What are you talking about? Tangrowth is as good a counter as any to Kabutops. 2+ SE doesn't OHKO and that's all he needs seeing as how Tangrowth will switch into Swords Dance.
Running speed on Milotic is just silly imo. It outspeeds basically all it needs. Sure you can run speed to outspeed Jolly Aggron but you are giving up 86 of your speed EV's. I'll give you that, running enough speed to outspeed max speed Adamant Aggron and other junk is useful, but going past 40 ish is to far for me.
Max speed on milotic does allow him to outspeed some usefull things. Although this is probably in the analasys, he outspeeds modest moltres, as well as all blaziken (usefull if SD ken gives your team trouble [read:me and a hell of a lot of other teams] since a +2 superpower KO'es, they won't switch.) and altaria (not as important since theres little it can do to you). Excellent check for blaziken and moltres, since (provided you switch in on moltres air slash) they will stay in expecting to KO. Hydro pump accuracy is an ass, but definatly worth it. It's surprise is what nets me so many wins, but I don't need to hide that im using it, cause for one, I havn't updated the team since the yanmega era, so most people probably know im running it, and two, I finally made a new team! yeah for unlazyness!
speaking of moltres, I tested a timid moltres with flamethrower. power was a little too underwhelming, but it had it's uses. Fun to outspeed things that normally outspeed modest moltres. I actually won two games I would've lost because of flamethorwers extra PP, and you never realize how high that 15% miss chance is until you stop using it. (Of course I still use hydro pump milotic which misses way more). Although since moltres is the main early game heavy hitter for me, it wasn't worth it. However, for teams that rely on moltres for more of a late game cleaner might find it a viable change.
Lastly, as mentioned ealier, I made new team. I don't want it to be so much focused on winning, as much as anti-metagame. The gimmicks and variety are starting to settle down, so I'm hoping to flush them out again. Plus, it will help show any pokemon that could possibly be suspects, since at this point, I think it's unanimous that some pokemon, like rotom or moltres, while very powerfull, have their fare share of counters. It involves countering common trends like toxicroak/houndoom/EQ resist cores, as well as providing options against threats like moltres (may need that milotic after all), milotic, rotom, mismagius, stall, rain, mesprit, etc. Only done a little testing so far, but it's been doing amazing. If tests continue well, will post more about team and skeleton of team building later.