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Is there an item list and effects anywhere?

Or even just a more precise definition of aiming mark? does it just ignore type immunities or does it ignore abilities that give immunities as well?
 
I'd also like to know if there is a more complete ability list. And if Washibon and Wargle are Version Exclusives and if they are which version they are in.
 
Will the Japanese game work on an European DSi? I know there were some doubts about different regions and the DSi enhanced games...
 
I'd also like to know if there is a more complete ability list. And if Washibon and Wargle are Version Exclusives and if they are which version they are in.
Washibon evolves into Wargle.
Will the Japanese game work on an European DSi? I know there were some doubts about different regions and the DSi enhanced games...
No, the games are region locked on the DSi.
 
Will the Japanese game work on an European DSi? I know there were some doubts about different regions and the DSi enhanced games...

You can't play BW on a non-Japanese DSi because the DSi itself is region locked. You can still play BW on a European DS-fat or DS-lite just fine.
 
Here's the ability list so far, although there's still a good bit I'm uncertain about.

[124] waruiteguse わるいてぐせ Bad Habit: Contact attack may steal opponent's item
[125] chikarazuku ちからずく Encourage: Additional effects of moves on opponents do not occur. Power of those moves boosted.
[126] amanojaku あまのじゃく Devil's Advocate: Effect of Stat Boosts/Drops reversed
[127] kinchoukan きんちょうかん Anxiety: Opponent cannot consume Berries
[128] makenki まけんき Competitive Spirit: Attack raised by 2 whenever it's reduced by 1 (such as by Intimidate)
[129] yowaki よわき Weak-kneed: Stats halved when HP below 50%
[130] norowarebodi のろわれボディ Cursed Body: If KOed by a contact attack, that attack is disabled.
[131] iyashinokokoro いやしのこころ Healing Heart: Partners cannot suffer status afflictions.
[132] furendogaado フレンドガード Friend Guard: Unknown effect, exclusive to Cleffa, Clefairy, Igglybuff, Jigglypuff and Happiny, so probably nothing of value
[133] kudakeruyoroi くだけるよろい Broken Armor: When hit by a contact attack, defense lowered, speed raised.
[134] heヴimetaru ヘヴィメタル Heavy Metal: Weight increased
[135] raitometaru ライトメタル Light Metal: Weight reduced
[136] maruchisukeiru マルチスケイル: Takes less damage from attacks when HP is full
[137] dokubousou どくぼうそう Wild Poison: Attack boosted when poisoned
[138] netsubousou ねつぼうそう Wild Heat: Powered up when Burned
[139] shuukaku しゅうかく Crop: Can recycle a berry automatically
[140] terepashii テレパシー Telepathy: Immune to damage from partner's moves like Earthquake/Explosion
[141] murakke ムラっけ: Random Stat Boosted when entering battle
[142] boujin ぼうじん Dustproof: Immune to damage from Hail/Sandstorm
[143] dokushu どくしゅ Poison Skin: Clone of Poison Point
[144] saiseiryoku さいせいりょく Regeneration: Recovers some HP when switched out
[145] hatomune はとむね Pidgeon Heart: Defense cannot be lowered
[146] sunakaki すなかき Sand Throw: Speed doubled in Sandstorm
[147] mirakurusukin ミラクルスキン Miracle Skin: Reduced change to be affected by Status Afflictions
[148] anaraizu アナライズ Analyse: Attack power boosted when moving second
[149] iryuujon イリュージョン Illusion: Takes on the appearence of another Pokémon in the party.
[150] kawarimono かわりもの Jack of all trades: Power of non-STAB moves increased
[151] surinuke すりぬけ Slip Through: Attacks ignore Reflect and Light Screen.
[152] miira ミイラ Mummy: Contact attacks replace attacker's ability with Mummy
[153] jishinkajou じしんかじょう Overconfidence: Attack boosted after KOing an opponent.
[154] seiginokokoro せいぎのこころ Justice Heart: Dark Attacks do no damage and boost attack.
[155] bibiri びびり Wariness: Evasion boosted against attacks that have already been used against it.
[156] majikkumiraa マジックミラー Magic Mirror: May Automatically reflect the Status onto the opponent when the opponent uses a Status attack.
[157] soushoku そうしょく Herbivore: Grass attacks do no damage and boost attack.
[158] itazuragokoro いたずらごころ Mischievous Heart: May strike first when using moves that cause Status Afflictions
[159] sunanochikara すなのちから Sand Power: Ground/Rock/Steel attacks do more damage in a Sandstorm
[160] tetsunotoge てつのトゲ Iron Barbs: Clone of Rough Skin
[161] darumamoodo ダルマモード Daruma mode: Becomes psychic and blue and defensive when HP below 50%
[162] shourinohoshi しょうりのほし Victory Star: Accuracy of self and partners increased.
[163] taabobureizu ターボブレイズ Turboblaze: Same as Mold Breaker
[164] teraboruteeji テラボルテージ Teravoltage: Same as Mold Breaker
 
Are TMs reusable? (Cheer Up looks ridiculously broken..)
Where is Washibon/Wooguru found? If it's found on a really late route, then where is swana/its prevo found and which HMs can it learn?
Lastly, what is the sound move that my tadpolemon learned? It has no name and is one of the earlier moves; 60 Normal Special (I'm just asking for the name out of curiosity)

Reposting; it was at the bottom of the page..

Anyway two more questions:

First of all (as somebody else asked) where do you get the evolutionary stones? I need one for my Munna.
Also, what the hell am I supposed to do after I go into that one city with the forest/ route on the left; the forest is blocked off by plasma grunts..

Edit: What did N ask me before I entered the white building? It was a yes/no question; I don't know what he said, though... I answered no, so I hope that won't affect the game in any way.
 
Here's the ability list so far, although there's still a good bit I'm uncertain about.

[124] waruiteguse わるいてぐせ Bad Habit: Contact attack may steal opponent's item
[125] chikarazuku ちからずく Encourage: Additional effects of moves on opponents do not occur. Power of those moves boosted.
[126] amanojaku あまのじゃく Devil's Advocate: Effect of Stat Boosts/Drops reversed
[127] kinchoukan きんちょうかん Anxiety: Opponent cannot consume Berries
[128] makenki まけんき Competitive Spirit: Attack raised by 2 whenever it's reduced by 1 (such as by Intimidate)
[129] yowaki よわき Weak-kneed: Stats halved when HP below 50%
[130] norowarebodi のろわれボディ Cursed Body: If KOed by a contact attack, that attack is disabled.
[131] iyashinokokoro いやしのこころ Healing Heart: Partners cannot suffer status afflictions.
[132] furendogaado フレンドガード Friend Guard: Unknown effect, exclusive to Cleffa, Clefairy, Igglybuff, Jigglypuff and Happiny, so probably nothing of value
[133] kudakeruyoroi くだけるよろい Broken Armor: When hit by a contact attack, defense lowered, speed raised.
[134] heヴimetaru ヘヴィメタル Heavy Metal: Weight increased
[135] raitometaru ライトメタル Light Metal: Weight reduced
[136] maruchisukeiru マルチスケイル: Takes less damage from attacks when HP is full
[137] dokubousou どくぼうそう Wild Poison: Attack boosted when poisoned
[138] netsubousou ねつぼうそう Wild Heat: Powered up when Burned
[139] shuukaku しゅうかく Crop: Can recycle a berry automatically
[140] terepashii テレパシー Telepathy: Immune to damage from partner's moves like Earthquake/Explosion
[141] murakke ムラっけ: Random Stat Boosted when entering battle
[142] boujin ぼうじん Dustproof: Immune to damage from Hail/Sandstorm
[143] dokushu どくしゅ Poison Skin: Clone of Poison Point
[144] saiseiryoku さいせいりょく Regeneration: Recovers some HP when switched out
[145] hatomune はとむね Pidgeon Heart: Defense cannot be lowered
[146] sunakaki すなかき Sand Throw: Speed doubled in Sandstorm
[147] mirakurusukin ミラクルスキン Miracle Skin: Reduced change to be affected by Status Afflictions
[148] anaraizu アナライズ Analyse: Attack power boosted when moving second
[149] iryuujon イリュージョン Illusion: Takes on the appearence of another Pokémon in the party.
[150] kawarimono かわりもの Jack of all trades: Power of non-STAB moves increased
[151] surinuke すりぬけ Slip Through: Attacks ignore Reflect and Light Screen.
[152] miira ミイラ Mummy: Contact attacks replace attacker's ability with Mummy
[153] jishinkajou じしんかじょう Overconfidence: Attack boosted after KOing an opponent.
[154] seiginokokoro せいぎのこころ Justice Heart: Dark Attacks do no damage and boost attack.
[155] bibiri びびり Wariness: Evasion boosted against attacks that have already been used against it.
[156] majikkumiraa マジックミラー Magic Mirror: May Automatically reflect the Status onto the opponent when the opponent uses a Status attack.
[157] soushoku そうしょく Herbivore: Grass attacks do no damage and boost attack.
[158] itazuragokoro いたずらごころ Mischievous Heart: May strike first when using moves that cause Status Afflictions
[159] sunanochikara すなのちから Sand Power: Ground/Rock/Steel attacks do more damage in a Sandstorm
[160] tetsunotoge てつのトゲ Iron Barbs: Clone of Rough Skin
[161] darumamoodo ダルマモード Daruma mode: Becomes psychic and blue and defensive when HP below 50%
[162] shourinohoshi しょうりのほし Victory Star: Accuracy of self and partners increased.
[163] taabobureizu ターボブレイズ Turboblaze: Same as Mold Breaker
[164] teraboruteeji テラボルテージ Teravoltage: Same as Mold Breaker

136 マルチスケイル = Multi-Skill/Multi-Scale?
141 ムラっけ = Jim Breen says "Erractic"
 
Competitive Spirit: Attack raised by 2 whenever it's reduced by 1 (such as by Intimidate)

I was wondering what happens if a pokemon with Competitive spirit would use super power?
 
Where do you get Chobomaki
isshu-pokemon-122.jpg
and how do you make it evolve into Agirudaa
isshu-pokemon-123.jpg
?
 
I imagine it only effects opponent induced stat changes, like White Smoke/Clear Body. Ditto for Devil's Advocate, because a Smugqueen that gains +2 Sp.Atk whenever it uses Leaf Storm would be far too broken.
 
How do I change season / When does season change?

I'm asking, because I'm desperate to evolve my Koromori and I'm stuck in spring.

@Raseri
Chobomaki only evolves, when you trade it with Kaburuchi. Don't know how to get it though.
 
Does anyone know if Pokemon following you has truly been removed, or if there's an option somewhere that lets you make them follow you?
 
HIHIDARUM VS. SHANDERAA
(In-game) Basically if you're not picking the fire starter, you're gonna want one of these two. But the question is, which one? Hihidarum you get earlier, but its offensive stats are a bit lower and its defenses will make it an easy kill throughout the game. Shanderaa may not be able to reach Hihidarum's speed but its typing lets it have more options, not to mention that we probably won't find it until toward the end of the game. So what's your opinion?
 
Is it possible to trade between Gen4 and Gen5 beyond the Event Raikou/Suicune/Entei/Celebi? I know items can't be traded over, but I've been hearing mixed things about the Pokemon.

And was the TMs-stay-after-use a true fact or just a rumor?
 
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