OU Speed Pass

Well according to the title this team is almost totally dependant on Ninjask FTW but I hope you guys wont go too hard on it. I have used this team on Pokemon Online. It got me to rank 298 in OU on Beta server then i got haxed back down :/. Sigh. Ok Here Goes

Anti - Lead
Blaziken @ Focus Sash
Blaze
Modest
EVS: 252 Spe 252 SpA
- Fire Blast
- Focus Blast
- Hidden Power Grass
- Vacuum Wave
Off the bat everyone is gonna say use ape yada yada; No this Blaziken beats LeadApe any day... Although the moves suffer in accuracy and i do pay the price on occasion its an awesome lead. The current Metagame is Way to dominated by Azelf/Swampert/Aerodactly/Gliscor/Metagross/Bronzong/Jirachi/Infernape Leads. This set owns azelf due to Blazed Fire Blast if it attacked or Vacuum wave after a Stabbed 349 Spa Fireblast if it sets up Stealth Rock. Swampert is surprised and quckly switched out with Hidden Power and Blazikens sheer power even scares Scarfed Jirachi into U Turn.

Speed Passer
Ninjask @ Leftovers
Speed Boost
Jolly
EVS: 248 Hp 36 Atk 192 Def 32 Spe
- Aerial Ace
- Baton Pass
- Substitute
- Protect
So this is the core of this set. with the Pokemon that come after I hope you will see why i chose a pure speed set. Jolly and Evs take its speed to 400 which beats any Dragon Dancer on the first DDance gets me a free Protect of Sub depending and a possible pass to someone who can mow down that dragon FTW. Its a great Fighting type counter and revenge killer and an excellent Breloom check if someone else is sleeping. 4x weak to Stealth Rock is a Super prob because its not my Lead pokemon. I feel not being lead actually helps it because I get to scan the team a bit before I set up.

SpinTank
Blastoise @ Leftovers
Torrent
Calm
EVS: 204 HP 196 Def 108 SpD
- Hydro Pump/Surf
- Rapid Spin
- Rest
- Sleep Talk
Well as we know Stealth Rock is a B***** so this turtle is here to take em out. Has problems with Rotom due to Stabbed Tbolt but can take any unboosted stab Tbolt from everybody else. Rest talk helps with those damn Brelooms thanks to Sleep Clause he is the only Pokemon I would allow to sleep. Stalls Blissey for a bit but i would rather not have it facing off against Blissey as the final two even though i'm pretty sure i can win that struggle war. Works well against Scizor as well. I know Hydro Pump is short on PP and accuracy but surf lacks power. The decision between these two really needs to be made.

Quick Sub Seed
Breloom @ Toxic Orb
Poison Heal
Impish
EVS 236 HP 56 Atk 180 Def 36 Spe
- Focus Punch
- Leech Seed
- Spore
- Substitute
Ok here we go with one of OU's finest if i say so myself i always hate facing this thing. After + 2 Speed from Ninjask it reaches 370 Speed top OU. It doesnt fear Gengar and Rotom much because I always try to Leech seed em if I have Spored the opponent before I substitute early on. Ghost are almost always on a team due to the prelevance of fighting types and Toxi-Spike-Rock-Block teams. Hate EM!!. It has its counters. Status blocking etc. A speedy Breloom makes opponets panic! and noo one likes their HP sapped. i think i have mastered how to use my Mushroom nicely.

eSPECIALly HOT
Heatran @ Life Orb
Flash Fire
Modest
EVS: 6 HP 252 Spe 252 SpA
- Dragon Pulse
- Earth Power
- Fire Blast
- Hidden Power [Electric]
Everyone's favourite scarf Pokemon. Well as you know this team is about Baton Passing Speed. I prefer to atleast get +2 speed from my Ninjask before I pass to anything thus elliminating any Scarf Pokemon out there. This guy is all about poure special attacking power. Only Blissey/Suicune/Vaporeon Walls him. I try as best as possible to Baton Pass a Substitute to this guy so he can deal with Vapor/Cune. Since Ninjask is weak to fire. He is a great switch in on predicted fire moves for a quck boost. This helps loads when dealing with Blissey but still cant stop the fat giant. Gyarados is Pwned bu Hidden Power and I just love OHKOing them with Heatran. He owns Infernape/Flygon/Lucario/Gengar/Scizor/Celebi/Jirachi. Depending on health and role in the opponets team Zapdos/Rotom/Togekiss etc. Face it Without Blissey and behind a Sub Heatran owns all of his so called Counters or anything else for that matter.

Finally after being sucessful with Water Absorb Quasire. Dragon Dance Wishcash to a Lesser Extent but a nice one at times. Rest Talk Kindra even Bulk Up Machamp I think I found the Filler I needed for a Huge weakness in my team.

ParaFusion
Lanturn @ Leftovers
Volt Absorb
Calm
EVS: 40 HP 172 Def 48 SpA 248 SpD
- Charge Beam
- Confuse Ray
- Surf
- Thunder Wave
Even without any speed boost this Ray of Light is a beast! Blocking Electric and Steel Types. Can be dangerous to anything else due to ParaFusion. Charge Beam Raises Special Attack! Oh Joy. Suicine can take it down depending on the Hax sucess and Cune's move set. After a couple of boosts it can handle itself against the worst setting up its special stats can be hard though but what the hek I've found that it Pwns. Grass Knot does minimal damage due to weight. So I fear only Leaf Storm. Yay Tank. Blissey Pwns me because of lack of a Recovery move but I am not complaining. Its not designed for Blissey really.


Team Comments

Well I love My team. Many people will look down at Blaziken because of it's speed but because of its unpredictability in OU and actually I have never faced a blaziken in OU myself on Pokemon Online so its rarity also surprises people. It scores at least one kill depending on the lead or atleast forces some kind of team shuffle or scouting.
Blastoise comes in second standardly to remove the Stealth Rocks. Toxic Spikes doesnt really bother me becasue Blastiose can rest away the status Breloom Loves em Doesnt affect Heatran or Ninjask.
The rest is just proper prediction and set up for my Physical Sweeper [Breloom] and my Special Sweeper [Heatran]
Blastoise and Lanturn work as walls and lanturn can Sweep if properly set up.

Strenghts

Fast - Nothing much to say here it's a slaughter house if not protected from

Unpredictable - 3 UU pokes makes for some interesting fun

Powerful - Completely devastates teams that dont have walls

Weaknesses

Ground Types - due to the Fire Steel and Electric typing a solid ground type can prove troublesome

Centalized - I have major problems sometimes if Ninjask is destroyed to early on.

Walls - Suicune Owns me hard!! I really dont have a counter for it except loom on good days with Leech Seed either forcing a switch or sapping its life while I sub. But Subs dont last forever :/.


Please Rate and Give some feedback.
 
I'd replace Blastoise with a Starmie, especially using OU mons and a RapidSpinner.

RestTalk is too gimmicky; I've witnessed it on numerous teams and lol'd when Snorlax/Heatran/whatever Poke has SleepTalk ends up owned by my Pokemon anyway because of Sleep Talk's unpredictability.

So, here is a Pokemon with a set you might enjoy better.

Starmie @ Life Orb/Leftovers (Your choice, you're the boss) Have 255 SpA/255 Spe EV spread.

Moveset:
1. Rapid Spin - The entire reason you have a Rapid Spinner is to blow away Stealth Rocks. Without this move there is no reason to replace Blastoise with Starmie.
2. Surf - STAB, and much more accurate than Hydro Pump.
3. Thunderbolt - You'll need this for Gyarados and other Flyers and Waters that happen to be around in OU. There are a lot beside Swampert, trust me.
4. Recover - To switch in on Stealth Rock causes hurt. This allow Starmie to recover from that entry hazard damage that it MUST go through in order to be a RapidSpinner at all.
 
I'd replace Blastoise with a Starmie, especially using OU mons and a RapidSpinner.

RestTalk is too gimmicky; I've witnessed it on numerous teams and lol'd when Snorlax/Heatran/whatever Poke has SleepTalk ends up owned by my Pokemon anyway because of Sleep Talk's unpredictability.

So, here is a Pokemon with a set you might enjoy better.

Starmie @ Life Orb/Leftovers (Your choice, you're the boss) Have 255 SpA/255 Spe EV spread.

Moveset:
1. Rapid Spin - The entire reason you have a Rapid Spinner is to blow away Stealth Rocks. Without this move there is no reason to replace Blastoise with Starmie.
2. Surf - STAB, and much more accurate than Hydro Pump.
3. Thunderbolt - You'll need this for Gyarados and other Flyers and Waters that happen to be around in OU. There are a lot beside Swampert, trust me.
4. Recover - To switch in on Stealth Rock causes hurt. This allow Starmie to recover from that entry hazard damage that it MUST go through in order to be a RapidSpinner at all.


But Starmie is so Frail... It cant take attacks period... Blastoise has some bulk. Starmie is too easily dispelled and has soo many weaknesses... maybe i can test it for a bit but i doubt i would like it unless i go for a defensive EV spread its utterly useless to me...
 
Yeah, I remember getting thoroughly Leech Seed stalled to a 5-0 by a +2 speed Breloom a few days back and I know it was you!

Anyway, now that I saw the entire team, I'd say it is really great and original, very different from the ones we see now like opening up Lucario or Gyarados sweeps.

Your entire team is very unorthodox, but seems solid enough. There are a few things you'll need to keep in mind though.

Firstly, I saw that Blastoise is completely out of place here. Stealth rock can harm your team strategy a lot and thus you need a much more reliable spinner than Blastoise. I'm saying this since Blastoise has nothing on those Rotom-A's. There are two good options to fill in this role. Since you said you wanted something bulky, I saw that this is the most reliable:

Starmie@Leftovers
Timid nature
Ability:Natural Cure
252 HP, 252 Speed , 4 Def
- Rapid spin
- Surf
- Recover
- Thunder Bolt / Ice Beam

Starmie can be a great counter to Gyarados or Dragonite this way. Starmie is also not that frail with this spread and a very fast recover is really nice to have. Starmie also outspeeds every Ghost type out there and if you want, you can increase his defenses even more considering you already have speed supply from Ninjask. Starmie also great at taking stall well due to a better ability than Blastoise and the fact that it makes bulky Ground types a tad afraid considering the offensive nature. Just know that despite Starmie's weaknesses, its speed and access to recover and decent defensive stats make it suitable for a defensive role as well. Starmie also takes Mamoswine well. Mamoswine is one pokemon you'll need to watch out for, those Ice Shards can take out Ninjask in one hit and the rest of your team seems to be very weak to him. You might also want to look toward Tentacruel (toxic-spikes are deadlier Stealth rock sometimes) and Forretress (a reliable Stealth Rock layer) for spin support if you don't want Starmie.

Other than Blastoise, rest of the team is very nice and neat.
 
No votes for the epic turtle.. who will stay UU... Lanturn handles Rotom and Gengar nicely... Starmie guess your in for a few short battles :p

I like "unorthodox" that is what pokemon is all about. I am so sick of the standard team out there. Everyone just clones clones clones. There are so many options but so little originality.

But thanks for the comments so far guys

BTW user name Drigger on Pokemon Online [Beta Server is where the kool guys hang :p]
 
Vaporeon @ leftovers
Bold Nature
188 HP / 252 Def / 68 SpDef
- Wish
- Protect
- Surf
- Ice Beam

this can take some T-bolts for the team and has A LOT OF HP.
it also has wish to help the team.

If you want a rapid spinner then I would recommend Starmie, or a forretress since it can have stealth rock as well

also, blaziken is BETTER then infernape because in B/W, it can get speed boost and it has baton pass from before.

combine with swords dance or agility and you can pass some stuff
 
Well I tested Starmie and yeh it works kinda... but it really doesnt have any bulk... vaporeon doesn't fit anywhere in here sorry Lunanight...

I really have a feeling that the servers matches you with teams that rape yours! think i will make that my signature... lol

Starmie opens my team to fear scarfed U-turn/Pursuit even if its only one pokemon it can mean the end of the whole team.
 
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