, this is no set to laugh at. 100% accurate Dynamic Punch coming off 349 Atk is deadly, and the confusion is just kicking them while their down. Machamp is definitely a top three physical sweeper, who carved a great niche on this team.
Step III: Threats and Final Comments

Lucario@Focus Sash
Inner Focus
4Hp/252 Atk/252 Spe
Adamant (+Atk, -SpA)
Close Combat
Crunch
Counter
Extremespeed
Pretty straight forward. Close Combat for STAB, Crunch for ghosts and Azelf, Counter as outlined in McLuvdisc comment, Extremespeed for priority. Focus Sash will save me from a OHKO, which I can often return with a 2HKO since I can outrun most threats. I chose Lucario over other Anti-Leads due to it's "Shock Value," as I've never seen another Lucario lead. It's move set, and the fact that it's even being used against them, throw alot of people off balance. Also, its Steel/Fighting typing only offer two major weakness that leads exploit, Ground and Fire. Overall, I found Lucario to be a very welcome Anti-Lead, deserving of a spot on this team.

Swampert@Leftovers
Torrent
252 Hp/252 Def/4 SpD
Relaxed (+Def,-Spe)
Earthquake
Ice Beam
Surf
Stealth rock
Bulky to take switch in hits. SR for entry hazards, Earthquake, Ice Beam, and Surf for great type coverage and double STAB. Ev's allow it to take pretty much any un-boosted attack without being OHKO, with the exception of a very powerful Grass Knot. Thinking about switching out either Ice Beam or Surf for Roar, as Bulky Swampert makes a great scout since this team lacks a U-turner. Mainly, I'll switch in Swampert on a Fire type trying to take out either Jirachi or Lucario, Set up SR on their switch, and react accordingly. Another idea I had earlier was too take either Ice Beam or Surf off and add Rest, and switch Leftovers for a Chesto Berry for a one time full health recovery.

Porygon-Z@Choice Specs
Adaptability
4 Hp/252 Spe/252 SpA
Timid (+Spe,-Def)
Ice Beam
Thunderbolt
Tri-Attack
Hidden Power [Fighting]
Special sweeper. Ev's and Specs bring SpA to 552. "BoltBeam" for coverage, Tri-attack for excellent STAB, and HP Fighting for type coverage. This set is amazing. No set up turn, almost perfect type coverage. Thunderbolt will usually OHKO Suicune if it hasn't calm minded, one of the major threats to this team. I never really thought of Porygon-Z as a good Poke, but after getting swept by this set with an earlier team, and then trying it for myself, I realized the awesome power within this Poke. The only real drawback is the speed, and I don't know if it's really worth losing the power boost to put a Scarf on it. Comments on that, please.

Kingdra@Leftovers
Sniper
4 Hp/252 Atk/252 Spe
Adamant (+Atk,-SpA)
Dragon Dance
Waterfall
Outrage
Hidden Power Grass
Replaced Starmie with this powerhouse, basically I switch in on something waterfall skittish, DD on the switch, then sweep. With only one weakness, Dragon, and most importantly, a fire resistance, this Kingdra is a valuable asset to my team.

Jirachi@Expert Belt
Serene Grace
4 Hp/252 Atk/252 Spe
Adamant (+Atk,-Spa)
Fire Punch
Ice Punch
Thunder Punch
Iron Head
Physical Jirachi, 252 Spe EV's allow me to bluff Scarfachi, which is oh so common in OU today. Expert for 2x bonus to super effective attacks, which I have great coverage on thanks to the "BoltBeam" Thunder/Ice Punch Combo, Fire Punch for Steel types, and Iron Head for flinch hax. The star of the team, this Jirachi is stellar. Near perfect type coverage, and anything I don't have type on I can just Iron Head and flinch hax to death. Jirachi is definitely my favourite OU pokemon, and can threaten almost every Pokemon in OU and even some commonly brought up from BL and UU. Also, a Scarfachi bluff is a great tactic, as many will assume I'm locked into, say, Fire Punce, bring in Salamence, and get OHKO with Ice Punch.

Machamp@Life Orb
No Guard
12 Hp/252 Atk/244 Spe
Jolly (+Spe, -SpA)
Dynamic Punch
Stone Edge
Ice Punch
Payback
Physical Sweeper. Again, Ice Punch and Stone Edge for coverage Dynamic Punch for STAB, and confusion, and Payback for ghost switch ins. Needed a physical attacker, and, with it's 130 base Atk, this moveset's perfect type coverage, and theLife Orb power boost, this is no set to laugh at. 100% accurate Dynamic Punch coming off 349 Atk is deadly, and the confusion is just kicking them while their down. Machamp is definitely a top three physical sweeper, who carved a great niche on this team.
Step III: Threats and Final Comments
Leads/Common Pokemon:







The only common lead Lucario really has trouble with is Infrenape/Heatran. Swampert causes it a little trouble but I can always take it out before it takes out Lucario.




Trick room teams are a problem for this team. Although rare, my team is speedy, so Trick room hampers. As does Thunder wave users like Blissey.
So, any and all comment swill be appreciated on my second posted RMT, Shock Value.