Bibarel (Update)

Oglemi

Zoltraak
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So, I'm doing an Update of Bibarel using the set that Xia wrote, as I feel that's the only viable set Bibarel can run.

If anyone else feels that Bibarel is capable of running any other sets, I would suggest throwing them through QC.

Xia's thread can be found and locked here.

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http://www.smogon.com/dp/pokemon/bibarel

[Overview]

<p>In-game, Bibarel is phenomenally useful as an "HM slave" and is highly recommended for any team. Unfortunately, that usefulness doesn't transfer over into the competitive scene. While Bibarel has an amazing offensive STAB combination, its shallow usable movepool and base stats leave a lot to be desired. However, Bibarel has a saving grace on the battlefield as an awesome Baton Pass recipient thanks to its unique ability, Simple.</p>

[SET]
name: Baton Pass Recipient
move 1: Waterfall
move 2: Return
move 3: Quick Attack
move 4: Taunt / Toxic
item: Life Orb / Leftovers
ability: Simple
nature: Adamant
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]

<p>Although it has been cursed with a dull movepool and depressing base stats, Bibarel possesses an amazing ability, Simple. When combined with excellent dual STAB attacks that are only resisted by Shedinja in UU, Bibarel makes an impressive Baton Pass receiver.</p>

<p>In preparation for a Bibarel sweep, you must know two important things. Firstly, Simple doubles the effect of stat boosts, and the effect is the same when Bibarel receives boosts from a Baton Passer. Secondly, in reverse, Simple also doubles stat drops that Bibarel receives. This could be unfortunate if Bibarel or your Baton Passer is caught on the end of an Intimidate. One can prevent Bibarel's intended Attack boost from dropping before it is passed by using a Baton Passer with the ability Hyper Cutter. The most notable example of this is Gligar, who is able to pass both Agility and Swords Dance boosts.</p>

<p>The subsequent calculations assume that Bibarel is equipped with a Life Orb and is passed at least one Swords Dance (this converts to +4 when the boosts are passed to Bibarel).</p>

<ul class="damage_calculation">
<li>+4 Life Orb Return vs 252 HP / 252 Def Impish Tangrowth: 81.2% - 95.8%<li>
<li>+4 Life Orb Return vs 252 HP / 252 Def Impish Uxie: 90.7% - 106.8%<li>
<li>+4 Life Orb Return vs 252 HP / 252 Def Bold Slowbro: 91.4% - 107.6%<li>
<li>+4 Life Orb Return vs 248 HP / 252 Def Bold Milotic: 113.7% - 133.8%<li>
<li>+4 Life Orb Return vs 252 HP / 252 Def Bold Weezing: 101.5% - 119.5%<li>
<li>+4 Life Orb Return vs 252 HP / 252 Def Impish Drapion: 104.7% - 123.3%<li>
<li>+4 Life Orb Waterfall vs 252 HP / 252 Def Impish Steelix: 102.3% - 120.9%<li>
<li>+4 Life Orb Waterfall vs 252 HP / 252 Def Impish Regirock: 99.5% - 117.6%<li>
<li>+4 Life Orb Waterfall vs 252 HP / 0 Def Impish Registeel: 73.6% - 86.8%<li>
<li>+4 Life Orb Waterfall vs 252 HP / 252 Def Impish Spiritomb: 93.8% - 110.5%<li>
<li>+4 Life Orb Quick Attack vs 0 HP / 0 Def Blaziken: 93% - 110%<li>
<li>+4 Life Orb Quick Attack vs 252 HP / 0 Def Hitmontop: 71.4% - 84.2%<li>
<li>+4 Life Orb Quick Attack vs 0 HP / 0 Def Absol: 116.6% - 137.6%<li>
</ul>

<p>With Return, Bibarel tears through walls like tissue paper, OHKOing Uxie, Weezing, and Milotic with Stealth Rock damage. Waterfall takes care of Steel-, Rock-, and Ghost-types, OHKOing Steelix, Regirock, and Spiritomb. Quick Attack is a viable option to beat Sucker Punch and all other priority after Bibarel is passed a Speed boost.</p>

<p>The final move comes down to what specific actions you would like Bibarel to perform. Taunt will keep Haze, phazing moves, and status away from Bibarel, while Toxic will help make Bibarel more useful should it be forced into battle before acquiring multiple boosts. Superpower can be used as an emergency Registeel removal; however, the Attack and Defense drops are doubled, so its use is highly cautioned.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is straightforward: 252 Attack EVs paired with an Adamant nature maximizes Bibarel's offensive prowess. HP is also maximized in order to be able to get Bibarel in safely. No Speed EVs are necessary because after an Agility boost, Bibarel has an astounding 534 Speed, which is faster than every unboosted Pokemon in the UU tier. Lum Berry can be just as useful as Life Orb even if Bibarel is running Taunt, since Bibarel is completely open to status when it comes into battle unless a Substitute is part of the Baton Pass chain. Leftovers is another viable item choice, but it prevents Bibarel from OHKOing a few defensively-oriented Pokemon.</p>

<p>The idea behind this set is to pair Bibarel with a Pokemon that can not only Baton Pass a Speed boost, but also an Attack boost at the same time. The previously mentioned Gligar is therefore a necessity as a teammate. You are welcome to try out other Baton Passers, such as Leafeon; you might even try constructing a simple Baton Pass chain to increase your chances of success. A good model to follow is that of a Sleep Powder Agility Venomoth who Baton Passes to Gligar, who then Swords Dances and Baton Passes the final boosts to Bibarel. Bibarel, however, is not the "bulkiest bulb" around; dual screen and Wish support will make it easier to get Bibarel in and, once it's in position, to actually pull off a sweep. It is recommended that you make full use of Gligar, but other good supporters include the UU Eeveelutions. They can not only Baton Pass Wish, but also Swords Dance and dual screens (depending on which one you use). If you decide to use Leftovers instead of Life Orb, you might consider enhancing your Baton Pass chain to even pass defensive boosts like Amnesia and Barrier from Pokemon like Gorebyss or Stockpile from Drifblim. More information on the inner workings and strategy behind Baton Pass chains can be found here: http://www.smogon.com/dp/articles/baton_pass_chains.</p>

<p>Bibarel is susceptible to Intimidate from the likes of Hitmontop and Arcanine, as the Attack drop is doubled thanks to Simple. Arcanine is not very threatening to Bibarel itself, being weak to Waterfall; however, with some smart switching it can quickly bring Bibarel's Attack stat down to less dangerous levels. In order to remedy this potential problem, pairing Bibarel with a Pokemon such as Altaria or Milotic can keep Arcanine at bay. Hitmontop can also make use of Intimidate as well as threaten Bibarel with Mach Punch. Pairing Bibarel with Drifblim is a good idea, as Drifblim can force Hitmontop out and then set up a Substitute to start the Baton Pass chain all over again.</p>

[Team Options]

<p>When using Bibarel in a Baton Pass chain, Gligar is highly recommended as it can pass both an Agility boost and a Swords Dance boost. Blaziken and Scyther can do the same and have the added benefit of bluffing an offensive set to lure out walls such as Milotic and Weezing, whom Bibarel has a relatively easy time switching into. Pairing Bibarel with Drifblim can provide Bibarel with an escape route from Mach Punch and Vacuum Wave users, notably Hitmontop, Toxicroak, and Blaziken. A Swords Dance-boosted Quick Attack will leave a large dent in the latter two; however, Hitmontop can easily survive it, thanks to Intimidate, and OHKO Bibarel back. Drifblim can also provide Bibarel with Stockpile and Calm Mind boosts as well as a Substitute.</p>

[Optional Changes]

<p>Aqua Tail and Double-Edge can replace Waterfall and Return on the Baton Pass recipient set, respectively. However, Aqua Tail's lower accuracy could prove fatal to Bibarel's sweep should it miss, and Double-Edge's recoil could easily deplete Bibarel's HP too quickly. Plus, Waterfall and Return already achieve all of the KOs Bibarel needs. The only other physical options available to Bibarel are Focus Punch and Superpower. Neither provides Bibarel with any extra coverage, and Superpower's Defense and Attack drops are doubled thanks to Simple. Bibarel can go the special attacking route as well; however, Bibarel's Special Attack stat sits at a meager base 55. Charge Beam, Grass Knot, Ice Beam, Surf, Thunderbolt, and Shadow Ball round out Bibarel's special movepool.</p>

<p>Bibarel also has boosting moves in Curse and Amnesia; however, Bibarel is not fast nor bulky enough to set up by itself and can make much better use of Speed and Attack boosts passed to it. Super Fang should only be used should Bibarel not receive any boosts, as Bibarel is capable of straight up KOing the strongest walls of UU with the appropriate boosts under its belt. The rest of Bibarel's usable movepool consists of Stealth Rock, Yawn, and Thunder Wave. While all have their uses, Bibarel is much better off attacking and making use of its offensive prowess than supporting the team.</p>

[Counters]

<p>Should Bibarel be successful in receiving both a Swords Dance and an Agility boost, little in UU can stop a Bibarel sweep. Registeel stands the best chance of not being OHKOed by Bibarel's assaults; however, it has no way of OHKOing Bibarel back. Keep in mind that Registeel should not attempt to use Thunder Wave as Bibarel will more than likely use Taunt on Registeel before it can paralyze it. Hitmontop, Blaziken, and Toxicroak can attempt to snipe Bibarel with Mach Punch and Vacuum Wave, but Quick Attack will do a number on all of them. Shedinja is completely immune to both of Bibarel's STABs and can put a stop to a Bibarel sweep. However, Bibarel can bypass Shedinja with Pluck or Toxic, and entry hazards will prevent Shedinja from even entering battle. Tangrowth has a chance of surviving a Swords Dance-boosted Return with Stealth Rock down and can proceed to either put Bibarel to sleep or give it some major whiplash with Power Whip.</p>

<p>Without any boosts, Bibarel is nothing more than a sitting duck. Electric-types such as Manectric, Rotom, and Lanturn can fry any Bibarel with Thunderbolt; Grass-types such as Venusaur, Exeggutor, and Leafeon can slap Bibarel with their Grass-type attacks; and finally, Fighting-types such as Hitmonlee and Hariyama can pound Bibarel into oblivion with their STAB attacks.</p>
 
GP CHECK 1/2

pink is grammar edits
blue is prose edits

[Overview]
<p>In-game, Bibarel is phenomenally useful as an "HM slave", and is highly recommended for any team. Unfortunately, that usefulness doesn't transfer over into the competitive scene. While Bibarel holds an amazing offensive STAB combination and a wide movepool, its base stats leave a lot to be desired. However, Bibarel has found a saving grace on the battlefield as an awesome Baton Pass recipient thanks to its unique ability, Simple.</p>

[SET]
name: Baton Pass Recipient
move 1: Waterfall
move 2: Return
move 3: Quick Attack
move 4: Taunt / Toxic
item: Life Orb / Leftovers
ability: Simple
nature: Adamant
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]

<p>Although it has been cursed with a dull movepool and depressing base stats, Bibarel possesses an amazing ability, Simple. Combine this with its excellent dual-STAB attacks that are only resisted by Shedinja in UU, and Bibarel makes an impressive Baton Pass receiver.</p>

<p>In preparation for a Bibarel sweep, you must comprehend two important things. Firstly, Simple doubles the effect of stat boosts, and the effect remains when Bibarel receives boosts from Baton Pass. Secondly, in reverse, Simple also doubles stat drops that Bibarel receives. In order to remedy this, one can prevent Bibarel's Attack from dropping by using a Baton Passer with the ability Hyper Cutter. The most notable example of this is Gligar, who is able to pass both Agility and Swords Dance boosts.</p>

<p>The subsequent calculations assume that Bibarel is equipped with a Life Orb and is passed at least one Swords Dance (this converts to +4 in the case of Bibarel). With Return, Bibarel tears through walls like max HP / Def Bold Blastoise, max HP / Def Impish Drapion, max HP / 224 Def Impish Miltank, 212 HP / 252 Def Bold Slowbro, max HP / Def Bold Weezing, and max HP / Def Bold Uxie, OHKOing them all with Stealth Rock damage. Waterfall takes care of Steel- and Rock-types, OHKOing 252 HP Impish Steelix, Donphan, Claydol, Regirock, Spiritomb, Bastiodon, Golem, and more. Quick Attack is a viable option to beat Sucker Punch and all other priority after Bibarel is passed a Speed boost.</p>

<p>The final move comes down to what specific actions you would like Bibarel to preform. Taunt will keep Haze, phazing moves, and status away from Bibarel, while Toxic will help make Bibarel more useful should it be forced into battle before acquiring multiple boosts. Pluck, while not listed in the set, can also be useful; since Shedinja is immune to both Water- and Normal-type attacks, Pluck Bibarel's only attack capable of KOing the pesky Pokemon.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is straightforward: 252 Attack EVs paired with an Adamant nature maximizes Bibarel's offensive prowess. HP is also maximized in order to be able to get Bibarel in safely. No Speed EVs are necessary because after an Agility boost, Bibarel has an astounding 534 Speed, which is faster than every unboosted Pokemon in the UU tier. Lum Berry can be just as useful as Life Orb even if Bibarel is running Taunt, since Bibarel is completely open to status when it comes into battle unless a Substitute is part of the Baton Pass chain. Leftovers is another viable item choice, but it prevents Bibarel from OHKOing a few defensively-oriented Pokemon.</p>

<p>The idea is to pair Bibarel with a Pokemon that can not only Baton Pass a Speed boost, but also a Swords Dance. The previously mentioned Gligar is a necessity as a teammate. You are welcome to try out other Baton Passers, including Leafeon; you might even try constructing a simple Baton Pass chain consisting of a Sleep Powder Agility Venomoth who Baton Passes to Gligar, who then Swords Dances and Baton Passes the final boosts to Bibarel. Bibarel, however, is not the "bulkiest bulb" around; dual screen and Wish support will make its entrance and sweep easier. It is recommended that you make full use of Gligar, but other good supporters include the UU Eeveelutions. They can not only Baton Pass Wish, but also Swords Dance and dual screens (depending on which one you use). If you decide to use Leftovers instead of Life Orb, you might consider enhancing your Baton Pass chain to even pass defensive boosts like Amnesia and Barrier from Pokemon like Gorebyss or Stockpile from Drifblim. More information on the inner workings and strategy behind Baton Pass chains can be found in the <a href="/dp/articles/baton_pass_chains">Baton Pass article</a>.</p>

[Team Options]

<p>When using Bibarel in a Baton Pass chain, Gligar is highly recommended as it can pass both a Rock Polish boost and a Swords Dance boost. Pairing Bibarel with Drifblim can protect provide Bibarel with an escape route from Mach Punch and Vacuum Wave users, notably Hitmontop, Toxicroak, and Blaziken. A Swords Dance-boosted Quick Attack will leave a large dent in the latter two; however, Hitmontop can easily survive it, thanks to Intimidate, and OHKO Bibarel back. Driblim can also provide Bibarel with Stockpile and Calm Mind boosts as well as a Substitute. Some examples of other teammates who can pass Bibarel boosts include Ledian, Leafeon, Espeon, Gorebyss, Mr. Mime, Hypno, and Ariados.</p>

[Optional Changes]

<p>Aqua Tail and Double-Edge can replace Waterfall and Return on the Baton Pass recipient set, respectively. However, Aqua Tail's lower accuracy could prove fatal to Bibarel's sweep should it miss, and Double-Edge's recoil could easily deplete Bibarel's HP too quickly. Plus, Waterfall and Return already achieve all of the KOs Bibarel needs. The only other physical options available to Bibarel are Focus Punch and Superpower. Neither provides Bibarel with any extra coverage, and Superpower's Defense and Attack drops are doubled thanks to Simple. Bibarel can go the special attacking route as well; however, Bibarel's Special Attack stat sits at a meager base 55. Charge Beam, Grass Knot, Ice Beam, Surf, Thunderbolt, and Shadow Ball round out Bibarel's special movepool.</p>

<p>Bibarel also has boosting moves in Curse and Amnesia; however, Bibarel is not fast nor bulky enough to set up by itself, and can make much better use of Speed and Attack boosts passed to it. Super Fang should only be used should Bibarel not recieve any boosts, as Bibarel is capable of straight up KOing the strongest walls of UU with the appropriate boosts under its belt. The rest of Bibarel's usable movepool consits of Stealth Rock, Yawn, and Thunder Wave. While all have their use, Bibarel is much better off attacking and making use of its offensive prowess than supporting the team.</p>

[Counters]

<p>Should Bibarel be successful in recieving both a Swords Dance and an Agility boost, little in UU can stop a Bibarel sweep. Registeel stands the best chance of not being OHKOed by Bibarel's assaults; however, it has no way of OHKOing Bibarel back. Keep in mind that Registeel should not attempt to Thunder Wave Bibarel as it will more than likely use Taunt on Registeel before it can paralyze it. Hitmontop, Blaziken, and Toxicroak can attempt to snipe Bibarel with Mach Punch and Vacuum Wave, but Quick Attack will do a number on all of them. Shedinja is completely immune to both of Bibarel's STABs and can put a stop to a Bibarel sweep. However, Bibarel can bypass Shedinja with Pluck.</p>

<p>Without any boosts, Bibarel is nothing more than a sitting duck. Electric-types such as Manectric, Rotom, and Lanturn can fry any Bibarel with Thunderbolt. Venusaur, Tangrowth, and Leafeon can slap Bibarel with their Grass-type attacks. Fighting-types such as Hitmonlee and Hariyama can pound Bibarel into oblivion with their STAB attacks.</p>

oglemi has the best signature on smogon lalala

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I believe Blaziken and Scyther also can Baton Pass Agility and Swords Dance to Bibarel, perhaps they should be mentioned as teammates. Blaziken was rather effective under dual screens because nobody expected that set.

Also, Intimidators such as Arcanine and Hitmontop should be mentioned as counters as they can lower Bibarel's Attack stat by a large margin.

In order to remedy this, one can prevent Bibarel's Attack from dropping by using a Baton Passer with the ability Hyper Cutter.

this seems to imply that the ability of not allowing attack drops is passed as well to Bibarel. I don't remember this being the case when I used Bibarel. Was this really what you meant
 
I'm not going to list Arcanine as a counter with the whole Fire is weak to Water thing, but I'll be sure to mention Intimidate and Hitmontop as counters, (even though I mentioned him in both the Team Options and Counters section.)
 
Continuing the war on the UU backlog

GP Check [2/2]

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[Overview]

<p>In-game, Bibarel is phenomenally useful as an "HM slave", and is highly recommended for any team. Unfortunately, that usefulness doesn't transfer over into the competitive scene. While Bibarel holds has an amazing offensive STAB combination and a wide movepool, its base stats leave a lot to be desired. However, Bibarel has found a saving grace on the battlefield as an awesome Baton Pass recipient thanks to its unique ability, Simple.</p>

[SET]
name: Baton Pass Recipient
move 1: Waterfall
move 2: Return
move 3: Quick Attack
move 4: Taunt / Toxic
item: Life Orb / Leftovers
ability: Simple
nature: Adamant
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]

<p>Although it has been cursed with a dull movepool [You just said that Bibarel had a wide movepool, please use one or the other] and depressing base stats, Bibarel possesses an amazing ability, Simple. When combined Combine this with its excellent dual-STAB dual STAB attacks that are only resisted by Shedinja in UU, and Bibarel makes an impressive Baton Pass receiver.</p>

<p>In preparation for a Bibarel sweep, you must comprehend know two important things. Firstly, Simple doubles the effect of stat boosts, and the effect remains is the same when Bibarel receives boosts from a Baton Pass Passer. Secondly, in reverse, Simple also doubles stat drops that Bibarel receives. This could be unfortunate if Bibarel or your Baton Passer is caught on the end of an Intimidate. In order to remedy this, when considering Baton Passers, one can prevent Bibarel's intended Attack boost from dropping before its it is passed by using a Pokemon with the ability Hyper Cutter. The most notable example of this is Gligar, who is able to pass both Agility and Swords Dance boosts.</p>

<p>The subsequent calculations assume that Bibarel is equipped with a Life Orb and is passed at least one Swords Dance (this converts to +4 in the case of when the boosts are passed to Bibarel).</p>

<ul class="damage_calculation">

<li>+4 Life Orb Return vs 252 HP / 252 Def Impish Tangrowth: 81.2% - 95.8%<li>
<li>+4 Life Orb Return vs 252 HP / 252 Def Impish Uxie: 90.7% - 106.8%<li>
<li>+4 Life Orb Return vs 252 HP / 252 Def Impish Miltank: 94.4% - 111.2%<li>

<li>+4 Life Orb Return vs 252 HP / 252 Def Bold Slowbro: 91.4% - 107.6%<li>
<li>+4 Life Orb Return vs 248 HP / 252 Def Bold Milotic: 113.7% - 133.8%<li>
<li>+4 Life Orb Return vs 252 HP / 252 Def Bold Blastoise: 106.1% - 125.1%<li>
<li>+4 Life Orb Return vs 252 HP / 252 Def Bold Weezing: 101.5% - 119.5%<li>
<li>+4 Life Orb Return vs 252 HP / 252 Def Impish Drapion: 104.7% - 123.3%<li>
<li>+4 Life Orb Return vs 252 HP / 252 Def Impish Claydol: 114.8% - 135.2%<li>

<li>+4 Life Orb Waterfall vs 252 HP / 252 Def Impish Steelix: 102.3% - 120.9%<li>

<li>+4 Life Orb Waterfall vs 252 HP / 252 Def Impish Donphan: 138% - 163%<li>
<li>+4 Life Orb Waterfall vs 252 HP / 252 Def Impish Regirock: 99.5% - 117.6%<li>
<li>+4 Life Orb Waterfall vs 252 HP / 0 Def Impish Registeel: 73.6% - 86.8%<li>
<li>+4 Life Orb Waterfall vs 252 HP / 252 Def Impish Spiritomb: 93.8% - 110.5%<li>

<li>+4 Life Orb Quick Attack vs 0 HP / 0 Def Blaziken: 93% - 110%<li>
<li>+4 Life Orb Quick Attack vs 252 HP / 0 Def Hitmontop: 71.4% - 84.2%<li>
<li>+4 Life Orb Quick Attack vs 0 HP / 0 Def Absol: 116.6% - 137.6%<li>
</ul>


<p>With Return, Bibarel tears through walls like tissue paper max HP / Def Bold Blastoise, max HP / Def Impish Drapion, max HP / 224 Def Impish Miltank, 212 HP / 252 Def Bold Slowbro, max HP / Def Bold Weezing, and max HP / Def Bold Uxie, OHKOing Uxie, Weezing, and Milotic them all with Stealth Rock damage. Waterfall takes care of Steel-, Rock- and Ghost-types and Rock-types, OHKOing 252 HP Impish Steelix, Donphan, Claydol, Regirock, and Spiritomb,(remove) Bastiodon, Golem, and more. Quick Attack is a viable option to beat Sucker Punch and all other priority after Bibarel is passed a Speed boost.</p>

[NB. I thought it would look better to have specific damage calcs rather than a long list of everything that Bibarel beats - pick and mix the ones that you like best, as I think I may have done rather too many]

<p>The final move comes down to what specific actions you would like Bibarel to preform. Taunt will keep Haze, phazing moves, and status away from Bibarel, while Toxic will help make Bibarel more useful should it be forced into battle before acquiring multiple boosts. Pluck, while not listed in the set, can also be useful; since Shedinja is immune to both Water- and Normal-type attacks, Pluck is Bibarel's only attack capable of KOing the pesky Pokemon [Uh won't Toxic KO it anyway, so what's the point of having this here? I'd rather put something like Superpower down for emergency Registeel removal if there has to be another option].</p>

[ADDITIONAL COMMENTS]

<p>The EV spread is straightforward: 252 Attack EVs paired with an Adamant nature maximizes Bibarel's offensive prowess. HP is also maximized in order to be able to get Bibarel in safely. No Speed EVs are necessary because after an Agility boost, Bibarel has an astounding 534 Speed, which is faster than every unboosted Pokemon in the UU tier. Lum Berry can be just as useful as Life Orb even if Bibarel is running Taunt, since Bibarel is completely open to status when it comes into battle unless a Substitute is part of the Baton Pass chain. Leftovers is another viable item choice, but it prevents Bibarel from OHKOing a few defensively-oriented Pokemon.</p>

[I just want to point out that, since there is only one set in this analysis, I'm not entirely sure that it is necessary to include team options in the additional comments since it's redundant with the separate Team Options section. I'm going to refrain from checking it until you decide what the best course of action is, but once you do, if you decide to keep these paragraphs or move them to the Team Options section I'll check them]

<p>The idea is to pair Bibarel with a Pokemon that can not only Baton Pass a Speed boost, but also a Swords Dance. The previously mentioned Gligar is a necessity as a teammate. You are welcome to try out other Baton Passers, including Leafeon; you might even try constructing a simple Baton Pass chain consisting of a Sleep Powder Agility Venomoth who Baton Passes to Gligar, who then Swords Dances and Baton Passes the final boosts to Bibarel. Bibarel, however, is not the "bulkiest bulb" around; dual screen and Wish support will make its entrance and sweep easier. It is recommended that you make full use of Gligar, but other good supporters include the UU Eeveelutions. They can not only Baton Pass Wish, but also Swords Dance and dual screens (depending on which one you use). If you decide to use Leftovers instead of Life Orb, you might consider enhancing your Baton Pass chain to even pass defensive boosts like Amnesia and Barrier from Pokemon like Gorebyss or Stockpile from Drifblim. More information on the inner workings and strategy behind Baton Pass chains can be found here: http://www.smogon.com/dp/articles/baton_pass_chains.</p>

<p>Bibarel is susceptible to Intimidate from the likes of Hitmontop and Arcanine, as the Attack drop is double thanks to Simple. While Arcanine is not very threatening, being weak to Waterfall, with some smart switching it can quickly bring Bibarel's Attack stat down to less dangerous levels. In order to remedy this potential problem, pairing Bibarel with a Pokemon such as Altaria or Milotic can keep Arcanine at bay. Hitmontop can bring Bibarel's Attack down as well as threaten it with Mach Punch. Pairing Bibarel with Drifblim is a good idea as Drifblim is then able to set up a Substitute as Hitmontop is forced out and start the Baton Pass chain all over again.</p>

[Team Options]

<p>When using Bibarel in a Baton Pass chain, Gligar is highly recommended as it can pass both a Rock Polish Agility boost and a Swords Dance boost [being very nitpicky but this is necessary a) for continuity and b) because you say Blaziken/Scyther can do 'the same' but they do not have Rock Polish]. Blaziken and Scyther can do the same and have the added benefit of bluffing an offensive set to lure out walls,(remove) such as Milotic and Weezing,(comma) whom Bibarel has a relatively easy time switching into. Pairing Bibarel with Drifblim can provide Bibarel with an escape route from Mach Punch and Vacuum Wave users, notably Hitmontop, Toxicroak, and Blaziken. A Swords Dance-boosted Quick Attack will leave a large dent in the latter two; however, Hitmontop can easily survive it, thanks to Intimidate, and OHKO Bibarel back. Driblim can also provide Bibarel with Stockpile and Calm Mind boosts as well as a Substitute. Some examples of other teammates who can pass Bibarel boosts include Ledian, Leafeon, Espeon, Gorebyss, Mr. Mime, Hypno, and Ariados. [Is this bit really necessary? You're essentially listing everything in UU with Baton Pass, which is pretty redundant since you already have a link to the Baton Pass Chain article.]</p>

[Optional Changes]

<p>Aqua Tail and Double-Edge can replace Waterfall and Return on the Baton Pass recipient set, respectively. However, Aqua Tail's lower accuracy could prove fatal to Bibarel's sweep should it miss, and Double-Edge's recoil could easily deplete Bibarel's HP too quickly. Plus, Waterfall and Return already achieve all of the KOs Bibarel needs. The only other physical options available to Bibarel are Focus Punch and Superpower. Neither provides Bibarel with any extra coverage, and Superpower's Defense and Attack drops are doubled thanks to Simple. Bibarel can go the special attacking route as well; however, Bibarel's Special Attack stat sits at a meager base 55. Charge Beam, Grass Knot, Ice Beam, Surf, Thunderbolt, and Shadow Ball round out Bibarel's special movepool.</p>

<p>Bibarel also has boosting moves in Curse and Amnesia; however, Bibarel is not fast nor bulky enough to set up by itself, and can make much better use of Speed and Attack boosts passed to it. Super Fang should only be used should Bibarel not recieve any boosts, as Bibarel is capable of straight up KOing the strongest walls of UU with the appropriate boosts under its belt. The rest of Bibarel's usable movepool consits consists of Stealth Rock, Yawn, and Thunder Wave. While all have their use, Bibarel is much better off attacking and making use of its offensive prowess than supporting the team.</p>

[Counters]

<p>Should Bibarel be successful in recieving receiving both a Swords Dance and an Agility boost, little in UU can stop a Bibarel sweep. Registeel stands the best chance of not being OHKOed by Bibarel's assaults; however, it has no way of OHKOing Bibarel back. Keep in mind that Registeel should not attempt to use Thunder Wave Bibarel as it Bibarel will more than likely use Taunt on Registeel before it can paralyze it. Hitmontop, Blaziken, and Toxicroak can attempt to snipe Bibarel with Mach Punch and Vacuum Wave, but Quick Attack will do a number on all of them. Shedinja is completely immune to both of Bibarel's STABs and can put a stop to a Bibarel sweep. However, Bibarel can bypass Shedinja with Pluck or Toxic.</p>

[Maybe mention Tangrowth here, rather than below? It can survive +4 Return with Stealth Rock, put Bibarel to sleep, and OHKO with Power Whip]

<p>Without any boosts, Bibarel is nothing more than a sitting duck. Electric-types such as Manectric, Rotom, and Lanturn can fry any Bibarel with Thunderbolt. Venusaur, Tangrowth, and Leafeon can slap Bibarel with their Grass-type attacks. Finally, Fighting-types such as Hitmonlee and Hariyama can also pound Bibarel into oblivion with their STAB attacks.</p>

I'm going to refrain from stamping this until a decision is reached about those two paragraphs in AC that I highlighted.
 
Thanks bmb. Ok, so I'm going to keep the team options descriptions in AC for a couple of reasons. The first is to stay consistent with every other set that's been through C&C. The second is that we can't assume that another set will be added to Bibarel's analysis, (however unlikely that may be.)

Thanks for the amount of work you put into this check, especially the damage calcs.

P.S. This should be GP check 2/2 since Snorlaxe already gave me one check.
 
In that case Rising_Dusk lied to me

Oh well

<p>The idea behind this set is to pair Bibarel with a Pokemon that can not only Baton Pass a Speed boost, but also a Swords Dance an Attack boost at the same time. The previously mentioned Gligar is therefore a necessity as a teammate. You are welcome to try out other Baton Passers, including such as Leafeon; you might even try constructing a simple Baton Pass chain to increase your chances of success. A good model to follow is that consisting of a Sleep Powder Agility Venomoth who Baton Passes to Gligar, who then Swords Dances and Baton Passes the final boosts to Bibarel. Bibarel, however, is not the "bulkiest bulb" around; dual screen and Wish support will make its entrance and sweep easier it easier to get Bibarel in and, once it's in position, to actually pull off a sweep. It is recommended that you make full use of Gligar, but other good supporters include the UU Eeveelutions. They can not only Baton Pass Wish, but also Swords Dance and or dual screens (depending on which one you use). If you decide to use Leftovers instead of Life Orb, you might consider enhancing your Baton Pass chain to even pass defensive boosts like Amnesia and Barrier from Pokemon like Gorebyss or Stockpile from Drifblim. More information on the inner workings and strategy behind Baton Pass chains can be found here: http://www.smogon.com/dp/articles/baton_pass_chains.</p>

<p>Bibarel is susceptible to Intimidate from the likes of Hitmontop and Arcanine, as the Attack drop is double thanks to Simple. While Arcanine is not very threatening to Bibarel by itself, being weak to Waterfall; however, , with some smart switching it can quickly bring Bibarel's Attack stat down to less dangerous levels. In order to remedy this potential problem, pairing Bibarel with a Pokemon such as Altaria or Milotic can keep Arcanine at bay. Hitmontop can bring Bibarel's Attack down also make use of Intimidate as well as threaten it Bibarel with Mach Punch. Pairing Bibarel with Drifblim is a good idea as Drifblim is able to force Hitmontop out, and then able to set up a Substitute as Hitmontop is forced out and to start the Baton Pass chain all over again.</p>

gp2.png
 
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