FastBro? [OU Trick Room]

Hey guys, this is my first RMT, and post on Smogon!
First of all, sorry for my bad English.
I tested it a few times only, and i had 75% of wins approximately.
So, I need some help to turn that 75 into a 95.

Changes will be posted in Red.

At a Glance:

437.png
080.png
105.png
068.png
porygon2.png
dusknoir.png

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437.png

Eisen, The Lead.
Bronzong@Leftovers
Brave Nature
Levitate
252sdef/252hp/4atk
0 spe Iv's
-Trick Room
-Stealth Rock
-Gyro Ball
-Explosion

Quick Explanation: Sets up Trick Room, Stealth Rock, and switchs to a sweeper that can counter the rival's Pokémon, when the HP is low explodes to take out or weaken another Pokémon.
Lum Berry prevents sleep (very common in leads) or another status changes. The ev's are self explanatory, in HP to maximize bulk and in Sdef to resist the most common Fire attacks (Heatran, Magnezone...).

080.png

FastBro, The Leader.
Slowbro@Leftovers
Quiet Nature
Own Tempo
252hp/252def/4satk
2 spe Iv's
-Trick Room
-HP Electric
-Surf
-Slack Off

Quick Explanation: Another Trick Roomer. He is the Physical wall of the team.
Surf and HP Electric have a nice coverage, and he can slack off when low Hp.
He covers perfectly weaknesses with Machamp, thanks to Machamp's resistance of Dark and Bug attacks and Slowbro recieving the Psychic attacks aimed at Machamp.

105.png

Bones, Attack Doubled.
Marowak@Thick Club
Brave Nature
Rock Head
252Atk/130sdef/126hp
0 spe Iv's
-Bonemerang
-Double-Edge
-Ice Punch
-Stone Edge

Quick Explanation: With a Beastly Attack, and good speed in Trick Room, this Pokémon totally owns.

068.png

Donner, The Fighter.
Machamp@Leftovers
Brave Nature
No Guard
252hp/252atk/4def
1 spe Iv's
-Dynamic Punch
-Thunderpunch
-Payback
-Stone Edge

Quick Explanation: Machamp in Trick Room is so awesome.
As I said, perfectly covers weaknesses with Slowbro.
Dynamic Punch for STAB, Thunder punch for cover types in the team.
Payback for ghosts and something to do without Trick Room.

porygon2.png

Farben, Cool Stalling Thing.
Porygon2@Leftovers
Quiet Nature
Trace
252hp/216def/40satk
0 spe Iv's
-Trick Room
-Recover
-Thunderbolt
-Ice Beam

Quick Explanation: I just love this one. Is so cool how he stalls practically Everything. Ice Beam and Thunderbolt for coverage.


dusknoir.png

Marlock, Behind you.
Dusknoir@Leftovers
Brave Nature
Pressure
252atk/126def/130sdef
0 spe Iv's
-Pain Split
-Trick Room
-Will-o-Whisp
-Firepunch

Quick Explanation: Just another bulky Pokemon in the team.
Pain Split when low HP, can set up Trick Room, Fire Punch for Heracross and
Scizors. Will-o for physical bulky.
And yes, no STAB moves in this one, I need more space!

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Ok, porygon doesn't need toxic in TR. Add thunderbolt here. The main problems here are the sweepers. Swords dance is very important, because simply attacking first isn't going to sweep. Throw a marowak, octillery, ramparados, ect here.
 
Change Machamps ability to No guard and change the moves to
~Dynamic Punch
~Payback
~Stone Edge
~Ice punch/Thunder punch/Fire punch

Since Machamp is your main sweeper in TR, you don't want his defence to keep falling to the point where priority can take him out. Also what kind of EV spread is that? Since he is trying to sweep, change it to 252hp/252att/4def
 
Ok, porygon doesn't need toxic in TR. Add thunderbolt here. The main problems here are the sweepers. Swords dance is very important, because simply attacking first isn't going to sweep. Throw a marowak, octillery, ramparados, ect here.

Wow! Marowak is a really good idea ^^
I changed toxic with thunderbolt too, Thank you for the help! =D


Change Machamps ability to No guard and change the moves to
~Dynamic Punch
~Payback
~Stone Edge
~Ice punch/Thunder punch/Fire punch

Since Machamp is your main sweeper in TR, you don't want his defence to keep falling to the point where priority can take him out. Also what kind of EV spread is that? Since he is trying to sweep, change it to 252hp/252att/4def

Oh, I've changed the machamp ev's spread, thanks for that
I don't think Payback is a good idea, if I attack first, i don't get the boost form Payback
I changed thunderpunch for stone edge, close combat with dynamicpunch and the hability
Thanks again for the help! ^^
 
I don't think Payback is a good idea, if I attack first, i don't get the boost form Payback

Payback is usually to punish ghosts that switch into your dynamic punches. Frail ghosts like Gengar are usually OHKO's after SR damage with payback.
 
If you wanna run a glass cannon with more bulk but same power as marowak, I reccomend:

Rampardos @ Life Orb
252 HP / 252 ATK / 4 DEF
-Head smash
-earthquake
-fire punch
-zen headbutt
 
You might change Ice Punch for Thunderpunch in Machamp, since Marowak has already Ice Punch, and you don't lose coverage against Salamence because of Stone Edge, and remove Ice or Fire Punch for Will-o-Wisp, though you may be walled at some types.

Thx for the help! I've changed it =D


Payback is usually to punish ghosts that switch into your dynamic punches. Frail ghosts like Gengar are usually OHKO's after SR damage with payback.

oh, totally agree.
i've changed it ^^
Thx again!!


If you wanna run a glass cannon with more bulk but same power as marowak, I reccomend:

Rampardos @ Life Orb
252 HP / 252 ATK / 4 DEF
-Head smash
-earthquake
-fire punch
-zen headbutt

I dont really like Rampardos.
Same power as Marowak, but, not the same def. :/
Trick Room needs bulky pokemon, i tested aggron, and it doesnt work well.
Thank you for the advice btw!
 
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